Filename | File Directory | Function Coverage | Line Coverage | Region Coverage |
bm_output.cpp | \bm_common | 100.00% (2/2) | 100.00% (59/59) | 100.00% (17/17) |
bm_utils.cpp | \bm_common | 0.00% (0/19) | 0.00% (0/100) | 0.00% (0/34) |
bm_rand.h | \bm_common | 0.00% (0/0) | 0.00% (0/0) | 0.00% (0/0) |
bm_utils.h | \bm_common | 0.00% (0/8) | 0.00% (0/8) | 0.00% (0/8) |
BenchmarkDemo.cpp | \Bullet-2.76\Demos\Benchmarks | 92.59% (25/27) | 96.21% (889/924) | 94.21% (179/190) |
BenchmarkDemo.h | \Bullet-2.76\Demos\Benchmarks | 56.52% (13/23) | 32.88% (24/73) | 56.52% (13/23) |
Taru.mdl | \Bullet-2.76\Demos\Benchmarks | 0.00% (0/0) | 0.00% (0/0) | 0.00% (0/0) |
main.cpp | \Bullet-2.76\Demos\Benchmarks | 100.00% (1/1) | 100.00% (51/51) | 100.00% (19/19) |
btAxisSweep3.cpp | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 50.00% (1/2) | 55.56% (5/9) | 50.00% (1/2) |
btAxisSweep3.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 36.51% (23/63) | 37.18% (506/1361) | 33.60% (128/381) |
btBroadphaseInterface.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 50.00% (1/2) | 50.00% (1/2) | 50.00% (1/2) |
btBroadphaseProxy.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 62.50% (5/8) | 55.81% (24/43) | 28.00% (7/25) |
btCollisionAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 100.00% (1/1) | 100.00% (3/3) | 100.00% (1/1) |
btDbvt.cpp | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 38.89% (14/36) | 32.01% (153/478) | 27.67% (57/206) |
btDbvt.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 60.00% (6/10) | 70.45% (31/44) | 69.70% (23/33) |
btDbvtBroadphase.cpp | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 35.71% (10/28) | 28.98% (133/459) | 32.85% (45/137) |
btDbvtBroadphase.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 33.33% (1/3) | 33.33% (3/9) | 33.33% (1/3) |
btDispatcher.cpp | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 100.00% (1/1) | 100.00% (3/3) | 100.00% (1/1) |
btMultiSapBroadphase.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 0.00% (0/6) | 0.00% (0/19) | 0.00% (0/6) |
btOverlappingPairCache.cpp | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 41.38% (12/29) | 55.81% (298/534) | 45.45% (60/132) |
btOverlappingPairCache.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 40.00% (8/20) | 58.25% (60/103) | 55.26% (21/38) |
btOverlappingPairCallback.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 100.00% (1/1) | 100.00% (3/3) | 100.00% (1/1) |
btQuantizedBvh.cpp | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 40.74% (11/27) | 28.45% (334/1174) | 26.26% (78/297) |
btQuantizedBvh.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 100.00% (8/8) | 81.32% (74/91) | 81.82% (27/33) |
btSimpleBroadphase.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 0.00% (0/12) | 0.00% (0/53) | 0.00% (0/12) |
SphereTriangleDetector.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/6) | 0.00% (0/168) | 0.00% (0/52) |
SphereTriangleDetector.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/1) | 0.00% (0/1) | 0.00% (0/1) |
btActivatingCollisionAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 66.67% (2/3) | 87.50% (14/16) | 66.67% (2/3) |
btBoxBoxCollisionAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 75.00% (3/4) | 90.00% (45/50) | 88.24% (15/17) |
btBoxBoxCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/1) | 0.00% (0/6) | 0.00% (0/4) |
btBoxBoxDetector.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 100.00% (10/10) | 96.33% (761/790) | 96.69% (350/362) |
btBoxBoxDetector.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 100.00% (1/1) | 100.00% (1/1) | 100.00% (1/1) |
btCollisionConfiguration.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 100.00% (1/1) | 100.00% (2/2) | 100.00% (1/1) |
btCollisionDispatcher.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 93.75% (15/16) | 93.68% (178/190) | 90.16% (55/61) |
btCollisionDispatcher.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 80.00% (4/5) | 80.00% (12/15) | 80.00% (4/5) |
btCollisionObject.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 42.86% (3/7) | 15.71% (11/70) | 36.36% (8/22) |
btCollisionObject.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/2) | 0.00% (0/6) | 0.00% (0/2) |
btCollisionWorld.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 35.00% (14/40) | 23.93% (301/1258) | 21.91% (55/251) |
btCollisionWorld.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 50.00% (1/2) | 50.00% (2/4) | 50.00% (1/2) |
btCompoundCollisionAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/9) | 0.00% (0/277) | 0.00% (0/77) |
btConvexConcaveCollisionAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/13) | 0.00% (0/286) | 0.00% (0/54) |
btConvexConcaveCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/2) | 0.00% (0/6) | 0.00% (0/2) |
btConvexConvexAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 58.33% (7/12) | 49.09% (188/383) | 49.53% (53/107) |
btConvexConvexAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 50.00% (1/2) | 44.44% (4/9) | 20.00% (1/5) |
btConvexPlaneCollisionAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/5) | 0.00% (0/117) | 0.00% (0/43) |
btConvexPlaneCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/1) | 0.00% (0/6) | 0.00% (0/4) |
btDefaultCollisionConfiguration.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 75.00% (3/4) | 91.51% (237/259) | 93.94% (93/99) |
btDefaultCollisionConfiguration.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 80.00% (4/5) | 78.57% (11/14) | 80.00% (4/5) |
btEmptyCollisionAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/3) | 0.00% (0/7) | 0.00% (0/3) |
btEmptyCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/1) | 0.00% (0/2) | 0.00% (0/1) |
btManifoldResult.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 100.00% (4/4) | 77.53% (69/89) | 60.71% (17/28) |
btManifoldResult.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/1) | 0.00% (0/3) | 0.00% (0/1) |
btSimulationIslandManager.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 100.00% (10/10) | 89.68% (304/339) | 87.10% (108/124) |
btSphereSphereCollisionAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/4) | 0.00% (0/73) | 0.00% (0/19) |
btSphereSphereCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/2) | 0.00% (0/7) | 0.00% (0/5) |
btSphereTriangleCollisionAlgorithm.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/4) | 0.00% (0/51) | 0.00% (0/20) |
btSphereTriangleCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/1) | 0.00% (0/6) | 0.00% (0/4) |
btUnionFind.cpp | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 100.00% (7/7) | 100.00% (40/40) | 100.00% (13/13) |
btBoxShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 100.00% (2/2) | 100.00% (16/16) | 100.00% (2/2) |
btBoxShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 5.88% (1/17) | 2.25% (5/222) | 1.56% (1/64) |
btBvhTriangleMeshShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 25.00% (5/20) | 24.36% (134/550) | 17.05% (15/88) |
btBvhTriangleMeshShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/7) | 0.00% (0/19) | 0.00% (0/7) |
btCapsuleShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 33.33% (2/6) | 25.19% (33/131) | 13.04% (3/23) |
btCapsuleShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 11.11% (1/9) | 20.75% (11/53) | 11.11% (1/9) |
btCollisionShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 42.86% (3/7) | 26.92% (21/78) | 15.00% (3/20) |
btCollisionShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 16.67% (1/6) | 11.76% (2/17) | 16.67% (1/6) |
btCompoundShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/7) | 0.00% (0/24) | 0.00% (0/7) |
btConcaveShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 50.00% (1/2) | 50.00% (3/6) | 50.00% (1/2) |
btConcaveShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 50.00% (1/2) | 50.00% (3/6) | 50.00% (1/2) |
btConeShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/2) | 0.00% (0/27) | 0.00% (0/2) |
btConvexHullShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 42.86% (6/14) | 56.52% (91/161) | 58.18% (32/55) |
btConvexHullShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 42.86% (3/7) | 47.37% (9/19) | 42.86% (3/7) |
btConvexInternalShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 12.50% (1/8) | 2.30% (2/87) | 5.00% (1/20) |
btConvexInternalShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 30.00% (3/10) | 23.08% (9/39) | 30.00% (3/10) |
btConvexPointCloudShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/8) | 0.00% (0/36) | 0.00% (0/8) |
btConvexShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 85.71% (6/7) | 39.16% (130/332) | 44.29% (31/70) |
btConvexTriangleMeshShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/2) | 0.00% (0/4) | 0.00% (0/2) |
btCylinderShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/11) | 0.00% (0/60) | 0.00% (0/11) |
btEmptyShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/4) | 0.00% (0/11) | 0.00% (0/4) |
btMultiSphereShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/2) | 0.00% (0/6) | 0.00% (0/2) |
btOptimizedBvh.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 30.77% (4/13) | 42.60% (193/453) | 19.57% (18/92) |
btOptimizedBvh.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/1) | 0.00% (0/4) | 0.00% (0/1) |
btPolyhedralConvexShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 62.50% (5/8) | 46.38% (64/138) | 25.00% (8/32) |
btPolyhedralConvexShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 33.33% (1/3) | 37.50% (6/16) | 33.33% (1/3) |
btSphereShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 80.00% (4/5) | 71.05% (27/38) | 58.33% (7/12) |
btSphereShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 50.00% (2/4) | 66.67% (10/15) | 50.00% (2/4) |
btStaticPlaneShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/3) | 0.00% (0/14) | 0.00% (0/3) |
btStridingMeshInterface.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 16.67% (1/6) | 17.11% (58/339) | 12.22% (11/90) |
btStridingMeshInterface.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 28.57% (2/7) | 28.57% (6/21) | 28.57% (2/7) |
btTetrahedronShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/2) | 0.00% (0/4) | 0.00% (0/2) |
btTriangleCallback.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 100.00% (2/2) | 100.00% (6/6) | 100.00% (2/2) |
btTriangleIndexVertexArray.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 28.57% (2/7) | 29.51% (18/61) | 28.57% (2/7) |
btTriangleIndexVertexArray.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 50.00% (5/10) | 57.14% (12/21) | 50.00% (5/10) |
btTriangleInfoMap.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/6) | 0.00% (0/135) | 0.00% (0/42) |
btTriangleMesh.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/4) | 0.00% (0/8) | 0.00% (0/4) |
btTriangleMeshShape.cpp | \Bullet-2.76\src\BulletCollision\CollisionShapes | 66.67% (10/15) | 84.06% (116/138) | 80.65% (25/31) |
btTriangleMeshShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/6) | 0.00% (0/17) | 0.00% (0/6) |
btUniformScalingShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/4) | 0.00% (0/12) | 0.00% (0/4) |
btContinuousConvexCollision.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 0.00% (0/2) | 0.00% (0/196) | 0.00% (0/42) |
btConvexCast.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 100.00% (1/1) | 100.00% (2/2) | 100.00% (1/1) |
btGjkConvexCast.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 0.00% (0/2) | 0.00% (0/136) | 0.00% (0/31) |
btGjkEpa2.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 91.18% (31/34) | 76.52% (541/707) | 70.03% (215/307) |
btGjkEpaPenetrationDepthSolver.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 100.00% (1/1) | 97.22% (35/36) | 85.71% (6/7) |
btGjkPairDetector.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 75.00% (3/4) | 90.52% (296/327) | 89.41% (76/85) |
btMinkowskiPenetrationDepthSolver.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 0.00% (0/6) | 0.00% (0/271) | 0.00% (0/39) |
btPersistentManifold.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 85.71% (6/7) | 91.88% (147/160) | 86.00% (43/50) |
btPersistentManifold.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 100.00% (2/2) | 100.00% (23/23) | 100.00% (4/4) |
btPointCollector.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 0.00% (0/4) | 0.00% (0/21) | 0.00% (0/6) |
btRaycastCallback.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 50.00% (2/4) | 59.23% (77/130) | 65.52% (19/29) |
btSubSimplexConvexCast.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 100.00% (2/2) | 97.44% (114/117) | 96.77% (30/31) |
btVoronoiSimplexSolver.cpp | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 80.00% (12/15) | 91.79% (481/524) | 89.04% (130/146) |
btVoronoiSimplexSolver.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 100.00% (5/5) | 100.00% (26/26) | 100.00% (8/8) |
btConeTwistConstraint.cpp | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 52.38% (11/21) | 23.68% (243/1026) | 23.94% (68/284) |
btConeTwistConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 5.26% (1/19) | 10.71% (9/84) | 5.26% (1/19) |
btConstraintSolver.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 100.00% (3/3) | 100.00% (3/3) | 100.00% (3/3) |
btGeneric6DofConstraint.cpp | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/30) | 0.00% (0/847) | 0.00% (0/287) |
btGeneric6DofConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/7) | 0.00% (0/72) | 0.00% (0/25) |
btHinge2Constraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/8) | 0.00% (0/8) | 0.00% (0/8) |
btHingeConstraint.cpp | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 36.84% (7/19) | 34.87% (288/826) | 40.95% (95/232) |
btHingeConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 29.17% (7/24) | 25.47% (27/106) | 26.92% (7/26) |
btJacobianEntry.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 25.00% (1/4) | 5.00% (1/20) | 25.00% (1/4) |
btPoint2PointConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/5) | 0.00% (0/21) | 0.00% (0/5) |
btSequentialImpulseConstraintSolver.cpp | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 76.00% (19/25) | 71.91% (645/897) | 59.50% (166/279) |
btSequentialImpulseConstraintSolver.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/3) | 0.00% (0/11) | 0.00% (0/3) |
btSliderConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/67) | 0.00% (0/87) | 0.00% (0/67) |
btSolve2LinearConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/1) | 0.00% (0/4) | 0.00% (0/1) |
btSolverBody.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/0) | 0.00% (0/0) | 0.00% (0/0) |
btTypedConstraint.cpp | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 25.00% (1/4) | 2.41% (2/83) | 2.38% (1/42) |
btTypedConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 50.00% (1/2) | 62.07% (18/29) | 64.71% (11/17) |
btUniversalConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/8) | 0.00% (0/8) | 0.00% (0/8) |
btContinuousDynamicsWorld.h | \Bullet-2.76\src\BulletDynamics\Dynamics | 0.00% (0/1) | 0.00% (0/3) | 0.00% (0/1) |
btDiscreteDynamicsWorld.cpp | \Bullet-2.76\src\BulletDynamics\Dynamics | 61.22% (30/49) | 53.62% (571/1065) | 46.44% (176/379) |
btDiscreteDynamicsWorld.h | \Bullet-2.76\src\BulletDynamics\Dynamics | 25.00% (2/8) | 25.00% (6/24) | 25.00% (2/8) |
btDynamicsWorld.h | \Bullet-2.76\src\BulletDynamics\Dynamics | 20.00% (3/15) | 20.59% (7/34) | 20.00% (3/15) |
btRigidBody.cpp | \Bullet-2.76\src\BulletDynamics\Dynamics | 69.57% (16/23) | 56.07% (171/305) | 57.14% (52/91) |
btRigidBody.h | \Bullet-2.76\src\BulletDynamics\Dynamics | 83.33% (5/6) | 66.67% (34/51) | 57.58% (19/33) |
btSimpleDynamicsWorld.h | \Bullet-2.76\src\BulletDynamics\Dynamics | 0.00% (0/1) | 0.00% (0/3) | 0.00% (0/1) |
btRaycastVehicle.h | \Bullet-2.76\src\BulletDynamics\Vehicle | 0.00% (0/17) | 0.00% (0/59) | 0.00% (0/17) |
btVehicleRaycaster.h | \Bullet-2.76\src\BulletDynamics\Vehicle | 0.00% (0/2) | 0.00% (0/3) | 0.00% (0/2) |
btWheelInfo.h | \Bullet-2.76\src\BulletDynamics\Vehicle | 0.00% (0/1) | 0.00% (0/23) | 0.00% (0/1) |
btAlignedAllocator.cpp | \Bullet-2.76\src\LinearMath | 50.00% (4/8) | 52.11% (37/71) | 37.93% (11/29) |
btDefaultMotionState.h | \Bullet-2.76\src\LinearMath | 100.00% (3/3) | 100.00% (8/8) | 100.00% (3/3) |
btIDebugDraw.h | \Bullet-2.76\src\LinearMath | 0.00% (0/11) | 0.00% (0/203) | 0.00% (0/11) |
btQuaternion.h | \Bullet-2.76\src\LinearMath | 29.41% (10/34) | 20.74% (39/188) | 29.41% (10/34) |
btQuickprof.cpp | \Bullet-2.76\src\LinearMath | 90.91% (20/22) | 92.82% (168/181) | 96.20% (76/79) |
btQuickprof.h | \Bullet-2.76\src\LinearMath | 90.91% (20/22) | 90.91% (40/44) | 90.91% (20/22) |
btScalar.h | \Bullet-2.76\src\LinearMath | 0.00% (0/0) | 0.00% (0/0) | 0.00% (0/0) |
btSerializer.h | \Bullet-2.76\src\LinearMath | 0.00% (0/20) | 0.00% (0/395) | 0.00% (0/20) |
btTransform.h | \Bullet-2.76\src\LinearMath | 57.14% (12/21) | 48.68% (37/76) | 57.14% (12/21) |
btBroadphaseInterface.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 100.00% (2/2) | 100.00% (2/2) | 100.00% (2/2) |
btBroadphaseProxy.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 50.00% (4/8) | 52.00% (13/25) | 60.00% (6/10) |
btCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 50.00% (2/4) | 42.86% (3/7) | 50.00% (2/4) |
btDbvt.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 20.45% (9/44) | 11.59% (64/552) | 32.35% (33/102) |
btDispatcher.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 100.00% (1/1) | 100.00% (3/3) | 100.00% (1/1) |
btOverlappingPairCache.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 13.04% (3/23) | 6.90% (4/58) | 13.04% (3/23) |
btQuantizedBvh.h | \Bullet-2.76\src\BulletCollision\BroadphaseCollision | 57.14% (8/14) | 79.75% (63/79) | 68.42% (13/19) |
btBoxBoxCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 50.00% (1/2) | 83.33% (5/6) | 50.00% (1/2) |
btCollisionCreateFunc.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 66.67% (2/3) | 33.33% (3/9) | 66.67% (2/3) |
btCollisionDispatcher.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/6) | 0.00% (0/19) | 0.00% (0/6) |
btCollisionObject.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 57.41% (31/54) | 58.33% (98/168) | 61.67% (37/60) |
btCollisionWorld.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 43.33% (13/30) | 41.38% (48/116) | 42.11% (16/38) |
btCompoundCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/3) | 0.00% (0/16) | 0.00% (0/8) |
btConvexConcaveCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/2) | 0.00% (0/8) | 0.00% (0/2) |
btConvexConvexAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/1) | 0.00% (0/3) | 0.00% (0/1) |
btConvexPlaneCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 50.00% (1/2) | 16.67% (2/12) | 20.00% (1/5) |
btEmptyCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/1) | 0.00% (0/6) | 0.00% (0/1) |
btManifoldResult.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 44.44% (4/9) | 47.37% (18/38) | 60.00% (9/15) |
btSimulationIslandManager.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 50.00% (2/4) | 25.00% (2/8) | 50.00% (2/4) |
btSphereSphereCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/1) | 0.00% (0/4) | 0.00% (0/1) |
btSphereTriangleCollisionAlgorithm.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 0.00% (0/2) | 0.00% (0/7) | 0.00% (0/2) |
btUnionFind.h | \Bullet-2.76\src\BulletCollision\CollisionDispatch | 57.14% (4/7) | 78.05% (32/41) | 75.00% (9/12) |
btBoxShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 100.00% (2/2) | 100.00% (9/9) | 100.00% (2/2) |
btBvhTriangleMeshShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/2) | 0.00% (0/4) | 0.00% (0/2) |
btCapsuleShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 100.00% (3/3) | 100.00% (10/10) | 100.00% (3/3) |
btCollisionMargin.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/0) | 0.00% (0/0) | 0.00% (0/0) |
btCollisionShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 62.50% (5/8) | 57.14% (12/21) | 62.50% (5/8) |
btCompoundShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/7) | 0.00% (0/21) | 0.00% (0/7) |
btConeShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/3) | 0.00% (0/5) | 0.00% (0/3) |
btConvexInternalShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 66.67% (4/6) | 48.00% (12/25) | 66.67% (4/6) |
btConvexTriangleMeshShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/1) | 0.00% (0/3) | 0.00% (0/1) |
btCylinderShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/3) | 0.00% (0/12) | 0.00% (0/3) |
btMinkowskiSumShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/7) | 0.00% (0/9) | 0.00% (0/7) |
btMultiSphereShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/3) | 0.00% (0/9) | 0.00% (0/3) |
btSphereShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 100.00% (2/2) | 100.00% (4/4) | 100.00% (2/2) |
btStaticPlaneShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/2) | 0.00% (0/6) | 0.00% (0/2) |
btTriangleShape.h | \Bullet-2.76\src\BulletCollision\CollisionShapes | 0.00% (0/20) | 0.00% (0/107) | 0.00% (0/35) |
btConvexCast.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 50.00% (2/4) | 60.00% (3/5) | 50.00% (2/4) |
btConvexPenetrationDepthSolver.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 100.00% (1/1) | 100.00% (1/1) | 100.00% (1/1) |
btDiscreteCollisionDetectorInterface.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 50.00% (3/6) | 25.00% (4/16) | 50.00% (3/6) |
btGjkEpaPenetrationDepthSolver.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 100.00% (1/1) | 100.00% (2/2) | 100.00% (1/1) |
btGjkPairDetector.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 37.50% (3/8) | 31.82% (7/22) | 37.50% (3/8) |
btManifoldPoint.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 75.00% (6/8) | 76.00% (19/25) | 75.00% (6/8) |
btPersistentManifold.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 83.33% (10/12) | 84.62% (44/52) | 86.67% (13/15) |
btVoronoiSimplexSolver.h | \Bullet-2.76\src\BulletCollision\NarrowPhaseCollision | 60.00% (3/5) | 64.71% (11/17) | 60.00% (3/5) |
btConeTwistConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/4) | 0.00% (0/8) | 0.00% (0/4) |
btContactConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/2) | 0.00% (0/6) | 0.00% (0/2) |
btContactSolverInfo.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 100.00% (1/1) | 100.00% (19/19) | 100.00% (1/1) |
btGeneric6DofConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/20) | 0.00% (0/104) | 0.00% (0/20) |
btHingeConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/2) | 0.00% (0/2) | 0.00% (0/2) |
btJacobianEntry.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/5) | 0.00% (0/42) | 0.00% (0/5) |
btPoint2PointConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/2) | 0.00% (0/6) | 0.00% (0/2) |
btSliderConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/7) | 0.00% (0/7) | 0.00% (0/7) |
btSolverBody.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 0.00% (0/6) | 0.00% (0/50) | 0.00% (0/6) |
btTypedConstraint.h | \Bullet-2.76\src\BulletDynamics\ConstraintSolver | 34.78% (8/23) | 28.99% (20/69) | 34.78% (8/23) |
btActionInterface.h | \Bullet-2.76\src\BulletDynamics\Dynamics | 0.00% (0/2) | 0.00% (0/7) | 0.00% (0/2) |
btRigidBody.h | \Bullet-2.76\src\BulletDynamics\Dynamics | 36.21% (21/58) | 36.87% (80/217) | 40.30% (27/67) |
SequentialThreadSupport.h | \Bullet-2.76\src\BulletMultiThreaded | 0.00% (0/2) | 0.00% (0/6) | 0.00% (0/2) |
SpuGatheringCollisionDispatcher.h | \Bullet-2.76\src\BulletMultiThreaded | 0.00% (0/1) | 0.00% (0/3) | 0.00% (0/1) |
btAabbUtil2.h | \Bullet-2.76\src\LinearMath | 50.00% (5/10) | 45.64% (68/149) | 62.96% (34/54) |
btAlignedAllocator.h | \Bullet-2.76\src\LinearMath | 53.19% (50/94) | 49.84% (159/319) | 57.04% (81/142) |
btAlignedObjectArray.h | \Bullet-2.76\src\LinearMath | 48.52% (263/542) | 45.52% (1864/4095) | 54.06% (673/1245) |
btHashMap.h | \Bullet-2.76\src\LinearMath | 0.00% (0/41) | 0.00% (0/596) | 0.00% (0/68) |
btIDebugDraw.h | \Bullet-2.76\src\LinearMath | 0.00% (0/1) | 0.00% (0/25) | 0.00% (0/1) |
btMatrix3x3.h | \Bullet-2.76\src\LinearMath | 53.49% (23/43) | 37.91% (152/401) | 51.72% (30/58) |
btMinMax.h | \Bullet-2.76\src\LinearMath | 85.71% (6/7) | 88.89% (24/27) | 78.26% (18/23) |
btMotionState.h | \Bullet-2.76\src\LinearMath | 100.00% (1/1) | 100.00% (3/3) | 100.00% (1/1) |
btPoolAllocator.h | \Bullet-2.76\src\LinearMath | 85.71% (6/7) | 94.23% (49/52) | 94.74% (18/19) |
btQuadWord.h | \Bullet-2.76\src\LinearMath | 45.45% (10/22) | 35.29% (18/51) | 45.45% (10/22) |
btQuaternion.h | \Bullet-2.76\src\LinearMath | 100.00% (9/9) | 88.89% (40/45) | 92.31% (12/13) |
btQuickprof.h | \Bullet-2.76\src\LinearMath | 100.00% (2/2) | 100.00% (6/6) | 100.00% (2/2) |
btScalar.h | \Bullet-2.76\src\LinearMath | 16.20% (35/216) | 21.61% (86/398) | 22.39% (60/268) |
btSerializer.h | \Bullet-2.76\src\LinearMath | 0.00% (0/0) | 0.00% (0/0) | 0.00% (0/0) |
btStackAlloc.h | \Bullet-2.76\src\LinearMath | 55.56% (5/9) | 49.18% (30/61) | 73.33% (11/15) |
btTransform.h | \Bullet-2.76\src\LinearMath | 63.64% (7/11) | 62.50% (20/32) | 63.64% (7/11) |
btTransformUtil.h | \Bullet-2.76\src\LinearMath | 10.00% (1/10) | 21.62% (32/148) | 30.77% (8/26) |
btVector3.h | \Bullet-2.76\src\LinearMath | 60.00% (48/80) | 55.77% (203/364) | 58.06% (72/124) |
Totals | | 39.77% (1182/2972) | 41.61% (13286/31932) | 44.71% (4169/9324) |