<div>Hi Óscar,</div><blockquote style="margin:0 0 0 40px;border:none;padding:0px">Thank you for your reply.<div><br></div><div>It looks like the limitations are the platform's API and ABI (included the size of variable).</div>
<div>So, if there are two platforms that have the same API, ABI but different ISAs, the bitcode can be shared. Can I say that?</div><div><br></div></blockquote><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:14px;background-color:rgb(255,255,255)">
Thanks,</div><div style="color:rgb(34,34,34);font-family:arial,sans-serif;font-size:14px;background-color:rgb(255,255,255)">Kenia Kuo</div><div><br><div class="gmail_quote">2012/9/25 Óscar Fuentes <span dir="ltr"><<a href="mailto:ofv@wanadoo.es" target="_blank">ofv@wanadoo.es</a>></span><br>
<blockquote class="gmail_quote" style="margin:0 0 0 .8ex;border-left:1px #ccc solid;padding-left:1ex">Kenia Kuo <<a href="mailto:kenkillerkuo@gmail.com">kenkillerkuo@gmail.com</a>> writes:<br>
<br>
[snip]<br>
<div class="im"><br>
> Currently, I tried the toolchains of ARM and PowerPC that have the<br>
> different versions of libraries, obviously the generated bitcode are<br>
> different.<br>
> So I wonder whether the version of library is the only reason why the<br>
> generated bitcode are different.<br>
<br>
</div><a href="http://llvm.org/docs/FAQ.html#can-i-compile-c-or-c-code-to-platform-independent-llvm-bitcode" target="_blank">http://llvm.org/docs/FAQ.html#can-i-compile-c-or-c-code-to-platform-independent-llvm-bitcode</a><br>

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