[PATCH] D82934: [Alignment][NFC] Migrate MachineFrameInfo::CreateSpillStackObject to Align

Guillaume Chatelet via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Wed Jul 1 00:29:46 PDT 2020


gchatelet created this revision.
gchatelet added a reviewer: courbet.
Herald added subscribers: llvm-commits, hiraditya.
Herald added a project: LLVM.

iThis patch is part of a series to introduce an Alignment type.
See this thread for context: http://lists.llvm.org/pipermail/llvm-dev/2019-July/133851.html
See this patch for the introduction of the type: https://reviews.llvm.org/D64790


Repository:
  rG LLVM Github Monorepo

https://reviews.llvm.org/D82934

Files:
  llvm/include/llvm/CodeGen/MachineFrameInfo.h
  llvm/lib/CodeGen/FixupStatepointCallerSaved.cpp


Index: llvm/lib/CodeGen/FixupStatepointCallerSaved.cpp
===================================================================
--- llvm/lib/CodeGen/FixupStatepointCallerSaved.cpp
+++ llvm/lib/CodeGen/FixupStatepointCallerSaved.cpp
@@ -132,7 +132,7 @@
       }
       return FI;
     }
-    int FI = MFI.CreateSpillStackObject(Size, Size);
+    int FI = MFI.CreateSpillStackObject(Size, Align(Size));
     NumSpillSlotsAllocated++;
     Line.Slots.push_back(FI);
     ++Line.Index;
Index: llvm/include/llvm/CodeGen/MachineFrameInfo.h
===================================================================
--- llvm/include/llvm/CodeGen/MachineFrameInfo.h
+++ llvm/include/llvm/CodeGen/MachineFrameInfo.h
@@ -767,8 +767,9 @@
   /// Create a new statically sized stack object that represents a spill slot,
   /// returning a nonnegative identifier to represent it.
   int CreateSpillStackObject(uint64_t Size, Align Alignment);
-  /// FIXME: Remove this function when transition to Align is over.
-  inline int CreateSpillStackObject(uint64_t Size, unsigned Alignment) {
+  LLVM_ATTRIBUTE_DEPRECATED(
+      inline int CreateSpillStackObject(uint64_t Size, unsigned Alignment),
+      "Use CreateSpillStackObject that takes an Align instead") {
     return CreateSpillStackObject(Size, assumeAligned(Alignment));
   }
 


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