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    Thanks for sharing the preview!<br>
    <br>
    I am referring to this code state:
    <a class="moz-txt-link-freetext" href="https://github.com/apple/llvm-project/commit/c305c6389b997e73">https://github.com/apple/llvm-project/commit/c305c6389b997e73</a><br>
    <br>
    It looks like WrapperFunctionUtils in OrcShared define the common
    data structures that can be passed back and forth between runtime
    and JIT. It contains a non-trivial amount of code, but all in all it
    appears to be self-contained and header-only. I guess that's because
    the runtime is supposed to not depend on any LLVM libs?<br>
    <br>
    The duplication of the Error, Expected<T> and ExtensibleRTTI
    classes is a little unfortunate. I assume we won't need arbitrary
    data structures in the runtime and for communication with it, but
    what we need must be duplicated? Isn't there any way to avoid it? A
    separate Error lib above Support? It's probably fine as is for the
    moment, but maybe a mid-term perspective could be discussed when
    integrating into mainline.<br>
    <br>
    There are no platform-specific flavors of the clang_rt.orc static
    library. The memory footprint will likely be small, but won't it
    impact JITLink performance since it will have to process symbols for
    all platforms (<span class="blob-code-inner blob-code-marker"
      data-code-marker="+"><span class="pl-en">__orc_rt_macho_tlv_get_addr</span></span>,
    __orc_rt_elf_tlv_get_addr, etc.)? If not, then why? Can they be
    dead-stripped early on?<br>
    <br>
    Best,<br>
    Stefan<br>
    <br>
    <div class="moz-cite-prefix">On 12/04/2021 04:53, Lang Hames wrote:<br>
    </div>
    <blockquote type="cite"
cite="mid:CALLttgpYkKs+rKfTUJBTG5D6N91ooOq7PdLJ-TgBAz54ZnEv9w@mail.gmail.com">
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              <div dir="ltr">Hi All,
                <div><br>
                </div>
                <div>Apologies for the lack of updates -- I've been flat
                  out prototyping the ORC runtime, but the details of
                  that process weren't particularly newsworthy. Good
                  news though: The result that work is available in the
                  new preview branch at <a
href="https://github.com/lhames/llvm-project/pull/new/orc-runtime-preview"
                    moz-do-not-send="true">https://github.com/lhames/llvm-project/pull/new/orc-runtime-preview</a>,
                  and it's starting to look pretty good.</div>
                <div><br>
                </div>
                <div>A quick recap of this project, since it's been a
                  while since my last update: Some features of
                  object files (e.g. thread local variables, exceptions,
                  static initializers, and language metadata
                  registration) require support code in the executor
                  process. We also want support code in the executing
                  process for other JIT features (e.g. laziness). The
                  ORC runtime is meant to provide a container for that
                  support code. The runtime can be loaded into the
                  executor process via the JIT, and the executor and JIT
                  processes can communicate via a builtin serialization
                  format (either serializing/deserializing directly
                  in-process, or communicating serialized data via
                  IPC/RPC) to coordinate on complex operations, for
                  example discovering (on the JIT side) and running (on
                  the executor side) all initializers in a JITDylib.</div>
                <div><br>
                </div>
                <div>After a bit of hacking, the setup code for all this
                  is looking very neat and tidy. For example, to turn on
                  support for advanced MachO features:</div>
                <div><br>
                </div>
                <div>
                  <div><font face="monospace">if (auto P =
                      MachOPlatform::Create(ES, ObjLinkingLayer, TPC,
                      MainJD,<br>
                    </font></div>
                  <div><font face="monospace">                         
                               OrcRuntimePath))</font></div>
                  <div><font face="monospace"> 
                      ES.setPlatform(std::move(*P));</font></div>
                  <div><font face="monospace">else</font></div>
                  <div><font face="monospace">  return P.takeError();</font></div>
                  <div><br>
                  </div>
                </div>
                <div>That's it. The MachOPlatform loads the runtime
                  archive into the ObjectLinkingLayer, then installs an
                  ObjectLinkingLayer::Plugin to scan all loaded objects
                  for features that it needs to react to. When it
                  encounters such a feature it looks up the
                  corresponding runtime functionality (loading the
                  runtime support into the executor as required) and
                  calls over to the runtime to react. For example, if an
                  object contains an __eh_frame section then the plugin
                  will discover its address range during linking and
                  call over to the runtime to register that range with
                  libunwind.</div>
                <div><br>
                </div>
                <div>Having set up the platform, you can add objects
                  compiled from C++, Objective-C, Swift, etc., using
                  static initializers, thread locals, etc. and
                  everything should Just Work.</div>
                <div><br>
                </div>
                <div>Of course it doesn't all Just Work yet: The
                  plumbing work is mostly complete, but I haven't
                  written handlers for all the special sections yet. A
                  surprising number of things do work (e.g. C++ code
                  with static initializers/destructors, TLVs and
                  exceptions, and simple Objective-C and Swift
                  programs). An equally surprising number of simple
                  things don't work (zero-initialized thread locals fail
                  because I haven't gotten around to handling .tbss
                  sections yet).</div>
                <div><br>
                </div>
                <div>If you would like to play around with the runtime
                  (and have access to an x86-64 Mac) you can build it by
                  checking out the preview branch above and configuring
                  LLVM like this:</div>
                <div><br>
                </div>
                <div><font face="monospace">xcrun cmake -GNinja \</font></div>
                <div><font face="monospace">  -DCMAKE_BUILD_TYPE=Debug \</font></div>
                <div><font face="monospace"> 
                    -DLLVM_ENABLE_PROJECTS="llvm;clang" \</font></div>
                <div><font face="monospace"> 
                    -DLLVM_ENABLE_RUNTIMES="compiler-rt;libcxx;libcxxabi"
                    \</font></div>
                <div><font face="monospace">  /path/to/llvm</font></div>
                <div><br>
                </div>
                <div>Then you can try running arbitrary MachO objects
                  under llvm-jitlink, which has been updated to load the
                  built runtime by default. You should be able to run
                  the objects both in-process (the default), and
                  out-of-process (using -oop-executor or
                  -oop-executor-connect) and have them behave exactly
                  the same way.</div>
                <div><br>
                </div>
                <div>What we have so far is a pretty good proof of
                  concept, so I'll start a new thread on llvm-dev
                  tomorrow to discuss how we can land this in the LLVM
                  mainline.</div>
                <div><br>
                </div>
                <div>-- Lang.<br>
                </div>
              </div>
            </div>
          </div>
        </div>
      </div>
    </blockquote>
    <pre class="moz-signature" cols="72">-- 
<a class="moz-txt-link-freetext" href="https://flowcrypt.com/pub/stefan.graenitz@gmail.com">https://flowcrypt.com/pub/stefan.graenitz@gmail.com</a></pre>
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