[LLVMdev] Triple for PS3

Edward O'Callaghan eocallaghan at auroraux.org
Thu Nov 19 04:19:15 PST 2009


Committed in revision 89339.

I believe your going to need to make a patch for LV2 in
autoconf/configure.ac also and then regenerate configure.

Many Thanks,
Edward O'Callaghan.

2009/11/18 John Thompson <john.thompson.jtsoftware at gmail.com>:
> Hi,
>
> I'm doing some preliminary work to get Clang to compile for PS3 targets.  As
> an intermediate step in that direction, could someone do me the favor of
> reviewing and submitting the enclosed patch, or giving me feedback on it?
>
> Basically, I need to be able to differentiate the triple for a PS3 target.
> These are the triples currently used in the gcc-based compiler from the PS3
> devkit:
>
> ppu-unknown-lv2
> spu-unknown-lv2
>
> "ppu" is an alias for the existing ppc64 architecture (though in the future
> there might need to be some specialization), "spu" is already an alias for
> cellspu, and "lv2" is the alias for a new Lv2 type, refering to the name
> used for the PS3 OS.
>
> Thanks.
>
> -John
>
> --
> John Thompson
> John.Thompson.JTSoftware at gmail.com
>
>
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>



-- 
-- 
Edward O'Callaghan
http://www.auroraux.org/
eocallaghan at auroraux dot org




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