[llvm] [llvm][Support] Improvements to raw_socket_stream functionality and documentation (PR #84710)

Connor Sughrue via llvm-commits llvm-commits at lists.llvm.org
Sun Mar 17 21:13:13 PDT 2024


https://github.com/cpsughrue updated https://github.com/llvm/llvm-project/pull/84710

>From 4a65ba823142e8b512d9c1525bea0b0b68725f7d Mon Sep 17 00:00:00 2001
From: cpsughrue <cpsughrue at gmail.com>
Date: Wed, 14 Feb 2024 04:08:33 -0500
Subject: [PATCH 1/2] [llvm][Support] Improvements to raw_socket_stream
 functionality and documentation

---
 llvm/include/llvm/Support/raw_socket_stream.h |  90 ++++++-
 llvm/lib/Support/raw_socket_stream.cpp        | 222 +++++++++++++-----
 .../Support/raw_socket_stream_test.cpp        |  81 ++++++-
 3 files changed, 315 insertions(+), 78 deletions(-)

diff --git a/llvm/include/llvm/Support/raw_socket_stream.h b/llvm/include/llvm/Support/raw_socket_stream.h
index c219792d82465d..b3ab9f70bbe606 100644
--- a/llvm/include/llvm/Support/raw_socket_stream.h
+++ b/llvm/include/llvm/Support/raw_socket_stream.h
@@ -17,12 +17,17 @@
 #include "llvm/Support/Threading.h"
 #include "llvm/Support/raw_ostream.h"
 
+#include <atomic>
+#include <chrono>
+
 namespace llvm {
 
 class raw_socket_stream;
 
-// Make sure that calls to WSAStartup and WSACleanup are balanced.
 #ifdef _WIN32
+/// \brief Ensures proper initialization and cleanup of winsock resources
+///
+/// Make sure that calls to WSAStartup and WSACleanup are balanced.
 class WSABalancer {
 public:
   WSABalancer();
@@ -30,22 +35,87 @@ class WSABalancer {
 };
 #endif // _WIN32
 
+/// \class ListeningSocket
+/// \brief Manages a passive (i.e., listening) UNIX domain socket
+///
+/// The ListeningSocket class encapsulates a UNIX domain socket that can listen
+/// and accept incoming connections. ListeningSocket is portable and supports
+/// Windows builds begining with Insider Build 17063. ListeningSocket is
+/// designed for server-side operations, working alongside \p raw_socket_streams
+/// that function as client connections.
+///
+/// Usage example:
+/// \code{.cpp}
+/// std::string Path = "/path/to/socket"
+/// Expected<ListeningSocket> S = ListeningSocket::createListeningSocket(Path);
+///
+/// if (S) {
+///   Expected<std::unique_ptr<raw_socket_stream>> connection = S->accept();
+///   if (connection) {
+///     // Use the accepted raw_socket_stream for communication.
+///   }
+/// }
+/// \endcode
+///
 class ListeningSocket {
-  int FD;
-  std::string SocketPath;
-  ListeningSocket(int SocketFD, StringRef SocketPath);
+
+  std::atomic<int> FD;
+  std::string SocketPath; // Never modified after construction
+
+  /// If a seperate thread calls ListeningSocket::shutdown, the ListeningSocket
+  /// file descriptor (FD) could be closed while ::poll is waiting for it to be
+  /// ready to performa I/O operations. ::poll with continue to block even after
+  /// FD is closed so use a self-pipe mechanism to get ::poll to return
+  int PipeFD[2]; // Never modified after construction
+
+  ListeningSocket(int SocketFD, StringRef SocketPath, int PipeFD[2]);
+
 #ifdef _WIN32
   WSABalancer _;
 #endif // _WIN32
 
 public:
-  static Expected<ListeningSocket> createUnix(
+  ~ListeningSocket();
+  ListeningSocket(ListeningSocket &&LS);
+  ListeningSocket(const ListeningSocket &LS) = delete;
+  ListeningSocket &operator=(const ListeningSocket &) = delete;
+
+  /// Closes the FD, unlinks the socket file, and writes to PipeFD.
+  ///
+  /// After the construction of the ListeningSocket, shutdown is signal safe if
+  /// it is called during the lifetime of the object. shutdown can be called
+  /// concurrently with ListeningSocket::accept as writing to PipeFD will cause
+  /// a blocking call to ::poll to return.
+  ///
+  /// Once shutdown is called there is no way to reinitialize ListeningSocket.
+  void shutdown();
+
+  /// Accepts an incoming connection on the listening socket. This method can
+  /// optionally either block until a connection is available or timeout after a
+  /// specified amount of time has passed. By default the method will block
+  /// until the socket has recieved a connection.
+  ///
+  /// \param Timeout An optional timeout duration in milliseconds
+  ///
+  Expected<std::unique_ptr<raw_socket_stream>>
+  accept(std::optional<std::chrono::milliseconds> Timeout = std::nullopt);
+
+  /// Creates a listening socket bound to the specified file system path.
+  /// Handles the socket creation, binding, and immediately starts listening for
+  /// incoming connections.
+  ///
+  /// \param SocketPath The file system path where the socket will be created
+  /// \param MaxBacklog The max number of connections in a socket's backlog
+  ///
+  static Expected<ListeningSocket> createListeningUnixSocket(
       StringRef SocketPath,
       int MaxBacklog = llvm::hardware_concurrency().compute_thread_count());
-  Expected<std::unique_ptr<raw_socket_stream>> accept();
-  ListeningSocket(ListeningSocket &&LS);
-  ~ListeningSocket();
 };
+
+//===----------------------------------------------------------------------===//
+//  raw_socket_stream
+//===----------------------------------------------------------------------===//
+
 class raw_socket_stream : public raw_fd_stream {
   uint64_t current_pos() const override { return 0; }
 #ifdef _WIN32
@@ -54,10 +124,10 @@ class raw_socket_stream : public raw_fd_stream {
 
 public:
   raw_socket_stream(int SocketFD);
-  /// Create a \p raw_socket_stream connected to the Unix domain socket at \p
+  /// Create a \p raw_socket_stream connected to the UNIX domain socket at \p
   /// SocketPath.
   static Expected<std::unique_ptr<raw_socket_stream>>
-  createConnectedUnix(StringRef SocketPath);
+  createConnectedUnixSocket(StringRef SocketPath);
   ~raw_socket_stream();
 };
 
diff --git a/llvm/lib/Support/raw_socket_stream.cpp b/llvm/lib/Support/raw_socket_stream.cpp
index afb0ed11b2c24e..8f404d62127447 100644
--- a/llvm/lib/Support/raw_socket_stream.cpp
+++ b/llvm/lib/Support/raw_socket_stream.cpp
@@ -14,8 +14,14 @@
 #include "llvm/Support/raw_socket_stream.h"
 #include "llvm/Config/config.h"
 #include "llvm/Support/Error.h"
+#include "llvm/Support/FileSystem.h"
+
+#include <atomic>
+#include <fcntl.h>
+#include <thread>
 
 #ifndef _WIN32
+#include <poll.h>
 #include <sys/socket.h>
 #include <sys/un.h>
 #else
@@ -45,7 +51,6 @@ WSABalancer::WSABalancer() {
 }
 
 WSABalancer::~WSABalancer() { WSACleanup(); }
-
 #endif // _WIN32
 
 static std::error_code getLastSocketErrorCode() {
@@ -56,117 +61,210 @@ static std::error_code getLastSocketErrorCode() {
 #endif
 }
 
-ListeningSocket::ListeningSocket(int SocketFD, StringRef SocketPath)
-    : FD(SocketFD), SocketPath(SocketPath) {}
+static sockaddr_un setSocketAddr(StringRef SocketPath) {
+  struct sockaddr_un Addr;
+  memset(&Addr, 0, sizeof(Addr));
+  Addr.sun_family = AF_UNIX;
+  strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
+  return Addr;
+}
+
+static Expected<int> getSocketFD(StringRef SocketPath) {
+#ifdef _WIN32
+  SOCKET Socket = socket(AF_UNIX, SOCK_STREAM, 0);
+  if (Socket == INVALID_SOCKET) {
+#else
+  int Socket = socket(AF_UNIX, SOCK_STREAM, 0);
+  if (Socket == -1) {
+#endif // _WIN32
+    return llvm::make_error<StringError>(getLastSocketErrorCode(),
+                                         "Create socket failed");
+  }
+
+  struct sockaddr_un Addr = setSocketAddr(SocketPath);
+  if (::connect(Socket, (struct sockaddr *)&Addr, sizeof(Addr)) == -1)
+    return llvm::make_error<StringError>(getLastSocketErrorCode(),
+                                         "Connect socket failed");
+
+#ifdef _WIN32
+  return _open_osfhandle(Socket, 0);
+#else
+  return Socket;
+#endif // _WIN32
+}
+
+ListeningSocket::ListeningSocket(int SocketFD, StringRef SocketPath,
+                                 int PipeFD[2])
+    : FD(SocketFD), SocketPath(SocketPath), PipeFD{PipeFD[0], PipeFD[1]} {}
 
 ListeningSocket::ListeningSocket(ListeningSocket &&LS)
-    : FD(LS.FD), SocketPath(LS.SocketPath) {
+    : FD(LS.FD.load()), SocketPath(LS.SocketPath),
+      PipeFD{LS.PipeFD[0], LS.PipeFD[1]} {
+
   LS.FD = -1;
+  LS.SocketPath.clear();
+  LS.PipeFD[0] = -1;
+  LS.PipeFD[1] = -1;
 }
 
-Expected<ListeningSocket> ListeningSocket::createUnix(StringRef SocketPath,
-                                                      int MaxBacklog) {
+Expected<ListeningSocket>
+ListeningSocket::createListeningUnixSocket(StringRef SocketPath,
+                                           int MaxBacklog) {
+
+  // Handle instances where the target socket address already exists and
+  // differentiate between a preexisting file with and without a bound socket
+  //
+  // ::bind will return std::errc:address_in_use if a file at the socket address
+  // already exists (e.g., the file was not properly unlinked due to a crash)
+  // even if another socket has not yet binded to that address
+  if (llvm::sys::fs::exists(SocketPath)) {
+    Expected<int> MaybeFD = getSocketFD(SocketPath);
+    if (!MaybeFD) {
+
+      // Regardless of the error, notify the caller that a file already exists
+      // at the desired socket address and that there is no bound socket at that
+      // address. The file must be removed before ::bind can use the address
+      consumeError(MaybeFD.takeError());
+      return llvm::make_error<StringError>(
+          std::make_error_code(std::errc::file_exists),
+          "Socket address unavailable");
+    }
+    ::close(std::move(*MaybeFD));
+
+    // Notify caller that the provided socket address already has a bound socket
+    return llvm::make_error<StringError>(
+        std::make_error_code(std::errc::address_in_use),
+        "Socket address unavailable");
+  }
 
 #ifdef _WIN32
   WSABalancer _;
-  SOCKET MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
-  if (MaybeWinsocket == INVALID_SOCKET) {
+  SOCKET Socket = socket(AF_UNIX, SOCK_STREAM, 0);
+  if (Socket == INVALID_SOCKET)
 #else
-  int MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
-  if (MaybeWinsocket == -1) {
+  int Socket = socket(AF_UNIX, SOCK_STREAM, 0);
+  if (Socket == -1)
 #endif
     return llvm::make_error<StringError>(getLastSocketErrorCode(),
                                          "socket create failed");
-  }
 
-  struct sockaddr_un Addr;
-  memset(&Addr, 0, sizeof(Addr));
-  Addr.sun_family = AF_UNIX;
-  strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
-
-  if (bind(MaybeWinsocket, (struct sockaddr *)&Addr, sizeof(Addr)) == -1) {
-    std::error_code Err = getLastSocketErrorCode();
-    if (Err == std::errc::address_in_use)
-      ::close(MaybeWinsocket);
-    return llvm::make_error<StringError>(Err, "Bind error");
+  struct sockaddr_un Addr = setSocketAddr(SocketPath);
+  if (::bind(Socket, (struct sockaddr *)&Addr, sizeof(Addr)) == -1) {
+    // Grab error code from call to ::bind before calling ::close
+    std::error_code EC = getLastSocketErrorCode();
+    ::close(Socket);
+    return llvm::make_error<StringError>(EC, "Bind error");
   }
-  if (listen(MaybeWinsocket, MaxBacklog) == -1) {
+
+  // Mark socket as passive so incoming connections can be accepted
+  if (::listen(Socket, MaxBacklog) == -1)
     return llvm::make_error<StringError>(getLastSocketErrorCode(),
                                          "Listen error");
-  }
-  int UnixSocket;
+
+  int PipeFD[2];
+#ifdef _WIN32
+  // Reserve 1 byte for the pipe and use default textmode
+  if (::_pipe(PipeFD, 1, 0) == -1)
+#else
+  if (::pipe(PipeFD) == -1)
+#endif // _WIN32
+    return llvm::make_error<StringError>(getLastSocketErrorCode(),
+                                         "pipe failed");
+
 #ifdef _WIN32
-  UnixSocket = _open_osfhandle(MaybeWinsocket, 0);
+  return ListeningSocket{_open_osfhandle(Socket, 0), SocketPath, PipeFD};
 #else
-  UnixSocket = MaybeWinsocket;
+  return ListeningSocket{Socket, SocketPath, PipeFD};
 #endif // _WIN32
-  return ListeningSocket{UnixSocket, SocketPath};
 }
 
-Expected<std::unique_ptr<raw_socket_stream>> ListeningSocket::accept() {
-  int AcceptFD;
+Expected<std::unique_ptr<raw_socket_stream>>
+ListeningSocket::accept(std::optional<std::chrono::milliseconds> Timeout) {
+
+  struct pollfd FDs[2];
+  FDs[0].events = POLLIN;
 #ifdef _WIN32
   SOCKET WinServerSock = _get_osfhandle(FD);
+  FDs[0].fd = WinServerSock;
+#else
+  FDs[0].fd = FD;
+#endif
+  FDs[1].events = POLLIN;
+  FDs[1].fd = PipeFD[0];
+
+  int TimeoutCount = Timeout.value_or(std::chrono::milliseconds(-1)).count();
+#ifdef _WIN32
+  int PollStatus = WSAPoll(FDs, 2, TimeoutCount);
+  if (PollStatus == SOCKET_ERROR)
+#else
+  int PollStatus = ::poll(FDs, 2, TimeoutCount);
+  if (PollStatus == -1)
+#endif
+    return llvm::make_error<StringError>(getLastSocketErrorCode(),
+                                         "poll failed");
+  if (PollStatus == 0)
+    return llvm::make_error<StringError>(
+        std::make_error_code(std::errc::timed_out),
+        "No client requests within timeout window");
+
+  if (FDs[0].revents & POLLNVAL)
+    return llvm::make_error<StringError>(
+        std::make_error_code(std::errc::bad_file_descriptor),
+        "File descriptor closed by another thread");
+
+  int AcceptFD;
+#ifdef _WIN32
   SOCKET WinAcceptSock = ::accept(WinServerSock, NULL, NULL);
   AcceptFD = _open_osfhandle(WinAcceptSock, 0);
 #else
   AcceptFD = ::accept(FD, NULL, NULL);
-#endif //_WIN32
+#endif
+
   if (AcceptFD == -1)
     return llvm::make_error<StringError>(getLastSocketErrorCode(),
-                                         "Accept failed");
+                                         "accept failed");
   return std::make_unique<raw_socket_stream>(AcceptFD);
 }
 
-ListeningSocket::~ListeningSocket() {
+void ListeningSocket::shutdown() {
   if (FD == -1)
     return;
   ::close(FD);
-  unlink(SocketPath.c_str());
-}
+  ::unlink(SocketPath.c_str());
 
-static Expected<int> GetSocketFD(StringRef SocketPath) {
-#ifdef _WIN32
-  SOCKET MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
-  if (MaybeWinsocket == INVALID_SOCKET) {
-#else
-  int MaybeWinsocket = socket(AF_UNIX, SOCK_STREAM, 0);
-  if (MaybeWinsocket == -1) {
-#endif // _WIN32
-    return llvm::make_error<StringError>(getLastSocketErrorCode(),
-                                         "Create socket failed");
-  }
+  // Ensure ::poll returns if shutdown is called by a seperate thread
+  char Byte = 'A';
+  ::write(PipeFD[1], &Byte, 1);
 
-  struct sockaddr_un Addr;
-  memset(&Addr, 0, sizeof(Addr));
-  Addr.sun_family = AF_UNIX;
-  strncpy(Addr.sun_path, SocketPath.str().c_str(), sizeof(Addr.sun_path) - 1);
+  FD = -1;
+}
 
-  int status = connect(MaybeWinsocket, (struct sockaddr *)&Addr, sizeof(Addr));
-  if (status == -1) {
-    return llvm::make_error<StringError>(getLastSocketErrorCode(),
-                                         "Connect socket failed");
-  }
-#ifdef _WIN32
-  return _open_osfhandle(MaybeWinsocket, 0);
-#else
-  return MaybeWinsocket;
-#endif // _WIN32
+ListeningSocket::~ListeningSocket() {
+  shutdown();
+
+  // Close the pipe's FDs in the destructor instead of within
+  // ListeningSocket::shutdown to avoid unnecessary synchronization issues that
+  // would occur as PipeFD's values would have to be changed to -1
+  ::close(PipeFD[0]);
+  ::close(PipeFD[1]);
 }
 
+//===----------------------------------------------------------------------===//
+//  raw_socket_stream
+//===----------------------------------------------------------------------===//
+
 raw_socket_stream::raw_socket_stream(int SocketFD)
     : raw_fd_stream(SocketFD, true) {}
 
 Expected<std::unique_ptr<raw_socket_stream>>
-raw_socket_stream::createConnectedUnix(StringRef SocketPath) {
+raw_socket_stream::createConnectedUnixSocket(StringRef SocketPath) {
 #ifdef _WIN32
   WSABalancer _;
 #endif // _WIN32
-  Expected<int> FD = GetSocketFD(SocketPath);
+  Expected<int> FD = getSocketFD(SocketPath);
   if (!FD)
     return FD.takeError();
   return std::make_unique<raw_socket_stream>(*FD);
 }
 
 raw_socket_stream::~raw_socket_stream() {}
-
diff --git a/llvm/unittests/Support/raw_socket_stream_test.cpp b/llvm/unittests/Support/raw_socket_stream_test.cpp
index 6903862e540315..9989ac8ca174f2 100644
--- a/llvm/unittests/Support/raw_socket_stream_test.cpp
+++ b/llvm/unittests/Support/raw_socket_stream_test.cpp
@@ -9,6 +9,7 @@
 #include <future>
 #include <iostream>
 #include <stdlib.h>
+#include <thread>
 
 #ifdef _WIN32
 #include "llvm/Support/Windows/WindowsSupport.h"
@@ -32,19 +33,19 @@ TEST(raw_socket_streamTest, CLIENT_TO_SERVER_AND_SERVER_TO_CLIENT) {
     GTEST_SKIP();
 
   SmallString<100> SocketPath;
-  llvm::sys::fs::createUniquePath("test_raw_socket_stream.sock", SocketPath,
-                                  true);
+  llvm::sys::fs::createUniquePath("client_server_comms.sock", SocketPath, true);
 
-  char Bytes[8];
+  // Make sure socket file does not exist. May still be there from the last test
+  std::remove(SocketPath.c_str());
 
   Expected<ListeningSocket> MaybeServerListener =
-      ListeningSocket::createUnix(SocketPath);
+      ListeningSocket::createListeningUnixSocket(SocketPath);
   ASSERT_THAT_EXPECTED(MaybeServerListener, llvm::Succeeded());
 
   ListeningSocket ServerListener = std::move(*MaybeServerListener);
 
   Expected<std::unique_ptr<raw_socket_stream>> MaybeClient =
-      raw_socket_stream::createConnectedUnix(SocketPath);
+      raw_socket_stream::createConnectedUnixSocket(SocketPath);
   ASSERT_THAT_EXPECTED(MaybeClient, llvm::Succeeded());
 
   raw_socket_stream &Client = **MaybeClient;
@@ -58,6 +59,7 @@ TEST(raw_socket_streamTest, CLIENT_TO_SERVER_AND_SERVER_TO_CLIENT) {
   Client << "01234567";
   Client.flush();
 
+  char Bytes[8];
   ssize_t BytesRead = Server.read(Bytes, 8);
 
   std::string string(Bytes, 8);
@@ -65,4 +67,71 @@ TEST(raw_socket_streamTest, CLIENT_TO_SERVER_AND_SERVER_TO_CLIENT) {
   ASSERT_EQ(8, BytesRead);
   ASSERT_EQ("01234567", string);
 }
-} // namespace
\ No newline at end of file
+
+TEST(raw_socket_streamTest, TIMEOUT_PROVIDED) {
+  if (!hasUnixSocketSupport())
+    GTEST_SKIP();
+
+  SmallString<100> SocketPath;
+  llvm::sys::fs::createUniquePath("timout_provided.sock", SocketPath, true);
+
+  // Make sure socket file does not exist. May still be there from the last test
+  std::remove(SocketPath.c_str());
+
+  Expected<ListeningSocket> MaybeServerListener =
+      ListeningSocket::createListeningUnixSocket(SocketPath);
+  ASSERT_THAT_EXPECTED(MaybeServerListener, llvm::Succeeded());
+  ListeningSocket ServerListener = std::move(*MaybeServerListener);
+
+  std::chrono::seconds Timeout = std::chrono::seconds(5);
+  auto Start = std::chrono::steady_clock::now();
+  Expected<std::unique_ptr<raw_socket_stream>> MaybeServer =
+      ServerListener.accept(Timeout);
+  auto End = std::chrono::steady_clock::now();
+  auto Duration = std::chrono::duration_cast<std::chrono::seconds>(End - Start);
+  ASSERT_NEAR(Duration.count(), Timeout.count(), 1);
+
+  ASSERT_THAT_EXPECTED(MaybeServer, Failed());
+  llvm::Error Err = MaybeServer.takeError();
+  llvm::handleAllErrors(std::move(Err), [&](const llvm::StringError &SE) {
+    std::error_code EC = SE.convertToErrorCode();
+    ASSERT_EQ(EC, std::errc::timed_out);
+  });
+}
+
+TEST(raw_socket_streamTest, FILE_DESCRIPTOR_CLOSED) {
+  if (!hasUnixSocketSupport())
+    GTEST_SKIP();
+
+  SmallString<100> SocketPath;
+  llvm::sys::fs::createUniquePath("fd_closed.sock", SocketPath, true);
+
+  // Make sure socket file does not exist. May still be there from the last test
+  std::remove(SocketPath.c_str());
+
+  Expected<ListeningSocket> MaybeServerListener =
+      ListeningSocket::createListeningUnixSocket(SocketPath);
+  ASSERT_THAT_EXPECTED(MaybeServerListener, llvm::Succeeded());
+  ListeningSocket ServerListener = std::move(*MaybeServerListener);
+
+  // Create a separate thread to close the socket after a delay. Simulates a
+  // signal handler calling ServerListener::shutdown
+  std::thread CloseThread([&]() {
+    std::this_thread::sleep_for(std::chrono::seconds(2));
+    ServerListener.shutdown();
+  });
+
+  Expected<std::unique_ptr<raw_socket_stream>> MaybeServer =
+      ServerListener.accept();
+
+  // Wait for the CloseThread to finish
+  CloseThread.join();
+
+  ASSERT_THAT_EXPECTED(MaybeServer, Failed());
+  llvm::Error Err = MaybeServer.takeError();
+  llvm::handleAllErrors(std::move(Err), [&](const llvm::StringError &SE) {
+    std::error_code EC = SE.convertToErrorCode();
+    ASSERT_EQ(EC, std::errc::bad_file_descriptor);
+  });
+}
+} // namespace

>From b1d1ba892576552c891150d387309f741447a666 Mon Sep 17 00:00:00 2001
From: cpsughrue <cpsughrue at gmail.com>
Date: Mon, 18 Mar 2024 00:12:57 -0400
Subject: [PATCH 2/2] Only close PipeFDs when they do not equal -1

---
 llvm/lib/Support/raw_socket_stream.cpp | 6 ++++--
 1 file changed, 4 insertions(+), 2 deletions(-)

diff --git a/llvm/lib/Support/raw_socket_stream.cpp b/llvm/lib/Support/raw_socket_stream.cpp
index 8f404d62127447..1264ba5b48f7f9 100644
--- a/llvm/lib/Support/raw_socket_stream.cpp
+++ b/llvm/lib/Support/raw_socket_stream.cpp
@@ -245,8 +245,10 @@ ListeningSocket::~ListeningSocket() {
   // Close the pipe's FDs in the destructor instead of within
   // ListeningSocket::shutdown to avoid unnecessary synchronization issues that
   // would occur as PipeFD's values would have to be changed to -1
-  ::close(PipeFD[0]);
-  ::close(PipeFD[1]);
+  if (PipeFD[0] != -1)
+    ::close(PipeFD[0]);
+  if (PipeFD[1] != -1)
+    ::close(PipeFD[1]);
 }
 
 //===----------------------------------------------------------------------===//



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