John Cortell via llvm-dev
llvm-dev at lists.llvm.org
Tue Feb 28 07:04:58 PST 2017
Appending "Win64" to Visual Studio generator name did the trick! Thanks,
On Mon, Feb 27, 2017 at 11:14 PM, Flamedoge <code.kchoi at gmail.com> wrote:
> Available targets should be found at
> And CMake for Windows should have
> The following generators are available on this platform:
> Visual Studio 14 2015 [arch] = Generates Visual Studio 2015 project
> Optional [arch] can be "Win64" or "ARM".
> So I'd suggest:
> cmake -DLLVM_TARGETS_TO_BUILD=x86 -G "Visual Studio 14 2015 Win64"
> On Mon, Feb 27, 2017 at 8:22 PM, John Cortell via llvm-dev <
> llvm-dev at lists.llvm.org> wrote:
>> Thanks! That should get me on the right track.
>> Direct reply was accidental. Thanks for putting me back on the list :-)
>> I'll repost with details once I've got it working.
>> On Mon, Feb 27, 2017 at 10:00 PM, Tim Northover <t.p.northover at gmail.com>
>>> Hi John,
>>> [Adding llvm-dev again; best to keep these things in the open so they
>>> show up in future searches].
>>> On 27 February 2017 at 19:46, John Cortell <john.cortell at gmail.com>
>>> > After building the solution cmake gave me (with X86), I got those
>>> > I wanted, but they appear to be 32-bit. I need 64-bit versions.
>>> Ah, that was my second guess. My limited reading suggests that Windows
>>> has completely separate compilers to produce x64 and x32
>>> libraries/binaries. A bit of grubbing around the internet suggests
>>> CMake exposes this with the CMAKE_GENERATOR_PLATFORM variable, and -A
>>> on the command line. So I'd suggest:
>>> -DLLVM_TARGETS_TO_BUILD=x86_64 -G "Visual Studio 14" -A Win64
>>> (plus a path to the source). That last argument is a bit of a guess,
>>> but fits in with documentation at
>>> (for example).
>>> Hope this works out for you.
>> LLVM Developers mailing list
>> llvm-dev at lists.llvm.org
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