[LLVMdev] Inlining bitcast functions...
eli.friedman at gmail.com
Fri Nov 9 16:08:52 PST 2012
On Fri, Nov 9, 2012 at 3:58 PM, Relph, Richard <Richard.Relph at amd.com> wrote:
> Thanks. I don't think it's a bug in the linker, really… it's required to treat (stripped) opaque types as different, since it really has no way to know if the caller and the callee really are referring to the same thing… though it then seems to turn right around and do exactly that by inserting the bitcast. ;-) (That does come from the linker.)
> That the linker 'works differently' if the modules are not stripped is arguably a 'bug', since even if the opaque types happen to have the same name, they still may not be referring to the same type.
> That said, I think what the linker is doing with unstripped modules is reasonable… Using an opaque structure's name to "match" types is really the only option. And they are, in fact, in this case, referring to the same type.
> I would go a bit further, though, and say that IF the linker is (as it seems to be) using opaque structure names to match types, then the "strip" pass ought to leave opaque structure names intact. In this particular case, the names aren't useless… Or perhaps ALL (stripped) opaque types should merely be smashed together to avoid the troublesome bitcast.
The name isn't a fundamental property of an LLVM struct type; we
preserve it for readability, but not at the expense of correctness.
I think the linker uses the names as a hint to merge struct types, but
it also should be taking the structure of globals and instructions
which use the struct type into account.
> I'll look in to instcombine, but if you've got any further words of advice on how to use it, they would be greatly appreciated.
It's a pass; you run it.
More information about the llvm-dev