[all-commits] [llvm/llvm-project] 0eee84: [DebugInfo][InstrRef] Terminate overlapping variab...

Jeremy Morse via All-commits all-commits at lists.llvm.org
Mon Nov 29 15:38:03 PST 2021


  Branch: refs/heads/main
  Home:   https://github.com/llvm/llvm-project
  Commit: 0eee844539e406dfa8010a129ea3655d2298ac10
      https://github.com/llvm/llvm-project/commit/0eee844539e406dfa8010a129ea3655d2298ac10
  Author: Jeremy Morse <jeremy.morse at sony.com>
  Date:   2021-11-29 (Mon, 29 Nov 2021)

  Changed paths:
    M llvm/lib/CodeGen/LiveDebugValues/InstrRefBasedImpl.cpp
    M llvm/lib/CodeGen/LiveDebugValues/InstrRefBasedImpl.h
    M llvm/test/DebugInfo/MIR/X86/live-debug-values-fragments.mir
    M llvm/unittests/CodeGen/InstrRefLDVTest.cpp

  Log Message:
  -----------
  [DebugInfo][InstrRef] Terminate overlapping variable fragments

If we have a variable where its fragments are split into overlapping
segments:

    DBG_VALUE $ax, $noreg, !123, !DIExpression(DW_OP_LLVM_fragment_0, 16)
    ...
    DBG_VALUE $eax, $noreg, !123, !DIExpression(DW_OP_LLVM_fragment_0, 32)

we should only propagate the most recently assigned fragment out of a
block. LiveDebugValues only deals with live-in variable locations, as
overlaps within blocks is DbgEntityHistoryCalculators domain.

InstrRefBasedLDV has kept the accumulateFragmentMap method from
VarLocBasedLDV, we just need it to recognise DBG_INSTR_REFs. Once it's
produced a mapping of variable / fragments to the overlapped variable /
fragments, VLocTracker uses it to identify when a debug instruction needs
to terminate the other parts it overlaps with. The test is updated for
some standard "InstrRef picks different registers" variation, and the
order of some unrelated DBG_VALUEs changes.

Differential Revision: https://reviews.llvm.org/D114603




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