[llvm] fba2a7c - [LV][AArch64] Precommit interleaved access tests

Graham Hunter via llvm-commits llvm-commits at lists.llvm.org
Wed Mar 29 02:26:36 PDT 2023


Author: Graham Hunter
Date: 2023-03-29T10:26:14+01:00
New Revision: fba2a7c6958b6a649d0f96a7e76b384cf34e6543

URL: https://github.com/llvm/llvm-project/commit/fba2a7c6958b6a649d0f96a7e76b384cf34e6543
DIFF: https://github.com/llvm/llvm-project/commit/fba2a7c6958b6a649d0f96a7e76b384cf34e6543.diff

LOG: [LV][AArch64] Precommit interleaved access tests

Precommit for D145163

Added: 
    llvm/test/Transforms/LoopVectorize/AArch64/sve-interleaved-accesses.ll

Modified: 
    

Removed: 
    


################################################################################
diff  --git a/llvm/test/Transforms/LoopVectorize/AArch64/sve-interleaved-accesses.ll b/llvm/test/Transforms/LoopVectorize/AArch64/sve-interleaved-accesses.ll
new file mode 100644
index 0000000000000..24f6a5a0b1eb3
--- /dev/null
+++ b/llvm/test/Transforms/LoopVectorize/AArch64/sve-interleaved-accesses.ll
@@ -0,0 +1,1745 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -mtriple=aarch64-none-linux-gnu -S -passes=loop-vectorize,instcombine -force-vector-width=4 -force-vector-interleave=1 -enable-interleaved-mem-accesses=true -mattr=+sve -scalable-vectorization=on -runtime-memory-check-threshold=24 < %s | FileCheck %s
+
+target datalayout = "e-m:e-i64:64-i128:128-n32:64-S128"
+
+; Check vectorization on an interleaved load group of factor 2 and an interleaved
+; store group of factor 2.
+
+; int AB[1024];
+; int CD[1024];
+;  void test_array_load2_store2(int C, int D) {
+;   for (int i = 0; i < 1024; i+=2) {
+;     int A = AB[i];
+;     int B = AB[i+1];
+;     CD[i] = A + C;
+;     CD[i+1] = B * D;
+;   }
+; }
+
+
+ at AB = common global [1024 x i32] zeroinitializer, align 4
+ at CD = common global [1024 x i32] zeroinitializer, align 4
+
+define void @test_array_load2_store2(i32 %C, i32 %D) #1 {
+; CHECK-LABEL: @test_array_load2_store2(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 512, [[TMP1]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 512, [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = shl nuw nsw i64 [[N_VEC]], 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl <vscale x 4 x i64> [[TMP2]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP5:%.*]] = shl nuw nsw i64 [[TMP4]], 3
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP5]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[C:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT2:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[D:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT3:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT2]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP3]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP7:%.*]] = or <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, <vscale x 4 x i64> [[TMP7]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP9:%.*]] = add nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT:    [[TMP10:%.*]] = mul nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER1]], [[BROADCAST_SPLAT3]]
+; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP9]], <vscale x 4 x ptr> [[TMP11]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, <vscale x 4 x i64> [[TMP7]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP10]], <vscale x 4 x ptr> [[TMP12]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP14:%.*]] = shl nuw nsw i64 [[TMP13]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP14]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP15:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP15]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP0:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[ARRAYIDX0:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 [[INDVARS_IV]]
+; CHECK-NEXT:    [[LOAD1:%.*]] = load i32, ptr [[ARRAYIDX0]], align 4
+; CHECK-NEXT:    [[OR:%.*]] = or i64 [[INDVARS_IV]], 1
+; CHECK-NEXT:    [[ARRAYIDX1:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 [[OR]]
+; CHECK-NEXT:    [[LOAD2:%.*]] = load i32, ptr [[ARRAYIDX1]], align 4
+; CHECK-NEXT:    [[ADD:%.*]] = add nsw i32 [[LOAD1]], [[C]]
+; CHECK-NEXT:    [[MUL:%.*]] = mul nsw i32 [[LOAD2]], [[D]]
+; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 [[INDVARS_IV]]
+; CHECK-NEXT:    store i32 [[ADD]], ptr [[ARRAYIDX2]], align 4
+; CHECK-NEXT:    [[ARRAYIDX3:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 [[OR]]
+; CHECK-NEXT:    store i32 [[MUL]], ptr [[ARRAYIDX3]], align 4
+; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 2
+; CHECK-NEXT:    [[CMP:%.*]] = icmp slt i64 [[INDVARS_IV]], 1022
+; CHECK-NEXT:    br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP3:![0-9]+]]
+; CHECK:       for.end:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %for.body, %entry
+  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
+  %arrayidx0 = getelementptr inbounds [1024 x i32], [1024 x i32]* @AB, i64 0, i64 %indvars.iv
+  %load1 = load i32, i32* %arrayidx0, align 4
+  %or = or i64 %indvars.iv, 1
+  %arrayidx1 = getelementptr inbounds [1024 x i32], [1024 x i32]* @AB, i64 0, i64 %or
+  %load2 = load i32, i32* %arrayidx1, align 4
+  %add = add nsw i32 %load1, %C
+  %mul = mul nsw i32 %load2, %D
+  %arrayidx2 = getelementptr inbounds [1024 x i32], [1024 x i32]* @CD, i64 0, i64 %indvars.iv
+  store i32 %add, i32* %arrayidx2, align 4
+  %arrayidx3 = getelementptr inbounds [1024 x i32], [1024 x i32]* @CD, i64 0, i64 %or
+  store i32 %mul, i32* %arrayidx3, align 4
+  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
+  %cmp = icmp slt i64 %indvars.iv.next, 1024
+  br i1 %cmp, label %for.body, label %for.end
+
+for.end:                                          ; preds = %for.body
+  ret void
+}
+
+; Check vectorization on an interleaved load group of factor 2 with narrower types  and an interleaved
+; store group of factor 2.
+
+; short AB[1024];
+; int CD[1024];
+;  void test_array_load2_store2(int C, int D) {
+;   for (int i = 0; i < 1024; i+=2) {
+;     short A = AB[i];
+;     short B = AB[i+1];
+;     CD[i] = A + C;
+;     CD[i+1] = B * D;
+;   }
+; }
+
+
+ at AB_i16 = common global [1024 x i16] zeroinitializer, align 4
+
+define void @test_array_load2_i16_store2(i32 %C, i32 %D) #1 {
+; CHECK-LABEL: @test_array_load2_i16_store2(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 512, [[TMP1]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 512, [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = shl nuw nsw i64 [[N_VEC]], 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl <vscale x 4 x i64> [[TMP2]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP5:%.*]] = shl nuw nsw i64 [[TMP4]], 3
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP5]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[C:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT2:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[D:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT3:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT2]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP3]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison)
+; CHECK-NEXT:    [[TMP7:%.*]] = or <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, <vscale x 4 x i64> [[TMP7]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison)
+; CHECK-NEXT:    [[TMP9:%.*]] = sext <vscale x 4 x i16> [[WIDE_MASKED_GATHER]] to <vscale x 4 x i32>
+; CHECK-NEXT:    [[TMP10:%.*]] = add nsw <vscale x 4 x i32> [[BROADCAST_SPLAT]], [[TMP9]]
+; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP10]], <vscale x 4 x ptr> [[TMP11]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP12:%.*]] = sext <vscale x 4 x i16> [[WIDE_MASKED_GATHER1]] to <vscale x 4 x i32>
+; CHECK-NEXT:    [[TMP13:%.*]] = mul nsw <vscale x 4 x i32> [[BROADCAST_SPLAT3]], [[TMP12]]
+; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, <vscale x 4 x i64> [[TMP7]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP13]], <vscale x 4 x ptr> [[TMP14]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP15:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP16:%.*]] = shl nuw nsw i64 [[TMP15]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP16]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP4:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, i64 [[INDVARS_IV]]
+; CHECK-NEXT:    [[TMP18:%.*]] = load i16, ptr [[ARRAYIDX]], align 4
+; CHECK-NEXT:    [[TMP19:%.*]] = or i64 [[INDVARS_IV]], 1
+; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds [1024 x i16], ptr @AB_i16, i64 0, i64 [[TMP19]]
+; CHECK-NEXT:    [[TMP20:%.*]] = load i16, ptr [[ARRAYIDX2]], align 2
+; CHECK-NEXT:    [[CONV:%.*]] = sext i16 [[TMP18]] to i32
+; CHECK-NEXT:    [[ADD3:%.*]] = add nsw i32 [[CONV]], [[C]]
+; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 [[INDVARS_IV]]
+; CHECK-NEXT:    store i32 [[ADD3]], ptr [[ARRAYIDX5]], align 4
+; CHECK-NEXT:    [[CONV6:%.*]] = sext i16 [[TMP20]] to i32
+; CHECK-NEXT:    [[MUL:%.*]] = mul nsw i32 [[CONV6]], [[D]]
+; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds [1024 x i32], ptr @CD, i64 0, i64 [[TMP19]]
+; CHECK-NEXT:    store i32 [[MUL]], ptr [[ARRAYIDX9]], align 4
+; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 2
+; CHECK-NEXT:    [[CMP:%.*]] = icmp ult i64 [[INDVARS_IV]], 1022
+; CHECK-NEXT:    br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP5:![0-9]+]]
+; CHECK:       for.end:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %entry, %for.body
+  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
+  %arrayidx = getelementptr inbounds [1024 x i16], [1024 x i16]* @AB_i16, i64 0, i64 %indvars.iv
+  %0 = load i16, i16* %arrayidx, align 2
+  %1 = or i64 %indvars.iv, 1
+  %arrayidx2 = getelementptr inbounds [1024 x i16], [1024 x i16]* @AB_i16, i64 0, i64 %1
+  %2 = load i16, i16* %arrayidx2, align 2
+  %conv = sext i16 %0 to i32
+  %add3 = add nsw i32 %conv, %C
+  %arrayidx5 = getelementptr inbounds [1024 x i32], [1024 x i32]* @CD, i64 0, i64 %indvars.iv
+  store i32 %add3, i32* %arrayidx5, align 4
+  %conv6 = sext i16 %2 to i32
+  %mul = mul nsw i32 %conv6, %D
+  %arrayidx9 = getelementptr inbounds [1024 x i32], [1024 x i32]* @CD, i64 0, i64 %1
+  store i32 %mul, i32* %arrayidx9, align 4
+  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
+  %cmp = icmp ult i64 %indvars.iv, 1022
+  br i1 %cmp, label %for.body, label %for.end
+
+for.end:                                 ; preds = %for.body
+  ret void
+}
+
+; Check vectorization on an interleaved load group of factor 2 and an interleaved
+; store group of factor 2 with narrower types.
+
+; int AB[1024];
+; short CD[1024];
+;  void test_array_load2_store2(int C, int D) {
+;   for (int i = 0; i < 1024; i+=2) {
+;     short A = AB[i];
+;     short B = AB[i+1];
+;     CD[i] = A + C;
+;     CD[i+1] = B * D;
+;   }
+; }
+
+
+ at CD_i16 = dso_local local_unnamed_addr global [1024 x i16] zeroinitializer, align 2
+
+define void @test_array_load2_store2_i16(i32 noundef %C, i32 noundef %D) #1 {
+; CHECK-LABEL: @test_array_load2_store2_i16(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 512, [[TMP1]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 512, [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = shl nuw nsw i64 [[N_VEC]], 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl <vscale x 4 x i64> [[TMP2]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP5:%.*]] = shl nuw nsw i64 [[TMP4]], 3
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP5]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[C:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT2:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[D:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT3:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT2]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP3]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP7:%.*]] = or <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, <vscale x 4 x i64> [[TMP7]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP9:%.*]] = add nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], [[BROADCAST_SPLAT]]
+; CHECK-NEXT:    [[TMP10:%.*]] = trunc <vscale x 4 x i32> [[TMP9]] to <vscale x 4 x i16>
+; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr inbounds [1024 x i16], ptr @CD_i16, i64 0, <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i16.nxv4p0(<vscale x 4 x i16> [[TMP10]], <vscale x 4 x ptr> [[TMP11]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP12:%.*]] = mul nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER1]], [[BROADCAST_SPLAT3]]
+; CHECK-NEXT:    [[TMP13:%.*]] = trunc <vscale x 4 x i32> [[TMP12]] to <vscale x 4 x i16>
+; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr inbounds [1024 x i16], ptr @CD_i16, i64 0, <vscale x 4 x i64> [[TMP7]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i16.nxv4p0(<vscale x 4 x i16> [[TMP13]], <vscale x 4 x ptr> [[TMP14]], i32 2, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP15:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP16:%.*]] = shl nuw nsw i64 [[TMP15]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP16]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP17:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP17]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP6:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 [[INDVARS_IV]]
+; CHECK-NEXT:    [[TMP18:%.*]] = load i32, ptr [[ARRAYIDX]], align 4
+; CHECK-NEXT:    [[TMP19:%.*]] = or i64 [[INDVARS_IV]], 1
+; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds [1024 x i32], ptr @AB, i64 0, i64 [[TMP19]]
+; CHECK-NEXT:    [[TMP20:%.*]] = load i32, ptr [[ARRAYIDX2]], align 4
+; CHECK-NEXT:    [[ADD3:%.*]] = add nsw i32 [[TMP18]], [[C]]
+; CHECK-NEXT:    [[CONV:%.*]] = trunc i32 [[ADD3]] to i16
+; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds [1024 x i16], ptr @CD_i16, i64 0, i64 [[INDVARS_IV]]
+; CHECK-NEXT:    store i16 [[CONV]], ptr [[ARRAYIDX5]], align 2
+; CHECK-NEXT:    [[MUL:%.*]] = mul nsw i32 [[TMP20]], [[D]]
+; CHECK-NEXT:    [[CONV6:%.*]] = trunc i32 [[MUL]] to i16
+; CHECK-NEXT:    [[ARRAYIDX9:%.*]] = getelementptr inbounds [1024 x i16], ptr @CD_i16, i64 0, i64 [[TMP19]]
+; CHECK-NEXT:    store i16 [[CONV6]], ptr [[ARRAYIDX9]], align 2
+; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 2
+; CHECK-NEXT:    [[CMP:%.*]] = icmp ult i64 [[INDVARS_IV]], 1022
+; CHECK-NEXT:    br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP7:![0-9]+]]
+; CHECK:       for.end:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %entry, %for.body
+  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
+  %arrayidx = getelementptr inbounds [1024 x i32], [1024 x i32]* @AB, i64 0, i64 %indvars.iv
+  %0 = load i32, i32* %arrayidx, align 4
+  %1 = or i64 %indvars.iv, 1
+  %arrayidx2 = getelementptr inbounds [1024 x i32], [1024 x i32]* @AB, i64 0, i64 %1
+  %2 = load i32, i32* %arrayidx2, align 4
+  %add3 = add nsw i32 %0, %C
+  %conv = trunc i32 %add3 to i16
+  %arrayidx5 = getelementptr inbounds [1024 x i16], [1024 x i16]* @CD_i16, i64 0, i64 %indvars.iv
+  store i16 %conv, i16* %arrayidx5, align 2
+  %mul = mul nsw i32 %2, %D
+  %conv6 = trunc i32 %mul to i16
+  %arrayidx9 = getelementptr inbounds [1024 x i16], [1024 x i16]* @CD_i16, i64 0, i64 %1
+  store i16 %conv6, i16* %arrayidx9, align 2
+  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
+  %cmp = icmp ult i64 %indvars.iv, 1022
+  br i1 %cmp, label %for.body, label %for.end
+
+for.end:                                 ; preds = %for.body
+  ret void
+}
+
+; Check vectorization on an interleaved load group of factor 6.
+; There is no dedicated ldN/stN so use gather instead
+
+%struct.ST6 = type { i32, i32, i32, i32, i32, i32 }
+
+define i32 @test_struct_load6(%struct.ST6* %S) #1 {
+; CHECK-LABEL: @test_struct_load6(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP1]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP4:%.*]] = shl nuw nsw i64 [[TMP3]], 2
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP4]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP2]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP16:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds [[STRUCT_ST6:%.*]], ptr [[S:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP5]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 1
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 2
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER2:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP7]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 3
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER3:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 4
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER4:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP9]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], <vscale x 4 x i64> [[VEC_IND]], i32 5
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER5:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP11:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], [[VEC_PHI]]
+; CHECK-NEXT:    [[TMP12:%.*]] = add <vscale x 4 x i32> [[TMP11]], [[WIDE_MASKED_GATHER2]]
+; CHECK-NEXT:    [[TMP13:%.*]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER1]], [[WIDE_MASKED_GATHER3]]
+; CHECK-NEXT:    [[TMP14:%.*]] = add <vscale x 4 x i32> [[TMP13]], [[WIDE_MASKED_GATHER4]]
+; CHECK-NEXT:    [[TMP15:%.*]] = add <vscale x 4 x i32> [[TMP14]], [[WIDE_MASKED_GATHER5]]
+; CHECK-NEXT:    [[TMP16]] = sub <vscale x 4 x i32> [[TMP12]], [[TMP15]]
+; CHECK-NEXT:    [[TMP17:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP18:%.*]] = shl nuw nsw i64 [[TMP17]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP18]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP19:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP19]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP8:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[TMP20:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP16]])
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_COND_CLEANUP:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    [[BC_MERGE_RDX:%.*]] = phi i32 [ [[TMP20]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[R_041:%.*]] = phi i32 [ [[BC_MERGE_RDX]], [[SCALAR_PH]] ], [ [[SUB14:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[X:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], i64 [[INDVARS_IV]], i32 0
+; CHECK-NEXT:    [[TMP21:%.*]] = load i32, ptr [[X]], align 4
+; CHECK-NEXT:    [[Y:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], i64 [[INDVARS_IV]], i32 1
+; CHECK-NEXT:    [[TMP22:%.*]] = load i32, ptr [[Y]], align 4
+; CHECK-NEXT:    [[Z:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], i64 [[INDVARS_IV]], i32 2
+; CHECK-NEXT:    [[TMP23:%.*]] = load i32, ptr [[Z]], align 4
+; CHECK-NEXT:    [[W:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], i64 [[INDVARS_IV]], i32 3
+; CHECK-NEXT:    [[TMP24:%.*]] = load i32, ptr [[W]], align 4
+; CHECK-NEXT:    [[A:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], i64 [[INDVARS_IV]], i32 4
+; CHECK-NEXT:    [[TMP25:%.*]] = load i32, ptr [[A]], align 4
+; CHECK-NEXT:    [[B:%.*]] = getelementptr inbounds [[STRUCT_ST6]], ptr [[S]], i64 [[INDVARS_IV]], i32 5
+; CHECK-NEXT:    [[TMP26:%.*]] = load i32, ptr [[B]], align 4
+; CHECK-NEXT:    [[DOTNEG36:%.*]] = add i32 [[TMP21]], [[R_041]]
+; CHECK-NEXT:    [[TMP27:%.*]] = add i32 [[DOTNEG36]], [[TMP23]]
+; CHECK-NEXT:    [[TMP28:%.*]] = add i32 [[TMP22]], [[TMP24]]
+; CHECK-NEXT:    [[TMP29:%.*]] = add i32 [[TMP28]], [[TMP25]]
+; CHECK-NEXT:    [[TMP30:%.*]] = add i32 [[TMP29]], [[TMP26]]
+; CHECK-NEXT:    [[SUB14]] = sub i32 [[TMP27]], [[TMP30]]
+; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
+; CHECK-NEXT:    [[EXITCOND_NOT:%.*]] = icmp eq i64 [[INDVARS_IV_NEXT]], 1024
+; CHECK-NEXT:    br i1 [[EXITCOND_NOT]], label [[FOR_COND_CLEANUP]], label [[FOR_BODY]], !llvm.loop [[LOOP9:![0-9]+]]
+; CHECK:       for.cond.cleanup:
+; CHECK-NEXT:    [[SUB14_LCSSA:%.*]] = phi i32 [ [[SUB14]], [[FOR_BODY]] ], [ [[TMP20]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT:    ret i32 [[SUB14_LCSSA]]
+;
+entry:
+  br label %for.body
+
+for.body:                                         ; preds = %entry, %for.body
+  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
+  %r.041 = phi i32 [ 0, %entry ], [ %sub14, %for.body ]
+  %x = getelementptr inbounds %struct.ST6, %struct.ST6* %S, i64 %indvars.iv, i32 0
+  %0 = load i32, i32* %x, align 4
+  %y = getelementptr inbounds %struct.ST6, %struct.ST6* %S, i64 %indvars.iv, i32 1
+  %1 = load i32, i32* %y, align 4
+  %z = getelementptr inbounds %struct.ST6, %struct.ST6* %S, i64 %indvars.iv, i32 2
+  %2 = load i32, i32* %z, align 4
+  %w = getelementptr inbounds %struct.ST6, %struct.ST6* %S, i64 %indvars.iv, i32 3
+  %3 = load i32, i32* %w, align 4
+  %a = getelementptr inbounds %struct.ST6, %struct.ST6* %S, i64 %indvars.iv, i32 4
+  %4 = load i32, i32* %a, align 4
+  %b = getelementptr inbounds %struct.ST6, %struct.ST6* %S, i64 %indvars.iv, i32 5
+  %5 = load i32, i32* %b, align 4
+  %.neg36 = add i32 %0, %r.041
+  %6 = add i32 %.neg36, %2
+  %7 = add i32 %1, %3
+  %8 = add i32 %7, %4
+  %9 = add i32 %8, %5
+  %sub14 = sub i32 %6, %9
+  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
+  %exitcond.not = icmp eq i64 %indvars.iv.next, 1024
+  br i1 %exitcond.not, label %for.cond.cleanup, label %for.body
+
+for.cond.cleanup:                                 ; preds = %for.body
+  %sub14.lcssa = phi i32 [ %sub14, %for.body ]
+  ret i32 %sub14.lcssa
+}
+
+
+; Check vectorization on a reverse interleaved load group of factor 2 and
+; a reverse interleaved store group of factor 2.
+
+; struct ST2 {
+;  int x;
+;  int y;
+; };
+;
+; void test_reversed_load2_store2(struct ST2 *A, struct ST2 *B) {
+;   for (int i = 1023; i >= 0; i--) {
+;     int a = A[i].x + i;  // interleaved load of index 0
+;     int b = A[i].y - i;  // interleaved load of index 1
+;     B[i].x = a;          // interleaved store of index 0
+;     B[i].y = b;          // interleaved store of index 1
+;   }
+; }
+
+
+%struct.ST2 = type { i32, i32 }
+
+define void @test_reversed_load2_store2(%struct.ST2* noalias nocapture readonly %A, %struct.ST2* noalias nocapture %B) #1 {
+; CHECK-LABEL: @test_reversed_load2_store2(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP1]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = add nsw i64 [[N_MOD_VF]], -1
+; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[INDUCTION:%.*]] = sub <vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1023, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer), [[TMP2]]
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[DOTNEG:%.*]] = mul nsw i64 [[TMP3]], -4
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[DOTNEG]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP4:%.*]] = call <vscale x 4 x i32> @llvm.experimental.stepvector.nxv4i32()
+; CHECK-NEXT:    [[INDUCTION1:%.*]] = sub <vscale x 4 x i32> shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1023, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer), [[TMP4]]
+; CHECK-NEXT:    [[TMP5:%.*]] = call i32 @llvm.vscale.i32()
+; CHECK-NEXT:    [[DOTNEG7:%.*]] = mul nsw i32 [[TMP5]], -4
+; CHECK-NEXT:    [[DOTSPLATINSERT2:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[DOTNEG7]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT3:%.*]] = shufflevector <vscale x 4 x i32> [[DOTSPLATINSERT2]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND4:%.*]] = phi <vscale x 4 x i32> [ [[INDUCTION1]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT5:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [[STRUCT_ST2:%.*]], ptr [[A:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP7:%.*]] = add nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], [[VEC_IND4]]
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds [[STRUCT_ST2]], ptr [[A]], <vscale x 4 x i64> [[VEC_IND]], i32 1
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER6:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP9:%.*]] = sub nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER6]], [[VEC_IND4]]
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds [[STRUCT_ST2]], ptr [[B:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP7]], <vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr inbounds [[STRUCT_ST2]], ptr [[B]], <vscale x 4 x i64> [[VEC_IND]], i32 1
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP9]], <vscale x 4 x ptr> [[TMP11]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP12:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP13:%.*]] = shl nuw nsw i64 [[TMP12]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP13]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[VEC_IND_NEXT5]] = add <vscale x 4 x i32> [[VEC_IND4]], [[DOTSPLAT3]]
+; CHECK-NEXT:    [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP14]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP10:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_COND_CLEANUP:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1023, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.cond.cleanup:
+; CHECK-NEXT:    ret void
+; CHECK:       for.body:
+; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[X:%.*]] = getelementptr inbounds [[STRUCT_ST2]], ptr [[A]], i64 [[INDVARS_IV]], i32 0
+; CHECK-NEXT:    [[LOAD1:%.*]] = load i32, ptr [[X]], align 4
+; CHECK-NEXT:    [[TRUNC:%.*]] = trunc i64 [[INDVARS_IV]] to i32
+; CHECK-NEXT:    [[ADD:%.*]] = add nsw i32 [[LOAD1]], [[TRUNC]]
+; CHECK-NEXT:    [[Y:%.*]] = getelementptr inbounds [[STRUCT_ST2]], ptr [[A]], i64 [[INDVARS_IV]], i32 1
+; CHECK-NEXT:    [[LOAD2:%.*]] = load i32, ptr [[Y]], align 4
+; CHECK-NEXT:    [[SUB:%.*]] = sub nsw i32 [[LOAD2]], [[TRUNC]]
+; CHECK-NEXT:    [[X5:%.*]] = getelementptr inbounds [[STRUCT_ST2]], ptr [[B]], i64 [[INDVARS_IV]], i32 0
+; CHECK-NEXT:    store i32 [[ADD]], ptr [[X5]], align 4
+; CHECK-NEXT:    [[Y8:%.*]] = getelementptr inbounds [[STRUCT_ST2]], ptr [[B]], i64 [[INDVARS_IV]], i32 1
+; CHECK-NEXT:    store i32 [[SUB]], ptr [[Y8]], align 4
+; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nsw i64 [[INDVARS_IV]], -1
+; CHECK-NEXT:    [[CMP:%.*]] = icmp sgt i64 [[INDVARS_IV]], 0
+; CHECK-NEXT:    br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_COND_CLEANUP]], !llvm.loop [[LOOP11:![0-9]+]]
+;
+entry:
+  br label %for.body
+
+for.cond.cleanup:                                 ; preds = %for.body
+  ret void
+
+for.body:                                         ; preds = %for.body, %entry
+  %indvars.iv = phi i64 [ 1023, %entry ], [ %indvars.iv.next, %for.body ]
+  %x = getelementptr inbounds %struct.ST2, %struct.ST2* %A, i64 %indvars.iv, i32 0
+  %load1 = load i32, i32* %x, align 4
+  %trunc = trunc i64 %indvars.iv to i32
+  %add = add nsw i32 %load1, %trunc
+  %y = getelementptr inbounds %struct.ST2, %struct.ST2* %A, i64 %indvars.iv, i32 1
+  %load2 = load i32, i32* %y, align 4
+  %sub = sub nsw i32 %load2, %trunc
+  %x5 = getelementptr inbounds %struct.ST2, %struct.ST2* %B, i64 %indvars.iv, i32 0
+  store i32 %add, i32* %x5, align 4
+  %y8 = getelementptr inbounds %struct.ST2, %struct.ST2* %B, i64 %indvars.iv, i32 1
+  store i32 %sub, i32* %y8, align 4
+  %indvars.iv.next = add nsw i64 %indvars.iv, -1
+  %cmp = icmp sgt i64 %indvars.iv, 0
+  br i1 %cmp, label %for.body, label %for.cond.cleanup
+}
+
+; Check vectorization on an interleaved load group of factor 2 with 1 gap
+; (missing the load of odd elements). Because the vectorized loop would
+; speculatively access memory out-of-bounds, we must execute at least one
+; iteration of the scalar loop.
+
+; void even_load_static_tc(int *A, int *B) {
+;  for (unsigned i = 0; i < 1024; i+=2)
+;     B[i/2] = A[i] * 2;
+; }
+
+
+define void @even_load_static_tc(i32* noalias nocapture readonly %A, i32* noalias nocapture %B) #1 {
+; CHECK-LABEL: @even_load_static_tc(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 512, [[TMP1]]
+; CHECK-NEXT:    [[TMP2:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    [[TMP3:%.*]] = select i1 [[TMP2]], i64 [[TMP1]], i64 [[N_MOD_VF]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 512, [[TMP3]]
+; CHECK-NEXT:    [[IND_END:%.*]] = shl nuw nsw i64 [[N_VEC]], 1
+; CHECK-NEXT:    [[TMP4:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP5:%.*]] = shl <vscale x 4 x i64> [[TMP4]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP6:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP7:%.*]] = shl nuw nsw i64 [[TMP6]], 3
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP7]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP5]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[OFFSET_IDX:%.*]] = and i64 [[INDEX]], 9223372036854775804
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP9:%.*]] = shl nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, ptr [[B:%.*]], i64 [[OFFSET_IDX]]
+; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP9]], ptr [[TMP10]], align 4
+; CHECK-NEXT:    [[TMP11:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP12:%.*]] = shl nuw nsw i64 [[TMP11]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP12]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP13:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP13]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP12:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    br label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.cond.cleanup:
+; CHECK-NEXT:    ret void
+; CHECK:       for.body:
+; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[INDVARS_IV]]
+; CHECK-NEXT:    [[LOAD:%.*]] = load i32, ptr [[ARRAYIDX]], align 4
+; CHECK-NEXT:    [[MUL:%.*]] = shl nsw i32 [[LOAD]], 1
+; CHECK-NEXT:    [[LSHR:%.*]] = lshr exact i64 [[INDVARS_IV]], 1
+; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[LSHR]]
+; CHECK-NEXT:    store i32 [[MUL]], ptr [[ARRAYIDX2]], align 4
+; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 2
+; CHECK-NEXT:    [[CMP:%.*]] = icmp ult i64 [[INDVARS_IV]], 1022
+; CHECK-NEXT:    br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_COND_CLEANUP:%.*]], !llvm.loop [[LOOP13:![0-9]+]]
+;
+entry:
+  br label %for.body
+
+for.cond.cleanup:                                 ; preds = %for.body
+  ret void
+
+for.body:                                         ; preds = %for.body, %entry
+  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
+  %arrayidx = getelementptr inbounds i32, i32* %A, i64 %indvars.iv
+  %load = load i32, i32* %arrayidx, align 4
+  %mul = shl nsw i32 %load, 1
+  %lshr = lshr exact i64 %indvars.iv, 1
+  %arrayidx2 = getelementptr inbounds i32, i32* %B, i64 %lshr
+  store i32 %mul, i32* %arrayidx2, align 4
+  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
+  %cmp = icmp ult i64 %indvars.iv.next, 1024
+  br i1 %cmp, label %for.body, label %for.cond.cleanup
+}
+
+; Check vectorization on an interleaved load group of factor 2 with 1 gap
+; (missing the load of odd elements). Because the vectorized loop would
+; speculatively access memory out-of-bounds, we must execute at least one
+; iteration of the scalar loop.
+
+; void even_load_dynamic_tc(int *A, int *B, unsigned N) {
+;  for (unsigned i = 0; i < N; i+=2)
+;     B[i/2] = A[i] * 2;
+; }
+
+
+define void @even_load_dynamic_tc(i32* noalias nocapture readonly %A, i32* noalias nocapture %B, i64 %N) #1 {
+; CHECK-LABEL: @even_load_dynamic_tc(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[UMAX:%.*]] = call i64 @llvm.umax.i64(i64 [[N:%.*]], i64 2)
+; CHECK-NEXT:    [[TMP0:%.*]] = add i64 [[UMAX]], -1
+; CHECK-NEXT:    [[TMP1:%.*]] = lshr i64 [[TMP0]], 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT_NOT:%.*]] = icmp ult i64 [[TMP1]], [[TMP3]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT_NOT]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP4:%.*]] = add nuw i64 [[TMP1]], 1
+; CHECK-NEXT:    [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw nsw i64 [[TMP5]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[TMP4]], [[TMP6]]
+; CHECK-NEXT:    [[TMP7:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    [[TMP8:%.*]] = select i1 [[TMP7]], i64 [[TMP6]], i64 [[N_MOD_VF]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[TMP4]], [[TMP8]]
+; CHECK-NEXT:    [[IND_END:%.*]] = shl i64 [[N_VEC]], 1
+; CHECK-NEXT:    [[TMP9:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP10:%.*]] = shl <vscale x 4 x i64> [[TMP9]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP11:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP12:%.*]] = shl nuw nsw i64 [[TMP11]], 3
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP12]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP10]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[OFFSET_IDX:%.*]] = and i64 [[INDEX]], 9223372036854775804
+; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP13]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP14:%.*]] = shl nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], shufflevector (<vscale x 4 x i32> insertelement (<vscale x 4 x i32> poison, i32 1, i64 0), <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i32, ptr [[B:%.*]], i64 [[OFFSET_IDX]]
+; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP14]], ptr [[TMP15]], align 4
+; CHECK-NEXT:    [[TMP16:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP17:%.*]] = shl nuw nsw i64 [[TMP16]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP17]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP18:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP18]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP14:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    br label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.cond.cleanup:
+; CHECK-NEXT:    ret void
+; CHECK:       for.body:
+; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[INDVARS_IV]]
+; CHECK-NEXT:    [[LOAD:%.*]] = load i32, ptr [[ARRAYIDX]], align 4
+; CHECK-NEXT:    [[MUL:%.*]] = shl nsw i32 [[LOAD]], 1
+; CHECK-NEXT:    [[LSHR:%.*]] = lshr exact i64 [[INDVARS_IV]], 1
+; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[LSHR]]
+; CHECK-NEXT:    store i32 [[MUL]], ptr [[ARRAYIDX2]], align 4
+; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 2
+; CHECK-NEXT:    [[CMP:%.*]] = icmp ult i64 [[INDVARS_IV_NEXT]], [[N]]
+; CHECK-NEXT:    br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_COND_CLEANUP:%.*]], !llvm.loop [[LOOP15:![0-9]+]]
+;
+entry:
+  br label %for.body
+
+for.cond.cleanup:                                 ; preds = %for.body
+  ret void
+
+for.body:                                         ; preds = %for.body, %entry
+  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
+  %arrayidx = getelementptr inbounds i32, i32* %A, i64 %indvars.iv
+  %load = load i32, i32* %arrayidx, align 4
+  %mul = shl nsw i32 %load, 1
+  %lshr = lshr exact i64 %indvars.iv, 1
+  %arrayidx2 = getelementptr inbounds i32, i32* %B, i64 %lshr
+  store i32 %mul, i32* %arrayidx2, align 4
+  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
+  %cmp = icmp ult i64 %indvars.iv.next, %N
+  br i1 %cmp, label %for.body, label %for.cond.cleanup
+}
+
+; Check vectorization on a reverse interleaved load group of factor 2 with 1
+; gap and a reverse interleaved store group of factor 2. The interleaved load
+; group should be removed since it has a gap and is reverse.
+
+; struct pair {
+;  int x;
+;  int y;
+; };
+;
+; void load_gap_reverse(struct pair *P1, struct pair *P2, int X) {
+;   for (int i = 1023; i >= 0; i--) {
+;     int a = X + i;
+;     int b = A[i].y - i;
+;     B[i].x = a;
+;     B[i].y = b;
+;   }
+; }
+
+%pair = type { i64, i64 }
+define void @load_gap_reverse(%pair* noalias nocapture readonly %P1, %pair* noalias nocapture readonly %P2, i64 %X) #1 {
+; CHECK-LABEL: @load_gap_reverse(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP1]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = add nsw i64 [[N_MOD_VF]], -1
+; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[INDUCTION:%.*]] = sub <vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1023, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer), [[TMP2]]
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[DOTNEG:%.*]] = mul nsw i64 [[TMP3]], -4
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[DOTNEG]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[X:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP4:%.*]] = add nsw <vscale x 4 x i64> [[BROADCAST_SPLAT]], [[VEC_IND]]
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds [[PAIR:%.*]], ptr [[P1:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds [[PAIR]], ptr [[P2:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 1
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i64> @llvm.masked.gather.nxv4i64.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 8, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i64> poison)
+; CHECK-NEXT:    [[TMP7:%.*]] = sub nsw <vscale x 4 x i64> [[WIDE_MASKED_GATHER]], [[VEC_IND]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i64.nxv4p0(<vscale x 4 x i64> [[TMP4]], <vscale x 4 x ptr> [[TMP5]], i32 8, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i64.nxv4p0(<vscale x 4 x i64> [[TMP7]], <vscale x 4 x ptr> [[TMP6]], i32 8, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP9:%.*]] = shl nuw nsw i64 [[TMP8]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP9]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP10:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP10]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP16:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_EXIT:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 1023, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[I_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[I_NEXT]] = add nsw i64 [[I]], -1
+; CHECK-NEXT:    [[COND:%.*]] = icmp sgt i64 [[I]], 0
+; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_EXIT]], !llvm.loop [[LOOP17:![0-9]+]]
+; CHECK:       for.exit:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %for.body
+
+for.body:
+  %i = phi i64 [ 1023, %entry ], [ %i.next, %for.body ]
+  %0 = add nsw i64 %X, %i
+  %1 = getelementptr inbounds %pair, %pair* %P1, i64 %i, i32 0
+  %2 = getelementptr inbounds %pair, %pair* %P2, i64 %i, i32 1
+  %3 = load i64, i64* %2, align 8
+  %4 = sub nsw i64 %3, %i
+  store i64 %0, i64* %1, align 8
+  store i64 %4, i64* %2, align 8
+  %i.next = add nsw i64 %i, -1
+  %cond = icmp sgt i64 %i, 0
+  br i1 %cond, label %for.body, label %for.exit
+
+for.exit:
+  ret void
+}
+
+; Check vectorization on interleaved access groups identified from mixed
+; loads/stores.
+; void mixed_load2_store2(int *A, int *B) {
+;   for (unsigned i = 0; i < 1024; i+=2)  {
+;     B[i] = A[i] * A[i+1];
+;     B[i+1] = A[i] + A[i+1];
+;   }
+; }
+
+
+define void @mixed_load2_store2(i32* noalias nocapture readonly %A, i32* noalias nocapture %B) #1 {
+; CHECK-LABEL: @mixed_load2_store2(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 512, [[TMP1]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 512, [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = shl nuw nsw i64 [[N_VEC]], 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl <vscale x 4 x i64> [[TMP2]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP4:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP5:%.*]] = shl nuw nsw i64 [[TMP4]], 3
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP5]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP3]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP6:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP7:%.*]] = or <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP8:%.*]] = getelementptr inbounds i32, ptr [[A]], <vscale x 4 x i64> [[TMP7]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP9:%.*]] = mul nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER1]], [[WIDE_MASKED_GATHER]]
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds i32, ptr [[B:%.*]], <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP9]], <vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER2:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP6]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER3:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP8]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP11:%.*]] = add nsw <vscale x 4 x i32> [[WIDE_MASKED_GATHER3]], [[WIDE_MASKED_GATHER2]]
+; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, ptr [[B]], <vscale x 4 x i64> [[TMP7]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[TMP11]], <vscale x 4 x ptr> [[TMP12]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP13:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP14:%.*]] = shl nuw nsw i64 [[TMP13]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP14]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP15:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP15]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP18:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_COND_CLEANUP:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.cond.cleanup:
+; CHECK-NEXT:    ret void
+; CHECK:       for.body:
+; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[ARRAYIDX:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[INDVARS_IV]]
+; CHECK-NEXT:    [[LOAD1:%.*]] = load i32, ptr [[ARRAYIDX]], align 4
+; CHECK-NEXT:    [[OR:%.*]] = or i64 [[INDVARS_IV]], 1
+; CHECK-NEXT:    [[ARRAYIDX2:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[OR]]
+; CHECK-NEXT:    [[LOAD2:%.*]] = load i32, ptr [[ARRAYIDX2]], align 4
+; CHECK-NEXT:    [[MUL:%.*]] = mul nsw i32 [[LOAD2]], [[LOAD1]]
+; CHECK-NEXT:    [[ARRAYIDX4:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[INDVARS_IV]]
+; CHECK-NEXT:    store i32 [[MUL]], ptr [[ARRAYIDX4]], align 4
+; CHECK-NEXT:    [[LOAD3:%.*]] = load i32, ptr [[ARRAYIDX]], align 4
+; CHECK-NEXT:    [[ADD10:%.*]] = add nsw i32 [[LOAD2]], [[LOAD3]]
+; CHECK-NEXT:    [[ARRAYIDX13:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[OR]]
+; CHECK-NEXT:    store i32 [[ADD10]], ptr [[ARRAYIDX13]], align 4
+; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 2
+; CHECK-NEXT:    [[CMP:%.*]] = icmp ult i64 [[INDVARS_IV]], 1022
+; CHECK-NEXT:    br i1 [[CMP]], label [[FOR_BODY]], label [[FOR_COND_CLEANUP]], !llvm.loop [[LOOP19:![0-9]+]]
+;
+entry:
+  br label %for.body
+
+for.cond.cleanup:                                 ; preds = %for.body
+  ret void
+
+for.body:                                         ; preds = %for.body, %entry
+  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
+  %arrayidx = getelementptr inbounds i32, i32* %A, i64 %indvars.iv
+  %load1 = load i32, i32* %arrayidx, align 4
+  %or = or i64 %indvars.iv, 1
+  %arrayidx2 = getelementptr inbounds i32, i32* %A, i64 %or
+  %load2 = load i32, i32* %arrayidx2, align 4
+  %mul = mul nsw i32 %load2, %load1
+  %arrayidx4 = getelementptr inbounds i32, i32* %B, i64 %indvars.iv
+  store i32 %mul, i32* %arrayidx4, align 4
+  %load3 = load i32, i32* %arrayidx, align 4
+  %load4 = load i32, i32* %arrayidx2, align 4
+  %add10 = add nsw i32 %load4, %load3
+  %arrayidx13 = getelementptr inbounds i32, i32* %B, i64 %or
+  store i32 %add10, i32* %arrayidx13, align 4
+  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 2
+  %cmp = icmp ult i64 %indvars.iv.next, 1024
+  br i1 %cmp, label %for.body, label %for.cond.cleanup
+}
+
+
+; Check vectorization on interleaved access groups with members having 
diff erent
+; kinds of type.
+
+; struct IntFloat {
+;   int a;
+;   float b;
+; };
+;
+; int SA;
+; float SB;
+;
+; void int_float_struct(struct IntFloat *A) {
+;   int SumA;
+;   float SumB;
+;   for (unsigned i = 0; i < 1024; i++)  {
+;     SumA += A[i].a;
+;     SumB += A[i].b;
+;   }
+;   SA = SumA;
+;   SB = SumB;
+; }
+
+
+%struct.IntFloat = type { i32, float }
+
+ at SA = common global i32 0, align 4
+ at SB = common global float 0.000000e+00, align 4
+
+define void @int_float_struct(%struct.IntFloat* nocapture readonly %p) #0 {
+; CHECK-LABEL: @int_float_struct(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 false, label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 1024, [[TMP1]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nuw nsw i64 1024, [[N_MOD_VF]]
+; CHECK-NEXT:    [[TMP2:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP4:%.*]] = shl nuw nsw i64 [[TMP3]], 2
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP4]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP2]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x float> [ insertelement (<vscale x 4 x float> zeroinitializer, float undef, i32 0), [[VECTOR_PH]] ], [ [[TMP8:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI1:%.*]] = phi <vscale x 4 x i32> [ insertelement (<vscale x 4 x i32> zeroinitializer, i32 undef, i32 0), [[VECTOR_PH]] ], [ [[TMP6:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP5:%.*]] = getelementptr inbounds [[STRUCT_INTFLOAT:%.*]], ptr [[P:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP5]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP6]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER]], [[VEC_PHI1]]
+; CHECK-NEXT:    [[TMP7:%.*]] = getelementptr inbounds [[STRUCT_INTFLOAT]], ptr [[P]], <vscale x 4 x i64> [[VEC_IND]], i32 1
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER2:%.*]] = call <vscale x 4 x float> @llvm.masked.gather.nxv4f32.nxv4p0(<vscale x 4 x ptr> [[TMP7]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x float> poison)
+; CHECK-NEXT:    [[TMP8]] = fadd fast <vscale x 4 x float> [[VEC_PHI]], [[WIDE_MASKED_GATHER2]]
+; CHECK-NEXT:    [[TMP9:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP10:%.*]] = shl nuw nsw i64 [[TMP9]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP10]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP11:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP11]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP20:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[TMP12:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP6]])
+; CHECK-NEXT:    [[TMP13:%.*]] = call fast float @llvm.vector.reduce.fadd.nxv4f32(float -0.000000e+00, <vscale x 4 x float> [[TMP8]])
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_COND_CLEANUP:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    [[BC_MERGE_RDX:%.*]] = phi float [ [[TMP13]], [[MIDDLE_BLOCK]] ], [ undef, [[ENTRY]] ]
+; CHECK-NEXT:    [[BC_MERGE_RDX3:%.*]] = phi i32 [ [[TMP12]], [[MIDDLE_BLOCK]] ], [ undef, [[ENTRY]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.cond.cleanup:
+; CHECK-NEXT:    [[ADD_LCSSA:%.*]] = phi i32 [ [[ADD:%.*]], [[FOR_BODY]] ], [ [[TMP12]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT:    [[ADD3_LCSSA:%.*]] = phi float [ [[ADD3:%.*]], [[FOR_BODY]] ], [ [[TMP13]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT:    store i32 [[ADD_LCSSA]], ptr @SA, align 4
+; CHECK-NEXT:    store float [[ADD3_LCSSA]], ptr @SB, align 4
+; CHECK-NEXT:    ret void
+; CHECK:       for.body:
+; CHECK-NEXT:    [[INDVARS_IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[INDVARS_IV_NEXT:%.*]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[SUMB_014:%.*]] = phi float [ [[BC_MERGE_RDX]], [[SCALAR_PH]] ], [ [[ADD3]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[SUMA_013:%.*]] = phi i32 [ [[BC_MERGE_RDX3]], [[SCALAR_PH]] ], [ [[ADD]], [[FOR_BODY]] ]
+; CHECK-NEXT:    [[A:%.*]] = getelementptr inbounds [[STRUCT_INTFLOAT]], ptr [[P]], i64 [[INDVARS_IV]], i32 0
+; CHECK-NEXT:    [[LOAD1:%.*]] = load i32, ptr [[A]], align 4
+; CHECK-NEXT:    [[ADD]] = add nsw i32 [[LOAD1]], [[SUMA_013]]
+; CHECK-NEXT:    [[B:%.*]] = getelementptr inbounds [[STRUCT_INTFLOAT]], ptr [[P]], i64 [[INDVARS_IV]], i32 1
+; CHECK-NEXT:    [[LOAD2:%.*]] = load float, ptr [[B]], align 4
+; CHECK-NEXT:    [[ADD3]] = fadd fast float [[SUMB_014]], [[LOAD2]]
+; CHECK-NEXT:    [[INDVARS_IV_NEXT]] = add nuw nsw i64 [[INDVARS_IV]], 1
+; CHECK-NEXT:    [[EXITCOND:%.*]] = icmp eq i64 [[INDVARS_IV_NEXT]], 1024
+; CHECK-NEXT:    br i1 [[EXITCOND]], label [[FOR_COND_CLEANUP]], label [[FOR_BODY]], !llvm.loop [[LOOP21:![0-9]+]]
+;
+entry:
+  br label %for.body
+
+for.cond.cleanup:                                 ; preds = %for.body
+  store i32 %add, i32* @SA, align 4
+  store float %add3, float* @SB, align 4
+  ret void
+
+for.body:                                         ; preds = %for.body, %entry
+  %indvars.iv = phi i64 [ 0, %entry ], [ %indvars.iv.next, %for.body ]
+  %SumB.014 = phi float [ undef, %entry ], [ %add3, %for.body ]
+  %SumA.013 = phi i32 [ undef, %entry ], [ %add, %for.body ]
+  %a = getelementptr inbounds %struct.IntFloat, %struct.IntFloat* %p, i64 %indvars.iv, i32 0
+  %load1 = load i32, i32* %a, align 4
+  %add = add nsw i32 %load1, %SumA.013
+  %b = getelementptr inbounds %struct.IntFloat, %struct.IntFloat* %p, i64 %indvars.iv, i32 1
+  %load2 = load float, float* %b, align 4
+  %add3 = fadd fast float %SumB.014, %load2
+  %indvars.iv.next = add nuw nsw i64 %indvars.iv, 1
+  %exitcond = icmp eq i64 %indvars.iv.next, 1024
+  br i1 %exitcond, label %for.cond.cleanup, label %for.body
+}
+
+; Check vectorization of interleaved access groups in the presence of
+; dependences (PR27626). The following tests check that we don't reorder
+; dependent loads and stores when generating code for interleaved access
+; groups. Stores should be scalarized because the required code motion would
+; break dependences, and the remaining interleaved load groups should have
+; gaps.
+
+; PR27626_0: Ensure a strided store is not moved after a dependent (zero
+;            distance) strided load.
+
+; void PR27626_0(struct pair *p, int z, int n) {
+;   for (int i = 0; i < n; i++) {
+;     p[i].x = z;
+;     p[i].y = p[i].x;
+;   }
+; }
+
+%pair.i32 = type { i32, i32 }
+define void @PR27626_0(%pair.i32 *%p, i32 %z, i64 %n) #1 {
+; CHECK-LABEL: @PR27626_0(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT:%.*]] = icmp ugt i64 [[SMAX]], [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT]], label [[VECTOR_PH:%.*]], label [[SCALAR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[SMAX]], [[TMP3]]
+; CHECK-NEXT:    [[TMP4:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP4]], i64 [[TMP3]], i64 [[N_MOD_VF]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[SMAX]], [[TMP5]]
+; CHECK-NEXT:    [[TMP6:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 2
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP8]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Z:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP6]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds [[PAIR_I32:%.*]], ptr [[P:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> [[VEC_IND]], i32 1
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x ptr> [[TMP9]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP9]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[WIDE_MASKED_GATHER]], <vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP11:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP12:%.*]] = shl nuw nsw i64 [[TMP11]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP12]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP13:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP13]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP22:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    br label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
+; CHECK-NEXT:    [[P_I_X:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 0
+; CHECK-NEXT:    [[P_I_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 1
+; CHECK-NEXT:    store i32 [[Z]], ptr [[P_I_X]], align 4
+; CHECK-NEXT:    store i32 [[Z]], ptr [[P_I_Y]], align 4
+; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 1
+; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
+; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END:%.*]], !llvm.loop [[LOOP23:![0-9]+]]
+; CHECK:       for.end:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %for.body
+
+for.body:
+  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
+  %p_i.x = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i, i32 0
+  %p_i.y = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i, i32 1
+  store i32 %z, i32* %p_i.x, align 4
+  %0 = load i32, i32* %p_i.x, align 4
+  store i32 %0, i32 *%p_i.y, align 4
+  %i.next = add nuw nsw i64 %i, 1
+  %cond = icmp slt i64 %i.next, %n
+  br i1 %cond, label %for.body, label %for.end
+
+for.end:
+  ret void
+}
+
+; PR27626_1: Ensure a strided load is not moved before a dependent (zero
+;            distance) strided store.
+
+; void PR27626_1(struct pair *p, int n) {
+;   int s = 0;
+;   for (int i = 0; i < n; i++) {
+;     p[i].y = p[i].x;
+;     s += p[i].y
+;   }
+; }
+
+define i32 @PR27626_1(%pair.i32 *%p, i64 %n) #1 {
+; CHECK-LABEL: @PR27626_1(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT:%.*]] = icmp ugt i64 [[SMAX]], [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT]], label [[VECTOR_PH:%.*]], label [[SCALAR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[SMAX]], [[TMP3]]
+; CHECK-NEXT:    [[TMP4:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP4]], i64 [[TMP3]], i64 [[N_MOD_VF]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[SMAX]], [[TMP5]]
+; CHECK-NEXT:    [[TMP6:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 2
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP8]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP6]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP11:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds [[PAIR_I32:%.*]], ptr [[P:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> [[VEC_IND]], i32 1
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP9]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[WIDE_MASKED_GATHER]], <vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP11]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER1]], [[VEC_PHI]]
+; CHECK-NEXT:    [[TMP12:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP13:%.*]] = shl nuw nsw i64 [[TMP12]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP13]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP14]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP24:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[TMP15:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP11]])
+; CHECK-NEXT:    br label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    [[BC_MERGE_RDX:%.*]] = phi i32 [ [[TMP15]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
+; CHECK-NEXT:    [[S:%.*]] = phi i32 [ [[TMP17:%.*]], [[FOR_BODY]] ], [ [[BC_MERGE_RDX]], [[SCALAR_PH]] ]
+; CHECK-NEXT:    [[P_I_X:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 0
+; CHECK-NEXT:    [[P_I_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 1
+; CHECK-NEXT:    [[TMP16:%.*]] = load i32, ptr [[P_I_X]], align 4
+; CHECK-NEXT:    store i32 [[TMP16]], ptr [[P_I_Y]], align 4
+; CHECK-NEXT:    [[TMP17]] = add nsw i32 [[TMP16]], [[S]]
+; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 1
+; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
+; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END:%.*]], !llvm.loop [[LOOP25:![0-9]+]]
+; CHECK:       for.end:
+; CHECK-NEXT:    ret i32 [[TMP17]]
+;
+entry:
+  br label %for.body
+
+for.body:
+  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
+  %s = phi i32 [ %2, %for.body ], [ 0, %entry ]
+  %p_i.x = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i, i32 0
+  %p_i.y = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i, i32 1
+  %0 = load i32, i32* %p_i.x, align 4
+  store i32 %0, i32* %p_i.y, align 4
+  %1 = load i32, i32* %p_i.y, align 4
+  %2 = add nsw i32 %1, %s
+  %i.next = add nuw nsw i64 %i, 1
+  %cond = icmp slt i64 %i.next, %n
+  br i1 %cond, label %for.body, label %for.end
+
+for.end:
+  %3 = phi i32 [ %2, %for.body ]
+  ret i32 %3
+}
+
+; PR27626_2: Ensure a strided store is not moved after a dependent (negative
+;            distance) strided load.
+
+; void PR27626_2(struct pair *p, int z, int n) {
+;   for (int i = 0; i < n; i++) {
+;     p[i].x = z;
+;     p[i].y = p[i - 1].x;
+;   }
+; }
+
+define void @PR27626_2(%pair.i32 *%p, i64 %n, i32 %z) #1 {
+; CHECK-LABEL: @PR27626_2(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT:%.*]] = icmp ugt i64 [[SMAX]], [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT]], label [[VECTOR_PH:%.*]], label [[SCALAR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[SMAX]], [[TMP3]]
+; CHECK-NEXT:    [[TMP4:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP4]], i64 [[TMP3]], i64 [[N_MOD_VF]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[SMAX]], [[TMP5]]
+; CHECK-NEXT:    [[TMP6:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 2
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP8]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Z:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP6]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP9:%.*]] = getelementptr inbounds [[PAIR_I32:%.*]], ptr [[P:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 -1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer), i32 0
+; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> [[VEC_IND]], i32 1
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x ptr> [[TMP9]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[WIDE_MASKED_GATHER]], <vscale x 4 x ptr> [[TMP11]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP12:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP13:%.*]] = shl nuw nsw i64 [[TMP12]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP13]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP14:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP14]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP26:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    br label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
+; CHECK-NEXT:    [[P_I_X:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 0
+; CHECK-NEXT:    [[P_I_MINUS_1_X:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 -1, i32 0
+; CHECK-NEXT:    [[P_I_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 1
+; CHECK-NEXT:    store i32 [[Z]], ptr [[P_I_X]], align 4
+; CHECK-NEXT:    [[TMP15:%.*]] = load i32, ptr [[P_I_MINUS_1_X]], align 4
+; CHECK-NEXT:    store i32 [[TMP15]], ptr [[P_I_Y]], align 4
+; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 1
+; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
+; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END:%.*]], !llvm.loop [[LOOP27:![0-9]+]]
+; CHECK:       for.end:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %for.body
+
+for.body:
+  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
+  %i_minus_1 = add nuw nsw i64 %i, -1
+  %p_i.x = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i, i32 0
+  %p_i_minus_1.x = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i_minus_1, i32 0
+  %p_i.y = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i, i32 1
+  store i32 %z, i32* %p_i.x, align 4
+  %0 = load i32, i32* %p_i_minus_1.x, align 4
+  store i32 %0, i32 *%p_i.y, align 4
+  %i.next = add nuw nsw i64 %i, 1
+  %cond = icmp slt i64 %i.next, %n
+  br i1 %cond, label %for.body, label %for.end
+
+for.end:
+  ret void
+}
+
+; PR27626_3: Ensure a strided load is not moved before a dependent (negative
+;            distance) strided store.
+
+; void PR27626_3(struct pair *p, int z, int n) {
+;   for (int i = 0; i < n; i++) {
+;     p[i + 1].y = p[i].x;
+;     s += p[i].y;
+;   }
+; }
+
+define i32 @PR27626_3(%pair.i32 *%p, i64 %n, i32 %z) #1 {
+; CHECK-LABEL: @PR27626_3(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 1)
+; CHECK-NEXT:    [[TMP0:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP1:%.*]] = shl nuw nsw i64 [[TMP0]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK_NOT:%.*]] = icmp ugt i64 [[SMAX]], [[TMP1]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK_NOT]], label [[VECTOR_PH:%.*]], label [[SCALAR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[SMAX]], [[TMP3]]
+; CHECK-NEXT:    [[TMP4:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    [[TMP5:%.*]] = select i1 [[TMP4]], i64 [[TMP3]], i64 [[N_MOD_VF]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[SMAX]], [[TMP5]]
+; CHECK-NEXT:    [[TMP6:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP7:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP8:%.*]] = shl nuw nsw i64 [[TMP7]], 2
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP8]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP6]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_PHI:%.*]] = phi <vscale x 4 x i32> [ zeroinitializer, [[VECTOR_PH]] ], [ [[TMP13:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP9:%.*]] = add nuw nsw <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP10:%.*]] = getelementptr inbounds [[PAIR_I32:%.*]], ptr [[P:%.*]], <vscale x 4 x i64> [[VEC_IND]], i32 0
+; CHECK-NEXT:    [[TMP11:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> [[VEC_IND]], i32 1
+; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], <vscale x 4 x i64> [[TMP9]], i32 1
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP10]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[WIDE_MASKED_GATHER]], <vscale x 4 x ptr> [[TMP12]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER1:%.*]] = call <vscale x 4 x i32> @llvm.masked.gather.nxv4i32.nxv4p0(<vscale x 4 x ptr> [[TMP11]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i32> poison)
+; CHECK-NEXT:    [[TMP13]] = add <vscale x 4 x i32> [[WIDE_MASKED_GATHER1]], [[VEC_PHI]]
+; CHECK-NEXT:    [[TMP14:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP15:%.*]] = shl nuw nsw i64 [[TMP14]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP15]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP28:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[TMP17:%.*]] = call i32 @llvm.vector.reduce.add.nxv4i32(<vscale x 4 x i32> [[TMP13]])
+; CHECK-NEXT:    br label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[N_VEC]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    [[BC_MERGE_RDX:%.*]] = phi i32 [ [[TMP17]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
+; CHECK-NEXT:    [[S:%.*]] = phi i32 [ [[TMP20:%.*]], [[FOR_BODY]] ], [ [[BC_MERGE_RDX]], [[SCALAR_PH]] ]
+; CHECK-NEXT:    [[I_PLUS_1:%.*]] = add nuw nsw i64 [[I]], 1
+; CHECK-NEXT:    [[P_I_X:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 0
+; CHECK-NEXT:    [[P_I_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I]], i32 1
+; CHECK-NEXT:    [[P_I_PLUS_1_Y:%.*]] = getelementptr inbounds [[PAIR_I32]], ptr [[P]], i64 [[I_PLUS_1]], i32 1
+; CHECK-NEXT:    [[TMP18:%.*]] = load i32, ptr [[P_I_X]], align 4
+; CHECK-NEXT:    store i32 [[TMP18]], ptr [[P_I_PLUS_1_Y]], align 4
+; CHECK-NEXT:    [[TMP19:%.*]] = load i32, ptr [[P_I_Y]], align 4
+; CHECK-NEXT:    [[TMP20]] = add nsw i32 [[TMP19]], [[S]]
+; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 1
+; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
+; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END:%.*]], !llvm.loop [[LOOP29:![0-9]+]]
+; CHECK:       for.end:
+; CHECK-NEXT:    ret i32 [[TMP20]]
+;
+entry:
+  br label %for.body
+
+for.body:
+  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
+  %s = phi i32 [ %2, %for.body ], [ 0, %entry ]
+  %i_plus_1 = add nuw nsw i64 %i, 1
+  %p_i.x = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i, i32 0
+  %p_i.y = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i, i32 1
+  %p_i_plus_1.y = getelementptr inbounds %pair.i32, %pair.i32* %p, i64 %i_plus_1, i32 1
+  %0 = load i32, i32* %p_i.x, align 4
+  store i32 %0, i32* %p_i_plus_1.y, align 4
+  %1 = load i32, i32* %p_i.y, align 4
+  %2 = add nsw i32 %1, %s
+  %i.next = add nuw nsw i64 %i, 1
+  %cond = icmp slt i64 %i.next, %n
+  br i1 %cond, label %for.body, label %for.end
+
+for.end:
+  %3 = phi i32 [ %2, %for.body ]
+  ret i32 %3
+}
+
+; PR27626_4: Ensure we form an interleaved group for strided stores in the
+;            presence of a write-after-write dependence. We create a group for
+;            (2) and (3) while excluding (1).
+
+; void PR27626_4(int *a, int x, int y, int z, int n) {
+;   for (int i = 0; i < n; i += 2) {
+;     a[i] = x;      // (1)
+;     a[i] = y;      // (2)
+;     a[i + 1] = z;  // (3)
+;   }
+; }
+
+define void @PR27626_4(i32 *%a, i32 %x, i32 %y, i32 %z, i64 %n) #1 {
+; CHECK-LABEL: @PR27626_4(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 2)
+; CHECK-NEXT:    [[TMP0:%.*]] = add nsw i64 [[SMAX]], -1
+; CHECK-NEXT:    [[TMP1:%.*]] = lshr i64 [[TMP0]], 1
+; CHECK-NEXT:    [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP4:%.*]] = shl nuw nsw i64 [[TMP3]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[TMP2]], [[TMP4]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw nsw i64 [[TMP5]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[TMP2]], [[TMP6]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[TMP2]], [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = shl i64 [[N_VEC]], 1
+; CHECK-NEXT:    [[TMP7:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP8:%.*]] = shl <vscale x 4 x i64> [[TMP7]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP9:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP10:%.*]] = shl nuw nsw i64 [[TMP9]], 3
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP10]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[X:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Y:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT1]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Z:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT4:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT3]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP8]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP11:%.*]] = add <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP12:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    [[TMP13:%.*]] = getelementptr inbounds i32, ptr [[A]], <vscale x 4 x i64> [[TMP11]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x ptr> [[TMP12]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT2]], <vscale x 4 x ptr> [[TMP12]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT4]], <vscale x 4 x ptr> [[TMP13]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP14:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP15:%.*]] = shl nuw nsw i64 [[TMP14]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP15]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP16:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP16]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP30:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 0, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
+; CHECK-NEXT:    [[I_PLUS_1:%.*]] = or i64 [[I]], 1
+; CHECK-NEXT:    [[A_I:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[I]]
+; CHECK-NEXT:    [[A_I_PLUS_1:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[I_PLUS_1]]
+; CHECK-NEXT:    store i32 [[Y]], ptr [[A_I]], align 4
+; CHECK-NEXT:    store i32 [[Z]], ptr [[A_I_PLUS_1]], align 4
+; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 2
+; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
+; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP31:![0-9]+]]
+; CHECK:       for.end:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %for.body
+
+for.body:
+  %i = phi i64 [ %i.next, %for.body ], [ 0, %entry ]
+  %i_plus_1 = add i64 %i, 1
+  %a_i = getelementptr inbounds i32, i32* %a, i64 %i
+  %a_i_plus_1 = getelementptr inbounds i32, i32* %a, i64 %i_plus_1
+  store i32 %x, i32* %a_i, align 4
+  store i32 %y, i32* %a_i, align 4
+  store i32 %z, i32* %a_i_plus_1, align 4
+  %i.next = add nuw nsw i64 %i, 2
+  %cond = icmp slt i64 %i.next, %n
+  br i1 %cond, label %for.body, label %for.end
+
+for.end:
+  ret void
+}
+
+; PR27626_5: Ensure we do not form an interleaved group for strided stores in
+;            the presence of a write-after-write dependence.
+
+; void PR27626_5(int *a, int x, int y, int z, int n) {
+;   for (int i = 3; i < n; i += 2) {
+;     a[i - 1] = x;
+;     a[i - 3] = y;
+;     a[i] = z;
+;   }
+; }
+
+define void @PR27626_5(i32 *%a, i32 %x, i32 %y, i32 %z, i64 %n) #1 {
+; CHECK-LABEL: @PR27626_5(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[SMAX:%.*]] = call i64 @llvm.smax.i64(i64 [[N:%.*]], i64 5)
+; CHECK-NEXT:    [[TMP0:%.*]] = add nsw i64 [[SMAX]], -4
+; CHECK-NEXT:    [[TMP1:%.*]] = lshr i64 [[TMP0]], 1
+; CHECK-NEXT:    [[TMP2:%.*]] = add nuw nsw i64 [[TMP1]], 1
+; CHECK-NEXT:    [[TMP3:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP4:%.*]] = shl nuw nsw i64 [[TMP3]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[TMP2]], [[TMP4]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP5:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP6:%.*]] = shl nuw nsw i64 [[TMP5]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[TMP2]], [[TMP6]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub nsw i64 [[TMP2]], [[N_MOD_VF]]
+; CHECK-NEXT:    [[TMP7:%.*]] = shl i64 [[N_VEC]], 1
+; CHECK-NEXT:    [[IND_END:%.*]] = add i64 [[TMP7]], 3
+; CHECK-NEXT:    [[TMP8:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP9:%.*]] = shl <vscale x 4 x i64> [[TMP8]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[INDUCTION:%.*]] = add <vscale x 4 x i64> [[TMP9]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 3, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP10:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP11:%.*]] = shl nuw nsw i64 [[TMP10]], 3
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP11]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[X:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT1:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Y:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT2:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT1]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    [[BROADCAST_SPLATINSERT3:%.*]] = insertelement <vscale x 4 x i32> poison, i32 [[Z:%.*]], i64 0
+; CHECK-NEXT:    [[BROADCAST_SPLAT4:%.*]] = shufflevector <vscale x 4 x i32> [[BROADCAST_SPLATINSERT3]], <vscale x 4 x i32> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[INDUCTION]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP12:%.*]] = add <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 -1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP13:%.*]] = add <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 -3, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP14:%.*]] = getelementptr inbounds i32, ptr [[A:%.*]], <vscale x 4 x i64> [[VEC_IND]]
+; CHECK-NEXT:    [[TMP15:%.*]] = getelementptr inbounds i32, ptr [[A]], <vscale x 4 x i64> [[TMP12]]
+; CHECK-NEXT:    [[TMP16:%.*]] = getelementptr inbounds i32, ptr [[A]], <vscale x 4 x i64> [[TMP13]]
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT]], <vscale x 4 x ptr> [[TMP15]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT2]], <vscale x 4 x ptr> [[TMP16]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    call void @llvm.masked.scatter.nxv4i32.nxv4p0(<vscale x 4 x i32> [[BROADCAST_SPLAT4]], <vscale x 4 x ptr> [[TMP14]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer))
+; CHECK-NEXT:    [[TMP17:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP18:%.*]] = shl nuw nsw i64 [[TMP17]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP18]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP19:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP19]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP32:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[FOR_END:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ [[IND_END]], [[MIDDLE_BLOCK]] ], [ 3, [[ENTRY:%.*]] ]
+; CHECK-NEXT:    br label [[FOR_BODY:%.*]]
+; CHECK:       for.body:
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[I_NEXT:%.*]], [[FOR_BODY]] ], [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ]
+; CHECK-NEXT:    [[I_MINUS_1:%.*]] = add i64 [[I]], -1
+; CHECK-NEXT:    [[I_MINUS_3:%.*]] = add i64 [[I]], -3
+; CHECK-NEXT:    [[A_I:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[I]]
+; CHECK-NEXT:    [[A_I_MINUS_1:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[I_MINUS_1]]
+; CHECK-NEXT:    [[A_I_MINUS_3:%.*]] = getelementptr inbounds i32, ptr [[A]], i64 [[I_MINUS_3]]
+; CHECK-NEXT:    store i32 [[X]], ptr [[A_I_MINUS_1]], align 4
+; CHECK-NEXT:    store i32 [[Y]], ptr [[A_I_MINUS_3]], align 4
+; CHECK-NEXT:    store i32 [[Z]], ptr [[A_I]], align 4
+; CHECK-NEXT:    [[I_NEXT]] = add nuw nsw i64 [[I]], 2
+; CHECK-NEXT:    [[COND:%.*]] = icmp slt i64 [[I_NEXT]], [[N]]
+; CHECK-NEXT:    br i1 [[COND]], label [[FOR_BODY]], label [[FOR_END]], !llvm.loop [[LOOP33:![0-9]+]]
+; CHECK:       for.end:
+; CHECK-NEXT:    ret void
+;
+entry:
+  br label %for.body
+
+for.body:
+  %i = phi i64 [ %i.next, %for.body ], [ 3, %entry ]
+  %i_minus_1 = sub i64 %i, 1
+  %i_minus_3 = sub i64 %i_minus_1, 2
+  %a_i = getelementptr inbounds i32, i32* %a, i64 %i
+  %a_i_minus_1 = getelementptr inbounds i32, i32* %a, i64 %i_minus_1
+  %a_i_minus_3 = getelementptr inbounds i32, i32* %a, i64 %i_minus_3
+  store i32 %x, i32* %a_i_minus_1, align 4
+  store i32 %y, i32* %a_i_minus_3, align 4
+  store i32 %z, i32* %a_i, align 4
+  %i.next = add nuw nsw i64 %i, 2
+  %cond = icmp slt i64 %i.next, %n
+  br i1 %cond, label %for.body, label %for.end
+
+for.end:
+  ret void
+}
+
+; PR34743: Ensure that a cast which needs to sink after a load that belongs to
+; an interleaved group, indeeded gets sunk.
+
+; void PR34743(short *a, int *b, int n) {
+;   for (int i = 0, iv = 0; iv < n; i++, iv += 2) {
+;     b[i] = a[iv] * a[iv+1] * a[iv+2];
+;   }
+; }
+
+define void @PR34743(i16* %a, i32* %b, i64 %n) #1 {
+; CHECK-LABEL: @PR34743(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[DOTPRE:%.*]] = load i16, ptr [[A:%.*]], align 2
+; CHECK-NEXT:    [[TMP0:%.*]] = lshr i64 [[N:%.*]], 1
+; CHECK-NEXT:    [[TMP1:%.*]] = add nuw i64 [[TMP0]], 1
+; CHECK-NEXT:    [[TMP2:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP3:%.*]] = shl nuw nsw i64 [[TMP2]], 2
+; CHECK-NEXT:    [[MIN_ITERS_CHECK:%.*]] = icmp ult i64 [[TMP1]], [[TMP3]]
+; CHECK-NEXT:    br i1 [[MIN_ITERS_CHECK]], label [[SCALAR_PH:%.*]], label [[VECTOR_MEMCHECK:%.*]]
+; CHECK:       vector.memcheck:
+; CHECK-NEXT:    [[TMP4:%.*]] = shl i64 [[N]], 1
+; CHECK-NEXT:    [[TMP5:%.*]] = and i64 [[TMP4]], -4
+; CHECK-NEXT:    [[TMP6:%.*]] = add i64 [[TMP5]], 4
+; CHECK-NEXT:    [[SCEVGEP:%.*]] = getelementptr i8, ptr [[B:%.*]], i64 [[TMP6]]
+; CHECK-NEXT:    [[SCEVGEP1:%.*]] = getelementptr i8, ptr [[A]], i64 2
+; CHECK-NEXT:    [[TMP7:%.*]] = add i64 [[TMP5]], 6
+; CHECK-NEXT:    [[SCEVGEP2:%.*]] = getelementptr i8, ptr [[A]], i64 [[TMP7]]
+; CHECK-NEXT:    [[BOUND0:%.*]] = icmp ugt ptr [[SCEVGEP2]], [[B]]
+; CHECK-NEXT:    [[BOUND1:%.*]] = icmp ult ptr [[SCEVGEP1]], [[SCEVGEP]]
+; CHECK-NEXT:    [[FOUND_CONFLICT:%.*]] = and i1 [[BOUND0]], [[BOUND1]]
+; CHECK-NEXT:    br i1 [[FOUND_CONFLICT]], label [[SCALAR_PH]], label [[VECTOR_PH:%.*]]
+; CHECK:       vector.ph:
+; CHECK-NEXT:    [[TMP8:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP9:%.*]] = shl nuw nsw i64 [[TMP8]], 2
+; CHECK-NEXT:    [[N_MOD_VF:%.*]] = urem i64 [[TMP1]], [[TMP9]]
+; CHECK-NEXT:    [[N_VEC:%.*]] = sub i64 [[TMP1]], [[N_MOD_VF]]
+; CHECK-NEXT:    [[IND_END:%.*]] = shl i64 [[N_VEC]], 1
+; CHECK-NEXT:    [[TMP10:%.*]] = call i32 @llvm.vscale.i32()
+; CHECK-NEXT:    [[TMP11:%.*]] = shl nuw nsw i32 [[TMP10]], 2
+; CHECK-NEXT:    [[TMP12:%.*]] = add nsw i32 [[TMP11]], -1
+; CHECK-NEXT:    [[VECTOR_RECUR_INIT:%.*]] = insertelement <vscale x 4 x i16> poison, i16 [[DOTPRE]], i32 [[TMP12]]
+; CHECK-NEXT:    [[TMP13:%.*]] = call <vscale x 4 x i64> @llvm.experimental.stepvector.nxv4i64()
+; CHECK-NEXT:    [[TMP14:%.*]] = shl <vscale x 4 x i64> [[TMP13]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP15:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP16:%.*]] = shl nuw nsw i64 [[TMP15]], 3
+; CHECK-NEXT:    [[DOTSPLATINSERT:%.*]] = insertelement <vscale x 4 x i64> poison, i64 [[TMP16]], i64 0
+; CHECK-NEXT:    [[DOTSPLAT:%.*]] = shufflevector <vscale x 4 x i64> [[DOTSPLATINSERT]], <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer
+; CHECK-NEXT:    br label [[VECTOR_BODY:%.*]]
+; CHECK:       vector.body:
+; CHECK-NEXT:    [[INDEX:%.*]] = phi i64 [ 0, [[VECTOR_PH]] ], [ [[INDEX_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VECTOR_RECUR:%.*]] = phi <vscale x 4 x i16> [ [[VECTOR_RECUR_INIT]], [[VECTOR_PH]] ], [ [[WIDE_MASKED_GATHER4:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[VEC_IND:%.*]] = phi <vscale x 4 x i64> [ [[TMP14]], [[VECTOR_PH]] ], [ [[VEC_IND_NEXT:%.*]], [[VECTOR_BODY]] ]
+; CHECK-NEXT:    [[TMP17:%.*]] = add nuw nsw <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 1, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP18:%.*]] = add nuw nsw <vscale x 4 x i64> [[VEC_IND]], shufflevector (<vscale x 4 x i64> insertelement (<vscale x 4 x i64> poison, i64 2, i64 0), <vscale x 4 x i64> poison, <vscale x 4 x i32> zeroinitializer)
+; CHECK-NEXT:    [[TMP19:%.*]] = getelementptr inbounds i16, ptr [[A]], <vscale x 4 x i64> [[TMP17]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER:%.*]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP19]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison), !alias.scope !34
+; CHECK-NEXT:    [[TMP20:%.*]] = sext <vscale x 4 x i16> [[WIDE_MASKED_GATHER]] to <vscale x 4 x i32>
+; CHECK-NEXT:    [[TMP21:%.*]] = getelementptr inbounds i16, ptr [[A]], <vscale x 4 x i64> [[TMP18]]
+; CHECK-NEXT:    [[WIDE_MASKED_GATHER4]] = call <vscale x 4 x i16> @llvm.masked.gather.nxv4i16.nxv4p0(<vscale x 4 x ptr> [[TMP21]], i32 4, <vscale x 4 x i1> shufflevector (<vscale x 4 x i1> insertelement (<vscale x 4 x i1> poison, i1 true, i64 0), <vscale x 4 x i1> poison, <vscale x 4 x i32> zeroinitializer), <vscale x 4 x i16> poison), !alias.scope !34
+; CHECK-NEXT:    [[TMP22:%.*]] = call <vscale x 4 x i16> @llvm.experimental.vector.splice.nxv4i16(<vscale x 4 x i16> [[VECTOR_RECUR]], <vscale x 4 x i16> [[WIDE_MASKED_GATHER4]], i32 -1)
+; CHECK-NEXT:    [[TMP23:%.*]] = sext <vscale x 4 x i16> [[TMP22]] to <vscale x 4 x i32>
+; CHECK-NEXT:    [[TMP24:%.*]] = sext <vscale x 4 x i16> [[WIDE_MASKED_GATHER4]] to <vscale x 4 x i32>
+; CHECK-NEXT:    [[TMP25:%.*]] = mul nsw <vscale x 4 x i32> [[TMP23]], [[TMP20]]
+; CHECK-NEXT:    [[TMP26:%.*]] = mul nsw <vscale x 4 x i32> [[TMP25]], [[TMP24]]
+; CHECK-NEXT:    [[TMP27:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[INDEX]]
+; CHECK-NEXT:    store <vscale x 4 x i32> [[TMP26]], ptr [[TMP27]], align 4, !alias.scope !37, !noalias !34
+; CHECK-NEXT:    [[TMP28:%.*]] = call i64 @llvm.vscale.i64()
+; CHECK-NEXT:    [[TMP29:%.*]] = shl nuw nsw i64 [[TMP28]], 2
+; CHECK-NEXT:    [[INDEX_NEXT]] = add nuw i64 [[INDEX]], [[TMP29]]
+; CHECK-NEXT:    [[VEC_IND_NEXT]] = add <vscale x 4 x i64> [[VEC_IND]], [[DOTSPLAT]]
+; CHECK-NEXT:    [[TMP30:%.*]] = icmp eq i64 [[INDEX_NEXT]], [[N_VEC]]
+; CHECK-NEXT:    br i1 [[TMP30]], label [[MIDDLE_BLOCK:%.*]], label [[VECTOR_BODY]], !llvm.loop [[LOOP39:![0-9]+]]
+; CHECK:       middle.block:
+; CHECK-NEXT:    [[CMP_N:%.*]] = icmp eq i64 [[N_MOD_VF]], 0
+; CHECK-NEXT:    [[TMP31:%.*]] = call i32 @llvm.vscale.i32()
+; CHECK-NEXT:    [[TMP32:%.*]] = shl nuw nsw i32 [[TMP31]], 2
+; CHECK-NEXT:    [[TMP33:%.*]] = add nsw i32 [[TMP32]], -1
+; CHECK-NEXT:    [[VECTOR_RECUR_EXTRACT:%.*]] = extractelement <vscale x 4 x i16> [[WIDE_MASKED_GATHER4]], i32 [[TMP33]]
+; CHECK-NEXT:    br i1 [[CMP_N]], label [[END:%.*]], label [[SCALAR_PH]]
+; CHECK:       scalar.ph:
+; CHECK-NEXT:    [[SCALAR_RECUR_INIT:%.*]] = phi i16 [ [[DOTPRE]], [[VECTOR_MEMCHECK]] ], [ [[DOTPRE]], [[ENTRY:%.*]] ], [ [[VECTOR_RECUR_EXTRACT]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT:    [[BC_RESUME_VAL:%.*]] = phi i64 [ 0, [[VECTOR_MEMCHECK]] ], [ 0, [[ENTRY]] ], [ [[IND_END]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT:    [[BC_RESUME_VAL3:%.*]] = phi i64 [ 0, [[VECTOR_MEMCHECK]] ], [ 0, [[ENTRY]] ], [ [[N_VEC]], [[MIDDLE_BLOCK]] ]
+; CHECK-NEXT:    br label [[LOOP:%.*]]
+; CHECK:       loop:
+; CHECK-NEXT:    [[SCALAR_RECUR:%.*]] = phi i16 [ [[SCALAR_RECUR_INIT]], [[SCALAR_PH]] ], [ [[LOAD2:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[IV:%.*]] = phi i64 [ [[BC_RESUME_VAL]], [[SCALAR_PH]] ], [ [[IV2:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[I:%.*]] = phi i64 [ [[BC_RESUME_VAL3]], [[SCALAR_PH]] ], [ [[I1:%.*]], [[LOOP]] ]
+; CHECK-NEXT:    [[CONV:%.*]] = sext i16 [[SCALAR_RECUR]] to i32
+; CHECK-NEXT:    [[I1]] = add nuw nsw i64 [[I]], 1
+; CHECK-NEXT:    [[IV1:%.*]] = or i64 [[IV]], 1
+; CHECK-NEXT:    [[IV2]] = add nuw nsw i64 [[IV]], 2
+; CHECK-NEXT:    [[GEP1:%.*]] = getelementptr inbounds i16, ptr [[A]], i64 [[IV1]]
+; CHECK-NEXT:    [[LOAD1:%.*]] = load i16, ptr [[GEP1]], align 4
+; CHECK-NEXT:    [[CONV1:%.*]] = sext i16 [[LOAD1]] to i32
+; CHECK-NEXT:    [[GEP2:%.*]] = getelementptr inbounds i16, ptr [[A]], i64 [[IV2]]
+; CHECK-NEXT:    [[LOAD2]] = load i16, ptr [[GEP2]], align 4
+; CHECK-NEXT:    [[CONV2:%.*]] = sext i16 [[LOAD2]] to i32
+; CHECK-NEXT:    [[MUL01:%.*]] = mul nsw i32 [[CONV]], [[CONV1]]
+; CHECK-NEXT:    [[MUL012:%.*]] = mul nsw i32 [[MUL01]], [[CONV2]]
+; CHECK-NEXT:    [[ARRAYIDX5:%.*]] = getelementptr inbounds i32, ptr [[B]], i64 [[I]]
+; CHECK-NEXT:    store i32 [[MUL012]], ptr [[ARRAYIDX5]], align 4
+; CHECK-NEXT:    [[EXITCOND:%.*]] = icmp eq i64 [[IV]], [[N]]
+; CHECK-NEXT:    br i1 [[EXITCOND]], label [[END]], label [[LOOP]], !llvm.loop [[LOOP40:![0-9]+]]
+; CHECK:       end:
+; CHECK-NEXT:    ret void
+;
+entry:
+  %.pre = load i16, i16* %a
+  br label %loop
+
+loop:
+  %0 = phi i16 [ %.pre, %entry ], [ %load2, %loop ]
+  %iv = phi i64 [ 0, %entry ], [ %iv2, %loop ]
+  %i = phi i64 [ 0, %entry ], [ %i1, %loop ]
+  %conv = sext i16 %0 to i32
+  %i1 = add nuw nsw i64 %i, 1
+  %iv1 = add nuw nsw i64 %iv, 1
+  %iv2 = add nuw nsw i64 %iv, 2
+  %gep1 = getelementptr inbounds i16, i16* %a, i64 %iv1
+  %load1 = load i16, i16* %gep1, align 4
+  %conv1 = sext i16 %load1 to i32
+  %gep2 = getelementptr inbounds i16, i16* %a, i64 %iv2
+  %load2 = load i16, i16* %gep2, align 4
+  %conv2 = sext i16 %load2 to i32
+  %mul01 = mul nsw i32 %conv, %conv1
+  %mul012 = mul nsw i32 %mul01, %conv2
+  %arrayidx5 = getelementptr inbounds i32, i32* %b, i64 %i
+  store i32 %mul012, i32* %arrayidx5
+  %exitcond = icmp eq i64 %iv, %n
+  br i1 %exitcond, label %end, label %loop
+
+end:
+  ret void
+}
+
+attributes #1 = { "target-features"="+sve" vscale_range(1, 16) }
+attributes #0 = { "unsafe-fp-math"="true" "target-features"="+sve" vscale_range(1, 16) }


        


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