[all-commits] [llvm/llvm-project] eae2d4: [Windows Itanium][PS4] handle dllimport/export w.r...
bd1976bris via All-commits
all-commits at lists.llvm.org
Tue Apr 13 03:41:45 PDT 2021
Branch: refs/heads/main
Home: https://github.com/llvm/llvm-project
Commit: eae2d4b8520c768291dcff2169b78486af324d17
https://github.com/llvm/llvm-project/commit/eae2d4b8520c768291dcff2169b78486af324d17
Author: Ben Dunbobbin <Ben.Dunbobbin at sony.com>
Date: 2021-04-13 (Tue, 13 Apr 2021)
Changed paths:
M clang/include/clang/Basic/TargetInfo.h
M clang/lib/AST/RecordLayoutBuilder.cpp
M clang/lib/CodeGen/ItaniumCXXABI.cpp
A clang/test/CodeGenCXX/ps4-dllstorage-vtable-rtti.cpp
Log Message:
-----------
[Windows Itanium][PS4] handle dllimport/export w.r.t vtables/rtti
The existing Windows Itanium patches for dllimport/export
behaviour w.r.t vtables/rtti can't be adopted for PS4 due to
backwards compatibility reasons (see comments on
https://reviews.llvm.org/D90299).
This commit adds our PS4 scheme for this to Clang.
Differential Revision: https://reviews.llvm.org/D93203
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