[LLVMdev] jit DLLs

Holger Schurig hs4233 at mail.mn-solutions.de
Tue Jun 24 05:57:49 PDT 2008

> The idea is to use llvm to put performance sensitive code into
> a DLL that a Windows app can then use.
> This would build the performance sensitive code on the target
> machine making it possible to exploit CPU specific x86
> vector instructions.

Isn't this what Apple does with OpenGL, except that they skip the 
DLL step?


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