[LLVMdev] Accessing instruction/operand names
jyasskin at google.com
Wed Apr 15 08:43:43 PDT 2009
The other repliers have been right that you probably want to use
Value*s rather than string names in constructing your dependency
graph, but I wanted to clear up a second possible point of confusion.
When you see %2 in the assembly, that's an indication that the
instruction's name is empty. That is, value->getName() == "". As far
as I know, llvm-dis just generates numbers in order for un-named
instructions. When the instruction has a name (value->getName() ==
"the_name"), you get %the_name instead of the number. Does that make
On Wed, Apr 15, 2009 at 6:20 AM, James Stanier <j.stanier at sussex.ac.uk> wrote:
> Hello everyone,
> I'm currently constructing a graph from LLVM bitcode, and I have a question
> about accessing the names of the variables shown in the .ll assembly file,
> assuming it's possible...
> For example, with
> %2 = load i32* %x_addr, align 4 ; <i32> [#uses=1]
> I can retrieve the opcodeName() from the Instruction object, which is
> "load". I can also access the operand and use getName() to retrieve
> "x_addr". However, this instruction is storing into %2 - how do I access the
> name of that?
> Also, when an operand is a numbered temporary such as
> %3 = add i32 %2, %1 ; <i32> [#uses=1]
> I'm also unable to access the name of it. Are these numberings no longer
> present in the bitcode? If not, is there any way to find out the name of
> which local variable it is referencing?
> Thanks in advance - I've been stuck on this for a while.
> View this message in context: http://www.nabble.com/Accessing-instruction-operand-names-tp23058683p23058683.html
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