[Mlir-commits] [mlir] 9226688 - [mlir][ArmSME] Add a tests showing liveness issues in the tile allocator (#90447)

llvmlistbot at llvm.org llvmlistbot at llvm.org
Wed May 1 08:09:30 PDT 2024


Author: Benjamin Maxwell
Date: 2024-05-01T16:09:26+01:00
New Revision: 92266885964f8a906a1b877932da1b0c5f0af7ee

URL: https://github.com/llvm/llvm-project/commit/92266885964f8a906a1b877932da1b0c5f0af7ee
DIFF: https://github.com/llvm/llvm-project/commit/92266885964f8a906a1b877932da1b0c5f0af7ee.diff

LOG: [mlir][ArmSME] Add a tests showing liveness issues in the tile allocator (#90447)

This test shows a few cases (not at all complete) where the current
ArmSME tile allocator produces incorrect results. The plan is to resolve
these issues with a future tile allocator that uses liveness
information.

Added: 
    mlir/test/Dialect/ArmSME/tile-allocation-liveness.mlir

Modified: 
    

Removed: 
    


################################################################################
diff  --git a/mlir/test/Dialect/ArmSME/tile-allocation-liveness.mlir b/mlir/test/Dialect/ArmSME/tile-allocation-liveness.mlir
new file mode 100644
index 00000000000000..2dedcb2fbc24e4
--- /dev/null
+++ b/mlir/test/Dialect/ArmSME/tile-allocation-liveness.mlir
@@ -0,0 +1,183 @@
+// RUN: mlir-opt %s -allocate-arm-sme-tiles -split-input-file -verify-diagnostics | FileCheck %s --check-prefix=CHECK-BAD
+
+// This file tests some aspects of liveness issues in the SME tile allocator.
+// These tests were designed with a new liveness-based tile allocator in mind
+// (where the names of test cases make more sense), with the current tile
+// allocator these tests all give incorrect results (which is documented by
+// `CHECK-BAD`).
+
+// Incorrect result! The second `move_vector_to_tile_slice` overwrites the first (which is still live).
+//
+// CHECK-BAD-LABEL: @constant_with_multiple_users
+// CHECK-BAD: %[[ZERO_TILE:.*]] = arm_sme.zero {tile_id = 0 : i32} : vector<[4]x[4]xf32>
+// CHECK-BAD: %[[INSERT_TILE_1:.*]] = arm_sme.move_vector_to_tile_slice %{{.*}} {tile_id = 0 : i32} : vector<[4]xf32> into vector<[4]x[4]xf32>
+// CHECK-BAD: %[[INSERT_TILE_0:.*]] = arm_sme.move_vector_to_tile_slice %{{.*}} {tile_id = 0 : i32} : vector<[4]xf32> into vector<[4]x[4]xf32>
+func.func @constant_with_multiple_users(%a: vector<[4]xf32>, %b: vector<[4]xf32>, %index: index) {
+  %zero = arm_sme.zero : vector<[4]x[4]xf32>
+  %tile_a = arm_sme.move_vector_to_tile_slice %a, %zero, %index : vector<[4]xf32> into vector<[4]x[4]xf32>
+  %tile_b = arm_sme.move_vector_to_tile_slice %b, %zero, %index : vector<[4]xf32> into vector<[4]x[4]xf32>
+  "test.some_use"(%tile_a) : (vector<[4]x[4]xf32>) -> ()
+  "test.some_use"(%tile_b) : (vector<[4]x[4]xf32>) -> ()
+  return
+}
+
+// -----
+
+// (No tile IDs -- the current tile allocator ignores this case)
+
+// CHECK-BAD-LABEL: @value_with_multiple_users
+// CHECK-BAD-NOT: tile_id
+func.func @value_with_multiple_users(%tile: vector<[4]x[4]xf32>, %a: vector<[4]xf32>, %b: vector<[4]xf32>, %index: index) {
+  // A future allocator should error here (as `%tile` would need to be copied).
+  %tile_a = arm_sme.move_vector_to_tile_slice %a, %tile, %index : vector<[4]xf32> into vector<[4]x[4]xf32>
+  %tile_b = arm_sme.move_vector_to_tile_slice %b, %tile, %index : vector<[4]xf32> into vector<[4]x[4]xf32>
+  "test.some_use"(%tile_a) : (vector<[4]x[4]xf32>) -> ()
+  "test.some_use"(%tile_b) : (vector<[4]x[4]xf32>) -> ()
+  return
+}
+
+// -----
+
+// CHECK-BAD-LABEL: @reuse_tiles_after_initial_use
+func.func @reuse_tiles_after_initial_use() {
+  // CHECK-BAD: arm_sme.get_tile {tile_id = 0 : i32}
+  // CHECK-BAD: arm_sme.get_tile {tile_id = 1 : i32}
+  // CHECK-BAD: arm_sme.get_tile {tile_id = 2 : i32}
+  // CHECK-BAD: arm_sme.get_tile {tile_id = 3 : i32}
+  %tile_a = arm_sme.get_tile : vector<[4]x[4]xf32>
+  %tile_b = arm_sme.get_tile : vector<[4]x[4]xf32>
+  %tile_c = arm_sme.get_tile : vector<[4]x[4]xf32>
+  %tile_d = arm_sme.get_tile : vector<[4]x[4]xf32>
+  "test.dummy"(): () -> ()
+  "test.dummy"(): () -> ()
+  "test.dummy"(): () -> ()
+  "test.some_use"(%tile_a) : (vector<[4]x[4]xf32>) -> ()
+  "test.some_use"(%tile_b) : (vector<[4]x[4]xf32>) -> ()
+  "test.some_use"(%tile_c) : (vector<[4]x[4]xf32>) -> ()
+  "test.some_use"(%tile_d) : (vector<[4]x[4]xf32>) -> ()
+  // -> Spills after the fourth tile (unnecessary):
+  // CHECK-BAD: arm_sme.zero {tile_id = 16 : i32}
+  // CHECK-BAD: arm_sme.zero {tile_id = 17 : i32}
+  // CHECK-BAD: arm_sme.zero {tile_id = 18 : i32}
+  // CHECK-BAD: arm_sme.zero {tile_id = 19 : i32}
+  // Unnecessary spills:
+  // expected-warning @below {{failed to allocate SME virtual tile to operation, all tile operations will go through memory, expect degraded performance}}
+  %tile_1 = arm_sme.zero : vector<[4]x[4]xf32>
+  // expected-warning @below {{failed to allocate SME virtual tile to operation, all tile operations will go through memory, expect degraded performance}}
+  %tile_2 = arm_sme.zero : vector<[4]x[4]xf32>
+  // expected-warning @below {{failed to allocate SME virtual tile to operation, all tile operations will go through memory, expect degraded performance}}
+  %tile_3 = arm_sme.zero : vector<[4]x[4]xf32>
+  // expected-warning @below {{failed to allocate SME virtual tile to operation, all tile operations will go through memory, expect degraded performance}}
+  %tile_4 = arm_sme.zero : vector<[4]x[4]xf32>
+  "test.dummy"(): () -> ()
+  "test.dummy"(): () -> ()
+  "test.dummy"(): () -> ()
+  "test.some_use"(%tile_1) : (vector<[4]x[4]xf32>) -> ()
+  "test.some_use"(%tile_2) : (vector<[4]x[4]xf32>) -> ()
+  "test.some_use"(%tile_3) : (vector<[4]x[4]xf32>) -> ()
+  "test.some_use"(%tile_4) : (vector<[4]x[4]xf32>) -> ()
+  return
+}
+
+// -----
+
+// Incorrect result! Both branches should yield the result via the same tile.
+//
+// CHECK-BAD-LABEL: @non_overlapping_branches
+// CHECK-BAD: arm_sme.zero {tile_id = 0 : i32} : vector<[4]x[4]xf32>
+// CHECK-BAD: arm_sme.get_tile {tile_id = 1 : i32} : vector<[4]x[4]xf32>
+func.func @non_overlapping_branches(%cond: i1) {
+  %tile = scf.if %cond -> vector<[4]x[4]xf32> {
+    %zero = arm_sme.zero : vector<[4]x[4]xf32>
+    scf.yield %zero : vector<[4]x[4]xf32>
+  } else {
+    %undef = arm_sme.get_tile : vector<[4]x[4]xf32>
+    scf.yield %undef : vector<[4]x[4]xf32>
+  }
+  "test.some_use"(%tile) : (vector<[4]x[4]xf32>) -> ()
+  return
+}
+
+// -----
+
+// Incorrect result! Everything assigned to tile 0 (which means values that are still live are overwritten).
+//
+// CHECK-BAD-LABEL: @constant_loop_init_with_multiple_users
+// CHECK-BAD: arm_sme.zero {tile_id = 0 : i32} : vector<[4]x[4]xf32>
+// CHECK-BAD: arm_sme.move_vector_to_tile_slice {{.*}} {tile_id = 0 : i32} : vector<[4]xf32> into vector<[4]x[4]xf32>
+// CHECK-BAD: arm_sme.move_vector_to_tile_slice {{.*}} {tile_id = 0 : i32} : vector<[4]xf32> into vector<[4]x[4]xf32>
+func.func @constant_loop_init_with_multiple_users(%a: vector<[4]xf32>, %b: vector<[4]xf32>) {
+  %c0 = arith.constant 0 : index
+  %c1 = arith.constant 1 : index
+  %c10 = arith.constant 10 : index
+  %init = arm_sme.zero : vector<[4]x[4]xf32>
+  %tile_a = scf.for %i = %c0 to %c10 step %c1 iter_args(%iter = %init) -> vector<[4]x[4]xf32> {
+    %new_tile = arm_sme.move_vector_to_tile_slice %a, %iter, %i : vector<[4]xf32> into vector<[4]x[4]xf32>
+    scf.yield %new_tile : vector<[4]x[4]xf32>
+  }
+  %tile_b = scf.for %i = %c0 to %c10 step %c1 iter_args(%iter = %init) -> vector<[4]x[4]xf32> {
+    %new_tile = arm_sme.move_vector_to_tile_slice %a, %iter, %i : vector<[4]xf32> into vector<[4]x[4]xf32>
+    scf.yield %new_tile : vector<[4]x[4]xf32>
+  }
+  "test.some_use"(%tile_a) : (vector<[4]x[4]xf32>) -> ()
+  "test.some_use"(%tile_b) : (vector<[4]x[4]xf32>) -> ()
+  return
+}
+
+// -----
+
+// Incorrect result! Everything assigned to tile 0 (which means values that are still live are overwritten).
+//
+// CHECK-BAD-LABEL: @run_out_of_tiles_but_avoid_spill
+// CHECK-BAD: arm_sme.zero {tile_id = 0 : i32}
+// CHECK-BAD-COUNT-4: arm_sme.move_vector_to_tile_slice {{.*}} {tile_id = 0 : i32} : vector<[4]xf32> into vector<[4]x[4]xf32>
+func.func @run_out_of_tiles_but_avoid_spill(%a: vector<[4]xf32>, %b: vector<[4]xf32>, %c: vector<[4]xf32>, %d: vector<[4]xf32>) {
+  %init = arm_sme.zero : vector<[4]x[4]xf32>
+  %c0 = arith.constant 0 : index
+  %c1 = arith.constant 1 : index
+  %c10 = arith.constant 10 : index
+  scf.for %i = %c0 to %c10 step %c1 {
+    %tile_a, %tile_b, %tile_c, %tile_d = scf.for %j = %c0 to %c10 step %c1
+      iter_args(%iter_a = %init, %iter_b = %init, %iter_c = %init, %iter_d = %init)
+        -> (vector<[4]x[4]xf32>, vector<[4]x[4]xf32> , vector<[4]x[4]xf32> , vector<[4]x[4]xf32>) {
+        %new_a = arm_sme.move_vector_to_tile_slice %a, %iter_a, %i : vector<[4]xf32> into vector<[4]x[4]xf32>
+        %new_b = arm_sme.move_vector_to_tile_slice %b, %iter_b, %i : vector<[4]xf32> into vector<[4]x[4]xf32>
+        %new_c = arm_sme.move_vector_to_tile_slice %c, %iter_c, %i : vector<[4]xf32> into vector<[4]x[4]xf32>
+        %new_d = arm_sme.move_vector_to_tile_slice %d, %iter_d, %i : vector<[4]xf32> into vector<[4]x[4]xf32>
+        scf.yield %new_a, %new_b, %new_c, %new_d : vector<[4]x[4]xf32>, vector<[4]x[4]xf32>, vector<[4]x[4]xf32>, vector<[4]x[4]xf32>
+    }
+    "test.some_use"(%tile_a) : (vector<[4]x[4]xf32>) -> ()
+    "test.some_use"(%tile_b) : (vector<[4]x[4]xf32>) -> ()
+    "test.some_use"(%tile_c) : (vector<[4]x[4]xf32>) -> ()
+    "test.some_use"(%tile_d) : (vector<[4]x[4]xf32>) -> ()
+  }
+  return
+}
+
+// -----
+
+// Incorrect result! Everything other than zero assigned to tile 1 (which means values that are still live are overwritten).
+//
+// CHECK-BAD-LABEL: @avoidable_spill
+// CHECK-BAD: arm_sme.zero {tile_id = 0 : i32}
+// CHECK-BAD: arm_sme.get_tile {tile_id = 1 : i32}
+// CHECK-BAD-COUNT-4: arm_sme.move_vector_to_tile_slice {{.*}} {tile_id = 1 : i32}
+func.func @avoidable_spill(%a: vector<[4]xf32>, %b: vector<[4]xf32>, %c: vector<[4]xf32>, %d: vector<[4]xf32>) {
+  %zero = arm_sme.zero : vector<[4]x[4]xf32>
+  %tile = arm_sme.get_tile : vector<[4]x[4]xf32>
+  %c0 = arith.constant 0 : index
+  %c1 = arith.constant 1 : index
+  %c10 = arith.constant 10 : index
+  scf.for %i = %c0 to %c10 step %c1 {
+    "test.some_use"(%zero) : (vector<[4]x[4]xf32>) -> ()
+    %tile_a = arm_sme.move_vector_to_tile_slice %a, %tile, %c0 : vector<[4]xf32> into vector<[4]x[4]xf32>
+    %tile_b = arm_sme.move_vector_to_tile_slice %b, %tile, %c0 : vector<[4]xf32> into vector<[4]x[4]xf32>
+    %tile_c = arm_sme.move_vector_to_tile_slice %c, %tile, %c0 : vector<[4]xf32> into vector<[4]x[4]xf32>
+    %tile_d = arm_sme.move_vector_to_tile_slice %d, %tile, %c0 : vector<[4]xf32> into vector<[4]x[4]xf32>
+    "test.some_use"(%tile_a) : (vector<[4]x[4]xf32>) -> ()
+    "test.some_use"(%tile_b) : (vector<[4]x[4]xf32>) -> ()
+    "test.some_use"(%tile_c) : (vector<[4]x[4]xf32>) -> ()
+    "test.some_use"(%tile_d) : (vector<[4]x[4]xf32>) -> ()
+  }
+  return
+}


        


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