<div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Jun 29, 2016 at 12:04 PM, Renato Golin <span dir="ltr"><<a href="mailto:renato.golin@linaro.org" target="_blank">renato.golin@linaro.org</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><span class="">On 29 June 2016 at 19:51, Sean Silva <<a href="mailto:chisophugis@gmail.com">chisophugis@gmail.com</a>> wrote:<br>
> Roughly speaking, I would prefer a repo division (if any) to be along the<br>
> lines of "core toolchain" (clang, llvm, lld, compiler-rt) and "extra stuff<br>
> not strictly required".<br>
<br>
</span>The problem comes when different people consider "core" different projects. :)<br></blockquote><div><br></div><div>Sure. But selfhost (incl. stuff like selfhost w/ sanitizers) is a fairly important special case we may be able to agree on. (and I say this as somebody that largely builds cross-compilers (targeting PS4))</div><div><br></div><div>-- Sean Silva</div><div> </div><blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">
<br>
We're always reviewing the projects and we do split them when people<br>
agree it's needed.<br>
<br>
Examples are the libunwind coming out of Compiler-RT, and the recent<br>
discussion to do the same with the sanitizers and others. This is not<br>
just about preference, but it's about cross dependency, and the only<br>
sane way we can cross-build to multiple targets.<br>
<br>
cheers,<br>
--renato<br>
</blockquote></div><br></div></div>