[llvm] 18353d2 - [Matrix] Split up dot product tests into integer and float variants.

Florian Hahn via llvm-commits llvm-commits at lists.llvm.org
Sat Mar 25 14:23:09 PDT 2023


Author: Florian Hahn
Date: 2023-03-25T21:23:01Z
New Revision: 18353d221d0cf4a6037c42625c4a3287c25c929a

URL: https://github.com/llvm/llvm-project/commit/18353d221d0cf4a6037c42625c4a3287c25c929a
DIFF: https://github.com/llvm/llvm-project/commit/18353d221d0cf4a6037c42625c4a3287c25c929a.diff

LOG: [Matrix] Split up dot product tests into integer and float variants.

To avoid the individual files getting too big with further additions.

Added: 
    llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-float.ll
    llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll

Modified: 
    

Removed: 
    llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll


################################################################################
diff  --git a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-float.ll
similarity index 62%
rename from llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll
rename to llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-float.ll
index b88ad16c0c3c..1d09bacc9e90 100644
--- a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product.ll
+++ b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-float.ll
@@ -429,290 +429,3 @@ entry:
 }
 
 declare <1 x double> @llvm.matrix.multiply.v1f64.v7f64.v7f64(<7 x double>, <7 x double>, i32, i32, i32)
-
-define <1 x i64> @dotproduct_i64_v8(<8 x i64> %a, <8 x i64> %b) {
-; CHECK-LABEL: @dotproduct_i64_v8(
-; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x i64> [[A:%.*]], <8 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 1>
-; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 2>
-; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 3>
-; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 4>
-; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 5>
-; CHECK-NEXT:    [[SPLIT6:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 6>
-; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 7>
-; CHECK-NEXT:    [[SPLIT8:%.*]] = shufflevector <8 x i64> [[B:%.*]], <8 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <1 x i64> [[SPLIT]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP0:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP0]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP1:%.*]] = mul <1 x i64> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT:    [[BLOCK9:%.*]] = shufflevector <1 x i64> [[SPLIT1]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 1
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i64> poison, i64 [[TMP2]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT10]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP3:%.*]] = mul <1 x i64> [[BLOCK9]], [[SPLAT_SPLAT11]]
-; CHECK-NEXT:    [[TMP4:%.*]] = add <1 x i64> [[TMP1]], [[TMP3]]
-; CHECK-NEXT:    [[BLOCK12:%.*]] = shufflevector <1 x i64> [[SPLIT2]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 2
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i64> poison, i64 [[TMP5]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT13]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP6:%.*]] = mul <1 x i64> [[BLOCK12]], [[SPLAT_SPLAT14]]
-; CHECK-NEXT:    [[TMP7:%.*]] = add <1 x i64> [[TMP4]], [[TMP6]]
-; CHECK-NEXT:    [[BLOCK15:%.*]] = shufflevector <1 x i64> [[SPLIT3]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 3
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x i64> poison, i64 [[TMP8]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT16]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP9:%.*]] = mul <1 x i64> [[BLOCK15]], [[SPLAT_SPLAT17]]
-; CHECK-NEXT:    [[TMP10:%.*]] = add <1 x i64> [[TMP7]], [[TMP9]]
-; CHECK-NEXT:    [[BLOCK18:%.*]] = shufflevector <1 x i64> [[SPLIT4]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 4
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x i64> poison, i64 [[TMP11]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT19]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP12:%.*]] = mul <1 x i64> [[BLOCK18]], [[SPLAT_SPLAT20]]
-; CHECK-NEXT:    [[TMP13:%.*]] = add <1 x i64> [[TMP10]], [[TMP12]]
-; CHECK-NEXT:    [[BLOCK21:%.*]] = shufflevector <1 x i64> [[SPLIT5]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 5
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x i64> poison, i64 [[TMP14]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT22]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP15:%.*]] = mul <1 x i64> [[BLOCK21]], [[SPLAT_SPLAT23]]
-; CHECK-NEXT:    [[TMP16:%.*]] = add <1 x i64> [[TMP13]], [[TMP15]]
-; CHECK-NEXT:    [[BLOCK24:%.*]] = shufflevector <1 x i64> [[SPLIT6]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP17:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 6
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT25:%.*]] = insertelement <1 x i64> poison, i64 [[TMP17]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT26:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT25]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP18:%.*]] = mul <1 x i64> [[BLOCK24]], [[SPLAT_SPLAT26]]
-; CHECK-NEXT:    [[TMP19:%.*]] = add <1 x i64> [[TMP16]], [[TMP18]]
-; CHECK-NEXT:    [[BLOCK27:%.*]] = shufflevector <1 x i64> [[SPLIT7]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP20:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 7
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT28:%.*]] = insertelement <1 x i64> poison, i64 [[TMP20]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT29:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT28]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP21:%.*]] = mul <1 x i64> [[BLOCK27]], [[SPLAT_SPLAT29]]
-; CHECK-NEXT:    [[TMP22:%.*]] = add <1 x i64> [[TMP19]], [[TMP21]]
-; CHECK-NEXT:    [[TMP23:%.*]] = shufflevector <1 x i64> [[TMP22]], <1 x i64> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP24:%.*]] = shufflevector <1 x i64> undef, <1 x i64> [[TMP23]], <1 x i32> <i32 1>
-; CHECK-NEXT:    ret <1 x i64> [[TMP24]]
-;
-entry:
-  %c = tail call <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 1, i32 8, i32 1)
-  ret <1 x i64> %c
-}
-
-declare <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64>, <8 x i64>, i32, i32, i32)
-
-define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v8(ptr %lhs_address, ptr %rhs_address) {
-; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v8(
-; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4
-; CHECK-NEXT:    [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4
-; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 1
-; CHECK-NEXT:    [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4
-; CHECK-NEXT:    [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 2
-; CHECK-NEXT:    [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4
-; CHECK-NEXT:    [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 3
-; CHECK-NEXT:    [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4
-; CHECK-NEXT:    [[VEC_GEP7:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 4
-; CHECK-NEXT:    [[COL_LOAD8:%.*]] = load <1 x i32>, ptr [[VEC_GEP7]], align 4
-; CHECK-NEXT:    [[VEC_GEP9:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 5
-; CHECK-NEXT:    [[COL_LOAD10:%.*]] = load <1 x i32>, ptr [[VEC_GEP9]], align 4
-; CHECK-NEXT:    [[VEC_GEP11:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 6
-; CHECK-NEXT:    [[COL_LOAD12:%.*]] = load <1 x i32>, ptr [[VEC_GEP11]], align 4
-; CHECK-NEXT:    [[VEC_GEP13:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 7
-; CHECK-NEXT:    [[COL_LOAD14:%.*]] = load <1 x i32>, ptr [[VEC_GEP13]], align 4
-; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[SPLIT15:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 1>
-; CHECK-NEXT:    [[SPLIT16:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 2>
-; CHECK-NEXT:    [[SPLIT17:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 3>
-; CHECK-NEXT:    [[SPLIT18:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 4>
-; CHECK-NEXT:    [[SPLIT19:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 5>
-; CHECK-NEXT:    [[SPLIT20:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 6>
-; CHECK-NEXT:    [[SPLIT21:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 7>
-; CHECK-NEXT:    [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD8]], <1 x i32> [[COL_LOAD10]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <1 x i32> [[COL_LOAD12]], <1 x i32> [[COL_LOAD14]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    [[SPLIT22:%.*]] = shufflevector <8 x i32> [[TMP6]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
-; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP7]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP8:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT:    [[BLOCK23:%.*]] = shufflevector <1 x i32> [[SPLIT15]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 1
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT24]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP10:%.*]] = mul <1 x i32> [[BLOCK23]], [[SPLAT_SPLAT25]]
-; CHECK-NEXT:    [[TMP11:%.*]] = add <1 x i32> [[TMP8]], [[TMP10]]
-; CHECK-NEXT:    [[BLOCK26:%.*]] = shufflevector <1 x i32> [[SPLIT16]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 2
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x i32> poison, i32 [[TMP12]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT27]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP13:%.*]] = mul <1 x i32> [[BLOCK26]], [[SPLAT_SPLAT28]]
-; CHECK-NEXT:    [[TMP14:%.*]] = add <1 x i32> [[TMP11]], [[TMP13]]
-; CHECK-NEXT:    [[BLOCK29:%.*]] = shufflevector <1 x i32> [[SPLIT17]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 3
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x i32> poison, i32 [[TMP15]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT30]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP16:%.*]] = mul <1 x i32> [[BLOCK29]], [[SPLAT_SPLAT31]]
-; CHECK-NEXT:    [[TMP17:%.*]] = add <1 x i32> [[TMP14]], [[TMP16]]
-; CHECK-NEXT:    [[BLOCK32:%.*]] = shufflevector <1 x i32> [[SPLIT18]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 4
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT33:%.*]] = insertelement <1 x i32> poison, i32 [[TMP18]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT34:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT33]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP19:%.*]] = mul <1 x i32> [[BLOCK32]], [[SPLAT_SPLAT34]]
-; CHECK-NEXT:    [[TMP20:%.*]] = add <1 x i32> [[TMP17]], [[TMP19]]
-; CHECK-NEXT:    [[BLOCK35:%.*]] = shufflevector <1 x i32> [[SPLIT19]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP21:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 5
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT36:%.*]] = insertelement <1 x i32> poison, i32 [[TMP21]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT37:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT36]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP22:%.*]] = mul <1 x i32> [[BLOCK35]], [[SPLAT_SPLAT37]]
-; CHECK-NEXT:    [[TMP23:%.*]] = add <1 x i32> [[TMP20]], [[TMP22]]
-; CHECK-NEXT:    [[BLOCK38:%.*]] = shufflevector <1 x i32> [[SPLIT20]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP24:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 6
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT39:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT40:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT39]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP25:%.*]] = mul <1 x i32> [[BLOCK38]], [[SPLAT_SPLAT40]]
-; CHECK-NEXT:    [[TMP26:%.*]] = add <1 x i32> [[TMP23]], [[TMP25]]
-; CHECK-NEXT:    [[BLOCK41:%.*]] = shufflevector <1 x i32> [[SPLIT21]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP27:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 7
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT42:%.*]] = insertelement <1 x i32> poison, i32 [[TMP27]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT43:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT42]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP28:%.*]] = mul <1 x i32> [[BLOCK41]], [[SPLAT_SPLAT43]]
-; CHECK-NEXT:    [[TMP29:%.*]] = add <1 x i32> [[TMP26]], [[TMP28]]
-; CHECK-NEXT:    [[TMP30:%.*]] = shufflevector <1 x i32> [[TMP29]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP31:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP30]], <1 x i32> <i32 1>
-; CHECK-NEXT:    ret <1 x i32> [[TMP31]]
-;
-entry:
-  %lhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %lhs_address, i64 8, i1 false, i32 8, i32 1)
-  %rhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %rhs_address, i64 1, i1 false, i32 1, i32 8)
-  %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %lhs, <8 x i32> %rhs, i32 1, i32 8, i32 1)
-  ret <1 x i32> %result
-}
-
-declare <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4, i64, i1, i32, i32)
-declare <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32>, <8 x i32>, i32, i32, i32)
-
-; This tests for a case where stride > columns in the load. Does not load all elements in the vector, so we
-; shouldn't use special lowering.
-define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v4_strided(ptr %lhs_address, ptr %rhs_address) {
-; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v4_strided(
-; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <4 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4
-; CHECK-NEXT:    [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4
-; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 4
-; CHECK-NEXT:    [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4
-; CHECK-NEXT:    [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 8
-; CHECK-NEXT:    [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4
-; CHECK-NEXT:    [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 12
-; CHECK-NEXT:    [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4
-; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> <i32 1>
-; CHECK-NEXT:    [[SPLIT8:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> <i32 2>
-; CHECK-NEXT:    [[SPLIT9:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> <i32 3>
-; CHECK-NEXT:    [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> <i32 0, i32 1>
-; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[SPLIT10:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
-; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP3:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP3]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP4:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT:    [[BLOCK11:%.*]] = shufflevector <1 x i32> [[SPLIT7]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 1
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i32> poison, i32 [[TMP5]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT12]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP6:%.*]] = mul <1 x i32> [[BLOCK11]], [[SPLAT_SPLAT13]]
-; CHECK-NEXT:    [[TMP7:%.*]] = add <1 x i32> [[TMP4]], [[TMP6]]
-; CHECK-NEXT:    [[BLOCK14:%.*]] = shufflevector <1 x i32> [[SPLIT8]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 2
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i32> poison, i32 [[TMP8]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT15]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP9:%.*]] = mul <1 x i32> [[BLOCK14]], [[SPLAT_SPLAT16]]
-; CHECK-NEXT:    [[TMP10:%.*]] = add <1 x i32> [[TMP7]], [[TMP9]]
-; CHECK-NEXT:    [[BLOCK17:%.*]] = shufflevector <1 x i32> [[SPLIT9]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 3
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i32> poison, i32 [[TMP11]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT18]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP12:%.*]] = mul <1 x i32> [[BLOCK17]], [[SPLAT_SPLAT19]]
-; CHECK-NEXT:    [[TMP13:%.*]] = add <1 x i32> [[TMP10]], [[TMP12]]
-; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <1 x i32> [[TMP13]], <1 x i32> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP15:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP14]], <1 x i32> <i32 1>
-; CHECK-NEXT:    ret <1 x i32> [[TMP15]]
-;
-entry:
-  %lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 4, i1 false, i32 4, i32 1)
-  %rhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %rhs_address, i64 4, i1 false, i32 1, i32 4)
-  %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %lhs, <4 x i32> %rhs, i32 1, i32 4, i32 1)
-  ret <1 x i32> %result
-}
-
-declare <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4, i64, i1, i32, i32)
-declare <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32>, <4 x i32>, i32, i32, i32)
-
-define <1 x i16> @LoadInst_dot_product_i16_v6(ptr %lhs_address, ptr %rhs_address) {
-; CHECK-LABEL: @LoadInst_dot_product_i16_v6(
-; CHECK-NEXT:  entry:
-; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <1 x i16>, ptr [[LHS_ADDRESS:%.*]], align 16
-; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 1
-; CHECK-NEXT:    [[COL_LOAD1:%.*]] = load <1 x i16>, ptr [[VEC_GEP]], align 2
-; CHECK-NEXT:    [[VEC_GEP2:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 2
-; CHECK-NEXT:    [[COL_LOAD3:%.*]] = load <1 x i16>, ptr [[VEC_GEP2]], align 4
-; CHECK-NEXT:    [[VEC_GEP4:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 3
-; CHECK-NEXT:    [[COL_LOAD5:%.*]] = load <1 x i16>, ptr [[VEC_GEP4]], align 2
-; CHECK-NEXT:    [[VEC_GEP6:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 4
-; CHECK-NEXT:    [[COL_LOAD7:%.*]] = load <1 x i16>, ptr [[VEC_GEP6]], align 8
-; CHECK-NEXT:    [[VEC_GEP8:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 5
-; CHECK-NEXT:    [[COL_LOAD9:%.*]] = load <1 x i16>, ptr [[VEC_GEP8]], align 2
-; CHECK-NEXT:    [[COL_LOAD10:%.*]] = load <6 x i16>, ptr [[RHS_ADDRESS:%.*]], align 16
-; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <1 x i16> [[COL_LOAD]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP0:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i16> poison, i16 [[TMP0]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP1:%.*]] = mul <1 x i16> [[BLOCK]], [[SPLAT_SPLAT]]
-; CHECK-NEXT:    [[BLOCK11:%.*]] = shufflevector <1 x i16> [[COL_LOAD1]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 1
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i16> poison, i16 [[TMP2]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT12]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP3:%.*]] = mul <1 x i16> [[BLOCK11]], [[SPLAT_SPLAT13]]
-; CHECK-NEXT:    [[TMP4:%.*]] = add <1 x i16> [[TMP1]], [[TMP3]]
-; CHECK-NEXT:    [[BLOCK14:%.*]] = shufflevector <1 x i16> [[COL_LOAD3]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 2
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i16> poison, i16 [[TMP5]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT15]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP6:%.*]] = mul <1 x i16> [[BLOCK14]], [[SPLAT_SPLAT16]]
-; CHECK-NEXT:    [[TMP7:%.*]] = add <1 x i16> [[TMP4]], [[TMP6]]
-; CHECK-NEXT:    [[BLOCK17:%.*]] = shufflevector <1 x i16> [[COL_LOAD5]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 3
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i16> poison, i16 [[TMP8]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT18]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP9:%.*]] = mul <1 x i16> [[BLOCK17]], [[SPLAT_SPLAT19]]
-; CHECK-NEXT:    [[TMP10:%.*]] = add <1 x i16> [[TMP7]], [[TMP9]]
-; CHECK-NEXT:    [[BLOCK20:%.*]] = shufflevector <1 x i16> [[COL_LOAD7]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 4
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x i16> poison, i16 [[TMP11]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT21]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP12:%.*]] = mul <1 x i16> [[BLOCK20]], [[SPLAT_SPLAT22]]
-; CHECK-NEXT:    [[TMP13:%.*]] = add <1 x i16> [[TMP10]], [[TMP12]]
-; CHECK-NEXT:    [[BLOCK23:%.*]] = shufflevector <1 x i16> [[COL_LOAD9]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 5
-; CHECK-NEXT:    [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i16> poison, i16 [[TMP14]], i64 0
-; CHECK-NEXT:    [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT24]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP15:%.*]] = mul <1 x i16> [[BLOCK23]], [[SPLAT_SPLAT25]]
-; CHECK-NEXT:    [[TMP16:%.*]] = add <1 x i16> [[TMP13]], [[TMP15]]
-; CHECK-NEXT:    [[TMP17:%.*]] = shufflevector <1 x i16> [[TMP16]], <1 x i16> poison, <1 x i32> zeroinitializer
-; CHECK-NEXT:    [[TMP18:%.*]] = shufflevector <1 x i16> undef, <1 x i16> [[TMP17]], <1 x i32> <i32 1>
-; CHECK-NEXT:    ret <1 x i16> [[TMP18]]
-;
-entry:
-  %lhs = load <6 x i16>, ptr %lhs_address
-  %rhs = load <6 x i16>, ptr %rhs_address
-  %result = tail call <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16> %lhs, <6 x i16> %rhs, i32 1, i32 6, i32 1)
-  ret <1 x i16> %result
-}
-
-declare <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16>, <6 x i16>, i32, i32, i32)

diff  --git a/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll
new file mode 100644
index 000000000000..993defe74d3e
--- /dev/null
+++ b/llvm/test/Transforms/LowerMatrixIntrinsics/dot-product-int.ll
@@ -0,0 +1,290 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; REQUIRES: aarch64-registered-target
+; RUN: opt -passes='lower-matrix-intrinsics' -mtriple=arm64-apple-iphoneos -S < %s | FileCheck %s
+
+define <1 x i64> @dotproduct_i64_v8(<8 x i64> %a, <8 x i64> %b) {
+; CHECK-LABEL: @dotproduct_i64_v8(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x i64> [[A:%.*]], <8 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 1>
+; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 2>
+; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 3>
+; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 4>
+; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 5>
+; CHECK-NEXT:    [[SPLIT6:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 6>
+; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <8 x i64> [[A]], <8 x i64> poison, <1 x i32> <i32 7>
+; CHECK-NEXT:    [[SPLIT8:%.*]] = shufflevector <8 x i64> [[B:%.*]], <8 x i64> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <1 x i64> [[SPLIT]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP0:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i64> poison, i64 [[TMP0]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP1:%.*]] = mul <1 x i64> [[BLOCK]], [[SPLAT_SPLAT]]
+; CHECK-NEXT:    [[BLOCK9:%.*]] = shufflevector <1 x i64> [[SPLIT1]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 1
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT10:%.*]] = insertelement <1 x i64> poison, i64 [[TMP2]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT11:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT10]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP3:%.*]] = mul <1 x i64> [[BLOCK9]], [[SPLAT_SPLAT11]]
+; CHECK-NEXT:    [[TMP4:%.*]] = add <1 x i64> [[TMP1]], [[TMP3]]
+; CHECK-NEXT:    [[BLOCK12:%.*]] = shufflevector <1 x i64> [[SPLIT2]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 2
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT13:%.*]] = insertelement <1 x i64> poison, i64 [[TMP5]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT14:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT13]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP6:%.*]] = mul <1 x i64> [[BLOCK12]], [[SPLAT_SPLAT14]]
+; CHECK-NEXT:    [[TMP7:%.*]] = add <1 x i64> [[TMP4]], [[TMP6]]
+; CHECK-NEXT:    [[BLOCK15:%.*]] = shufflevector <1 x i64> [[SPLIT3]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 3
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT16:%.*]] = insertelement <1 x i64> poison, i64 [[TMP8]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT17:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT16]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP9:%.*]] = mul <1 x i64> [[BLOCK15]], [[SPLAT_SPLAT17]]
+; CHECK-NEXT:    [[TMP10:%.*]] = add <1 x i64> [[TMP7]], [[TMP9]]
+; CHECK-NEXT:    [[BLOCK18:%.*]] = shufflevector <1 x i64> [[SPLIT4]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 4
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT19:%.*]] = insertelement <1 x i64> poison, i64 [[TMP11]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT20:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT19]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP12:%.*]] = mul <1 x i64> [[BLOCK18]], [[SPLAT_SPLAT20]]
+; CHECK-NEXT:    [[TMP13:%.*]] = add <1 x i64> [[TMP10]], [[TMP12]]
+; CHECK-NEXT:    [[BLOCK21:%.*]] = shufflevector <1 x i64> [[SPLIT5]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 5
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT22:%.*]] = insertelement <1 x i64> poison, i64 [[TMP14]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT23:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT22]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP15:%.*]] = mul <1 x i64> [[BLOCK21]], [[SPLAT_SPLAT23]]
+; CHECK-NEXT:    [[TMP16:%.*]] = add <1 x i64> [[TMP13]], [[TMP15]]
+; CHECK-NEXT:    [[BLOCK24:%.*]] = shufflevector <1 x i64> [[SPLIT6]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP17:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 6
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT25:%.*]] = insertelement <1 x i64> poison, i64 [[TMP17]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT26:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT25]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP18:%.*]] = mul <1 x i64> [[BLOCK24]], [[SPLAT_SPLAT26]]
+; CHECK-NEXT:    [[TMP19:%.*]] = add <1 x i64> [[TMP16]], [[TMP18]]
+; CHECK-NEXT:    [[BLOCK27:%.*]] = shufflevector <1 x i64> [[SPLIT7]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP20:%.*]] = extractelement <8 x i64> [[SPLIT8]], i64 7
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT28:%.*]] = insertelement <1 x i64> poison, i64 [[TMP20]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT29:%.*]] = shufflevector <1 x i64> [[SPLAT_SPLATINSERT28]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP21:%.*]] = mul <1 x i64> [[BLOCK27]], [[SPLAT_SPLAT29]]
+; CHECK-NEXT:    [[TMP22:%.*]] = add <1 x i64> [[TMP19]], [[TMP21]]
+; CHECK-NEXT:    [[TMP23:%.*]] = shufflevector <1 x i64> [[TMP22]], <1 x i64> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP24:%.*]] = shufflevector <1 x i64> undef, <1 x i64> [[TMP23]], <1 x i32> <i32 1>
+; CHECK-NEXT:    ret <1 x i64> [[TMP24]]
+;
+entry:
+  %c = tail call <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64> %a, <8 x i64> %b, i32 1, i32 8, i32 1)
+  ret <1 x i64> %c
+}
+
+declare <1 x i64> @llvm.matrix.multiply.v1i64.v8i64.v8i64(<8 x i64>, <8 x i64>, i32, i32, i32)
+
+define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v8(ptr %lhs_address, ptr %rhs_address) {
+; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v8(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <8 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4
+; CHECK-NEXT:    [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4
+; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 1
+; CHECK-NEXT:    [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4
+; CHECK-NEXT:    [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 2
+; CHECK-NEXT:    [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4
+; CHECK-NEXT:    [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 3
+; CHECK-NEXT:    [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4
+; CHECK-NEXT:    [[VEC_GEP7:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 4
+; CHECK-NEXT:    [[COL_LOAD8:%.*]] = load <1 x i32>, ptr [[VEC_GEP7]], align 4
+; CHECK-NEXT:    [[VEC_GEP9:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 5
+; CHECK-NEXT:    [[COL_LOAD10:%.*]] = load <1 x i32>, ptr [[VEC_GEP9]], align 4
+; CHECK-NEXT:    [[VEC_GEP11:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 6
+; CHECK-NEXT:    [[COL_LOAD12:%.*]] = load <1 x i32>, ptr [[VEC_GEP11]], align 4
+; CHECK-NEXT:    [[VEC_GEP13:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 7
+; CHECK-NEXT:    [[COL_LOAD14:%.*]] = load <1 x i32>, ptr [[VEC_GEP13]], align 4
+; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[SPLIT15:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 1>
+; CHECK-NEXT:    [[SPLIT16:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 2>
+; CHECK-NEXT:    [[SPLIT17:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 3>
+; CHECK-NEXT:    [[SPLIT18:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 4>
+; CHECK-NEXT:    [[SPLIT19:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 5>
+; CHECK-NEXT:    [[SPLIT20:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 6>
+; CHECK-NEXT:    [[SPLIT21:%.*]] = shufflevector <8 x i32> [[COL_LOAD]], <8 x i32> poison, <1 x i32> <i32 7>
+; CHECK-NEXT:    [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <1 x i32> [[COL_LOAD8]], <1 x i32> [[COL_LOAD10]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP3:%.*]] = shufflevector <1 x i32> [[COL_LOAD12]], <1 x i32> [[COL_LOAD14]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP4:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP5:%.*]] = shufflevector <2 x i32> [[TMP2]], <2 x i32> [[TMP3]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[TMP6:%.*]] = shufflevector <4 x i32> [[TMP4]], <4 x i32> [[TMP5]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[SPLIT22:%.*]] = shufflevector <8 x i32> [[TMP6]], <8 x i32> poison, <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP7]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP8:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
+; CHECK-NEXT:    [[BLOCK23:%.*]] = shufflevector <1 x i32> [[SPLIT15]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 1
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i32> poison, i32 [[TMP9]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT24]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP10:%.*]] = mul <1 x i32> [[BLOCK23]], [[SPLAT_SPLAT25]]
+; CHECK-NEXT:    [[TMP11:%.*]] = add <1 x i32> [[TMP8]], [[TMP10]]
+; CHECK-NEXT:    [[BLOCK26:%.*]] = shufflevector <1 x i32> [[SPLIT16]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 2
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT27:%.*]] = insertelement <1 x i32> poison, i32 [[TMP12]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT28:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT27]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP13:%.*]] = mul <1 x i32> [[BLOCK26]], [[SPLAT_SPLAT28]]
+; CHECK-NEXT:    [[TMP14:%.*]] = add <1 x i32> [[TMP11]], [[TMP13]]
+; CHECK-NEXT:    [[BLOCK29:%.*]] = shufflevector <1 x i32> [[SPLIT17]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 3
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT30:%.*]] = insertelement <1 x i32> poison, i32 [[TMP15]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT31:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT30]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP16:%.*]] = mul <1 x i32> [[BLOCK29]], [[SPLAT_SPLAT31]]
+; CHECK-NEXT:    [[TMP17:%.*]] = add <1 x i32> [[TMP14]], [[TMP16]]
+; CHECK-NEXT:    [[BLOCK32:%.*]] = shufflevector <1 x i32> [[SPLIT18]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 4
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT33:%.*]] = insertelement <1 x i32> poison, i32 [[TMP18]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT34:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT33]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP19:%.*]] = mul <1 x i32> [[BLOCK32]], [[SPLAT_SPLAT34]]
+; CHECK-NEXT:    [[TMP20:%.*]] = add <1 x i32> [[TMP17]], [[TMP19]]
+; CHECK-NEXT:    [[BLOCK35:%.*]] = shufflevector <1 x i32> [[SPLIT19]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP21:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 5
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT36:%.*]] = insertelement <1 x i32> poison, i32 [[TMP21]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT37:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT36]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP22:%.*]] = mul <1 x i32> [[BLOCK35]], [[SPLAT_SPLAT37]]
+; CHECK-NEXT:    [[TMP23:%.*]] = add <1 x i32> [[TMP20]], [[TMP22]]
+; CHECK-NEXT:    [[BLOCK38:%.*]] = shufflevector <1 x i32> [[SPLIT20]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP24:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 6
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT39:%.*]] = insertelement <1 x i32> poison, i32 [[TMP24]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT40:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT39]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP25:%.*]] = mul <1 x i32> [[BLOCK38]], [[SPLAT_SPLAT40]]
+; CHECK-NEXT:    [[TMP26:%.*]] = add <1 x i32> [[TMP23]], [[TMP25]]
+; CHECK-NEXT:    [[BLOCK41:%.*]] = shufflevector <1 x i32> [[SPLIT21]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP27:%.*]] = extractelement <8 x i32> [[SPLIT22]], i64 7
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT42:%.*]] = insertelement <1 x i32> poison, i32 [[TMP27]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT43:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT42]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP28:%.*]] = mul <1 x i32> [[BLOCK41]], [[SPLAT_SPLAT43]]
+; CHECK-NEXT:    [[TMP29:%.*]] = add <1 x i32> [[TMP26]], [[TMP28]]
+; CHECK-NEXT:    [[TMP30:%.*]] = shufflevector <1 x i32> [[TMP29]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP31:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP30]], <1 x i32> <i32 1>
+; CHECK-NEXT:    ret <1 x i32> [[TMP31]]
+;
+entry:
+  %lhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %lhs_address, i64 8, i1 false, i32 8, i32 1)
+  %rhs = tail call <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4 %rhs_address, i64 1, i1 false, i32 1, i32 8)
+  %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32> %lhs, <8 x i32> %rhs, i32 1, i32 8, i32 1)
+  ret <1 x i32> %result
+}
+
+declare <8 x i32> @llvm.matrix.column.major.load.v8i32.i64(ptr nonnull align 4, i64, i1, i32, i32)
+declare <1 x i32> @llvm.matrix.multiply.v1i32.v8i32.v8i32(<8 x i32>, <8 x i32>, i32, i32, i32)
+
+; This tests for a case where stride > columns in the load. Does not load all elements in the vector, so we
+; shouldn't use special lowering.
+define <1 x i32> @intrinsic_column_major_load_dot_product_i32_v4_strided(ptr %lhs_address, ptr %rhs_address) {
+; CHECK-LABEL: @intrinsic_column_major_load_dot_product_i32_v4_strided(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <4 x i32>, ptr [[LHS_ADDRESS:%.*]], align 4
+; CHECK-NEXT:    [[COL_LOAD1:%.*]] = load <1 x i32>, ptr [[RHS_ADDRESS:%.*]], align 4
+; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 4
+; CHECK-NEXT:    [[COL_LOAD2:%.*]] = load <1 x i32>, ptr [[VEC_GEP]], align 4
+; CHECK-NEXT:    [[VEC_GEP3:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 8
+; CHECK-NEXT:    [[COL_LOAD4:%.*]] = load <1 x i32>, ptr [[VEC_GEP3]], align 4
+; CHECK-NEXT:    [[VEC_GEP5:%.*]] = getelementptr i32, ptr [[RHS_ADDRESS]], i64 12
+; CHECK-NEXT:    [[COL_LOAD6:%.*]] = load <1 x i32>, ptr [[VEC_GEP5]], align 4
+; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> <i32 1>
+; CHECK-NEXT:    [[SPLIT8:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> <i32 2>
+; CHECK-NEXT:    [[SPLIT9:%.*]] = shufflevector <4 x i32> [[COL_LOAD]], <4 x i32> poison, <1 x i32> <i32 3>
+; CHECK-NEXT:    [[TMP0:%.*]] = shufflevector <1 x i32> [[COL_LOAD1]], <1 x i32> [[COL_LOAD2]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP1:%.*]] = shufflevector <1 x i32> [[COL_LOAD4]], <1 x i32> [[COL_LOAD6]], <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[TMP2:%.*]] = shufflevector <2 x i32> [[TMP0]], <2 x i32> [[TMP1]], <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[SPLIT10:%.*]] = shufflevector <4 x i32> [[TMP2]], <4 x i32> poison, <4 x i32> <i32 0, i32 1, i32 2, i32 3>
+; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <1 x i32> [[SPLIT]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP3:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i32> poison, i32 [[TMP3]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP4:%.*]] = mul <1 x i32> [[BLOCK]], [[SPLAT_SPLAT]]
+; CHECK-NEXT:    [[BLOCK11:%.*]] = shufflevector <1 x i32> [[SPLIT7]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 1
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i32> poison, i32 [[TMP5]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT12]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP6:%.*]] = mul <1 x i32> [[BLOCK11]], [[SPLAT_SPLAT13]]
+; CHECK-NEXT:    [[TMP7:%.*]] = add <1 x i32> [[TMP4]], [[TMP6]]
+; CHECK-NEXT:    [[BLOCK14:%.*]] = shufflevector <1 x i32> [[SPLIT8]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 2
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i32> poison, i32 [[TMP8]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT15]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP9:%.*]] = mul <1 x i32> [[BLOCK14]], [[SPLAT_SPLAT16]]
+; CHECK-NEXT:    [[TMP10:%.*]] = add <1 x i32> [[TMP7]], [[TMP9]]
+; CHECK-NEXT:    [[BLOCK17:%.*]] = shufflevector <1 x i32> [[SPLIT9]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <4 x i32> [[SPLIT10]], i64 3
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i32> poison, i32 [[TMP11]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i32> [[SPLAT_SPLATINSERT18]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP12:%.*]] = mul <1 x i32> [[BLOCK17]], [[SPLAT_SPLAT19]]
+; CHECK-NEXT:    [[TMP13:%.*]] = add <1 x i32> [[TMP10]], [[TMP12]]
+; CHECK-NEXT:    [[TMP14:%.*]] = shufflevector <1 x i32> [[TMP13]], <1 x i32> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP15:%.*]] = shufflevector <1 x i32> undef, <1 x i32> [[TMP14]], <1 x i32> <i32 1>
+; CHECK-NEXT:    ret <1 x i32> [[TMP15]]
+;
+entry:
+  %lhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %lhs_address, i64 4, i1 false, i32 4, i32 1)
+  %rhs = tail call <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4 %rhs_address, i64 4, i1 false, i32 1, i32 4)
+  %result = tail call <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32> %lhs, <4 x i32> %rhs, i32 1, i32 4, i32 1)
+  ret <1 x i32> %result
+}
+
+declare <4 x i32> @llvm.matrix.column.major.load.v4i32.i64(ptr nonnull align 4, i64, i1, i32, i32)
+declare <1 x i32> @llvm.matrix.multiply.v1i32.v4i32.v4i32(<4 x i32>, <4 x i32>, i32, i32, i32)
+
+define <1 x i16> @LoadInst_dot_product_i16_v6(ptr %lhs_address, ptr %rhs_address) {
+; CHECK-LABEL: @LoadInst_dot_product_i16_v6(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[COL_LOAD:%.*]] = load <1 x i16>, ptr [[LHS_ADDRESS:%.*]], align 16
+; CHECK-NEXT:    [[VEC_GEP:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 1
+; CHECK-NEXT:    [[COL_LOAD1:%.*]] = load <1 x i16>, ptr [[VEC_GEP]], align 2
+; CHECK-NEXT:    [[VEC_GEP2:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 2
+; CHECK-NEXT:    [[COL_LOAD3:%.*]] = load <1 x i16>, ptr [[VEC_GEP2]], align 4
+; CHECK-NEXT:    [[VEC_GEP4:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 3
+; CHECK-NEXT:    [[COL_LOAD5:%.*]] = load <1 x i16>, ptr [[VEC_GEP4]], align 2
+; CHECK-NEXT:    [[VEC_GEP6:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 4
+; CHECK-NEXT:    [[COL_LOAD7:%.*]] = load <1 x i16>, ptr [[VEC_GEP6]], align 8
+; CHECK-NEXT:    [[VEC_GEP8:%.*]] = getelementptr i16, ptr [[LHS_ADDRESS]], i64 5
+; CHECK-NEXT:    [[COL_LOAD9:%.*]] = load <1 x i16>, ptr [[VEC_GEP8]], align 2
+; CHECK-NEXT:    [[COL_LOAD10:%.*]] = load <6 x i16>, ptr [[RHS_ADDRESS:%.*]], align 16
+; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <1 x i16> [[COL_LOAD]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP0:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT:%.*]] = insertelement <1 x i16> poison, i16 [[TMP0]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP1:%.*]] = mul <1 x i16> [[BLOCK]], [[SPLAT_SPLAT]]
+; CHECK-NEXT:    [[BLOCK11:%.*]] = shufflevector <1 x i16> [[COL_LOAD1]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 1
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT12:%.*]] = insertelement <1 x i16> poison, i16 [[TMP2]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT13:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT12]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP3:%.*]] = mul <1 x i16> [[BLOCK11]], [[SPLAT_SPLAT13]]
+; CHECK-NEXT:    [[TMP4:%.*]] = add <1 x i16> [[TMP1]], [[TMP3]]
+; CHECK-NEXT:    [[BLOCK14:%.*]] = shufflevector <1 x i16> [[COL_LOAD3]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 2
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT15:%.*]] = insertelement <1 x i16> poison, i16 [[TMP5]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT16:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT15]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP6:%.*]] = mul <1 x i16> [[BLOCK14]], [[SPLAT_SPLAT16]]
+; CHECK-NEXT:    [[TMP7:%.*]] = add <1 x i16> [[TMP4]], [[TMP6]]
+; CHECK-NEXT:    [[BLOCK17:%.*]] = shufflevector <1 x i16> [[COL_LOAD5]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 3
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT18:%.*]] = insertelement <1 x i16> poison, i16 [[TMP8]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT19:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT18]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP9:%.*]] = mul <1 x i16> [[BLOCK17]], [[SPLAT_SPLAT19]]
+; CHECK-NEXT:    [[TMP10:%.*]] = add <1 x i16> [[TMP7]], [[TMP9]]
+; CHECK-NEXT:    [[BLOCK20:%.*]] = shufflevector <1 x i16> [[COL_LOAD7]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 4
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT21:%.*]] = insertelement <1 x i16> poison, i16 [[TMP11]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT22:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT21]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP12:%.*]] = mul <1 x i16> [[BLOCK20]], [[SPLAT_SPLAT22]]
+; CHECK-NEXT:    [[TMP13:%.*]] = add <1 x i16> [[TMP10]], [[TMP12]]
+; CHECK-NEXT:    [[BLOCK23:%.*]] = shufflevector <1 x i16> [[COL_LOAD9]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <6 x i16> [[COL_LOAD10]], i64 5
+; CHECK-NEXT:    [[SPLAT_SPLATINSERT24:%.*]] = insertelement <1 x i16> poison, i16 [[TMP14]], i64 0
+; CHECK-NEXT:    [[SPLAT_SPLAT25:%.*]] = shufflevector <1 x i16> [[SPLAT_SPLATINSERT24]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP15:%.*]] = mul <1 x i16> [[BLOCK23]], [[SPLAT_SPLAT25]]
+; CHECK-NEXT:    [[TMP16:%.*]] = add <1 x i16> [[TMP13]], [[TMP15]]
+; CHECK-NEXT:    [[TMP17:%.*]] = shufflevector <1 x i16> [[TMP16]], <1 x i16> poison, <1 x i32> zeroinitializer
+; CHECK-NEXT:    [[TMP18:%.*]] = shufflevector <1 x i16> undef, <1 x i16> [[TMP17]], <1 x i32> <i32 1>
+; CHECK-NEXT:    ret <1 x i16> [[TMP18]]
+;
+entry:
+  %lhs = load <6 x i16>, ptr %lhs_address
+  %rhs = load <6 x i16>, ptr %rhs_address
+  %result = tail call <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16> %lhs, <6 x i16> %rhs, i32 1, i32 6, i32 1)
+  ret <1 x i16> %result
+}
+
+declare <1 x i16> @llvm.matrix.multiply.v1i16.v6i16.v6i16(<6 x i16>, <6 x i16>, i32, i32, i32)


        


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