[llvm] d1de6dc - [X86][SSE] Add ComputeNumSignBits tests for (ADD (AND X, 1), -1) vectors

Simon Pilgrim via llvm-commits llvm-commits at lists.llvm.org
Thu Jan 23 08:42:27 PST 2020


Author: Simon Pilgrim
Date: 2020-01-23T16:42:11Z
New Revision: d1de6dc17cdd37f84e92da5a456099eab0cc1467

URL: https://github.com/llvm/llvm-project/commit/d1de6dc17cdd37f84e92da5a456099eab0cc1467
DIFF: https://github.com/llvm/llvm-project/commit/d1de6dc17cdd37f84e92da5a456099eab0cc1467.diff

LOG: [X86][SSE] Add ComputeNumSignBits tests for (ADD (AND X, 1), -1) vectors

Added: 
    

Modified: 
    llvm/test/CodeGen/X86/sar_fold64.ll

Removed: 
    


################################################################################
diff  --git a/llvm/test/CodeGen/X86/sar_fold64.ll b/llvm/test/CodeGen/X86/sar_fold64.ll
index 5cd3cf2adefc..deed996482db 100644
--- a/llvm/test/CodeGen/X86/sar_fold64.ll
+++ b/llvm/test/CodeGen/X86/sar_fold64.ll
@@ -130,4 +130,95 @@ define <4 x i32> @all_sign_bit_ashr_vec1(<4 x i32> %x) {
   ret <4 x i32> %sar
 }
 
+define <4 x i32> @all_sign_bit_ashr_vec2(<4 x i32> %x) {
+; SSE-LABEL: all_sign_bit_ashr_vec2:
+; SSE:       # %bb.0:
+; SSE-NEXT:    pand {{.*}}(%rip), %xmm0
+; SSE-NEXT:    pcmpeqd %xmm1, %xmm1
+; SSE-NEXT:    paddd %xmm0, %xmm1
+; SSE-NEXT:    movdqa %xmm1, %xmm0
+; SSE-NEXT:    psrad $5, %xmm0
+; SSE-NEXT:    punpckhqdq {{.*#+}} xmm0 = xmm0[1],xmm1[1]
+; SSE-NEXT:    movdqa %xmm1, %xmm2
+; SSE-NEXT:    psrad $31, %xmm2
+; SSE-NEXT:    psrad $1, %xmm1
+; SSE-NEXT:    punpcklqdq {{.*#+}} xmm1 = xmm1[0],xmm2[0]
+; SSE-NEXT:    shufps {{.*#+}} xmm1 = xmm1[0,3],xmm0[0,3]
+; SSE-NEXT:    movaps %xmm1, %xmm0
+; SSE-NEXT:    retq
+;
+; AVX1-LABEL: all_sign_bit_ashr_vec2:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpand {{.*}}(%rip), %xmm0, %xmm0
+; AVX1-NEXT:    vpcmpeqd %xmm1, %xmm1, %xmm1
+; AVX1-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
+; AVX1-NEXT:    vpsrad $31, %xmm0, %xmm1
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm1 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpsrad $5, %xmm0, %xmm2
+; AVX1-NEXT:    vpsrad $1, %xmm0, %xmm0
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm2[4,5,6,7]
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5],xmm1[6,7]
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: all_sign_bit_ashr_vec2:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpbroadcastd {{.*#+}} xmm1 = [1,1,1,1]
+; AVX2-NEXT:    vpand %xmm1, %xmm0, %xmm0
+; AVX2-NEXT:    vpcmpeqd %xmm1, %xmm1, %xmm1
+; AVX2-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
+; AVX2-NEXT:    vpsravd {{.*}}(%rip), %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %and = and <4 x i32> %x, <i32 1, i32 1, i32 1 , i32 1>
+  %add = add <4 x i32> %and, <i32 -1, i32 -1, i32 -1, i32 -1>
+  %sar = ashr <4 x i32> %add, <i32 1, i32 31, i32 5, i32 0>
+  ret <4 x i32> %sar
+}
+
+define <4 x i32> @all_sign_bit_ashr_vec3(<4 x i32> %x) {
+; SSE-LABEL: all_sign_bit_ashr_vec3:
+; SSE:       # %bb.0:
+; SSE-NEXT:    pand {{.*}}(%rip), %xmm0
+; SSE-NEXT:    pcmpeqd %xmm1, %xmm1
+; SSE-NEXT:    paddd %xmm0, %xmm1
+; SSE-NEXT:    pshufd {{.*#+}} xmm0 = xmm1[0,0,0,0]
+; SSE-NEXT:    movdqa %xmm0, %xmm1
+; SSE-NEXT:    psrad $5, %xmm1
+; SSE-NEXT:    punpckhqdq {{.*#+}} xmm1 = xmm1[1],xmm0[1]
+; SSE-NEXT:    movdqa %xmm0, %xmm2
+; SSE-NEXT:    psrad $31, %xmm2
+; SSE-NEXT:    psrad $1, %xmm0
+; SSE-NEXT:    punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm2[0]
+; SSE-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,3],xmm1[0,3]
+; SSE-NEXT:    retq
+;
+; AVX1-LABEL: all_sign_bit_ashr_vec3:
+; AVX1:       # %bb.0:
+; AVX1-NEXT:    vpand {{.*}}(%rip), %xmm0, %xmm0
+; AVX1-NEXT:    vpcmpeqd %xmm1, %xmm1, %xmm1
+; AVX1-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
+; AVX1-NEXT:    vpshufd {{.*#+}} xmm0 = xmm0[0,0,0,0]
+; AVX1-NEXT:    vpsrad $31, %xmm0, %xmm1
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm1 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; AVX1-NEXT:    vpsrad $5, %xmm0, %xmm2
+; AVX1-NEXT:    vpsrad $1, %xmm0, %xmm0
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm2[4,5,6,7]
+; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3],xmm0[4,5],xmm1[6,7]
+; AVX1-NEXT:    retq
+;
+; AVX2-LABEL: all_sign_bit_ashr_vec3:
+; AVX2:       # %bb.0:
+; AVX2-NEXT:    vpbroadcastd {{.*#+}} xmm1 = [1,1,1,1]
+; AVX2-NEXT:    vpand %xmm1, %xmm0, %xmm0
+; AVX2-NEXT:    vpcmpeqd %xmm1, %xmm1, %xmm1
+; AVX2-NEXT:    vpaddd %xmm1, %xmm0, %xmm0
+; AVX2-NEXT:    vpbroadcastd %xmm0, %xmm0
+; AVX2-NEXT:    vpsravd {{.*}}(%rip), %xmm0, %xmm0
+; AVX2-NEXT:    retq
+  %and = and <4 x i32> %x, <i32 1, i32 1, i32 1 , i32 1>
+  %add = add <4 x i32> %and, <i32 -1, i32 1, i32 2, i32 3>
+  %shf = shufflevector <4 x i32> %add, <4 x i32> undef, <4 x i32> zeroinitializer
+  %sar = ashr <4 x i32> %shf, <i32 1, i32 31, i32 5, i32 0>
+  ret <4 x i32> %sar
+}
+
 attributes #0 = { nounwind }


        


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