[LLVMdev] Possible VirtRegMap Bug

David Greene dag at cray.com
Mon Jun 2 14:29:50 PDT 2008

On Friday 30 May 2008 15:13, Evan Cheng wrote:

> No, every vr is assigned a physical register. It needs to know how
> what physical register to reload it, for example. Looks like
> SimpleSpiller has bit-rotted. There really isn't a good reason to fix
> it. Unless you want to use it, I'll just remove it.

No, don't remove it!  It's a valuable debugging tool.  I've got it working
now but am in the middle of hunting this bug I found.  Once things have
stabilized here I'll see about submitting the fix.


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