[llvm-dev] Building a program with LLVM on Unix

Russell Wallace via llvm-dev llvm-dev at lists.llvm.org
Wed Mar 23 10:45:17 PDT 2016


When you say 'configuring and installing an appropriate version of LLVM and
its libraries yourself' - that is indeed what I did on my own machine
(Ubuntu 14.04 apt-get thinks 3.4 is latest, so I'm currently building 3.8
from source) - but how would you recommend doing this on a user's machine?

On Wed, Mar 23, 2016 at 5:17 PM, David Jones <djones at xtreme-eda.com> wrote:

> Given that the LLVM API changes constantly, any reasonable C++ program may
> very well compile properly against only one specific version/release of
> LLVM. The probability that you can properly build against whatever some
> user has installed on some arbitrary system approaches zero.
>
> If you accept this, then you likely work around it by configuring and
> installing an appropriate version of LLVM and its libraries yourself. At
> that point, you may just as well hard-code the path to what you've
> installed into your build system. Perhaps hard-code only the path to
> llvm-config, and bootstrap the rest from that.
>
>
> On Wed, Mar 23, 2016 at 12:48 PM, Russell Wallace via llvm-dev <
> llvm-dev at lists.llvm.org> wrote:
>
>> Building LLVM itself involves Cmake, but what's the best way to build a
>> C++ program that needs to link with the LLVM libraries?
>>
>> If you're trying to optimise for making life as easy as possible for
>> users and people creating binary packages, in the normal course of events,
>> autotools is recommended. But the tutorial mentions running llvm-config to
>> get things like library paths - does autotools know how to do this?
>>
>> (I mostly use Windows, not as familiar with Unix, so please let me know
>> if the question I'm asking is not quite the same as the question I should
>> be asking.)
>>
>> _______________________________________________
>> LLVM Developers mailing list
>> llvm-dev at lists.llvm.org
>> http://lists.llvm.org/cgi-bin/mailman/listinfo/llvm-dev
>>
>>
>
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