[llvm-dev] NVPTX - Reordering load instructions

Justin Lebar via llvm-dev llvm-dev at lists.llvm.org
Thu Jun 21 12:32:20 PDT 2018


We already have a pass that vectorizes loads and stores in nvptx and
amdgpu.  Not at my laptop, I forget the exact filename, but it's called
load-store vectorizer.

I think the question is, why is LSV not vectorizing this code?

I think the answer is, llvm can't tell that the loads are aligned.  Ptxas
can, but only because it's (apparently) doing vectorization *after* it
reesolves the shmem variables to physical addresses.  That is a cool trick,
and llvm can't do it, because llvm never sees the physical shmem addresses.

If you told llvm that the shmem variables were aligned to 16 bytes, LSV
might do what you want here.  llvm and ptxas should be able to cooperate to
give you the alignment you ask for in the IR.

If that doesn't work I'd recommend trying to debug the LSV code to see why
it's not vectorizing.  You can run `opt -load-store-vectorizer -debug` --
or, my favorite way of doing it is to run that command under rr-project.org.

It's possible that clang should opportunistically mark all shmem variables
over a certain size as align(16) so that this happens automagically.  That
would kind of be a weird heuristic, but maybe it makes sense.  I don't
think that would make sense for LLVM to do that, though, so it wouldn't
help you.

I think relying on LSV to do its job is better than messing with the
instruction order because the former is more powerful -- it can vectorize
in cases where ptxas would have a much harder time.

Justin

On Thu, Jun 21, 2018, 7:48 AM Hal Finkel via llvm-dev <
llvm-dev at lists.llvm.org> wrote:

>
> On 06/21/2018 12:18 PM, Tim Besard via llvm-dev wrote:
> > Hi all,
> >
> > I'm looking into the performance difference of a benchmark compiled with
> > NVCC vs NVPTX (coming from Julia, not CUDA C) and I'm seeing a
> > significant difference due to PTX instruction ordering. The relevant
> > source code consists of two nested loops that get fully unrolled, doing
> > some basic arithmetic with values loaded from shared memory:
> >
> >> #define BLOCK_SIZE 16
> >>
> >> __shared__ float dia[BLOCK_SIZE][BLOCK_SIZE];
> >> __shared__ float peri_col[BLOCK_SIZE][BLOCK_SIZE];
> >>
> >> int idx = threadIdx.x - BLOCK_SIZE;
> >> for (int i = 0; i < BLOCK_SIZE; i++) {
> >>  for (int j = 0; j < i; j++)
> >>      peri_col[idx][i] -= peri_col[idx][j] * dia[j][i];
> >>  peri_col[idx][i] /= dia[i][i];
> >> }
> > NVCC emits PTX instructions where all loads from shared memory are
> > packed together:
> >
> >> ...
> >> ld.shared.f32   %f546, [kernel_dia+440];
> >> ld.shared.f32   %f545, [%r4+-996];
> >> ld.shared.f32   %f544, [kernel_dia+56];
> >> ld.shared.f32   %f543, [kernel_dia+88];
> >> ld.shared.f32   %f542, [kernel_dia+500];
> >> ld.shared.f32   %f541, [kernel_dia+84];
> >> ld.shared.f32   %f540, [%r4+-972];
> >> ld.shared.f32   %f539, [%r4+-1008];
> >> ld.shared.f32   %f538, [kernel_dia+496];
> >> ld.shared.f32   %f537, [kernel_dia+136];
> >> ld.shared.f32   %f536, [%r4+-976];
> >> ld.shared.f32   %f535, [kernel_dia+428];
> >> ... # hundreds of these
> > Even though this heavily bloats register usage (and NVCC seems to do
> > this unconditionally, even with launch configurations whe
> <https://maps.google.com/?q=ons+whe&entry=gmail&source=g>re this could
> > hurt p <https://maps.google.com/?q=hurt+p&entry=gmail&source=g>erformance),
> it allow <https://maps.google.com/?q=t+allow&entry=gmail&source=g>s the
> CUDA PTX JIT to emit 128-bit loads:
> >
> >> LDS.128 R76, [0x2f0];
> >> LDS.128 R60, [0xa0];
> >> LDS.128 R72, [0x130];
> >> LDS.128 R96, [0x1b0];
> >> LDS.128 R92, [0x30];
> >> LDS.128 R116, [0x50];
> >> LDS.128 R108, [0x1f0];
> > LLVM preserves the operations more or less as they are emitted by the
> > front-end, interleaving memory operations with arithmetic. As a result,
> > the SASS code contains many more 32-bit loads, which lowers performance
> > by ~10% on this specific benchmark.
> >
> > What would be the best approach to improve generated code? I can imagine
> > a late IR pass shuffling instructions around, but I figured I'd ask to
> > see if this is a good approach and whether there's existing work doing
> > similar transformations.
>
> You could make a custom pass, late IR or MI. You might also be able to
> use the existing instruction-scheduling infrastructure. You can
> implement ScheduleDAGMutation that does the clustering that you'd like,
> or if the existing ones do what you want, use those. We have preexisting
> createLoadClusterDAGMutation and createStoreClusterDAGMutation
> functions. If you look at AMDGPU/AMDGPUTargetMachine.cpp, you'll see
> calls like this:
>
>     DAG->addMutation(createLoadClusterDAGMutation(DAG->TII, DAG->TRI));
>
> and I think that you probably want to do the same.
>
> Also, you might want to override the subtarget's useAA() method to
> return true (as this gives more freedom to the scheduler to move memory
> accesses around to do this kind of clustering).
>
>  -Hal
>
> >
> > Thanks,
>
> --
> Hal Finkel
> Lead, Compiler Technology and Programming Languages
> Leadership Computing Facility
> Argonne National Laboratory
>
> _______________________________________________
> LLVM Developers mailing list
> llvm-dev at lists.llvm.org
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>
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