[LLVMdev] Native win32 port

Henrik Bach henrik_bach_llvm at hotmail.com
Thu Sep 2 10:22:33 PDT 2004


Sure, we appreciate as much help we can get on this subject, too.

Please, write to me, if you're interested in doing a port to native win32.

/Henrik

>Paolo,
>
>In addition to Brian's comments, please note that we're currently
>consolidating the platform-specific code into a single library:
>lib/System. Henrik Bach has signed up to provide both the Interix and
>Win32 ports of that library. However, much of LLVM has not yet been
>converted to use lib/System yet. That means it will work on most Unix
>variants but definitely won't with win32 native (non cygwin) interfaces.
>Its of high interest to us to support native win32, its just that most
>of the developers are more familiar with Unix. If you're interested in
>working on this, I suggest you contact Henrik Bach
>(henrik_bach_llvm at hotmail.com) and consider collaboration with him. I
>will give you as much assistance as I can.
>
>Reid.
>
>On Thu, 2004-09-02 at 09:04, Brian R. Gaeke wrote:
> > > Are you interested in taking in account the possibility that the LLVM
> > > source code could be compiled with Microsoft compiler on windows?
> >
> > If you think it's not too far off, then we'd be happy to consider 
>patches,
> > insofar as they increase LLVM's C++ standards compliance.
> >
> > > Most of the problems are pretty trivial... for example:
> > >
> > > - A lot of .cpp lacked the inclusion of the <algorithm> header (I'm
> > > using the STLport-4.6.2, the Microsoft implementation of hash_map and
> > > co. is too different)
> > > - sometimes the std:: prefix is not used for 'sort' or 'find'
> > > - C99 style array wich are not supported by the Ms compiler...
> > > etc etc
> > >
> > > There's the interest for *umm* fixing that little problems?
> >
> > These do look interesting, especially the std:: thing you mentioned
> > above, though we'll have to do case-by-case review to be sure.
> > Please submit patches, and we'll be happy to review them.
> >
> > Thanks!
> >
> > -Brian
> >
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