[llvm-dev] why is llvm.stacksave() necessary?
David Chisnall via llvm-dev
llvm-dev at lists.llvm.org
Tue Jul 25 02:13:59 PDT 2017
> On 25 Jul 2017, at 10:04, alex via llvm-dev <llvm-dev at lists.llvm.org> wrote:
>
> Hi all,
>
> the language reference for the alloca instruction states:
> The ‘alloca‘ instruction allocates memory on the stack frame of the
> currently executing function, to be automatically released when this
> function returns to its caller.
>
> when using come c code like
> void myfunc(void){
> int i=4;
> double d[i];
> }
>
> the ir shows enclosing llvm.stackSave & restore constructs, enclosing
> the alloca related to 'd’.
Clang does this because clang intentionally generates IR naïvely and relies on LLVM optimisation passes to clean it up.
In the case of C VLAs, the size of the alloca changes whenever the declaration goes into scope. By emitting a stack save and restore for d, clang doesn’t need to have different IR generating code for your example and for this one:
void myfunc(void
{
for (int i=0 ; i<4; i++)
{
double d[i];
doSomethingWith(d);
}
}
In this case, each time that the loop is entered you will get a new d with a different size. Clang emits code that handles this case, and an early optimisation pass will remove the stack save and stack restore intrinsics if they’re not actually needed.
David
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