[llvm] 49e5a97 - Add an algorithm for performing "optimal" layout of a struct.

John McCall via llvm-commits llvm-commits at lists.llvm.org
Mon Mar 23 20:25:01 PDT 2020


Author: John McCall
Date: 2020-03-23T23:24:48-04:00
New Revision: 49e5a97ec363a844b167340a82b54a01dc4e671a

URL: https://github.com/llvm/llvm-project/commit/49e5a97ec363a844b167340a82b54a01dc4e671a
DIFF: https://github.com/llvm/llvm-project/commit/49e5a97ec363a844b167340a82b54a01dc4e671a.diff

LOG: Add an algorithm for performing "optimal" layout of a struct.

The algorithm supports both assigning a fixed offset to a field prior to
layout and allowing fields to have sizes that aren't multiples of their
required alignments.  This means that the well-known algorithm of sorting
by decreasing alignment isn't always good enough.  Still, we start with
that, and only if that leaves padding around do we fall back on a greedy
padding-minimizing algorithm.

There is no known efficient algorithm for producing a guaranteed-minimal
layout in all cases.  In fact, allowing arbitrary fixed-offset fields means
there's a straightforward reduction from bin-packing, making this NP-hard.
But as usual with such problems, we can still efficiently produce adequate
solutions to the cases that matter most to us.

I intend to use this in coroutine frame layout, where the retcon lowerings
very badly want to minimize total space usage, and where the switch lowering
can indeed produce a header with interior padding if the promise field is
highly-aligned.  But it may be useful in a much wider variety of situations.

Added: 
    llvm/include/llvm/Support/OptimalLayout.h
    llvm/lib/Support/OptimalLayout.cpp
    llvm/unittests/Support/OptimalLayoutTest.cpp

Modified: 
    llvm/lib/Support/CMakeLists.txt
    llvm/unittests/Support/CMakeLists.txt

Removed: 
    


################################################################################
diff  --git a/llvm/include/llvm/Support/OptimalLayout.h b/llvm/include/llvm/Support/OptimalLayout.h
new file mode 100644
index 000000000000..870dc78791bb
--- /dev/null
+++ b/llvm/include/llvm/Support/OptimalLayout.h
@@ -0,0 +1,130 @@
+//===-- OptimalLayout.h - Optimal data layout algorithm -----------*- C++ -*-=//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+///
+/// This file provides an interface for laying out a sequence of fields
+/// as a struct in a way that attempts to minimizes the total space
+/// requirements of the struct.
+///
+/// The word "optimal" is a misnomer in several ways.  First, minimizing
+/// space usage doesn't necessarily yield optimal performance because it
+/// may decrease locality.  Second, there is no known efficient algorithm
+/// that guarantees a minimal layout for arbitrary inputs.  Nonetheless,
+/// this algorithm is likely to produce much more compact layouts than
+/// would be produced by just allocating space in a buffer.
+///
+//===----------------------------------------------------------------------===//
+
+#ifndef LLVM_SUPPORT_OPTIMALLAYOUT_H
+#define LLVM_SUPPORT_OPTIMALLAYOUT_H
+
+#include "llvm/Support/Alignment.h"
+#include "llvm/ADT/ArrayRef.h"
+#include <utility>
+
+namespace llvm {
+
+/// A field in a structure.
+struct OptimalLayoutField {
+  /// A special value for Offset indicating that the field can be moved
+  /// anywhere.
+  static constexpr uint64_t FlexibleOffset = ~(uint64_t)0;
+
+  OptimalLayoutField(const void *Id, uint64_t Size, Align Alignment,
+                     uint64_t FixedOffset = FlexibleOffset)
+      : Offset(FixedOffset), Size(Size), Id(Id), Alignment(Alignment) {
+    assert(Size > 0 && "adding an empty field to the layout");
+  }
+
+  /// The offset of this field in the final layout.  If this is
+  /// initialized to FlexibleOffset, layout will overwrite it with
+  /// the assigned offset of the field.
+  uint64_t Offset;
+
+  /// The required size of this field in bytes.  Does not have to be
+  /// a multiple of Alignment.  Must be non-zero.
+  uint64_t Size;
+
+  /// A opaque value which uniquely identifies this field.
+  const void *Id;
+
+  /// Private scratch space for the algorithm.  The implementation
+  /// must treat this as uninitialized memory on entry.
+  void *Scratch;
+
+  /// The required alignment of this field.
+  Align Alignment;
+
+  /// Return true if this field has been assigned a fixed offset.
+  /// After layout, this will be true of all the fields.
+  bool hasFixedOffset() const {
+    return (Offset != FlexibleOffset);
+  }
+
+  /// Given that this field has a fixed offset, return the offset
+  /// of the first byte following it.
+  uint64_t getEndOffset() const {
+    assert(hasFixedOffset());
+    return Offset + Size;
+  }
+};
+
+/// Compute a layout for a struct containing the given fields, making a
+/// best-effort attempt to minimize the amount of space required.
+///
+/// Two features are supported which require a more careful solution
+/// than the well-known "sort by decreasing alignment" solution:
+///
+/// - Fields may be assigned a fixed offset in the layout.  If there are
+///   gaps among the fixed-offset fields, the algorithm may attempt
+///   to allocate flexible-offset fields into those gaps.  If that's
+///   undesirable, the caller should "block out" those gaps by e.g.
+///   just creating a single fixed-offset field that represents the
+///   entire "header".
+///
+/// - The size of a field is not required to be a multiple of, or even
+///   greater than, the field's required alignment.  The only constraint
+///   on fields is that they must not be zero-sized.
+///
+/// To simplify the implementation, any fixed-offset fields in the
+/// layout must appear at the start of the field array, and they must
+/// be ordered by increasing offset.
+///
+/// The algorithm will produce a guaranteed-minimal layout with no
+/// interior padding in the following "C-style" case:
+///
+/// - every field's size is a multiple of its required alignment and
+/// - either no fields have initially fixed offsets, or the fixed-offset
+///   fields have no interior padding and end at an offset that is at
+///   least as aligned as all the flexible-offset fields.
+///
+/// Otherwise, while the algorithm will make a best-effort attempt to
+/// avoid padding, it cannot guarantee a minimal layout, as there is
+/// no known efficient algorithm for doing so.
+///
+/// The layout produced by this algorithm may not be stable across LLVM
+/// releases.  Do not use this anywhere where ABI stability is required.
+///
+/// Flexible-offset fields with the same size and alignment will be ordered
+/// the same way they were in the initial array.  Otherwise the current
+/// algorithm makes no effort to preserve the initial order of
+/// flexible-offset fields.
+///
+/// On return, all fields will have been assigned a fixed offset, and the
+/// array will be sorted in order of ascending offsets.  Note that this
+/// means that the fixed-offset fields may no longer form a strict prefix
+/// if there's any padding before they end.
+///
+/// The return value is the total size of the struct and its required
+/// alignment.  Note that the total size is not rounded up to a multiple
+/// of the required alignment; clients which require this can do so easily.
+std::pair<uint64_t, Align>
+performOptimalLayout(MutableArrayRef<OptimalLayoutField> Fields);
+
+} // namespace llvm
+
+#endif

diff  --git a/llvm/lib/Support/CMakeLists.txt b/llvm/lib/Support/CMakeLists.txt
index 75a62f45da36..5ed816b21a61 100644
--- a/llvm/lib/Support/CMakeLists.txt
+++ b/llvm/lib/Support/CMakeLists.txt
@@ -115,6 +115,7 @@ add_llvm_component_library(LLVMSupport
   MemoryBuffer.cpp
   MD5.cpp
   NativeFormatting.cpp
+  OptimalLayout.cpp
   Optional.cpp
   Parallel.cpp
   PluginLoader.cpp

diff  --git a/llvm/lib/Support/OptimalLayout.cpp b/llvm/lib/Support/OptimalLayout.cpp
new file mode 100644
index 000000000000..b0c7720e71c6
--- /dev/null
+++ b/llvm/lib/Support/OptimalLayout.cpp
@@ -0,0 +1,452 @@
+//===--- OptimalLayout.cpp - Optimal data layout algorithm ----------------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the performOptimalLayout interface.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Support/OptimalLayout.h"
+
+using namespace llvm;
+
+#ifndef NDEBUG
+void checkValidLayout(ArrayRef<OptimalLayoutField> Fields,
+                      uint64_t Size, Align MaxAlign) {
+  uint64_t LastEnd = 0;
+  Align ComputedMaxAlign;
+  for (auto &Field : Fields) {
+    assert(Field.hasFixedOffset() &&
+           "didn't assign a fixed offset to field");
+    assert(isAligned(Field.Alignment, Field.Offset) &&
+           "didn't assign a correctly-aligned offset to field");
+    assert(Field.Offset >= LastEnd &&
+           "didn't assign offsets in ascending order");
+    LastEnd = Field.getEndOffset();
+    assert(Field.Alignment <= MaxAlign &&
+           "didn't compute MaxAlign correctly");
+    ComputedMaxAlign = std::max(Field.Alignment, MaxAlign);
+  }
+  assert(LastEnd == Size && "didn't compute LastEnd correctly");
+  assert(ComputedMaxAlign == MaxAlign && "didn't compute MaxAlign correctly");
+}
+#endif
+
+std::pair<uint64_t, Align>
+llvm::performOptimalLayout(MutableArrayRef<OptimalLayoutField> Fields) {
+#ifndef NDEBUG
+  // Do some simple precondition checks.
+  {
+    bool InFixedPrefix = true;
+    size_t LastEnd = 0;
+    for (auto &Field : Fields) {
+      assert(Field.Size > 0 && "field of zero size");
+      if (Field.hasFixedOffset()) {
+        assert(InFixedPrefix &&
+               "fixed-offset fields are not a strict prefix of array");
+        assert(LastEnd <= Field.Offset &&
+               "fixed-offset fields overlap or are not in order");
+        LastEnd = Field.getEndOffset();
+        assert(LastEnd > Field.Offset &&
+               "overflow in fixed-offset end offset");
+      } else {
+        InFixedPrefix = false;
+      }
+    }
+  }
+#endif
+
+  // Do an initial pass over the fields.
+  Align MaxAlign;
+
+  // Find the first flexible-offset field, tracking MaxAlign.
+  auto FirstFlexible = Fields.begin(), E = Fields.end();
+  while (FirstFlexible != E && FirstFlexible->hasFixedOffset()) {
+    MaxAlign = std::max(MaxAlign, FirstFlexible->Alignment);
+    ++FirstFlexible;
+  }
+
+  // If there are no flexible fields, we're done.
+  if (FirstFlexible == E) {
+    uint64_t Size = 0;
+    if (!Fields.empty())
+      Size = Fields.back().getEndOffset();
+
+#ifndef NDEBUG
+    checkValidLayout(Fields, Size, MaxAlign);
+#endif
+    return std::make_pair(Size, MaxAlign);
+  }
+
+  // Walk over the flexible-offset fields, tracking MaxAlign and
+  // assigning them a unique number in order of their appearance.
+  // We'll use this unique number in the comparison below so that
+  // we can use array_pod_sort, which isn't stable.  We won't use it
+  // past that point.
+  {
+    uintptr_t UniqueNumber = 0;
+    for (auto I = FirstFlexible; I != E; ++I) {
+      I->Scratch = reinterpret_cast<void*>(UniqueNumber++);
+      MaxAlign = std::max(MaxAlign, I->Alignment);
+    }
+  }
+
+  // Sort the flexible elements in order of decreasing alignment,
+  // then decreasing size, and then the original order as recorded
+  // in Scratch.  The decreasing-size aspect of this is only really
+  // important if we get into the gap-filling stage below, but it
+  // doesn't hurt here.
+  array_pod_sort(FirstFlexible, E,
+                 [](const OptimalLayoutField *lhs,
+                    const OptimalLayoutField *rhs) -> int {
+    // Decreasing alignment.
+    if (lhs->Alignment != rhs->Alignment)
+      return (lhs->Alignment < rhs->Alignment ? 1 : -1);
+
+    // Decreasing size.
+    if (lhs->Size != rhs->Size)
+      return (lhs->Size < rhs->Size ? 1 : -1);
+
+    // Original order.
+    auto lhsNumber = reinterpret_cast<uintptr_t>(lhs->Scratch);
+    auto rhsNumber = reinterpret_cast<uintptr_t>(rhs->Scratch);
+    if (lhsNumber != rhsNumber)
+      return (lhsNumber < rhsNumber ? -1 : 1);
+
+    return 0;
+  });
+
+  // Do a quick check for whether that sort alone has given us a perfect
+  // layout with no interior padding.  This is very common: if the
+  // fixed-layout fields have no interior padding, and they end at a
+  // sufficiently-aligned offset for all the flexible-layout fields,
+  // and the flexible-layout fields all have sizes that are multiples
+  // of their alignment, then this will reliably trigger.
+  {
+    bool HasPadding = false;
+    uint64_t LastEnd = 0;
+
+    // Walk the fixed-offset fields.
+    for (auto I = Fields.begin(); I != FirstFlexible; ++I) {
+      assert(I->hasFixedOffset());
+      if (LastEnd != I->Offset) {
+        HasPadding = true;
+        break;
+      }
+      LastEnd = I->getEndOffset();
+    }
+
+    // Walk the flexible-offset fields, optimistically assigning fixed
+    // offsets.  Note that we maintain a strict division between the
+    // fixed-offset and flexible-offset fields, so if we end up
+    // discovering padding later in this loop, we can just abandon this
+    // work and we'll ignore the offsets we already assigned.
+    if (!HasPadding) {
+      for (auto I = FirstFlexible; I != E; ++I) {
+        auto Offset = alignTo(LastEnd, I->Alignment);
+        if (LastEnd != Offset) {
+          HasPadding = true;
+          break;
+        }
+        I->Offset = Offset;
+        LastEnd = I->getEndOffset();
+      }
+    }
+
+    // If we already have a perfect layout, we're done.
+    if (!HasPadding) {
+#ifndef NDEBUG
+      checkValidLayout(Fields, LastEnd, MaxAlign);
+#endif
+      return std::make_pair(LastEnd, MaxAlign);
+    }
+  }
+
+  // The algorithm sketch at this point is as follows.
+  //
+  // Consider the padding gaps between fixed-offset fields in ascending
+  // order.  Let LastEnd be the offset of the first byte following the
+  // field before the gap, or 0 if the gap is at the beginning of the
+  // structure.  Find the "best" flexible-offset field according to the
+  // criteria below.  If no such field exists, proceed to the next gap.
+  // Otherwise, add the field at the first properly-aligned offset for
+  // that field that is >= LastEnd, then update LastEnd and repeat in
+  // order to fill any remaining gap following that field.
+  //
+  // Next, let LastEnd to be the offset of the first byte following the
+  // last fixed-offset field, or 0 if there are no fixed-offset fields.
+  // While there are flexible-offset fields remaining, find the "best"
+  // flexible-offset field according to the criteria below, add it at
+  // the first properly-aligned offset for that field that is >= LastEnd,
+  // and update LastEnd to the first byte following the field.
+  //
+  // The "best" field is chosen by the following criteria, considered
+  // strictly in order:
+  //
+  // - When filling a gap betweeen fields, the field must fit.
+  // - A field is preferred if it requires less padding following LastEnd.
+  // - A field is preferred if it is more aligned.
+  // - A field is preferred if it is larger.
+  // - A field is preferred if it appeared earlier in the initial order.
+  //
+  // Minimizing leading padding is a greedy attempt to avoid padding
+  // entirely.  Preferring more-aligned fields is an attempt to eliminate
+  // stricter constraints earlier, with the idea that weaker alignment
+  // constraints may be resolvable with less padding elsewhere.  These
+  // These two rules are sufficient to ensure that we get the optimal
+  // layout in the "C-style" case.  Preferring larger fields tends to take
+  // better advantage of large gaps and may be more likely to have a size
+  // that's a multiple of a useful alignment.  Preferring the initial
+  // order may help somewhat with locality but is mostly just a way of
+  // ensuring deterministic output.
+  //
+  // Note that this algorithm does not guarantee a minimal layout.  Picking
+  // a larger object greedily may leave a gap that cannot be filled as
+  // efficiently.  Unfortunately, solving this perfectly is an NP-complete
+  // problem (by reduction from bin-packing: let B_i be the bin sizes and
+  // O_j be the object sizes; add fixed-offset fields such that the gaps
+  // between them have size B_i, and add flexible-offset fields with
+  // alignment 1 and size O_j; if the layout size is equal to the end of
+  // the last fixed-layout field, the objects fit in the bins; note that
+  // this doesn't even require the complexity of alignment).
+
+  // The implementation below is essentially just an optimized version of
+  // scanning the list of remaining fields looking for the best, which
+  // would be O(n^2).  In the worst case, it doesn't improve on that.
+  // However, in practice it'll just scan the array of alignment bins
+  // and consider the first few elements from one or two bins.  The
+  // number of bins is bounded by a small constant: alignments are powers
+  // of two that are vanishingly unlikely to be over 64 and fairly unlikely
+  // to be over 8.  And multiple elements only need to be considered when
+  // filling a gap between fixed-offset fields, which doesn't happen very
+  // often.  We could use a data structure within bins that optimizes for
+  // finding the best-sized match, but it would require allocating memory
+  // and copying data, so it's unlikely to be worthwhile.
+
+
+  // Start by organizing the flexible-offset fields into bins according to
+  // their alignment.  We expect a small enough number of bins that we
+  // don't care about the asymptotic costs of walking this.
+  struct AlignmentQueue {
+    /// The minimum size of anything currently in this queue.
+    uint64_t MinSize;
+
+    /// The head of the queue.  A singly-linked list.  The order here should
+    /// be consistent with the earlier sort, i.e. the elements should be
+    /// monotonically descending in size and otherwise in the original order.
+    ///
+    /// We remove the queue from the array as soon as this is empty.
+    OptimalLayoutField *Head;
+
+    /// The alignment requirement of the queue.
+    Align Alignment;
+
+    static OptimalLayoutField *getNext(OptimalLayoutField *Cur) {
+      return static_cast<OptimalLayoutField*>(Cur->Scratch);
+    }
+  };
+  SmallVector<AlignmentQueue, 8> FlexibleFieldsByAlignment;
+  for (auto I = FirstFlexible; I != E; ) {
+    auto Head = I;
+    auto Alignment = I->Alignment;
+
+    uint64_t MinSize = I->Size;
+    auto LastInQueue = I;
+    for (++I; I != E && I->Alignment == Alignment; ++I) {
+      LastInQueue->Scratch = I;
+      LastInQueue = I;
+      MinSize = std::min(MinSize, I->Size);
+    }
+    LastInQueue->Scratch = nullptr;
+
+    FlexibleFieldsByAlignment.push_back({MinSize, Head, Alignment});
+  }
+
+#ifndef NDEBUG
+  // Verify that we set the queues up correctly.
+  auto checkQueues = [&]{
+    bool FirstQueue = true;
+    Align LastQueueAlignment;
+    for (auto &Queue : FlexibleFieldsByAlignment) {
+      assert((FirstQueue || Queue.Alignment < LastQueueAlignment) &&
+             "bins not in order of descending alignment");
+      LastQueueAlignment = Queue.Alignment;
+      FirstQueue = false;
+
+      assert(Queue.Head && "queue was empty");
+      uint64_t LastSize = ~(uint64_t)0;
+      for (auto I = Queue.Head; I; I = Queue.getNext(I)) {
+        assert(I->Alignment == Queue.Alignment && "bad field in queue");
+        assert(I->Size <= LastSize && "queue not in descending size order");
+        LastSize = I->Size;
+      }
+    }
+  };
+  checkQueues();
+#endif
+
+  /// Helper function to remove a field from a queue.
+  auto spliceFromQueue = [&](AlignmentQueue *Queue,
+                             OptimalLayoutField *Last,
+                             OptimalLayoutField *Cur) {
+    assert(Last ? Queue->getNext(Last) == Cur : Queue->Head == Cur);
+
+    // If we're removing Cur from a non-initial position, splice it out
+    // of the linked list.
+    if (Last) {
+      Last->Scratch = Cur->Scratch;
+
+      // If Cur was the last field in the list, we need to update MinSize.
+      // We can just use the last field's size because the list is in
+      // descending order of size.
+      if (!Cur->Scratch)
+        Queue->MinSize = Last->Size;
+
+    // Otherwise, replace the head.
+    } else {
+      if (auto NewHead = Queue->getNext(Cur))
+        Queue->Head = NewHead;
+
+      // If we just emptied the queue, destroy its bin.
+      else
+        FlexibleFieldsByAlignment.erase(Queue);
+    }
+  };
+
+  // Do layout into a local array.  Doing this in-place on Fields is
+  // not really feasible.
+  SmallVector<OptimalLayoutField, 16> Layout;
+  Layout.reserve(Fields.size());
+
+  // The offset that we're currently looking to insert at (or after).
+  uint64_t LastEnd = 0;
+
+  // Helper function to splice Cur out of the given queue and add it
+  // to the layout at the given offset.
+  auto addToLayout = [&](AlignmentQueue *Queue,
+                         OptimalLayoutField *Last,
+                         OptimalLayoutField *Cur,
+                         uint64_t Offset) -> bool {
+    assert(Offset == alignTo(LastEnd, Cur->Alignment));
+
+    // Splice out.  This potentially invalidates Queue.
+    spliceFromQueue(Queue, Last, Cur);
+
+    // Add Cur to the layout.
+    Layout.push_back(*Cur);
+    Layout.back().Offset = Offset;
+    LastEnd = Layout.back().getEndOffset();
+
+    // Always return true so that we can be tail-called.
+    return true;
+  };
+
+  // Helper function to try to find a field in the given queue that'll
+  // fit starting at StartOffset but before EndOffset (if present).
+  // Note that this never fails if EndOffset is not provided.
+  auto tryAddFillerFromQueue = [&](AlignmentQueue *Queue,
+                                   uint64_t StartOffset,
+                                   Optional<uint64_t> EndOffset) -> bool {
+    assert(Queue->Head);
+    assert(StartOffset == alignTo(LastEnd, Queue->Alignment));
+
+    // Figure out the maximum size that a field can be, and ignore this
+    // queue if there's nothing in it that small.
+    auto MaxViableSize =
+      (EndOffset ? *EndOffset - StartOffset : ~(uint64_t)0);
+    if (Queue->MinSize > MaxViableSize) return false;
+
+    // Find the matching field.  Note that this should always find
+    // something because of the MinSize check above.
+    for (OptimalLayoutField *Cur = Queue->Head, *Last = nullptr;
+           true; Last = Cur, Cur = Queue->getNext(Cur)) {
+      assert(Cur && "didn't find a match in queue despite its MinSize");
+      if (Cur->Size <= MaxViableSize)
+        return addToLayout(Queue, Last, Cur, StartOffset);
+    }
+
+    llvm_unreachable("didn't find a match in queue despite its MinSize");
+  };
+
+  // Helper function to find the "best" flexible-offset field according
+  // to the criteria described above.
+  auto tryAddBestField = [&](Optional<uint64_t> BeforeOffset) -> bool {
+    auto QueueB = FlexibleFieldsByAlignment.begin();
+    auto QueueE = FlexibleFieldsByAlignment.end();
+
+    // Start by looking for the most-aligned queue that doesn't need any
+    // leading padding after LastEnd.
+    auto FirstQueueToSearch = QueueB;
+    for (; FirstQueueToSearch != QueueE; ++FirstQueueToSearch) {
+      if (isAligned(FirstQueueToSearch->Alignment, LastEnd))
+        break;
+    }
+
+    uint64_t Offset = LastEnd;
+    while (true) {
+      // Invariant: all of the queues in [FirstQueueToSearch, QueueE)
+      // require the same initial padding offset.
+
+      // Search those queues in descending order of alignment for a
+      // satisfactory field.
+      for (auto Queue = FirstQueueToSearch; Queue != QueueE; ++Queue) {
+        if (tryAddFillerFromQueue(Queue, Offset, BeforeOffset))
+          return true;
+      }
+
+      // Okay, we don't need to scan those again.
+      QueueE = FirstQueueToSearch;
+
+      // If we started from the first queue, we're done.
+      if (FirstQueueToSearch == QueueB)
+        return false;
+
+      // Otherwise, scan backwards to find the most-aligned queue that
+      // still has minimal leading padding after LastEnd.
+      --FirstQueueToSearch;
+      Offset = alignTo(LastEnd, FirstQueueToSearch->Alignment);
+      while (FirstQueueToSearch != QueueB &&
+             Offset == alignTo(LastEnd, FirstQueueToSearch[-1].Alignment))
+        --FirstQueueToSearch;
+    }
+  };
+
+  // Phase 1: fill the gaps between fixed-offset fields with the best
+  // flexible-offset field that fits.
+  for (auto I = Fields.begin(); I != FirstFlexible; ++I) {
+    while (LastEnd != I->Offset) {
+      if (!tryAddBestField(I->Offset))
+        break;
+    }
+    Layout.push_back(*I);
+    LastEnd = I->getEndOffset();
+  }
+
+#ifndef NDEBUG
+  checkQueues();
+#endif
+
+  // Phase 2: repeatedly add the best flexible-offset field until
+  // they're all gone.
+  while (!FlexibleFieldsByAlignment.empty()) {
+    bool Success = tryAddBestField(None);
+    assert(Success && "didn't find a field with no fixed limit?");
+    (void) Success;
+  }
+
+  // Copy the layout back into place.
+  assert(Layout.size() == Fields.size());
+  memcpy(Fields.data(), Layout.data(),
+         Fields.size() * sizeof(OptimalLayoutField));
+
+#ifndef NDEBUG
+  // Make a final check that the layout is valid.
+  checkValidLayout(Fields, LastEnd, MaxAlign);
+#endif
+
+  return std::make_pair(LastEnd, MaxAlign);
+}

diff  --git a/llvm/unittests/Support/CMakeLists.txt b/llvm/unittests/Support/CMakeLists.txt
index ebb7aaa3ca75..0f46858252c2 100644
--- a/llvm/unittests/Support/CMakeLists.txt
+++ b/llvm/unittests/Support/CMakeLists.txt
@@ -51,6 +51,7 @@ add_llvm_unittest(SupportTests
   MemoryBufferTest.cpp
   MemoryTest.cpp
   NativeFormatTests.cpp
+  OptimalLayoutTest.cpp
   ParallelTest.cpp
   Path.cpp
   ProcessTest.cpp

diff  --git a/llvm/unittests/Support/OptimalLayoutTest.cpp b/llvm/unittests/Support/OptimalLayoutTest.cpp
new file mode 100644
index 000000000000..a31fbaf3f2e6
--- /dev/null
+++ b/llvm/unittests/Support/OptimalLayoutTest.cpp
@@ -0,0 +1,132 @@
+//=== - llvm/unittest/Support/OptimalLayoutTest.cpp - Layout tests --------===//
+//
+// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
+// See https://llvm.org/LICENSE.txt for license information.
+// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/Support/OptimalLayout.h"
+#include "gtest/gtest.h"
+
+using namespace llvm;
+
+namespace {
+
+class LayoutTest {
+  struct Field {
+    uint64_t Size;
+    Align Alignment;
+    uint64_t ForcedOffset;
+    uint64_t ExpectedOffset;
+  };
+
+  SmallVector<Field, 16> Fields;
+  bool Verified = false;
+
+public:
+  LayoutTest() {}
+  LayoutTest(const LayoutTest &) = delete;
+  LayoutTest &operator=(const LayoutTest &) = delete;
+  ~LayoutTest() { assert(Verified); }
+
+  LayoutTest &flexible(uint64_t Size, uint64_t Alignment,
+                       uint64_t ExpectedOffset) {
+    Fields.push_back({Size, Align(Alignment),
+                      OptimalLayoutField::FlexibleOffset, ExpectedOffset});
+    return *this;
+  }
+
+  LayoutTest &fixed(uint64_t Size, uint64_t Alignment, uint64_t Offset) {
+    Fields.push_back({Size, Align(Alignment), Offset, Offset});
+    return *this;
+  }
+
+  void verify(uint64_t ExpectedSize, uint64_t ExpectedAlignment) {
+    SmallVector<OptimalLayoutField, 8> LayoutFields;
+    LayoutFields.reserve(Fields.size());
+    for (auto &F : Fields)
+      LayoutFields.emplace_back(&F, F.Size, F.Alignment, F.ForcedOffset);
+
+    auto SizeAndAlign = performOptimalLayout(LayoutFields);
+
+    EXPECT_EQ(SizeAndAlign.first, ExpectedSize);
+    EXPECT_EQ(SizeAndAlign.second, Align(ExpectedAlignment));
+
+    for (auto &LF : LayoutFields) {
+      auto &F = *static_cast<const Field *>(LF.Id);
+      EXPECT_EQ(LF.Offset, F.ExpectedOffset);
+    }
+
+    Verified = true;
+  }
+};
+
+}
+
+TEST(OptimalLayoutTest, Basic) {
+  LayoutTest()
+    .flexible(12, 4, 8)
+    .flexible(8,  8, 0)
+    .flexible(4,  4, 20)
+    .verify(24, 8);
+}
+
+TEST(OptimalLayoutTest, OddSize) {
+  LayoutTest()
+    .flexible(8,  8, 16)
+    .flexible(4,  4, 12)
+    .flexible(1,  1, 10)
+    .flexible(10, 8, 0)
+    .verify(24, 8);
+}
+
+TEST(OptimalLayoutTest, Gaps) {
+  LayoutTest()
+    .fixed(4, 4, 8)
+    .fixed(4, 4, 16)
+    .flexible(4, 4, 0)
+    .flexible(4, 4, 4)
+    .flexible(4, 4, 12)
+    .flexible(4, 4, 20)
+    .verify(24, 4);
+}
+
+TEST(OptimalLayoutTest, Greed) {
+  // The greedy algorithm doesn't find the optimal layout here, which
+  // would be to put the 5-byte field at the end.
+  LayoutTest()
+    .fixed(4, 4, 8)
+    .flexible(5, 4, 0)
+    .flexible(4, 4, 12)
+    .flexible(4, 4, 16)
+    .flexible(4, 4, 20)
+    .verify(24, 4);
+}
+
+TEST(OptimalLayoutTest, Jagged) {
+  LayoutTest()
+    .flexible(1, 2, 18)
+    .flexible(13, 8, 0)
+    .flexible(3, 2, 14)
+    .verify(19, 8);
+}
+
+TEST(OptimalLayoutTest, GardenPath) {
+  // The 4-byte-aligned field is our highest priority, but the less-aligned
+  // fields keep leaving the end offset mis-aligned.
+  LayoutTest()
+    .fixed(7, 4, 0)
+    .flexible(4, 4, 44)
+    .flexible(6, 1, 7)
+    .flexible(5, 1, 13)
+    .flexible(7, 2, 18)
+    .flexible(4, 1, 25)
+    .flexible(4, 1, 29)
+    .flexible(1, 1, 33)
+    .flexible(4, 2, 34)
+    .flexible(4, 2, 38)
+    .flexible(2, 2, 42)
+    .flexible(2, 2, 48)
+    .verify(50, 4);
+}
\ No newline at end of file


        


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