[llvm-dev] debug build busts memory

Keane, Erich via llvm-dev llvm-dev at lists.llvm.org
Tue Nov 26 10:46:06 PST 2019


I believe it is pretty clear that the stock ld linker is basically unusable for our project without a sizable amount of hardware.  I’ve typically found that using gold or lld fixes this problem entirely.

Perhaps we need to start having CMake detect the presence of lld and use that if possible, else check for ‘gold’ and use it if possible, and only THEN fall back on ld.

Additionally, it is pretty rare for someone to need to debug TableGen (at least in my experience), and if they DO need it, they would know enough to know how to change the cmake variable.  I think we should have a serious discussion about making LLVM_OPTIMIZED_TABLEGEN=true be default.

From: llvm-dev <llvm-dev-bounces at lists.llvm.org> On Behalf Of Reid Kleckner via llvm-dev
Sent: Tuesday, November 26, 2019 10:41 AM
To: David Jones <david.jones at metrics.ca>
Cc: llvm-dev <llvm-dev at lists.llvm.org>; Bagel <bagel99 at gmail.com>
Subject: Re: [llvm-dev] debug build busts memory

On Tue, Nov 26, 2019 at 10:31 AM David Jones via llvm-dev <llvm-dev at lists.llvm.org<mailto:llvm-dev at lists.llvm.org>> wrote:
Throw hardware at it.

While I agree that this is good advice with the current state of affairs, I don't think we should consider the current situation acceptable.

LLVM has a lot of knobs that Tim alluded to, but first time users shouldn't have to search for them to get a working debug build of LLVM out of the box. As a community, we need to raise the bar here, and spend some time making first time build setup easier. I seem to recall that there were discussions at the dev meeting about simplifying our CMake build, and I think this can be part of that effort.
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