[PATCH] D58816: [ARM] Fix FP16 stack loads/stores for Thumb2 with frame pointer

Oliver Stannard via Phabricator via llvm-commits llvm-commits at lists.llvm.org
Fri Mar 1 03:42:50 PST 2019


olista01 created this revision.
olista01 added reviewers: efriedma, SjoerdMeijer.
Herald added subscribers: kristof.beyls, javed.absar.
Herald added a project: LLVM.

The new addressing mode added for the v8.2A FP16 instructions uses bit 8 of the immediate to encode the sign of the offset, like the other FP loads/stores, so need to be treated the same way.


Repository:
  rL LLVM

https://reviews.llvm.org/D58816

Files:
  lib/Target/ARM/Thumb2InstrInfo.cpp
  test/CodeGen/ARM/fp16-frame-lowering.ll


Index: test/CodeGen/ARM/fp16-frame-lowering.ll
===================================================================
--- /dev/null
+++ test/CodeGen/ARM/fp16-frame-lowering.ll
@@ -0,0 +1,21 @@
+; RUN: llc < %s -mtriple armv8a--none-eabi -mattr=+fullfp16             | FileCheck %s
+; RUN: llc < %s -mtriple armv8a--none-eabi -mattr=+fullfp16,+thumb-mode | FileCheck %s
+
+; Check that negative offsets
+
+define void @foo(i32 %count) {
+entry:
+  %half_alloca = alloca half, align 2
+; CHECK: vstr.16 {{s[0-9]+}}, [{{r[0-9]+}}, #-10]
+  store half 0.0, half* %half_alloca
+  call void @bar(half* %half_alloca)
+
+  ; A variable-sized alloca to force the above store to use the frame pointer
+  ; instead of the stack pointer, and so need a negative offset.
+  %var_alloca = alloca i32, i32 %count
+  call void @baz(i32* %var_alloca)
+  ret void
+}
+
+declare void @bar(half*)
+declare void @baz(i32*)
Index: lib/Target/ARM/Thumb2InstrInfo.cpp
===================================================================
--- lib/Target/ARM/Thumb2InstrInfo.cpp
+++ lib/Target/ARM/Thumb2InstrInfo.cpp
@@ -638,7 +638,7 @@
       // Replace the FrameIndex with fp/sp
       MI.getOperand(FrameRegIdx).ChangeToRegister(FrameReg, false);
       if (isSub) {
-        if (AddrMode == ARMII::AddrMode5)
+        if (AddrMode == ARMII::AddrMode5 || AddrMode == ARMII::AddrMode5FP16)
           // FIXME: Not consistent.
           ImmedOffset |= 1 << NumBits;
         else
@@ -652,7 +652,7 @@
     // Otherwise, offset doesn't fit. Pull in what we can to simplify
     ImmedOffset = ImmedOffset & Mask;
     if (isSub) {
-      if (AddrMode == ARMII::AddrMode5)
+      if (AddrMode == ARMII::AddrMode5 || AddrMode == ARMII::AddrMode5FP16)
         // FIXME: Not consistent.
         ImmedOffset |= 1 << NumBits;
       else {


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