<div dir="ltr"><div class="gmail_extra"><br><div class="gmail_quote">On Wed, Aug 27, 2014 at 5:03 PM, David Blaikie <span dir="ltr"><<a href="mailto:dblaikie@gmail.com" target="_blank">dblaikie@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div class="adM"><div class="">On Wed, Aug 27, 2014 at 4:53 PM, Chandler Carruth <span dir="ltr"><<a href="mailto:chandlerc@google.com" target="_blank">chandlerc@google.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><div><br><div class="gmail_quote">On Wed, Aug 27, 2014 at 4:40 PM, David Blaikie <span dir="ltr"><<a href="mailto:dblaikie@gmail.com" target="_blank">dblaikie@gmail.com</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">DW_AT_frame_base (the location of the frame pointer - is that needed for symbolication?)</blockquote></div><br></div>I think this is used by libunwind style stack unwinders in conjunction with -fomit-frame-pointer</div>
</div></blockquote><div><br></div></div></div><div>Sounds plausible - any way I might test such a thing?</div></blockquote></div><br>use gdb or pprof to get a backtrace from abinary build without frame pointers?</div></div>