You should be able to create an xcode project using cmake and then use that to build and debug llvm (as you've discovered how to create an xcode project). <div><br></div><div>Doug may know more.</div><div><br></div><div>
-eric</div><div class="gmail_extra"><br><br><div class="gmail_quote">On Sun, Nov 4, 2012 at 4:36 AM, gamma_chen <span dir="ltr"><<a href="mailto:gamma_chen@yahoo.com.tw" target="_blank">gamma_chen@yahoo.com.tw</a>></span> wrote:<br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex"><table cellspacing="0" cellpadding="0" border="0"><tbody><tr><td valign="top" style="font:inherit">Ten days ago, I asked "Can I debug llvm source code by iMac Xcode?". I still cannot do it now, but I can debug llvm source code by iMac lldb. I write it down on section  "<span style="font-size:12.000000pt;font-family:'LiberationSerif'">1.4  Create LLVM.xcodeproj of supporting cpu0 by terminal cmake command" of GammaLLVMBackendBook.pdf in</span><span style="font-size:12.000000pt;font-family:'LiberationSerif';color:rgb(0.000000%,0.000000%,50.196000%)"> <a href="https://www.dropbox.com/sh/2pkh1fewlq2zag9/r9n4gnqPm7" target="_blank">https://www.dropbox.com/sh/2pkh1fewlq2zag9/r9n4gnqPm7</a>  <br>
<br>Best regards<br><br>Jonathan<br></span><div title="Page 3"><div><div>
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