<div dir="ltr"><div>Not against this for the executables, but I just wanted to 100% check that it is possible to override malloc/free for clang and not for the libclang.dll?</div><div><br></div><div>I think it's fine to make the built executables use a different allocator, but it'd be a bigger pain if we force an allocator on users that link against the LLVM libraries or shared libraries by default.</div><div><br></div><div>Cheers,</div><div>-Neil.<br></div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Jul 2, 2020 at 5:54 AM Michael Kruse via llvm-dev <<a href="mailto:llvm-dev@lists.llvm.org">llvm-dev@lists.llvm.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left:1px solid rgb(204,204,204);padding-left:1ex">I'd appreciate the speed-up due to the inclusion of an alternative<br>
malloc and the ease of using it if its source was included in the LLVM<br>
repository. We already have multiple sources from external projects<br>
included in the repository (among them gtest, gmock, ConvertUTF,<br>
google benchmark, ISL, ...) and don't see a reason why it should be<br>
different for a malloc implementation.<br>
<br>
AFAIK replacing malloc is quite common for Windows projects. The<br>
Windows default implementation (called "low fragmentation heap") has<br>
different optimization goals.<br>
<br>
I'd start with including it in the repository and providing the option<br>
to enable it, with the possibility to change it to the default after<br>
some experience has been collected, maybe even with multiple malloc<br>
implementations.<br>
<br>
Michael<br>
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</blockquote></div><br clear="all"><br>-- <br><div dir="ltr" class="gmail_signature"><div dir="ltr"><table style="border-collapse:collapse;border-spacing:0px;color:rgb(90,90,91);font-size:13px;margin:0px 0px 20px;padding:0px" width="100%" cellspacing="0" cellpadding="0" border="0"><tbody style="margin:0px;padding:0px"><tr style="margin:0px;padding:0px"><td style="border-collapse:collapse;font-size:0px;line-height:1.5em;padding:0px 0px 20px;vertical-align:top" align="left"><table style="border-collapse:collapse;border-spacing:0px;margin:0px;padding:0px" cellspacing="0" cellpadding="0" border="0" align="left"><tbody style="margin:0px;padding:0px"><tr style="margin:0px;padding:0px"><td style="border-collapse:collapse;font-size:1.12em;line-height:1.5em;padding:0px;vertical-align:top;width:64px"><img style="border: medium none; border-radius: 0px; display: block; font-size: 13px; height: auto; line-height: 100%; margin: 0px; max-width: 100%; outline-style: none; outline-width: medium; padding: 20px 0px 0px; width: 100%;" alt="" src="https://unity3d.com/profiles/unity3d/themes/unity/images/ui/other/unity-logo-dark-email.png" width="64" height="auto"></td></tr></tbody></table></td></tr><tr style="margin:0px;padding:0px"><td style="border-collapse:collapse;font-size:0px;line-height:1.5em;padding:0px;vertical-align:top" align="left"><div style="color:rgb(0,0,0);font-family:Roboto,Arial;font-size:14px;font-weight:600;line-height:15px;margin:0px;padding:0px">Neil Henning</div></td></tr><tr style="margin:0px;padding:0px"><td style="border-collapse:collapse;font-size:0px;line-height:1.5em;padding:0px;vertical-align:top" align="left"><div style="color:rgb(0,0,0);font-family:Roboto,Arial;font-size:14px;line-height:15px;margin:0px;padding:0px 0px 10px">Senior Software Engineer Compiler</div></td></tr><tr style="margin:0px;padding:0px"><td style="border-collapse:collapse;font-size:0px;line-height:1.5em;padding:0px;vertical-align:top" align="left"><div style="color:rgb(0,0,0);font-family:Roboto,Arial;font-size:12px;line-height:15px;margin:0px;padding:0px"><a href="http://unity.com" target="_blank">unity.com</a></div></td></tr></tbody></table></div></div>