[llvm] a5a1415 - [ARM] MVE sink ICmp test. NFC

David Green via llvm-commits llvm-commits at lists.llvm.org
Mon Dec 30 04:59:07 PST 2019


Author: David Green
Date: 2019-12-30T12:58:13Z
New Revision: a5a141544d0b3ce64c97ef9bb88ae5231e427b9f

URL: https://github.com/llvm/llvm-project/commit/a5a141544d0b3ce64c97ef9bb88ae5231e427b9f
DIFF: https://github.com/llvm/llvm-project/commit/a5a141544d0b3ce64c97ef9bb88ae5231e427b9f.diff

LOG: [ARM] MVE sink ICmp test. NFC

Added: 
    llvm/test/CodeGen/Thumb2/mve-pred-threshold.ll

Modified: 
    

Removed: 
    


################################################################################
diff  --git a/llvm/test/CodeGen/Thumb2/mve-pred-threshold.ll b/llvm/test/CodeGen/Thumb2/mve-pred-threshold.ll
new file mode 100644
index 000000000000..7e878004eecc
--- /dev/null
+++ b/llvm/test/CodeGen/Thumb2/mve-pred-threshold.ll
@@ -0,0 +1,627 @@
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: llc -mtriple=thumbv8.1m.main-arm-none-eabi -mattr=+mve.fp -enable-arm-maskedldst -verify-machineinstrs %s -o - | FileCheck %s
+
+define arm_aapcs_vfpcc void @thres_i32(i32* %data, i16 zeroext %N, i32 %T) {
+; CHECK-LABEL: thres_i32:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    mvn r3, #3
+; CHECK-NEXT:    add.w r1, r3, r1, lsl #2
+; CHECK-NEXT:    movs r3, #1
+; CHECK-NEXT:    vdup.32 q0, r2
+; CHECK-NEXT:    add.w lr, r3, r1, lsr #2
+; CHECK-NEXT:    rsbs r1, r2, #0
+; CHECK-NEXT:    vdup.32 q1, r1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:  .LBB0_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrw.u32 q3, [r0]
+; CHECK-NEXT:    vpt.s32 le, q0, q3
+; CHECK-NEXT:    vcmpt.s32 le, q3, q1
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrwt.32 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB0_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %conv = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv, 2
+  %cmp15 = icmp eq i16 %N, 0
+  br i1 %cmp15, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %sub = sub nsw i32 0, %T
+  %broadcast.splatinsert17 = insertelement <4 x i32> undef, i32 %T, i32 0
+  %broadcast.splat18 = shufflevector <4 x i32> %broadcast.splatinsert17, <4 x i32> undef, <4 x i32> zeroinitializer
+  %broadcast.splatinsert19 = insertelement <4 x i32> undef, i32 %sub, i32 0
+  %broadcast.splat20 = shufflevector <4 x i32> %broadcast.splatinsert19, <4 x i32> undef, <4 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %0 = getelementptr inbounds i32, i32* %data, i32 %index
+  %1 = bitcast i32* %0 to <4 x i32>*
+  %wide.load = load <4 x i32>, <4 x i32>* %1, align 4
+  %2 = icmp slt <4 x i32> %wide.load, %broadcast.splat18
+  %3 = icmp sgt <4 x i32> %wide.load, %broadcast.splat20
+  %4 = or <4 x i1> %2, %3
+  %5 = bitcast i32* %0 to <4 x i32>*
+  call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> zeroinitializer, <4 x i32>* %5, i32 4, <4 x i1> %4)
+  %index.next = add i32 %index, 4
+  %6 = icmp eq i32 %index.next, %mul
+  br i1 %6, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+define arm_aapcs_vfpcc void @thresh_i16(i16* %data, i16 zeroext %N, i16 signext %T) {
+; CHECK-LABEL: thresh_i16:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    mvn r3, #7
+; CHECK-NEXT:    add.w r1, r3, r1, lsl #3
+; CHECK-NEXT:    movs r3, #1
+; CHECK-NEXT:    vdup.16 q0, r2
+; CHECK-NEXT:    add.w lr, r3, r1, lsr #3
+; CHECK-NEXT:    rsbs r1, r2, #0
+; CHECK-NEXT:    vdup.16 q1, r1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:  .LBB1_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrh.u16 q3, [r0]
+; CHECK-NEXT:    vpt.s16 le, q0, q3
+; CHECK-NEXT:    vcmpt.s16 le, q3, q1
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrht.16 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB1_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %conv2 = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv2, 3
+  %cmp22 = icmp eq i16 %N, 0
+  br i1 %cmp22, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %sub = sub i16 0, %T
+  %broadcast.splatinsert24 = insertelement <8 x i16> undef, i16 %T, i32 0
+  %broadcast.splat25 = shufflevector <8 x i16> %broadcast.splatinsert24, <8 x i16> undef, <8 x i32> zeroinitializer
+  %broadcast.splatinsert26 = insertelement <8 x i16> undef, i16 %sub, i32 0
+  %broadcast.splat27 = shufflevector <8 x i16> %broadcast.splatinsert26, <8 x i16> undef, <8 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %0 = getelementptr inbounds i16, i16* %data, i32 %index
+  %1 = bitcast i16* %0 to <8 x i16>*
+  %wide.load = load <8 x i16>, <8 x i16>* %1, align 2
+  %2 = icmp slt <8 x i16> %wide.load, %broadcast.splat25
+  %3 = icmp sgt <8 x i16> %wide.load, %broadcast.splat27
+  %4 = or <8 x i1> %2, %3
+  %5 = bitcast i16* %0 to <8 x i16>*
+  call void @llvm.masked.store.v8i16.p0v8i16(<8 x i16> zeroinitializer, <8 x i16>* %5, i32 2, <8 x i1> %4)
+  %index.next = add i32 %index, 8
+  %6 = icmp eq i32 %index.next, %mul
+  br i1 %6, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+define arm_aapcs_vfpcc void @thresh_i8(i8* %data, i16 zeroext %N, i8 signext %T) {
+; CHECK-LABEL: thresh_i8:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    mvn r3, #15
+; CHECK-NEXT:    add.w r1, r3, r1, lsl #4
+; CHECK-NEXT:    movs r3, #1
+; CHECK-NEXT:    vdup.8 q0, r2
+; CHECK-NEXT:    add.w lr, r3, r1, lsr #4
+; CHECK-NEXT:    rsbs r1, r2, #0
+; CHECK-NEXT:    vdup.8 q1, r1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:  .LBB2_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrb.u8 q3, [r0]
+; CHECK-NEXT:    vpt.s8 le, q0, q3
+; CHECK-NEXT:    vcmpt.s8 le, q3, q1
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrbt.8 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB2_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %conv2 = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv2, 4
+  %cmp20 = icmp eq i16 %N, 0
+  br i1 %cmp20, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %sub = sub i8 0, %T
+  %broadcast.splatinsert22 = insertelement <16 x i8> undef, i8 %T, i32 0
+  %broadcast.splat23 = shufflevector <16 x i8> %broadcast.splatinsert22, <16 x i8> undef, <16 x i32> zeroinitializer
+  %broadcast.splatinsert24 = insertelement <16 x i8> undef, i8 %sub, i32 0
+  %broadcast.splat25 = shufflevector <16 x i8> %broadcast.splatinsert24, <16 x i8> undef, <16 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %0 = getelementptr inbounds i8, i8* %data, i32 %index
+  %1 = bitcast i8* %0 to <16 x i8>*
+  %wide.load = load <16 x i8>, <16 x i8>* %1, align 1
+  %2 = icmp slt <16 x i8> %wide.load, %broadcast.splat23
+  %3 = icmp sgt <16 x i8> %wide.load, %broadcast.splat25
+  %4 = or <16 x i1> %2, %3
+  %5 = bitcast i8* %0 to <16 x i8>*
+  call void @llvm.masked.store.v16i8.p0v16i8(<16 x i8> zeroinitializer, <16 x i8>* %5, i32 1, <16 x i1> %4)
+  %index.next = add i32 %index, 16
+  %6 = icmp eq i32 %index.next, %mul
+  br i1 %6, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+define arm_aapcs_vfpcc void @thresh_f32(float* %data, i16 zeroext %N, float %T) {
+; CHECK-LABEL: thresh_f32:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    vneg.f32 s4, s0
+; CHECK-NEXT:    mvn r2, #3
+; CHECK-NEXT:    add.w r1, r2, r1, lsl #2
+; CHECK-NEXT:    movs r2, #1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    add.w lr, r2, r1, lsr #2
+; CHECK-NEXT:    vmov r1, s0
+; CHECK-NEXT:    vdup.32 q0, r1
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:    vmov r1, s4
+; CHECK-NEXT:    vdup.32 q1, r1
+; CHECK-NEXT:  .LBB3_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrw.u32 q3, [r0]
+; CHECK-NEXT:    vpt.f32 le, q0, q3
+; CHECK-NEXT:    vcmpt.f32 le, q3, q1
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrwt.32 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB3_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %conv = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv, 2
+  %cmp15 = icmp eq i16 %N, 0
+  br i1 %cmp15, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %fneg = fneg fast float %T
+  %broadcast.splatinsert17 = insertelement <4 x float> undef, float %T, i32 0
+  %broadcast.splat18 = shufflevector <4 x float> %broadcast.splatinsert17, <4 x float> undef, <4 x i32> zeroinitializer
+  %broadcast.splatinsert19 = insertelement <4 x float> undef, float %fneg, i32 0
+  %broadcast.splat20 = shufflevector <4 x float> %broadcast.splatinsert19, <4 x float> undef, <4 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %0 = getelementptr inbounds float, float* %data, i32 %index
+  %1 = bitcast float* %0 to <4 x float>*
+  %wide.load = load <4 x float>, <4 x float>* %1, align 4
+  %2 = fcmp fast olt <4 x float> %wide.load, %broadcast.splat18
+  %3 = fcmp fast ogt <4 x float> %wide.load, %broadcast.splat20
+  %4 = or <4 x i1> %2, %3
+  %5 = bitcast float* %0 to <4 x float>*
+  call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> zeroinitializer, <4 x float>* %5, i32 4, <4 x i1> %4)
+  %index.next = add i32 %index, 4
+  %6 = icmp eq i32 %index.next, %mul
+  br i1 %6, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+define arm_aapcs_vfpcc void @thresh_f16(half* %data, i16 zeroext %N, float %T.coerce) {
+; CHECK-LABEL: thresh_f16:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    mvn r2, #7
+; CHECK-NEXT:    add.w r1, r2, r1, lsl #3
+; CHECK-NEXT:    movs r2, #1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    add.w lr, r2, r1, lsr #3
+; CHECK-NEXT:    vmov r1, s0
+; CHECK-NEXT:    vneg.f16 s0, s0
+; CHECK-NEXT:    vdup.16 q1, r1
+; CHECK-NEXT:    vmov r2, s0
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:    vdup.16 q0, r2
+; CHECK-NEXT:  .LBB4_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrh.u16 q3, [r0]
+; CHECK-NEXT:    vpt.f16 le, q1, q3
+; CHECK-NEXT:    vcmpt.f16 le, q3, q0
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrht.16 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB4_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %0 = bitcast float %T.coerce to i32
+  %tmp.0.extract.trunc = trunc i32 %0 to i16
+  %1 = bitcast i16 %tmp.0.extract.trunc to half
+  %conv = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv, 3
+  %cmp17 = icmp eq i16 %N, 0
+  br i1 %cmp17, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %fneg = fneg fast half %1
+  %broadcast.splatinsert19 = insertelement <8 x half> undef, half %1, i32 0
+  %broadcast.splat20 = shufflevector <8 x half> %broadcast.splatinsert19, <8 x half> undef, <8 x i32> zeroinitializer
+  %broadcast.splatinsert21 = insertelement <8 x half> undef, half %fneg, i32 0
+  %broadcast.splat22 = shufflevector <8 x half> %broadcast.splatinsert21, <8 x half> undef, <8 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %2 = getelementptr inbounds half, half* %data, i32 %index
+  %3 = bitcast half* %2 to <8 x half>*
+  %wide.load = load <8 x half>, <8 x half>* %3, align 2
+  %4 = fcmp fast olt <8 x half> %wide.load, %broadcast.splat20
+  %5 = fcmp fast ogt <8 x half> %wide.load, %broadcast.splat22
+  %6 = or <8 x i1> %4, %5
+  %7 = bitcast half* %2 to <8 x half>*
+  call void @llvm.masked.store.v8f16.p0v8f16(<8 x half> zeroinitializer, <8 x half>* %7, i32 2, <8 x i1> %6)
+  %index.next = add i32 %index, 8
+  %8 = icmp eq i32 %index.next, %mul
+  br i1 %8, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+
+
+define arm_aapcs_vfpcc void @thres_rev_i32(i32* %data, i16 zeroext %N, i32 %T) {
+; CHECK-LABEL: thres_rev_i32:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    mvn r3, #3
+; CHECK-NEXT:    add.w r1, r3, r1, lsl #2
+; CHECK-NEXT:    movs r3, #1
+; CHECK-NEXT:    vdup.32 q0, r2
+; CHECK-NEXT:    add.w lr, r3, r1, lsr #2
+; CHECK-NEXT:    rsbs r1, r2, #0
+; CHECK-NEXT:    vdup.32 q1, r1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:  .LBB5_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrw.u32 q3, [r0]
+; CHECK-NEXT:    vpt.s32 le, q0, q3
+; CHECK-NEXT:    vcmpt.s32 le, q3, q1
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrwt.32 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB5_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %conv = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv, 2
+  %cmp15 = icmp eq i16 %N, 0
+  br i1 %cmp15, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %sub = sub nsw i32 0, %T
+  %broadcast.splatinsert17 = insertelement <4 x i32> undef, i32 %T, i32 0
+  %broadcast.splat18 = shufflevector <4 x i32> %broadcast.splatinsert17, <4 x i32> undef, <4 x i32> zeroinitializer
+  %broadcast.splatinsert19 = insertelement <4 x i32> undef, i32 %sub, i32 0
+  %broadcast.splat20 = shufflevector <4 x i32> %broadcast.splatinsert19, <4 x i32> undef, <4 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %0 = getelementptr inbounds i32, i32* %data, i32 %index
+  %1 = bitcast i32* %0 to <4 x i32>*
+  %wide.load = load <4 x i32>, <4 x i32>* %1, align 4
+  %2 = icmp sgt <4 x i32> %broadcast.splat18, %wide.load
+  %3 = icmp slt <4 x i32> %broadcast.splat20, %wide.load
+  %4 = or <4 x i1> %2, %3
+  %5 = bitcast i32* %0 to <4 x i32>*
+  call void @llvm.masked.store.v4i32.p0v4i32(<4 x i32> zeroinitializer, <4 x i32>* %5, i32 4, <4 x i1> %4)
+  %index.next = add i32 %index, 4
+  %6 = icmp eq i32 %index.next, %mul
+  br i1 %6, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+define arm_aapcs_vfpcc void @thresh_rev_i16(i16* %data, i16 zeroext %N, i16 signext %T) {
+; CHECK-LABEL: thresh_rev_i16:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    mvn r3, #7
+; CHECK-NEXT:    add.w r1, r3, r1, lsl #3
+; CHECK-NEXT:    movs r3, #1
+; CHECK-NEXT:    vdup.16 q0, r2
+; CHECK-NEXT:    add.w lr, r3, r1, lsr #3
+; CHECK-NEXT:    rsbs r1, r2, #0
+; CHECK-NEXT:    vdup.16 q1, r1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:  .LBB6_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrh.u16 q3, [r0]
+; CHECK-NEXT:    vpt.s16 le, q0, q3
+; CHECK-NEXT:    vcmpt.s16 le, q3, q1
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrht.16 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB6_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %conv2 = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv2, 3
+  %cmp22 = icmp eq i16 %N, 0
+  br i1 %cmp22, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %sub = sub i16 0, %T
+  %broadcast.splatinsert24 = insertelement <8 x i16> undef, i16 %T, i32 0
+  %broadcast.splat25 = shufflevector <8 x i16> %broadcast.splatinsert24, <8 x i16> undef, <8 x i32> zeroinitializer
+  %broadcast.splatinsert26 = insertelement <8 x i16> undef, i16 %sub, i32 0
+  %broadcast.splat27 = shufflevector <8 x i16> %broadcast.splatinsert26, <8 x i16> undef, <8 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %0 = getelementptr inbounds i16, i16* %data, i32 %index
+  %1 = bitcast i16* %0 to <8 x i16>*
+  %wide.load = load <8 x i16>, <8 x i16>* %1, align 2
+  %2 = icmp sgt <8 x i16> %broadcast.splat25, %wide.load
+  %3 = icmp slt <8 x i16> %broadcast.splat27, %wide.load
+  %4 = or <8 x i1> %2, %3
+  %5 = bitcast i16* %0 to <8 x i16>*
+  call void @llvm.masked.store.v8i16.p0v8i16(<8 x i16> zeroinitializer, <8 x i16>* %5, i32 2, <8 x i1> %4)
+  %index.next = add i32 %index, 8
+  %6 = icmp eq i32 %index.next, %mul
+  br i1 %6, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+define arm_aapcs_vfpcc void @thresh_rev_i8(i8* %data, i16 zeroext %N, i8 signext %T) {
+; CHECK-LABEL: thresh_rev_i8:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    mvn r3, #15
+; CHECK-NEXT:    add.w r1, r3, r1, lsl #4
+; CHECK-NEXT:    movs r3, #1
+; CHECK-NEXT:    vdup.8 q0, r2
+; CHECK-NEXT:    add.w lr, r3, r1, lsr #4
+; CHECK-NEXT:    rsbs r1, r2, #0
+; CHECK-NEXT:    vdup.8 q1, r1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:  .LBB7_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrb.u8 q3, [r0]
+; CHECK-NEXT:    vpt.s8 le, q0, q3
+; CHECK-NEXT:    vcmpt.s8 le, q3, q1
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrbt.8 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB7_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %conv2 = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv2, 4
+  %cmp20 = icmp eq i16 %N, 0
+  br i1 %cmp20, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %sub = sub i8 0, %T
+  %broadcast.splatinsert22 = insertelement <16 x i8> undef, i8 %T, i32 0
+  %broadcast.splat23 = shufflevector <16 x i8> %broadcast.splatinsert22, <16 x i8> undef, <16 x i32> zeroinitializer
+  %broadcast.splatinsert24 = insertelement <16 x i8> undef, i8 %sub, i32 0
+  %broadcast.splat25 = shufflevector <16 x i8> %broadcast.splatinsert24, <16 x i8> undef, <16 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %0 = getelementptr inbounds i8, i8* %data, i32 %index
+  %1 = bitcast i8* %0 to <16 x i8>*
+  %wide.load = load <16 x i8>, <16 x i8>* %1, align 1
+  %2 = icmp sgt <16 x i8> %broadcast.splat23, %wide.load
+  %3 = icmp slt <16 x i8> %broadcast.splat25, %wide.load
+  %4 = or <16 x i1> %2, %3
+  %5 = bitcast i8* %0 to <16 x i8>*
+  call void @llvm.masked.store.v16i8.p0v16i8(<16 x i8> zeroinitializer, <16 x i8>* %5, i32 1, <16 x i1> %4)
+  %index.next = add i32 %index, 16
+  %6 = icmp eq i32 %index.next, %mul
+  br i1 %6, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+define arm_aapcs_vfpcc void @thresh_rev_f32(float* %data, i16 zeroext %N, float %T) {
+; CHECK-LABEL: thresh_rev_f32:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    vneg.f32 s4, s0
+; CHECK-NEXT:    mvn r2, #3
+; CHECK-NEXT:    add.w r1, r2, r1, lsl #2
+; CHECK-NEXT:    movs r2, #1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    add.w lr, r2, r1, lsr #2
+; CHECK-NEXT:    vmov r1, s0
+; CHECK-NEXT:    vdup.32 q0, r1
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:    vmov r1, s4
+; CHECK-NEXT:    vdup.32 q1, r1
+; CHECK-NEXT:  .LBB8_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrw.u32 q3, [r0]
+; CHECK-NEXT:    vpt.f32 le, q0, q3
+; CHECK-NEXT:    vcmpt.f32 le, q3, q1
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrwt.32 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB8_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %conv = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv, 2
+  %cmp15 = icmp eq i16 %N, 0
+  br i1 %cmp15, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %fneg = fneg fast float %T
+  %broadcast.splatinsert17 = insertelement <4 x float> undef, float %T, i32 0
+  %broadcast.splat18 = shufflevector <4 x float> %broadcast.splatinsert17, <4 x float> undef, <4 x i32> zeroinitializer
+  %broadcast.splatinsert19 = insertelement <4 x float> undef, float %fneg, i32 0
+  %broadcast.splat20 = shufflevector <4 x float> %broadcast.splatinsert19, <4 x float> undef, <4 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %0 = getelementptr inbounds float, float* %data, i32 %index
+  %1 = bitcast float* %0 to <4 x float>*
+  %wide.load = load <4 x float>, <4 x float>* %1, align 4
+  %2 = fcmp fast ogt <4 x float> %broadcast.splat18, %wide.load
+  %3 = fcmp fast olt <4 x float> %broadcast.splat20, %wide.load
+  %4 = or <4 x i1> %2, %3
+  %5 = bitcast float* %0 to <4 x float>*
+  call void @llvm.masked.store.v4f32.p0v4f32(<4 x float> zeroinitializer, <4 x float>* %5, i32 4, <4 x i1> %4)
+  %index.next = add i32 %index, 4
+  %6 = icmp eq i32 %index.next, %mul
+  br i1 %6, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+define arm_aapcs_vfpcc void @thresh_rev_f16(half* %data, i16 zeroext %N, float %T.coerce) {
+; CHECK-LABEL: thresh_rev_f16:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    .save {r7, lr}
+; CHECK-NEXT:    push {r7, lr}
+; CHECK-NEXT:    cmp r1, #0
+; CHECK-NEXT:    it eq
+; CHECK-NEXT:    popeq {r7, pc}
+; CHECK-NEXT:    mvn r2, #7
+; CHECK-NEXT:    add.w r1, r2, r1, lsl #3
+; CHECK-NEXT:    movs r2, #1
+; CHECK-NEXT:    vmov.i32 q2, #0x0
+; CHECK-NEXT:    add.w lr, r2, r1, lsr #3
+; CHECK-NEXT:    vmov r1, s0
+; CHECK-NEXT:    vneg.f16 s0, s0
+; CHECK-NEXT:    vdup.16 q1, r1
+; CHECK-NEXT:    vmov r2, s0
+; CHECK-NEXT:    dls lr, lr
+; CHECK-NEXT:    vdup.16 q0, r2
+; CHECK-NEXT:  .LBB9_1: @ %vector.body
+; CHECK-NEXT:    @ =>This Inner Loop Header: Depth=1
+; CHECK-NEXT:    vldrh.u16 q3, [r0]
+; CHECK-NEXT:    vpt.f16 le, q1, q3
+; CHECK-NEXT:    vcmpt.f16 le, q3, q0
+; CHECK-NEXT:    vpnot
+; CHECK-NEXT:    vpst
+; CHECK-NEXT:    vstrht.16 q2, [r0], #16
+; CHECK-NEXT:    le lr, .LBB9_1
+; CHECK-NEXT:  @ %bb.2: @ %for.cond.cleanup
+; CHECK-NEXT:    pop {r7, pc}
+entry:
+  %0 = bitcast float %T.coerce to i32
+  %tmp.0.extract.trunc = trunc i32 %0 to i16
+  %1 = bitcast i16 %tmp.0.extract.trunc to half
+  %conv = zext i16 %N to i32
+  %mul = shl nuw nsw i32 %conv, 3
+  %cmp17 = icmp eq i16 %N, 0
+  br i1 %cmp17, label %for.cond.cleanup, label %vector.ph
+
+vector.ph:                                        ; preds = %entry
+  %fneg = fneg fast half %1
+  %broadcast.splatinsert19 = insertelement <8 x half> undef, half %1, i32 0
+  %broadcast.splat20 = shufflevector <8 x half> %broadcast.splatinsert19, <8 x half> undef, <8 x i32> zeroinitializer
+  %broadcast.splatinsert21 = insertelement <8 x half> undef, half %fneg, i32 0
+  %broadcast.splat22 = shufflevector <8 x half> %broadcast.splatinsert21, <8 x half> undef, <8 x i32> zeroinitializer
+  br label %vector.body
+
+vector.body:                                      ; preds = %vector.body, %vector.ph
+  %index = phi i32 [ 0, %vector.ph ], [ %index.next, %vector.body ]
+  %2 = getelementptr inbounds half, half* %data, i32 %index
+  %3 = bitcast half* %2 to <8 x half>*
+  %wide.load = load <8 x half>, <8 x half>* %3, align 2
+  %4 = fcmp fast ogt <8 x half> %broadcast.splat20, %wide.load
+  %5 = fcmp fast olt <8 x half> %broadcast.splat22, %wide.load
+  %6 = or <8 x i1> %4, %5
+  %7 = bitcast half* %2 to <8 x half>*
+  call void @llvm.masked.store.v8f16.p0v8f16(<8 x half> zeroinitializer, <8 x half>* %7, i32 2, <8 x i1> %6)
+  %index.next = add i32 %index, 8
+  %8 = icmp eq i32 %index.next, %mul
+  br i1 %8, label %for.cond.cleanup, label %vector.body
+
+for.cond.cleanup:                                 ; preds = %vector.body, %entry
+  ret void
+}
+
+
+
+
+declare void @llvm.masked.store.v4i32.p0v4i32(<4 x i32>, <4 x i32>*, i32 immarg, <4 x i1>)
+declare void @llvm.masked.store.v8i16.p0v8i16(<8 x i16>, <8 x i16>*, i32 immarg, <8 x i1>)
+declare void @llvm.masked.store.v16i8.p0v16i8(<16 x i8>, <16 x i8>*, i32 immarg, <16 x i1>)
+declare void @llvm.masked.store.v4f32.p0v4f32(<4 x float>, <4 x float>*, i32 immarg, <4 x i1>)
+declare void @llvm.masked.store.v8f16.p0v8f16(<8 x half>, <8 x half>*, i32 immarg, <8 x i1>)


        


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