[llvm] 459ad8e - [Matrix] Implement back-propagation of shape information.

Florian Hahn via llvm-commits llvm-commits at lists.llvm.org
Thu Jan 9 01:48:20 PST 2020


Author: Florian Hahn
Date: 2020-01-09T09:48:07Z
New Revision: 459ad8e97e07c823181cd457f2c2ac08f3896e37

URL: https://github.com/llvm/llvm-project/commit/459ad8e97e07c823181cd457f2c2ac08f3896e37
DIFF: https://github.com/llvm/llvm-project/commit/459ad8e97e07c823181cd457f2c2ac08f3896e37.diff

LOG: [Matrix] Implement back-propagation of shape information.

This patch extends the shape propagation for matrix operations to also
propagate the shape of instructions to their operands.

Reviewers: anemet, Gerolf, reames, hfinkel, andrew.w.kaylor

Reviewed By: anemet

Differential Revision: https://reviews.llvm.org/D70899

Added: 
    llvm/test/Transforms/LowerMatrixIntrinsics/propagate-backward.ll
    llvm/test/Transforms/LowerMatrixIntrinsics/propagate-backwards-unsupported.ll

Modified: 
    llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp

Removed: 
    


################################################################################
diff  --git a/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp b/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp
index a9566422a832..c39fdac93b98 100644
--- a/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp
+++ b/llvm/lib/Transforms/Scalar/LowerMatrixIntrinsics.cpp
@@ -402,9 +402,71 @@ class LowerMatrixIntrinsics {
     }
   }
 
+  /// Propagate the shape to operands of instructions with shape information.
+  void propagateShapeBackward() {
+    SmallVector<Value *, 8> WorkList;
+    // Worklist contains instruction for which we already know the shape.
+    for (auto &V : ShapeMap)
+      WorkList.push_back(V.first);
+
+    // Pop an element with known shape.  Traverse the operands, if their shape
+    // derives from the result shape and is unknown, add it and add them to the
+    // worklist.
+    LLVM_DEBUG(dbgs() << "Backward-propagate shapes:\n");
+    while (!WorkList.empty()) {
+      Value *V = WorkList.back();
+      WorkList.pop_back();
+
+      if (!isa<Instruction>(V))
+        continue;
+
+      Value *MatrixA;
+      Value *MatrixB;
+      Value *M;
+      Value *N;
+      Value *K;
+      if (match(V, m_Intrinsic<Intrinsic::matrix_multiply>(
+                       m_Value(MatrixA), m_Value(MatrixB), m_Value(M),
+                       m_Value(N), m_Value(K)))) {
+        if (setShapeInfo(MatrixA, {M, N}))
+          WorkList.push_back(MatrixA);
+
+        if (setShapeInfo(MatrixB, {N, K}))
+          WorkList.push_back(MatrixB);
+
+      } else if (match(V, m_Intrinsic<Intrinsic::matrix_transpose>(
+                              m_Value(MatrixA), m_Value(M), m_Value(N)))) {
+        // Flip dimensions.
+        if (setShapeInfo(MatrixA, {M, N}))
+          WorkList.push_back(MatrixA);
+      } else if (match(V, m_Intrinsic<Intrinsic::matrix_columnwise_store>(
+                              m_Value(MatrixA), m_Value(), m_Value(),
+                              m_Value(M), m_Value(N)))) {
+        if (setShapeInfo(MatrixA, {M, N})) {
+          WorkList.push_back(MatrixA);
+        }
+      } else if (isa<LoadInst>(V) ||
+                 match(V, m_Intrinsic<Intrinsic::matrix_columnwise_load>())) {
+        // Nothing to do, no matrix input.
+      } else if (isa<StoreInst>(V)) {
+        // Nothing to do.  We forward-propagated to this so we would just
+        // backward propagate to an instruction with an already known shape.
+      } else if (isUniformShape(V)) {
+        // Propagate to all operands.
+        ShapeInfo Shape = ShapeMap[V];
+        for (Use &U : cast<Instruction>(V)->operands()) {
+          if (setShapeInfo(U.get(), Shape))
+            WorkList.push_back(U.get());
+        }
+      }
+    }
+  }
+
   bool Visit() {
-    if (EnableShapePropagation)
+    if (EnableShapePropagation) {
       propagateShapeForward();
+      propagateShapeBackward();
+    }
 
     ReversePostOrderTraversal<Function *> RPOT(&Func);
     bool Changed = false;

diff  --git a/llvm/test/Transforms/LowerMatrixIntrinsics/propagate-backward.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/propagate-backward.ll
new file mode 100644
index 000000000000..f4d7c0e5120e
--- /dev/null
+++ b/llvm/test/Transforms/LowerMatrixIntrinsics/propagate-backward.ll
@@ -0,0 +1,87 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -lower-matrix-intrinsics -S < %s | FileCheck  %s
+; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s
+
+define <8 x double> @fadd_transpose(<8 x double> %a, <8 x double> %b) {
+; CHECK-LABEL: @fadd_transpose(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x double> [[A:%.*]], <8 x double> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 6, i32 7>
+; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT:    [[SPLIT6:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 6, i32 7>
+; CHECK-NEXT:    [[TMP0:%.*]] = fadd <2 x double> [[SPLIT]], [[SPLIT4]]
+; CHECK-NEXT:    [[TMP1:%.*]] = fadd <2 x double> [[SPLIT1]], [[SPLIT5]]
+; CHECK-NEXT:    [[TMP2:%.*]] = fadd <2 x double> [[SPLIT2]], [[SPLIT6]]
+; CHECK-NEXT:    [[TMP3:%.*]] = fadd <2 x double> [[SPLIT3]], [[SPLIT7]]
+; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <2 x double> [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <4 x double> undef, double [[TMP4]], i64 0
+; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x double> [[TMP1]], i64 0
+; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <4 x double> [[TMP5]], double [[TMP6]], i64 1
+; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <2 x double> [[TMP2]], i64 0
+; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <4 x double> [[TMP7]], double [[TMP8]], i64 2
+; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <2 x double> [[TMP3]], i64 0
+; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <4 x double> [[TMP9]], double [[TMP10]], i64 3
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x double> [[TMP0]], i64 1
+; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <4 x double> undef, double [[TMP12]], i64 0
+; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <2 x double> [[TMP1]], i64 1
+; CHECK-NEXT:    [[TMP15:%.*]] = insertelement <4 x double> [[TMP13]], double [[TMP14]], i64 1
+; CHECK-NEXT:    [[TMP16:%.*]] = extractelement <2 x double> [[TMP2]], i64 1
+; CHECK-NEXT:    [[TMP17:%.*]] = insertelement <4 x double> [[TMP15]], double [[TMP16]], i64 2
+; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <2 x double> [[TMP3]], i64 1
+; CHECK-NEXT:    [[TMP19:%.*]] = insertelement <4 x double> [[TMP17]], double [[TMP18]], i64 3
+; CHECK-NEXT:    [[TMP20:%.*]] = shufflevector <4 x double> [[TMP11]], <4 x double> [[TMP19]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    ret <8 x double> [[TMP20]]
+;
+entry:
+  %add = fadd <8 x double> %a, %b
+  %c  = call <8 x double> @llvm.matrix.transpose(<8 x double> %add, i32 2, i32 4)
+  ret <8 x double> %c
+}
+
+define <8 x double> @load_fadd_transpose(<8 x double>* %A.Ptr, <8 x double> %b) {
+; CHECK-LABEL: @load_fadd_transpose(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    [[A:%.*]] = load <8 x double>, <8 x double>* [[A_PTR:%.*]]
+; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <8 x double> [[A]], <8 x double> undef, <2 x i32> <i32 6, i32 7>
+; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <8 x double> [[B:%.*]], <8 x double> undef, <2 x i32> <i32 0, i32 1>
+; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 2, i32 3>
+; CHECK-NEXT:    [[SPLIT6:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <8 x double> [[B]], <8 x double> undef, <2 x i32> <i32 6, i32 7>
+; CHECK-NEXT:    [[TMP0:%.*]] = fadd <2 x double> [[SPLIT]], [[SPLIT4]]
+; CHECK-NEXT:    [[TMP1:%.*]] = fadd <2 x double> [[SPLIT1]], [[SPLIT5]]
+; CHECK-NEXT:    [[TMP2:%.*]] = fadd <2 x double> [[SPLIT2]], [[SPLIT6]]
+; CHECK-NEXT:    [[TMP3:%.*]] = fadd <2 x double> [[SPLIT3]], [[SPLIT7]]
+; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <2 x double> [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <4 x double> undef, double [[TMP4]], i64 0
+; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <2 x double> [[TMP1]], i64 0
+; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <4 x double> [[TMP5]], double [[TMP6]], i64 1
+; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <2 x double> [[TMP2]], i64 0
+; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <4 x double> [[TMP7]], double [[TMP8]], i64 2
+; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <2 x double> [[TMP3]], i64 0
+; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <4 x double> [[TMP9]], double [[TMP10]], i64 3
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <2 x double> [[TMP0]], i64 1
+; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <4 x double> undef, double [[TMP12]], i64 0
+; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <2 x double> [[TMP1]], i64 1
+; CHECK-NEXT:    [[TMP15:%.*]] = insertelement <4 x double> [[TMP13]], double [[TMP14]], i64 1
+; CHECK-NEXT:    [[TMP16:%.*]] = extractelement <2 x double> [[TMP2]], i64 1
+; CHECK-NEXT:    [[TMP17:%.*]] = insertelement <4 x double> [[TMP15]], double [[TMP16]], i64 2
+; CHECK-NEXT:    [[TMP18:%.*]] = extractelement <2 x double> [[TMP3]], i64 1
+; CHECK-NEXT:    [[TMP19:%.*]] = insertelement <4 x double> [[TMP17]], double [[TMP18]], i64 3
+; CHECK-NEXT:    [[TMP20:%.*]] = shufflevector <4 x double> [[TMP11]], <4 x double> [[TMP19]], <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
+; CHECK-NEXT:    ret <8 x double> [[TMP20]]
+;
+entry:
+  %a = load <8 x double>, <8 x double>* %A.Ptr
+  %add = fadd <8 x double> %a, %b
+  %c  = call <8 x double> @llvm.matrix.transpose(<8 x double> %add, i32 2, i32 4)
+  ret <8 x double> %c
+}
+
+declare <8 x double> @llvm.matrix.transpose(<8 x double>, i32, i32)

diff  --git a/llvm/test/Transforms/LowerMatrixIntrinsics/propagate-backwards-unsupported.ll b/llvm/test/Transforms/LowerMatrixIntrinsics/propagate-backwards-unsupported.ll
new file mode 100644
index 000000000000..591cddd261cf
--- /dev/null
+++ b/llvm/test/Transforms/LowerMatrixIntrinsics/propagate-backwards-unsupported.ll
@@ -0,0 +1,135 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt -lower-matrix-intrinsics -S < %s | FileCheck %s
+; RUN: opt -passes='lower-matrix-intrinsics' -S < %s | FileCheck %s
+
+; Check that we we use flattened vectors for PHI operands and extract the columns afterwards.
+define <9 x double> @unsupported_phi(i1 %cond, <9 x double> %A, <9 x double> %B, <9 x double> %C) {
+; CHECK-LABEL: @unsupported_phi(
+; CHECK-NEXT:  entry:
+; CHECK-NEXT:    br i1 [[COND:%.*]], label [[IF_THEN:%.*]], label [[IF_ELSE:%.*]]
+
+; CHECK-LABEL: if.then:
+; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <9 x double> [[A:%.*]], <9 x double> undef, <3 x i32> <i32 0, i32 1, i32 2>
+; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <9 x double> [[A]], <9 x double> undef, <3 x i32> <i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <9 x double> [[A]], <9 x double> undef, <3 x i32> <i32 6, i32 7, i32 8>
+; CHECK-NEXT:    [[TMP0:%.*]] = extractelement <3 x double> [[SPLIT3]], i64 0
+; CHECK-NEXT:    [[TMP1:%.*]] = insertelement <3 x double> undef, double [[TMP0]], i64 0
+; CHECK-NEXT:    [[TMP2:%.*]] = extractelement <3 x double> [[SPLIT4]], i64 0
+; CHECK-NEXT:    [[TMP3:%.*]] = insertelement <3 x double> [[TMP1]], double [[TMP2]], i64 1
+; CHECK-NEXT:    [[TMP4:%.*]] = extractelement <3 x double> [[SPLIT5]], i64 0
+; CHECK-NEXT:    [[TMP5:%.*]] = insertelement <3 x double> [[TMP3]], double [[TMP4]], i64 2
+; CHECK-NEXT:    [[TMP6:%.*]] = extractelement <3 x double> [[SPLIT3]], i64 1
+; CHECK-NEXT:    [[TMP7:%.*]] = insertelement <3 x double> undef, double [[TMP6]], i64 0
+; CHECK-NEXT:    [[TMP8:%.*]] = extractelement <3 x double> [[SPLIT4]], i64 1
+; CHECK-NEXT:    [[TMP9:%.*]] = insertelement <3 x double> [[TMP7]], double [[TMP8]], i64 1
+; CHECK-NEXT:    [[TMP10:%.*]] = extractelement <3 x double> [[SPLIT5]], i64 1
+; CHECK-NEXT:    [[TMP11:%.*]] = insertelement <3 x double> [[TMP9]], double [[TMP10]], i64 2
+; CHECK-NEXT:    [[TMP12:%.*]] = extractelement <3 x double> [[SPLIT3]], i64 2
+; CHECK-NEXT:    [[TMP13:%.*]] = insertelement <3 x double> undef, double [[TMP12]], i64 0
+; CHECK-NEXT:    [[TMP14:%.*]] = extractelement <3 x double> [[SPLIT4]], i64 2
+; CHECK-NEXT:    [[TMP15:%.*]] = insertelement <3 x double> [[TMP13]], double [[TMP14]], i64 1
+; CHECK-NEXT:    [[TMP16:%.*]] = extractelement <3 x double> [[SPLIT5]], i64 2
+; CHECK-NEXT:    [[TMP17:%.*]] = insertelement <3 x double> [[TMP15]], double [[TMP16]], i64 2
+; CHECK-NEXT:    [[TMP18:%.*]] = shufflevector <3 x double> [[TMP5]], <3 x double> [[TMP11]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[TMP19:%.*]] = shufflevector <3 x double> [[TMP17]], <3 x double> undef, <6 x i32> <i32 0, i32 1, i32 2, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT:    [[TMP20:%.*]] = shufflevector <6 x double> [[TMP18]], <6 x double> [[TMP19]], <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8>
+; CHECK-NEXT:    br label [[IF_END:%.*]]
+
+; CHECK-LABEL: if.else:
+; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <9 x double> [[B:%.*]], <9 x double> undef, <3 x i32> <i32 0, i32 1, i32 2>
+; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <9 x double> [[B]], <9 x double> undef, <3 x i32> <i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <9 x double> [[B]], <9 x double> undef, <3 x i32> <i32 6, i32 7, i32 8>
+; CHECK-NEXT:    [[TMP21:%.*]] = extractelement <3 x double> [[SPLIT]], i64 0
+; CHECK-NEXT:    [[TMP22:%.*]] = insertelement <3 x double> undef, double [[TMP21]], i64 0
+; CHECK-NEXT:    [[TMP23:%.*]] = extractelement <3 x double> [[SPLIT1]], i64 0
+; CHECK-NEXT:    [[TMP24:%.*]] = insertelement <3 x double> [[TMP22]], double [[TMP23]], i64 1
+; CHECK-NEXT:    [[TMP25:%.*]] = extractelement <3 x double> [[SPLIT2]], i64 0
+; CHECK-NEXT:    [[TMP26:%.*]] = insertelement <3 x double> [[TMP24]], double [[TMP25]], i64 2
+; CHECK-NEXT:    [[TMP27:%.*]] = extractelement <3 x double> [[SPLIT]], i64 1
+; CHECK-NEXT:    [[TMP28:%.*]] = insertelement <3 x double> undef, double [[TMP27]], i64 0
+; CHECK-NEXT:    [[TMP29:%.*]] = extractelement <3 x double> [[SPLIT1]], i64 1
+; CHECK-NEXT:    [[TMP30:%.*]] = insertelement <3 x double> [[TMP28]], double [[TMP29]], i64 1
+; CHECK-NEXT:    [[TMP31:%.*]] = extractelement <3 x double> [[SPLIT2]], i64 1
+; CHECK-NEXT:    [[TMP32:%.*]] = insertelement <3 x double> [[TMP30]], double [[TMP31]], i64 2
+; CHECK-NEXT:    [[TMP33:%.*]] = extractelement <3 x double> [[SPLIT]], i64 2
+; CHECK-NEXT:    [[TMP34:%.*]] = insertelement <3 x double> undef, double [[TMP33]], i64 0
+; CHECK-NEXT:    [[TMP35:%.*]] = extractelement <3 x double> [[SPLIT1]], i64 2
+; CHECK-NEXT:    [[TMP36:%.*]] = insertelement <3 x double> [[TMP34]], double [[TMP35]], i64 1
+; CHECK-NEXT:    [[TMP37:%.*]] = extractelement <3 x double> [[SPLIT2]], i64 2
+; CHECK-NEXT:    [[TMP38:%.*]] = insertelement <3 x double> [[TMP36]], double [[TMP37]], i64 2
+; CHECK-NEXT:    [[TMP39:%.*]] = shufflevector <3 x double> [[TMP26]], <3 x double> [[TMP32]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[TMP40:%.*]] = shufflevector <3 x double> [[TMP38]], <3 x double> undef, <6 x i32> <i32 0, i32 1, i32 2, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT:    [[TMP41:%.*]] = shufflevector <6 x double> [[TMP39]], <6 x double> [[TMP40]], <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8>
+; CHECK-NEXT:    br label [[IF_END]]
+
+; CHECK-LABEL: if.end:
+; CHECK-NEXT:    [[MERGE:%.*]] = phi <9 x double> [ [[TMP20]], [[IF_THEN]] ], [ [[TMP41]], [[IF_ELSE]] ]
+; CHECK-NEXT:    [[SPLIT6:%.*]] = shufflevector <9 x double> [[C:%.*]], <9 x double> undef, <3 x i32> <i32 0, i32 1, i32 2>
+; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <9 x double> [[C]], <9 x double> undef, <3 x i32> <i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT8:%.*]] = shufflevector <9 x double> [[C]], <9 x double> undef, <3 x i32> <i32 6, i32 7, i32 8>
+; CHECK-NEXT:    [[SPLIT9:%.*]] = shufflevector <9 x double> [[MERGE]], <9 x double> undef, <3 x i32> <i32 0, i32 1, i32 2>
+; CHECK-NEXT:    [[SPLIT10:%.*]] = shufflevector <9 x double> [[MERGE]], <9 x double> undef, <3 x i32> <i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT11:%.*]] = shufflevector <9 x double> [[MERGE]], <9 x double> undef, <3 x i32> <i32 6, i32 7, i32 8>
+; CHECK-NEXT:    [[BLOCK:%.*]] = shufflevector <3 x double> [[SPLIT6]], <3 x double> undef, <1 x i32> zeroinitializer
+;
+entry:
+  br i1 %cond, label %if.then, label %if.else
+
+if.then:                    ; preds = %entry
+  %A.trans = tail call <9 x double> @llvm.matrix.transpose.v9f64(<9 x double> %A, i32 3, i32 3)
+  br label %if.end
+
+if.else:                                       ; preds = %entry
+  %B.trans = tail call <9 x double> @llvm.matrix.transpose.v9f64(<9 x double> %B, i32 3, i32 3)
+  br label %if.end
+
+if.end:                                        ; preds = %if.then, %if.else
+  %merge = phi <9 x double> [ %A.trans, %if.then], [ %B.trans, %if.else ]
+  %res = tail call <9 x double> @llvm.matrix.multiply.v9f64.v9f64.v9f64(<9 x double> %C, <9 x double> %merge, i32 3, i32 3, i32 3)
+  ret <9 x double> %res
+}
+
+; Make sure we use a flattened vector when calling @foo and the use its flat vector result properly.
+define <9 x double> @unsupported_call(i1 %cond, <9 x double> %A, <9 x double> %B) {
+; CHECK-LABEL: @unsupported_call(
+; CHECK-NEXT:    [[SPLIT:%.*]] = shufflevector <9 x double> [[A:%.*]], <9 x double> undef, <3 x i32> <i32 0, i32 1, i32 2>
+; CHECK-NEXT:    [[SPLIT1:%.*]] = shufflevector <9 x double> [[A]], <9 x double> undef, <3 x i32> <i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT2:%.*]] = shufflevector <9 x double> [[A]], <9 x double> undef, <3 x i32> <i32 6, i32 7, i32 8>
+; CHECK-NEXT:    [[TMP1:%.*]] = extractelement <3 x double> [[SPLIT]], i64 0
+; CHECK-NEXT:    [[TMP2:%.*]] = insertelement <3 x double> undef, double [[TMP1]], i64 0
+; CHECK-NEXT:    [[TMP3:%.*]] = extractelement <3 x double> [[SPLIT1]], i64 0
+; CHECK-NEXT:    [[TMP4:%.*]] = insertelement <3 x double> [[TMP2]], double [[TMP3]], i64 1
+; CHECK-NEXT:    [[TMP5:%.*]] = extractelement <3 x double> [[SPLIT2]], i64 0
+; CHECK-NEXT:    [[TMP6:%.*]] = insertelement <3 x double> [[TMP4]], double [[TMP5]], i64 2
+; CHECK-NEXT:    [[TMP7:%.*]] = extractelement <3 x double> [[SPLIT]], i64 1
+; CHECK-NEXT:    [[TMP8:%.*]] = insertelement <3 x double> undef, double [[TMP7]], i64 0
+; CHECK-NEXT:    [[TMP9:%.*]] = extractelement <3 x double> [[SPLIT1]], i64 1
+; CHECK-NEXT:    [[TMP10:%.*]] = insertelement <3 x double> [[TMP8]], double [[TMP9]], i64 1
+; CHECK-NEXT:    [[TMP11:%.*]] = extractelement <3 x double> [[SPLIT2]], i64 1
+; CHECK-NEXT:    [[TMP12:%.*]] = insertelement <3 x double> [[TMP10]], double [[TMP11]], i64 2
+; CHECK-NEXT:    [[TMP13:%.*]] = extractelement <3 x double> [[SPLIT]], i64 2
+; CHECK-NEXT:    [[TMP14:%.*]] = insertelement <3 x double> undef, double [[TMP13]], i64 0
+; CHECK-NEXT:    [[TMP15:%.*]] = extractelement <3 x double> [[SPLIT1]], i64 2
+; CHECK-NEXT:    [[TMP16:%.*]] = insertelement <3 x double> [[TMP14]], double [[TMP15]], i64 1
+; CHECK-NEXT:    [[TMP17:%.*]] = extractelement <3 x double> [[SPLIT2]], i64 2
+; CHECK-NEXT:    [[TMP18:%.*]] = insertelement <3 x double> [[TMP16]], double [[TMP17]], i64 2
+; CHECK-NEXT:    [[TMP19:%.*]] = shufflevector <3 x double> [[TMP6]], <3 x double> [[TMP12]], <6 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[TMP20:%.*]] = shufflevector <3 x double> [[TMP18]], <3 x double> undef, <6 x i32> <i32 0, i32 1, i32 2, i32 undef, i32 undef, i32 undef>
+; CHECK-NEXT:    [[TMP21:%.*]] = shufflevector <6 x double> [[TMP19]], <6 x double> [[TMP20]], <9 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7, i32 8>
+; CHECK-NEXT:    [[A_FOO:%.*]] = call <9 x double> @foo(<9 x double> [[TMP21]])
+; CHECK-NEXT:    [[SPLIT3:%.*]] = shufflevector <9 x double> [[B:%.*]], <9 x double> undef, <3 x i32> <i32 0, i32 1, i32 2>
+; CHECK-NEXT:    [[SPLIT4:%.*]] = shufflevector <9 x double> [[B]], <9 x double> undef, <3 x i32> <i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT5:%.*]] = shufflevector <9 x double> [[B]], <9 x double> undef, <3 x i32> <i32 6, i32 7, i32 8>
+; CHECK-NEXT:    [[SPLIT6:%.*]] = shufflevector <9 x double> [[A_FOO]], <9 x double> undef, <3 x i32> <i32 0, i32 1, i32 2>
+; CHECK-NEXT:    [[SPLIT7:%.*]] = shufflevector <9 x double> [[A_FOO]], <9 x double> undef, <3 x i32> <i32 3, i32 4, i32 5>
+; CHECK-NEXT:    [[SPLIT8:%.*]] = shufflevector <9 x double> [[A_FOO]], <9 x double> undef, <3 x i32> <i32 6, i32 7, i32 8>
+;
+  %A.trans = tail call <9 x double> @llvm.matrix.transpose.v9f64(<9 x double> %A, i32 3, i32 3)
+  %A.foo = call <9 x double> @foo(<9 x double> %A.trans)
+  %res = tail call <9 x double> @llvm.matrix.multiply.v9f64.v9f64.v9f64(<9 x double> %B, <9 x double> %A.foo, i32 3, i32 3, i32 3)
+  ret <9 x double> %res
+}
+
+declare <9 x double> @llvm.matrix.multiply.v9f64.v9f64.v9f64(<9 x double>, <9 x double>, i32 immarg, i32 immarg, i32 immarg)
+declare <9 x double> @llvm.matrix.transpose.v9f64(<9 x double>, i32 immarg, i32 immarg)
+declare <9 x double> @foo(<9 x double>)


        


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