<div dir="ltr"><div dir="ltr"><br></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Jan 31, 2019 at 11:05 AM Rui Ueyama via llvm-dev <<a href="mailto:llvm-dev@lists.llvm.org">llvm-dev@lists.llvm.org</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;border-left-color:rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div>That feature is probably too specific to your project. Most projects that use LTO are using LTO just because it generates better code. Your project is special as your program itself can also interpret LLVM bitcode, but that's not the case for most other programs.</div></div></blockquote><div><br></div><div>I agree this is specific "compared to the usual expected output of as linker", but on the other hand it also has potential for opening cool project that can be built on top of this!</div><div>If this could be supported in lld without too much trouble (maintenance, code complexity, etc.), why not accepting the patches?</div><div><br></div><div>Best,</div><div><br></div><div>-- </div><div>Mehdi</div><div><br></div><div><br></div><div><br></div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;border-left-color:rgb(204,204,204);padding-left:1ex"><div dir="ltr"><div dir="ltr"><br></div><div dir="ltr">I think the option that's closest to the one you are looking for is `--plugin-opt=emit-llvm`. That option makes lld to make an output file in the bitcode file format (so lld doesn't do LTO if the option is given and instead writes a raw bitcode as an output). With that option, I don't think it's too hard to embed bitcode file to your executable. Run the linker twice, with and without `--plugin-opt=emit-llvm`, and embed the generated bitcode file using objcopy.</div><div dir="ltr"><br></div><div>Does that work for you?</div></div><br><div class="gmail_quote"><div dir="ltr" class="gmail_attr">On Thu, Jan 31, 2019 at 4:18 AM Josef Eisl <<a href="mailto:josef.eisl@oracle.com" target="_blank">josef.eisl@oracle.com</a>> wrote:<br></div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-style:solid;border-left-color:rgb(204,204,204);padding-left:1ex">Thanks for your response!<br>
<br>
On 30/01/2019 20:18, Rui Ueyama wrote:<br>
> Hi Josef,<br>
> <br>
> Let me clarify my understanding. Do you want to keep original bitcode <br>
> files in the output executable when doing LTO, so that the resulting <br>
> executable contains both compiled bitcode (which is in native machine <br>
> instructions) and original bitcode files?<br>
<br>
Exactly! Kind of analogous to what `clang -fembed-bitcode -c` does, but <br>
for executables.<br>
<br>
> <br>
> Did you try embedding bitcode files into existing ELF files using <br>
> objcopy or linker option `--format=binary`?<br>
<br>
Yes, that is the alternative. However, having support in the linker for <br>
that would require less tweaking of exiting build systems. Adding an <br>
option to CFLAGS/LDFLAGS would then be sufficient.<br>
<br>
> <br>
> On Mon, Jan 28, 2019 at 6:41 AM Josef Eisl via llvm-dev <br>
> <<a href="mailto:llvm-dev@lists.llvm.org" target="_blank">llvm-dev@lists.llvm.org</a> <mailto:<a href="mailto:llvm-dev@lists.llvm.org" target="_blank">llvm-dev@lists.llvm.org</a>>> wrote:<br>
> <br>
> Hi everybody!<br>
> <br>
> I'm Josef and I'm working at Oracle Labs on Sulong [1,2], the LLVM IR<br>
> execution engine in GraalVM [3]. In addition to executing bare bitcode<br>
> files, Sulong also accepts ELF files with embedded bitcode sections.<br>
> Therefore, it would be great if LLD in (Full)LTO mode would support<br>
> embedding bitcode sections to the resulting object file. Is that<br>
> something that would be considered useful and worth contributing?<br>
> <br>
> Thanks,<br>
> Josef<br>
> <br>
</blockquote></div>
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