[LLVMdev] Possible VirtRegMap Bug
dag at cray.com
Mon Jun 2 14:29:50 PDT 2008
On Friday 30 May 2008 15:13, Evan Cheng wrote:
> No, every vr is assigned a physical register. It needs to know how
> what physical register to reload it, for example. Looks like
> SimpleSpiller has bit-rotted. There really isn't a good reason to fix
> it. Unless you want to use it, I'll just remove it.
No, don't remove it! It's a valuable debugging tool. I've got it working
now but am in the middle of hunting this bug I found. Once things have
stabilized here I'll see about submitting the fix.
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