[LLVMdev] COFF.h and windows.h conflict

Nick Kledzik kledzik at apple.com
Wed Aug 28 19:08:15 PDT 2013


On Aug 28, 2013, at 7:05 PM, Virgile Bello <virgile.bello at gmail.com> wrote:
> Right now, we have:
> In COFF.h:
>     class COFF { enum MachineTypes { IMAGE_FILE_MACHINE_UNKNOWN   = 0x0, ... }; };
> In windows.h:
>     #define IMAGE_FILE_MACHINE_UNKNOWN 0
> 
> * If you first include COFF.h and then windows.h,
>     COFF::IMAGE_FILE_MACHINE_UNKNOWN
> will be preprocessed into
>     COFF:0.
> 
> * If you first include Windows.h and then COFF.h, COFF.h won't work because it's enum will become:
>     enum MachinTypes { 0 = 0x0 };
Sorry, I was not clear.  Why is Windows.h being included at all?  That header does not exist on some OS’s so the code would not build be portable.  If this use is in the one or two files of llvm that implement platform support, why is COFF.h being included in those instances?

-Nick


> 
> 
> On Thu, Aug 29, 2013 at 6:03 AM, Nick Kledzik <kledzik at apple.com> wrote:
> 
> On Aug 27, 2013, at 5:56 PM, Virgile Bello <virgile.bello at gmail.com> wrote:
> 
>> Yes of course I understand it was done on purpose.
>> It's just that it makes it impossible to include COFF.h and Windows.h side by side (which probably wasn't necessary until now).
> 
> I too am in the camp that it is a feature to use the standard names.  For instance doing a search it google or github of the documented names will find uses.
> 
> Where exactly is the conflict happening?    Is the problem that something in llvm is including windows.h?  Or that some std lib C/C++ header is being included and the OS provided std header is including windows.h?  
> 
> -Nick

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