[llvm-dev] lld symbol choice for symbol present in both a shared and a static library, with and without LTO

Eli Friedman via llvm-dev llvm-dev at lists.llvm.org
Mon Jun 17 12:44:43 PDT 2019

> -----Original Message-----
> From: Peter Smith <peter.smith at linaro.org>
> Sent: Monday, June 17, 2019 3:33 AM
> To: Eli Friedman <efriedma at qualcomm.com>
> Cc: llvm-dev <llvm-dev at lists.llvm.org>
> Subject: [EXT] Re: [llvm-dev] lld symbol choice for symbol present in both a
> shared and a static library, with and without LTO
> On Fri, 14 Jun 2019 at 20:58, Eli Friedman via llvm-dev
> <llvm-dev at lists.llvm.org> wrote:
> >
> >
> >
> > If “obj.o” is built with LTO enabled, and the function is specifically a runtime
> function, the behavior is different.  For example, suppose the IR contains a call
> to “llvm.memcpy”, and the generated code eventually calls “memcpy”.  Or
> suppose the IR contains a “resume” instruction, and the generated code
> eventually calls “_Unwind_Resume”.  In this case, the choice is different: lld
> always chooses the “memcpy” or “_Unwind_Resume” from the shared library,
> ignoring the order the files are specified on the command-line.  Is this the
> expected behavior?
> As I understand it, there is no more selection of members from static
> libraries after the LTO code-generator has run. In the example from
> the PR there is no other object with a reference to memcpy so the
> member containing the static definition is not loaded, leaving only
> the shared library to match against. I would expect if there were
> another reference to memcpy from a bitcode file or another ELF file
> and the static library was before the shared then it would match
> against that.
> As to whether this is expected or not, I don't know for certain. One
> desirable property of not selecting more objects from static libraries
> is that you are guaranteed not to load any more bitcode files from
> static libraries, which would either need compiling separately from
> the other bitcode files, or have the whole compilation done again with
> the new objects, which could cause more bitcode files to be loaded
> etc.

For runtime functions defined in bitcode, we avoid the "double-LTO" scenario you describe by including them in the LTO link even if we can't prove they will be used.  This is the handleLibcall code you pointed out. (https://github.com/llvm-mirror/lld/blob/master/ELF/Driver.cpp#L1733).  As the comment there describes, we don't do this for runtime functions which are not defined in bitcode, to avoid other side-effects; instead we resolve those symbols after LTO.

For the scenario I'm describing, though, it looks like the key decision here is made in SymbolTable::addShared, before handleLibcall and LTO.  If a symbol is defined in both a static library and a shared library, and we haven't seen a reference to the static library's symbol at that point, we throw away the record of the symbol defined in the static library. 

Ultimately, I guess the question is what alternatives are possible, without breaking the scenarios handleLibcall is supposed to handle.  I see a few possibilities here:

1. Whenever we see any bitcode file, treat it as referencing every possible runtime function, even those defined in non-bitcode static libraries.  Then we try to resolve the __sync_val_compare_and_swap_8 issue from https://reviews.llvm.org/D50475 some other way.
2. Change the symbol resolution that runs after LTO to use a different symbol resolution rules from normal non-LTO/before-LTO symbol resolution, so it finds the function from the static library instead of the shared library.
3. Change symbol resolution in general to prefer "lazy" symbols from static libraries over symbols from shared libraries, even outside LTO.  So "static.a shared.so object.o" picks the symbol from static.a, instead of shared.so like it does now.
4. We WONTFIX https://bugs.llvm.org/show_bug.cgi?id=42273 .


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