[all-commits] [llvm/llvm-project] 02dd4b: [RISCV] Optimize floating-point "dominant value" B...
Fraser Cormack via All-commits
all-commits at lists.llvm.org
Thu Jul 29 01:31:51 PDT 2021
Branch: refs/heads/main
Home: https://github.com/llvm/llvm-project
Commit: 02dd4b59bc0d34ecd41fcc314f5571572b3feebc
https://github.com/llvm/llvm-project/commit/02dd4b59bc0d34ecd41fcc314f5571572b3feebc
Author: Fraser Cormack <fraser at codeplay.com>
Date: 2021-07-29 (Thu, 29 Jul 2021)
Changed paths:
M llvm/lib/Target/RISCV/RISCVISelLowering.cpp
M llvm/test/CodeGen/RISCV/rvv/fixed-vectors-fp-buildvec.ll
Log Message:
-----------
[RISCV] Optimize floating-point "dominant value" BUILD_VECTORs
This patch aims to improve the performance of BUILD_VECTORs which are
identified as containing a dominant element. Given that most
floating-point constants themselves require a load from the constant
pool, it was possible for the optimization to actually increase the
number of individual loads on small vectors. The exception is the zero
constant -- +0.0 -- which can be materialized efficiently.
While this optimization could do with a proper cost model to weigh the
benfits of a single vector load vs. the manipulation of individual
elements -- even for integer vectors which often require several
instructions to materialize -- without a concrete RVV implementation to
work with any heuristic is likely to be both more obtuse and inaccurate.
Until then, this patch fixes at least one known obvious deficiency.
Reviewed By: craig.topper
Differential Revision: https://reviews.llvm.org/D106963
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