<div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote">On Thu, Sep 18, 2014 at 1:05 PM, David Blaikie <span dir="ltr"><<a href="mailto:dblaikie@gmail.com" target="_blank">dblaikie@gmail.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex"><div dir="ltr"><br><div class="gmail_extra"><br><div class="gmail_quote"><div><div class="h5">On Thu, Sep 18, 2014 at 1:00 PM, Robinson, Paul <span dir="ltr"><<a href="mailto:Paul_Robinson@playstation.sony.com" target="_blank">Paul_Robinson@playstation.sony.com</a>></span> wrote:<br><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex"><div><div>>From: David Blaikie [mailto:<a href="mailto:dblaikie@gmail.com" target="_blank">dblaikie@gmail.com</a>]<br>
>On Wed, Sep 17, 2014 at 11:54 AM, Robinson, Paul <<a href="mailto:Paul_Robinson@playstation.sony.com" target="_blank">Paul_Robinson@playstation.sony.com</a>> wrote:<br>
>> From: David Blaikie [mailto:<a href="mailto:dblaikie@gmail.com" target="_blank">dblaikie@gmail.com</a>]<br>
>> > On Wed, Sep 17, 2014 at 7:45 AM, Robinson, Paul <<a href="mailto:Paul_Robinson@playstation.sony.com" target="_blank">Paul_Robinson@playstation.sony.com</a>> wrote:<br>
>> > > From: David Blaikie [mailto:<a href="mailto:dblaikie@gmail.com" target="_blank">dblaikie@gmail.com</a>]<br>
>> > > On Sat, Sep 13, 2014 at 6:54 PM, Robinson, Paul <<a href="mailto:Paul_Robinson@playstation.sony.com" target="_blank">Paul_Robinson@playstation.sony.com</a>> wrote:<br>
>> > > > > > On 09 Sep 2014, at 00:01, <a href="mailto:jingham@apple.com" target="_blank">jingham@apple.com</a> wrote:<br>
>> > > > > > ><br>
>> > > > > > > From the debugger's standpoint, the functional concern is that if you do<br>
>> > > > > > something more real, like:<br>
>> > > > > > ><br>
>> > > > > > > typedef int A;<br>
>> > > > > > > template <typename T><br>
>> > > > > > > struct S<br>
>> > > > > > > {<br>
>> > > > > > > T my_t;<br>
>> > > > > > > };<br>
>> > > > > > ><br>
>> > > > > > > I want to make sure that the type of my_t is given as "A" not as "int".<br>
>> > > > > > The reason for that is that it is not uncommon to have data formatters<br>
>> > > > > > that trigger off the typedef name. This happens when you use some common<br>
>> > > > > > underlying type like "int" but the value has some special meaning when it<br>
>> > > > > > is formally an "A", and you want to use the data formatters to give it an<br>
>> > > > > > appropriate presentation. Since the data formatters work by matching type<br>
>> > > > > > name, starting from the most specific on down, it is important that the<br>
>> > > > > > typedef name be preserved.<br>
>> > > > > > ><br>
>> > > > > > > However, it would be really odd to see:<br>
>> > > > > > ><br>
>> > > > > > > (lldb) expr -T -- my_s<br>
>> > > > > > > (S<int>) $1 = {<br>
>> > > > > > > (A) my_t = 5<br>
>> > > > > > > }<br>
>> > > > > > ><br>
>> > > > > > > instead of:<br>
>> > > > > > ><br>
>> > > > > > > (lldb) expr -T -- my_s<br>
>> > > > > > > (S<A>) $1 = {<br>
>> > > > > > > (A) my_t = 5<br>
>> > > > > > > }<br>
>> > > > > > ><br>
>> > > > > > > so I am in favor of presenting the template parameter type with the most<br>
>> > > > > > specific name it was given in the overall template type name.<br>
>> > > > > ><br>
>> > > > > > OK, we get this wrong today. I’ll try to look into it.<br>
>> > > > > ><br>
>> > > > > > What’s your take on the debug info representation for the templated class<br>
>> > > > > > type? The tentative patch introduces a typedef that declares S<A> as a<br>
>> > > > > > typedef for S<int>. The typedef doesn’t exist in the code, thus I find it<br>
>> > > > > > a bit of a lie to the debugger. I was more in favour of something like :<br>
>> > > > > ><br>
>> > > > > > DW_TAG_variable<br>
>> > > > > > DW_AT_type: -> DW_TAG_structure_type<br>
>> > > > > > DW_AT_name: S<A><br>
>> > > > > > DW_AT_specification: -> DW_TAG_structure_type<br>
>> > > > > > DW_AT_name: S<int><br>
>> > > > > ><br>
>> > > > > > This way the canonical type is kept in the debug information, and the<br>
>> > > > > > declaration type is a real class type aliasing the canonical type. But I’m<br>
>> > > > > > not sure debuggers can digest this kind of aliasing.<br>
>> > > > > ><br>
>> > > > > > Fred<br>
>> > > > ><br>
>> > > > > Why introduce the extra typedef? S<A> should have a template parameter<br>
>> > > > > entry pointing to A which points to int. The info should all be there<br>
>> > > > > without any extra stuff. Or if you think something is missing, please<br>
>> > > > > provide a more complete example.<br>
>> > > > My immediate concern here would be either loss of information or bloat<br>
>> > > > when using that with type units (either bloat because each instantiation<br>
>> > > > with differently spelled (but identical) parameters is treated as a separate<br>
>> > > > type - or loss when the types are considered the same and all but one are<br>
>> > > > dropped at link time)<br>
>> > > You'll need to unpack that more because I'm not following the concern.<br>
>> > > If the typedefs are spelled differently, don't they count as different types?<br>
>> > > DWARF wants to describe the program as-written, and there's no S<int> written<br>
>> > > in the program.<br>
>> > ><br>
>> > > Maybe not in this TU, but possibly in another TU? Or by the user.<br>
>> > ><br>
>> > > void func(S<int>);<br>
>> > > ...<br>
>> > > typedef int A;<br>
>> > > S<A> s;<br>
>> > > func(s); // calls the same function<br>
>> > ><br>
>> > > The user probably wants to be able to call void func with S<int> or S<A><br>
>> > Sure.<br>
>> ><br>
>> > > (and, actually, in theory, with S<B> where B is another typedef of int, but<br>
>> > > that'll /really/ require DWARF consumer support and/or new DWARF wording).<br>
>> ><br>
>> > Not DWARF wording. DWARF doesn't say when you can and can't call something;<br>
>> > that's a debugger feature and therefore a debugger decision.<br>
>> ><br>
>> What I mean is we'd need some new DWARF to help explain which types are<br>
>> equivalent (or the debugger would have to do a lot of spelunking to try<br>
>> to find structurally equivalent types - "S<B>" and "S<A>", go look through<br>
>> their DW_TAG_template_type_params, see if they are typedefs to the same<br>
>> underlying type, etc... )<br>
>> ><br>
>> ><br>
>> > > We can't emit these as completely independent types - it would be verbose<br>
>> > > (every instantiation with different typedefs would be a whole separate type<br>
>> > > in the DWARF, not deduplicated by type units, etc) and wrong<br>
>> ><br>
>> > Yes, "typedef int A;" creates a synonym/alias not a new type, so S<A> and S<int><br>
>> > describe the same type from the C++ perspective, so you don't want two complete<br>
>> > descriptions with different names, because that really would be describing them<br>
>> > as separate types. What wrinkles my brow is having S<int> be the "real"<br>
>> > description even though it isn't instantiated that way in the program. I wonder<br>
>> > if it should be marked artificial... but if you do instantiate S<int> in another<br>
>> > TU then you don't want that. Huh. It also seems weird to have this:<br>
>> > DW_TAG_typedef<br>
>> > DW_AT_name "S<A>"<br>
>> > DW_AT_type -> S<int><br>
>> > but I seem to be coming around to thinking that's the most viable way to have<br>
>> > a single actual instantiated type, and still have the correct names of things<br>
>*mostly* correct; this still loses "A" as the type of the data member.<br>
><br>
>For the DW_TAG_template_type_parameter, you mean? No, it wouldn't.<br>
><br>
> (as a side note, if you do actually have a data member (or any other mention) of<br>
>the template parameter type, neither Clang nor GCC really get that 'right' -<br>
>"template<typename T> struct foo { T t; }; foo<int> f;" - in both Clang and GCC,<br>
>the type of the 't' member of foo<int> is a direct reference to the "int" DIE, not<br>
>to the DW_TAG_template_type_parameter for "T" -> int)<br>
<br>
</div></div>Huh. And DWARF doesn't say you should point to the template_type_parameter...<br>
I thought it did, but no. Okay, so nothing is lost, but it feels desirable<br>
to me, that uses of the template parameter should cite it in the DWARF as well.<br>
But I guess we can leave that part of the debate for another time.<br>
<span><br>
> <br>
>Crud.<br>
>But I haven't come up with a way to get that back without basically instantiating<br>
>S<A> and S<int> separately.<br>
><br>
>> ><br>
>> Yep - it's the only way I can think of giving this information in a way that's<br>
>> likely to work with existing consumers. It would probably be harmless to add<br>
>> DW_AT_artificial to the DW_TAG_typedef, if that's any help to any debug info<br>
>> consumer.<br>
><br>
>Hmmm no, S<A> is not the artificial name;<br>
><br>
>It's not the artificial name, but it is an artificial typedef.<br>
<br>
</span>If the source only says S<A>, then the entire S<int> description is artificial,<br>
because *that's not what the user wrote*. So both the typedef and the class type<br>
are artificial. Gah. Let's forget artificial here.<br>
<span><br>
> <br>
>some debuggers treat DW_AT_artificial<br>
>as meaning "don't show this to the user."<br>
><br>
>In some sense that's what I want - we never wrote the typedef in the source<br>
>so I wouldn't want to see it rendered in the "list of typedefs" (or even<br>
>probably in the list of types, maybe).<br>
> <br>
>But S<A> is the name we *do* want to<br>
>show to the user.<br>
><br>
>Maybe. Sometimes. But there could be many such aliases for the type. (& many<br>
>more that were never written in the source code, but are still valid in the<br>
>source language (every other typedef of int, every other way to name the int<br>
>type (decltype, etc)))<br>
<br>
</span>But you *lose* cases where the typedef is the *same* *everywhere*. And in<br>
many cases that typedef is a valuable thing, not the trivial rename we've<br>
been bandying about. This is a more real example:<br>
<br>
typedef int int4 __attribute__((ext_vector_type(4)));<br>
template<typename T> struct TypeTraits {};<br>
template<><br>
struct TypeTraits<int4> {<br>
static unsigned MysteryNumber;<br>
};<br>
unsigned TypeTraits<int4>::MysteryNumber = 3U;<br>
<br>
Displaying "TypeTraits<int __attribute__((ext_vector_type(4)))>" is much<br>
worse than "TypeTraits<int4>" (and not just because it's shorter).<br>
More to the point, having the debugger *complain* when the user says<br>
something like "ptype TypeTraits<int4>" is a problem.<br>
<br>
Reducing debug-info size is a worthy goal, but don't degrade the debugging<br>
experience to get there.<br></blockquote><div><br></div></div></div><div>I'm not sure which part of what I've said seemed like a suggestion to degrade the debugging experience to minimize debug info size (the proposition that we should use a typedef or other alias on top of the canonical type? It wouldn't cause "ptype TypeTraits<int4>" to complain - indeed for GDB ptyping a typedef gives /exactly/ the same output as if you ptype the underlying type - it doesn't even mention that there's a typedef involved:<br><br>typedef fooA foo<int>;<br></div></div></div></div></blockquote><div><br></div><div>(keyboard shortcuts are hard - accidentally sent before I finished)<br><div><div>(gdb) ptype fooA</div><div>type = struct foo<int> [with T = int] {</div><div> <no data fields></div><div>}<br><br>But in any case, I think what I'm saying boils down to:<br><br>Short of changing debug info consumers, I think the only thing we can do is DW_TAG_typedef. That'll work for existing consumers.<br><br>Anything else will need possibly new DWARF wording, or at least an agreement between a variety of debug info consumers and producers that some new cliche/use of existing DWARF be used to describe these situations.<br><br>I could be wrong - if someone wants to try prototyping the DW_TAG_structure_type proposal Fred had and see if existing debuggers work with that, sure.<br><br>I'm not opposed to someone coming up with a standardizable more descriptive form than DW_TAG_typedef, but that conversation probably needs to happen with the DWARF Committee more than the LLVM community.<br><br>- David</div></div></div><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex"><div dir="ltr"><div class="gmail_extra"><div class="gmail_quote"><div><br><br></div><div><div class="h5"><div> </div><blockquote class="gmail_quote" style="margin:0px 0px 0px 0.8ex;border-left-width:1px;border-left-color:rgb(204,204,204);border-left-style:solid;padding-left:1ex">
--paulr<br>
<div><div><br>
> <br>
><br>
>> That said, I'm not opposed to proposing something to DWARF to define some more<br>
>> 'proper' way to describe this.<br>
><br>
>Yah. I've been thinking about the DW_AT_specification idea too, which would be<br>
>something like this:<br>
> DW_TAG_class_type<br>
> DW_AT_name "S<A>"<br>
> DW_AT_specification -> S<int><br>
><br>
> DW_TAG_template_type_parameter<br>
> DW_AT_name "T"<br>
> DW_AT_type -> A<br>
><br>
>The problem with this is you don't know where T is used in the template, so<br>
>you *still* don't know when to use A as the type of "field". Also it's kind<br>
>of an abuse of DW_AT_specification. If we can't get A as the type of "field"<br>
>then the typedef is more straightforward and understandable.<br>
><br>
>It's still a lot of DWARF to emit for every way the user has named the template<br>
>& I'm not sure how much value it provides - are there use cases you have in mind<br>
>that would benefit from the increased fidelity of knowing which template argument<br>
>corresponds to the way the user wrote the type.<br>
><br>
> (& what would we emit if the user named the type in some other more exotic way:<br>
>int func(); template<typename T> struct S { }; ... S<decltype(func())> s; )<br>
> <br>
><br>
>Maybe I'll pop a note to the DWARF committee for a broader set of opinions.<br>
><br>
>><br>
>> One other open question is then, when, if ever, to reference the DW_TAG_typedef<br>
>> rather than the underlying type? Do we just reference it whenever the user<br>
>> writes using that name?<br>
>><br>
>> void f(S<A>);<br>
>> ...<br>
>> void f(S<B>) { ... }<br>
>><br>
>> etc... (this would be just as possible/we could maybe treat it the same as if<br>
>> the user wrote "void f(A); ... void f(B) { ... }")<br>
><br>
>That's what I would do, and I think is more conformant to the DWARF spec.<br>
>--paulr<br>
><br>
>> <br>
>> > (because DWARF is all about the name "as it appears in the source program.")<br>
>> ><br>
>> > > (the debugger wouldn't know these are actually the same type so wouldn't<br>
>> > > allow function calls, etc).<br>
>> > ><br>
>> > > - David<br>
>> > ><br>
>> > > ><br>
>> > > ><br>
>> > > > > Jim<br>
>> > > > ><br>
>> > > >> On Sep 8, 2014, at 12:38 PM, Frédéric Riss <<a href="mailto:friss@apple.com" target="_blank">friss@apple.com</a>> wrote:<br>
>> > > >><br>
>> > > >><br>
>> > > >>> On 08 Sep 2014, at 19:31, Greg Clayton <<a href="mailto:gclayton@apple.com" target="_blank">gclayton@apple.com</a>> wrote:<br>
>> > > >>><br>
>> > > >>> This means you will see "S<A>" as the type for your variables in the<br>
>> > > debugger when you view variables or children of structs/unions/classes. I<br>
>> > > think this is not what the user would want to see. I would rather see<br>
>> > > "S<int>" as the type for my variable than see "S<A>”.<br>
>> > > >><br>
>> > > >> I find it more accurate for the debugger to report what has actually<br>
>> > > been put in the code. Moreover when a typedef is used, it’s usually to<br>
>> > > make things more readable not to hide information, thus I guess it would<br>
>> > > usually be as informative while being more compact. The debugger needs to<br>
>> > > have a way to describe the real type behind the abbreviated name though,<br>
>> > > we must not have less information compared to what we have today.<br>
>> > > >><br>
>> > > >> Another point: this allows the debugger to know what S<A> actually is.<br>
>> > > Without it, the debugger only knows the canonical type. This means that<br>
>> > > currently you can’t copy/paste a piece of code that references that kind<br>
>> > > of template names and have it parse correctly. I /think/ that having this<br>
>> > > information in the debug info will allow more of this to work.<br>
>> > > >><br>
>> > > >> But we can agree to disagree :-) It would be great to have more people<br>
>> > > chime and give their opinion.<br>
>> > > >><br>
>> > > >> Fred<br>
>> > > >><br>
>> > > >>>> On Sep 5, 2014, at 4:00 PM, Adrian Prantl <<a href="mailto:aprantl@apple.com" target="_blank">aprantl@apple.com</a>> wrote:<br>
>> > > >>>><br>
>> > > >>>><br>
>> > > >>>>> On Sep 5, 2014, at 3:49 PM, Eric Christopher <<a href="mailto:echristo@gmail.com" target="_blank">echristo@gmail.com</a>><br>
>> > > wrote:<br>
>> > > >>>>><br>
>> > > >>>>><br>
>> > > >>>>><br>
>> > > >>>>><br>
>> > > >>>>> On Fri, Sep 5, 2014 at 3:43 PM, Duncan P. N. Exon Smith<br>
>> > > <<a href="mailto:dexonsmith@apple.com" target="_blank">dexonsmith@apple.com</a>> wrote:<br>
>> > > >>>>><br>
>> > > >>>>>> On 2014 Sep 5, at 16:01, Frédéric Riss <<a href="mailto:friss@apple.com" target="_blank">friss@apple.com</a>> wrote:<br>
>> > > >>>>>><br>
>> > > >>>>>> I couldn’t even find a subject expressing exactly what this patch<br>
>> > > is about… First of all, it’s meant to start a discussion, and I’m not<br>
>> > > proposing it for inclusion right now.<br>
>> > > >>>>>><br>
>> > > >>>>>> The issue I’m trying to address is that template types are always<br>
>> > > canonicalized when emitted in the debug information (this is the desugar()<br>
>> > > call in UnwrapTypeForDebugInformation).<br>
>> > > >>>>>><br>
>> > > >>>>>> This means that if the developer writes:<br>
>> > > >>>>>><br>
>> > > >>>>>> typedef int A;<br>
>> > > >>>>>> template <typename T><br>
>> > > >>>>>> struct S {};<br>
>> > > >>>>>><br>
>> > > >>>>>> S<A> var;<br>
>> > > >>>>>><br>
>> > > >>>>>> The variable var will have type S<int> and not S<A>. In this simple<br>
>> > > example, it’s not that much of an issue, but for heavily templated code,<br>
>> > > the full expansion might be really different from the original<br>
>> > > declaration.<br>
>> > > >>>>>><br>
>> > > >>>>>> The attached patch makes us emit an intermediate typedef for the<br>
>> > > variable’s type:<br>
>> > > >>>>>><br>
>> > > >>>>>> 0x0000002a: DW_TAG_variable [2]<br>
>> > > >>>>>> DW_AT_name [DW_FORM_strp] (<br>
>> > > .debug_str[0x00000032] = “var")<br>
>> > > >>>>>> DW_AT_type [DW_FORM_ref4] (cu + 0x0040 =><br>
>> > > {0x00000040})<br>
>> > > >>>>>> DW_AT_external [DW_FORM_flag] (0x01)<br>
>> > > >>>>>> DW_AT_decl_file [DW_FORM_data1] (0x01)<br>
>> > > >>>>>> DW_AT_decl_line [DW_FORM_data1] (8)<br>
>> > > >>>>>> DW_AT_location [DW_FORM_block1] (<0x09> 03 70 6c 00 00<br>
>> > > 00 00 00 00 )<br>
>> > > >>>>>><br>
>> > > >>>>>> 0x00000040: DW_TAG_typedef [3]<br>
>> > > >>>>>> DW_AT_type [DW_FORM_ref4] (cu + 0x004b =><br>
>> > > {0x0000004b})<br>
>> > > >>>>>> DW_AT_name [DW_FORM_strp] (<br>
>> > >.debug_str[0x00000035] = “S<A>")<br>
>> > > >>>>>> DW_AT_decl_file [DW_FORM_data1] (0x01)<br>
>> > > >>>>>> DW_AT_decl_line [DW_FORM_data1] (6)<br>
>> > > >>>>>><br>
>> > > >>>>>> 0x0000004b: DW_TAG_structure_type [4] *<br>
>> > > >>>>>> DW_AT_name [DW_FORM_strp] (<br>
>> > >.debug_str[0x0000003e] = “S<int>")<br>
>> > > >>>>>> DW_AT_byte_size [DW_FORM_data1] (0x01)<br>
>> > > >>>>>> DW_AT_decl_file [DW_FORM_data1] (0x01)<br>
>> > > >>>>>> DW_AT_decl_line [DW_FORM_data1] (6)<br>
>> > > >>>>>><br>
>> > > >>>>>><br>
>> > > >>>>>> Which basically is what I want, although I don’t like that it<br>
>> > > introduces a typedef where there is none in the code. I’d prefer that to<br>
>> > > be:<br>
>> > > >>>>>><br>
>> > > >>>>>> DW_TAG_variable<br>
>> > > >>>>>> DW_AT_type: -> DW_TAG_structure_type<br>
>> > > >>>>>> DW_AT_name: S<A><br>
>> > > >>>>>> DW_AT_specification: -> DW_TAG_structure_type<br>
>> > > >>>>>> DW_AT_name: S<int><br>
>> > > >>>>>> …<br>
>> > > >>>>>><br>
>> > > >>>>>> The patch also has the nice property of omitting the defaulted<br>
>> > > template arguments in the first level typedef. For example you get<br>
>> > > vector<A> instead of vector<int, std::__1::allocator<int> >.<br>
>> > > >>>>><br>
>> > > >>>>> If you specify `vector<int>` in C++ do you get that instead of<br>
>> > > >>>>> `vector<int, std::__1::allocator<int>>`?<br>
>> > > >>>>><br>
>> > > >>>>> Yeah, I mentioned this as possibly causing problems with debuggers<br>
>> > > or other consumers, but I don't have any proof past "ooooo scary!”.<br>
>> > > >>>><br>
>> > > >>>> Well, [+lldb-dev], could this confuse debuggers? :-)<br>
>> > > >>>><br>
>> > > >>>> -- adrian<br>
>> > > >>>>><br>
>> > > >>>>> That said, I like the idea personally :)<br>
>> > > >>>>><br>
>> > > >>>>> -eric<br>
>> > > >>>>><br>
>> > > >>>>><br>
>> > > >>>>>> Now there is one thing I really don’t like about the patch. In<br>
>> > > order not to emit typedefs for types that don’t need it, I use string<br>
>> > > comparison between the desugared and the original type. I haven’t<br>
>> > > quantified anything, but doing the construction of the type name for every<br>
>> > > template type and then comparing it to decide to use it or not seems like<br>
>> > > a big waste.<br>
>> > > >>>>><br>
>> > > >>>>> Maybe someone on cfe-dev knows a better way.<br>
>> > > >>>>><br>
>> > > >>>>>><br>
>> > > >>>>>> Thoughts?<br>
>> > > >>>>>><br>
>> > > >>>>>> <template-arg-typedefs.diff><br>
>> > > >>>>>><br>
>> > > >>>>>> Fred<br>
>> > > >>>>>><br>
>> > > >>>>>><br>
>> > > >>>>>><br>
>> > > >>>>>><br>
>> > > >>>>>><br>
>> > > >>>>>> _______________________________________________<br>
>> > > >>>>>> llvm-commits mailing list<br>
>> > > >>>>>> <a href="mailto:llvm-commits@cs.uiuc.edu" target="_blank">llvm-commits@cs.uiuc.edu</a><br>
>> > > >>>>>> <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits" target="_blank">http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits</a><br>
>> > > >>>>><br>
>> > > >>>>><br>
>> > > >>>><br>
>> > > >>>> _______________________________________________<br>
>> > > >>>> lldb-dev mailing list<br>
>> > > >>>> <a href="mailto:lldb-dev@cs.uiuc.edu" target="_blank">lldb-dev@cs.uiuc.edu</a><br>
>> > > >>>> <a href="http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev" target="_blank">http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev</a><br>
>> > > >>><br>
>> > > >><br>
>> > > >><br>
>> > > >> _______________________________________________<br>
>> > > >> lldb-dev mailing list<br>
>> > > >> <a href="mailto:lldb-dev@cs.uiuc.edu" target="_blank">lldb-dev@cs.uiuc.edu</a><br>
>> > > >> <a href="http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev" target="_blank">http://lists.cs.uiuc.edu/mailman/listinfo/lldb-dev</a><br>
>> > > ><br>
>> > ><br>
>> > ><br>
>> > > _______________________________________________<br>
>> > > llvm-commits mailing list<br>
>> > > <a href="mailto:llvm-commits@cs.uiuc.edu" target="_blank">llvm-commits@cs.uiuc.edu</a><br>
>> > > <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits" target="_blank">http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits</a><br>
>> ><br>
>> > _______________________________________________<br>
>> > llvm-commits mailing list<br>
>> > <a href="mailto:llvm-commits@cs.uiuc.edu" target="_blank">llvm-commits@cs.uiuc.edu</a><br>
>> > <a href="http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits" target="_blank">http://lists.cs.uiuc.edu/mailman/listinfo/llvm-commits</a><br>
<br>
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