[LLVMdev] size of const_ptr for array index

Christoph Grenz christophg+llvm at grenz-bonn.de
Tue Mar 17 12:49:59 PDT 2015


Hi,

AFAIK GEP indices into structs always (independent of the target architecture) use i32 because of historical reasons [1]. I don't know for sure for other indices, but i64 always seems to work for anything except struct indices.

http://llvm.org/docs/GetElementPtr.html#why-do-struct-member-indices-always-use-i32

Regards
Christoph Grenz

Am Montag, 16. März 2015, 20:44:46 schrieb Alexander Poddey:
> Hi all,
> 
> when e.g. accessing a global variable residing in a structure, the c++API
> code looks like:
> 
> std::vector<Constant*> const_ptr_183_indices;
> const_ptr_183_indices.push_back(const_int32_172);
> const_ptr_183_indices.push_back(const_int32_184);
> const_ptr_183_indices.push_back(const_int64_175);
> Constant* const_ptr_183 = ConstantExpr::getGetElementPtr(gvar_struct_foo,
> const_ptr_183_indices);
> 
> 
> the struct could be
> 
>  struct stest {
>     double age;
>    double darray[3];
>  }
> 
> The indices for accessing 'age' would be
> 0 (32bit)
> 0 (32bit).
> 
> For an element of the darray, one however needs
> 0 (32bit)
> 1 (32bit)
> 0-2 (64bit)
> 
> The same for indices of vectors.
> 
> The question:
> Can I at runtime determine (how?) which size I have to use per case?
> I made some tests but could not figure it out.
> 
> So for now (at my architecture) it seems hardcoding 32 bit as default, and
> 64bit for indices (of arrays and vectors) works. But this is not portable.
> 
> Thanks
> Alexander
> 
> _______________________________________________
> LLVM Developers mailing list
> LLVMdev at cs.uiuc.edu         http://llvm.cs.uiuc.edu
> http://lists.cs.uiuc.edu/mailman/listinfo/llvmdev





More information about the llvm-dev mailing list