[llvm-dev] TypePromoteFloat loses intermediate rounding operations

Eli Friedman via llvm-dev llvm-dev at lists.llvm.org
Tue Dec 10 15:44:50 PST 2019


strict fp_to_f16 is influenced by the rounding mode… but only in the case where it isn’t exact.  So you could assume that in strict mode, any bitcast/store has an exact operand, and use a random chain, I guess.  That’s pretty fragile, though; probably simpler to change legalization to soften them.

-Eli

From: Craig Topper <craig.topper at gmail.com>
Sent: Tuesday, December 10, 2019 3:35 PM
To: Eli Friedman <efriedma at quicinc.com>
Cc: llvm-dev <llvm-dev at lists.llvm.org>; Tim Northover <t.p.northover at gmail.com>
Subject: [EXT] Re: TypePromoteFloat loses intermediate rounding operations

Thanks Eli.

I forgot to bring up the strict FP questions which I was working on when I found this. If we're in a strict FP function, do the fp_to_f16/f16_to_fp emitted by promoting load/store/bitcast need to be strict versions of fp_to_f16/f16_to_fp. And if so where do we get the chain, especially for the bitcast case which isn't a chained node.


~Craig


On Tue, Dec 10, 2019 at 3:18 PM Eli Friedman <efriedma at quicinc.com<mailto:efriedma at quicinc.com>> wrote:
We could fix the legalization without touching the other handling by just inserting an fp_to_f16/f16_to_fp pair after each arithmetic operation that requires it.  One advantage to that approach is that it’s easier to take the obvious shortcut for fast-math.

The “promote-to-larger” strategy doesn’t really round correctly in general, but it works for specific pairs of operator/operation.  For example, for f16 fadd in the default rounding mode, “a+b” is exactly equivalent to “(_Float16)((float)a+(float)b)”.  Not sure if this works for all f16 operations, and not sure how much we care if it doesn’t.
There aren’t any calling convention implications here for ARM targets; not sure about other targets.  On 32-bit ARM, clang explicitly coerces half values to a legal type.  And half is always legal on AArch64 (unless you force soft-float, but at that point we don’t care).

-Eli

From: Craig Topper <craig.topper at gmail.com<mailto:craig.topper at gmail.com>>
Sent: Tuesday, December 10, 2019 12:18 PM
To: llvm-dev <llvm-dev at lists.llvm.org<mailto:llvm-dev at lists.llvm.org>>; Eli Friedman <efriedma at quicinc.com<mailto:efriedma at quicinc.com>>; Tim Northover <t.p.northover at gmail.com<mailto:t.p.northover at gmail.com>>
Subject: [EXT] TypePromoteFloat loses intermediate rounding operations

For the following C code

__fp16 x, y, z, w;

void foo() {
x = y + z;
x = x + w;
}

clang produces IR that extends each operand to float and then truncates to half before assigning to x. Like this

define dso_local void @foo() #0 !dbg !18 {
%1 = load half, half* @y, align 2, !dbg !21
%2 = fpext half %1 to float, !dbg !21
%3 = load half, half* @z, align 2, !dbg !22
%4 = fpext half %3 to float, !dbg !22
%5 = fadd float %2, %4, !dbg !23
%6 = fptrunc float %5 to half, !dbg !21
store half %6, half* @x, align 2, !dbg !24
%7 = load half, half* @x, align 2, !dbg !25
%8 = fpext half %7 to float, !dbg !25
%9 = load half, half* @w, align 2, !dbg !26
%10 = fpext half %9 to float, !dbg !26
%11 = fadd float %8, %10, !dbg !27
%12 = fptrunc float %11 to half, !dbg !25
store half %12, half* @x, align 2, !dbg !28
ret void, !dbg !29
}

InstCombine then comes along and gets rid of all of the fpext and fptrunc. Leaving

define dso_local void @foo() local_unnamed_addr #0 !dbg !18 {
%1 = load half, half* @y, align 2, !dbg !21, !tbaa !22
%2 = load half, half* @z, align 2, !dbg !26, !tbaa !22
%3 = fadd half %1, %2, !dbg !21
%4 = load half, half* @w, align 2, !dbg !27, !tbaa !22
%5 = fadd half %3, %4, !dbg !28
store half %5, half* @x, align 2, !dbg !29, !tbaa !22
ret void, !dbg !30
}


Then SelectionDAG type legalization comes along and creates this as the final assembly

pushq %rax
.cfi_def_cfa_offset 16
movzwl y(%rip), %edi
callq __gnu_h2f_ieee
movss %xmm0, 4(%rsp) # 4-byte Spill
movzwl z(%rip), %edi
callq __gnu_h2f_ieee
addss 4(%rsp), %xmm0 # 4-byte Folded Reload
movss %xmm0, 4(%rsp) # 4-byte Spill
movzwl w(%rip), %edi
callq __gnu_h2f_ieee
addss 4(%rsp), %xmm0 # 4-byte Folded Reload
callq __gnu_f2h_ieee
movw %ax, x(%rip)
popq %rax


I assumed SelectionDAG should produce something equivalent to the original clang code with 4 total extends to f32 and 2 truncates. Instead we got 3 extends and 1 truncate. So we lost the intermediate rounding between the 2 adds that was in the original clang IR.

I believe this occurs because the TypePromoteFloat legalization converts all arithmetic operations to their f32 equivalents, but does not place conversions to/from half around them. Instead fp_to_f16 and f16_to_fp nodes are only generated at loads, stores, bitcasts, and a probably a few other places. Basically only the place where the 16-bit size is needed to make the operation possible. Basically what we have is a very similar implementation to promoting integers, but that doesn't work for FP because we lose out on intermediate rounding.

It seems like what we should instead do is insert fp16_to_fp and fp_to_fp16 in the libcall and arithmetic op handling. And use i16 to connect the legalized pieces together. Similar to how we use integer types when softening operations. I'm not sure if there would still be rounding issues with this, but it seems closer to matching the IR.

Unfortunately, I think this would have the side effect of changing half arguments and return types to i16 instead of float, which would be an ABI change. At least on some targets __fp16 can't be used as an argument or return type so maybe that won't be a real problem?

Anyone else have any thoughts on this?

~Craig
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