[compiler-rt] r348807 - [builtins] Remove trailing whitespaces, NFC

Yi Kong via llvm-commits llvm-commits at lists.llvm.org
Mon Dec 10 14:52:59 PST 2018


Author: kongyi
Date: Mon Dec 10 14:52:59 2018
New Revision: 348807

URL: http://llvm.org/viewvc/llvm-project?rev=348807&view=rev
Log:
[builtins] Remove trailing whitespaces, NFC

Remove trailing whitespaces so that it is easier to diff the code between
div{s,d,t}f3.c


Modified:
    compiler-rt/trunk/lib/builtins/divdf3.c
    compiler-rt/trunk/lib/builtins/divsf3.c

Modified: compiler-rt/trunk/lib/builtins/divdf3.c
URL: http://llvm.org/viewvc/llvm-project/compiler-rt/trunk/lib/builtins/divdf3.c?rev=348807&r1=348806&r2=348807&view=diff
==============================================================================
--- compiler-rt/trunk/lib/builtins/divdf3.c (original)
+++ compiler-rt/trunk/lib/builtins/divdf3.c Mon Dec 10 14:52:59 2018
@@ -21,36 +21,36 @@
 
 COMPILER_RT_ABI fp_t
 __divdf3(fp_t a, fp_t b) {
-    
+
     const unsigned int aExponent = toRep(a) >> significandBits & maxExponent;
     const unsigned int bExponent = toRep(b) >> significandBits & maxExponent;
     const rep_t quotientSign = (toRep(a) ^ toRep(b)) & signBit;
-    
+
     rep_t aSignificand = toRep(a) & significandMask;
     rep_t bSignificand = toRep(b) & significandMask;
     int scale = 0;
-    
+
     // Detect if a or b is zero, denormal, infinity, or NaN.
     if (aExponent-1U >= maxExponent-1U || bExponent-1U >= maxExponent-1U) {
-        
+
         const rep_t aAbs = toRep(a) & absMask;
         const rep_t bAbs = toRep(b) & absMask;
-        
+
         // NaN / anything = qNaN
         if (aAbs > infRep) return fromRep(toRep(a) | quietBit);
         // anything / NaN = qNaN
         if (bAbs > infRep) return fromRep(toRep(b) | quietBit);
-        
+
         if (aAbs == infRep) {
             // infinity / infinity = NaN
             if (bAbs == infRep) return fromRep(qnanRep);
             // infinity / anything else = +/- infinity
             else return fromRep(aAbs | quotientSign);
         }
-        
+
         // anything else / infinity = +/- 0
         if (bAbs == infRep) return fromRep(quotientSign);
-        
+
         if (!aAbs) {
             // zero / zero = NaN
             if (!bAbs) return fromRep(qnanRep);
@@ -59,28 +59,28 @@ __divdf3(fp_t a, fp_t b) {
         }
         // anything else / zero = +/- infinity
         if (!bAbs) return fromRep(infRep | quotientSign);
-        
+
         // one or both of a or b is denormal, the other (if applicable) is a
         // normal number.  Renormalize one or both of a and b, and set scale to
         // include the necessary exponent adjustment.
         if (aAbs < implicitBit) scale += normalize(&aSignificand);
         if (bAbs < implicitBit) scale -= normalize(&bSignificand);
     }
-    
+
     // Or in the implicit significand bit.  (If we fell through from the
     // denormal path it was already set by normalize( ), but setting it twice
     // won't hurt anything.)
     aSignificand |= implicitBit;
     bSignificand |= implicitBit;
     int quotientExponent = aExponent - bExponent + scale;
-    
+
     // Align the significand of b as a Q31 fixed-point number in the range
     // [1, 2.0) and get a Q32 approximate reciprocal using a small minimax
     // polynomial approximation: reciprocal = 3/4 + 1/sqrt(2) - b/2.  This
     // is accurate to about 3.5 binary digits.
     const uint32_t q31b = bSignificand >> 21;
     uint32_t recip32 = UINT32_C(0x7504f333) - q31b;
-    
+
     // Now refine the reciprocal estimate using a Newton-Raphson iteration:
     //
     //     x1 = x0 * (2 - x0 * b)
@@ -95,13 +95,13 @@ __divdf3(fp_t a, fp_t b) {
     recip32 = (uint64_t)recip32 * correction32 >> 31;
     correction32 = -((uint64_t)recip32 * q31b >> 32);
     recip32 = (uint64_t)recip32 * correction32 >> 31;
-    
+
     // recip32 might have overflowed to exactly zero in the preceding
     // computation if the high word of b is exactly 1.0.  This would sabotage
     // the full-width final stage of the computation that follows, so we adjust
     // recip32 downward by one bit.
     recip32--;
-    
+
     // We need to perform one more iteration to get us to 56 binary digits;
     // The last iteration needs to happen with extra precision.
     const uint32_t q63blo = bSignificand << 11;
@@ -110,14 +110,14 @@ __divdf3(fp_t a, fp_t b) {
     uint32_t cHi = correction >> 32;
     uint32_t cLo = correction;
     reciprocal = (uint64_t)recip32*cHi + ((uint64_t)recip32*cLo >> 32);
-    
+
     // We already adjusted the 32-bit estimate, now we need to adjust the final
     // 64-bit reciprocal estimate downward to ensure that it is strictly smaller
     // than the infinitely precise exact reciprocal.  Because the computation
     // of the Newton-Raphson step is truncating at every step, this adjustment
     // is small; most of the work is already done.
     reciprocal -= 2;
-    
+
     // The numerical reciprocal is accurate to within 2^-56, lies in the
     // interval [0.5, 1.0), and is strictly smaller than the true reciprocal
     // of b.  Multiplying a by this reciprocal thus gives a numerical q = a/b
@@ -127,12 +127,12 @@ __divdf3(fp_t a, fp_t b) {
     //    2. q is in the interval [0.5, 2.0)
     //    3. the error in q is bounded away from 2^-53 (actually, we have a
     //       couple of bits to spare, but this is all we need).
-    
+
     // We need a 64 x 64 multiply high to compute q, which isn't a basic
     // operation in C, so we need to be a little bit fussy.
     rep_t quotient, quotientLo;
     wideMultiply(aSignificand << 2, reciprocal, &quotient, &quotientLo);
-    
+
     // Two cases: quotient is in [0.5, 1.0) or quotient is in [1.0, 2.0).
     // In either case, we are going to compute a residual of the form
     //
@@ -141,7 +141,7 @@ __divdf3(fp_t a, fp_t b) {
     // We know from the construction of q that r satisfies:
     //
     //     0 <= r < ulp(q)*b
-    // 
+    //
     // if r is greater than 1/2 ulp(q)*b, then q rounds up.  Otherwise, we
     // already have the correct result.  The exact halfway case cannot occur.
     // We also take this time to right shift quotient if it falls in the [1,2)
@@ -154,20 +154,20 @@ __divdf3(fp_t a, fp_t b) {
         quotient >>= 1;
         residual = (aSignificand << 52) - quotient * bSignificand;
     }
-    
+
     const int writtenExponent = quotientExponent + exponentBias;
-    
+
     if (writtenExponent >= maxExponent) {
         // If we have overflowed the exponent, return infinity.
         return fromRep(infRep | quotientSign);
     }
-    
+
     else if (writtenExponent < 1) {
         // Flush denormals to zero.  In the future, it would be nice to add
         // code to round them correctly.
         return fromRep(quotientSign);
     }
-    
+
     else {
         const bool round = (residual << 1) > bSignificand;
         // Clear the implicit bit

Modified: compiler-rt/trunk/lib/builtins/divsf3.c
URL: http://llvm.org/viewvc/llvm-project/compiler-rt/trunk/lib/builtins/divsf3.c?rev=348807&r1=348806&r2=348807&view=diff
==============================================================================
--- compiler-rt/trunk/lib/builtins/divsf3.c (original)
+++ compiler-rt/trunk/lib/builtins/divsf3.c Mon Dec 10 14:52:59 2018
@@ -21,36 +21,36 @@
 
 COMPILER_RT_ABI fp_t
 __divsf3(fp_t a, fp_t b) {
-    
+
     const unsigned int aExponent = toRep(a) >> significandBits & maxExponent;
     const unsigned int bExponent = toRep(b) >> significandBits & maxExponent;
     const rep_t quotientSign = (toRep(a) ^ toRep(b)) & signBit;
-    
+
     rep_t aSignificand = toRep(a) & significandMask;
     rep_t bSignificand = toRep(b) & significandMask;
     int scale = 0;
-    
+
     // Detect if a or b is zero, denormal, infinity, or NaN.
     if (aExponent-1U >= maxExponent-1U || bExponent-1U >= maxExponent-1U) {
-        
+
         const rep_t aAbs = toRep(a) & absMask;
         const rep_t bAbs = toRep(b) & absMask;
-        
+
         // NaN / anything = qNaN
         if (aAbs > infRep) return fromRep(toRep(a) | quietBit);
         // anything / NaN = qNaN
         if (bAbs > infRep) return fromRep(toRep(b) | quietBit);
-        
+
         if (aAbs == infRep) {
             // infinity / infinity = NaN
             if (bAbs == infRep) return fromRep(qnanRep);
             // infinity / anything else = +/- infinity
             else return fromRep(aAbs | quotientSign);
         }
-        
+
         // anything else / infinity = +/- 0
         if (bAbs == infRep) return fromRep(quotientSign);
-        
+
         if (!aAbs) {
             // zero / zero = NaN
             if (!bAbs) return fromRep(qnanRep);
@@ -59,28 +59,28 @@ __divsf3(fp_t a, fp_t b) {
         }
         // anything else / zero = +/- infinity
         if (!bAbs) return fromRep(infRep | quotientSign);
-        
+
         // one or both of a or b is denormal, the other (if applicable) is a
         // normal number.  Renormalize one or both of a and b, and set scale to
         // include the necessary exponent adjustment.
         if (aAbs < implicitBit) scale += normalize(&aSignificand);
         if (bAbs < implicitBit) scale -= normalize(&bSignificand);
     }
-    
+
     // Or in the implicit significand bit.  (If we fell through from the
     // denormal path it was already set by normalize( ), but setting it twice
     // won't hurt anything.)
     aSignificand |= implicitBit;
     bSignificand |= implicitBit;
     int quotientExponent = aExponent - bExponent + scale;
-    
+
     // Align the significand of b as a Q31 fixed-point number in the range
     // [1, 2.0) and get a Q32 approximate reciprocal using a small minimax
     // polynomial approximation: reciprocal = 3/4 + 1/sqrt(2) - b/2.  This
     // is accurate to about 3.5 binary digits.
     uint32_t q31b = bSignificand << 8;
     uint32_t reciprocal = UINT32_C(0x7504f333) - q31b;
-    
+
     // Now refine the reciprocal estimate using a Newton-Raphson iteration:
     //
     //     x1 = x0 * (2 - x0 * b)
@@ -95,7 +95,7 @@ __divsf3(fp_t a, fp_t b) {
     reciprocal = (uint64_t)reciprocal * correction >> 31;
     correction = -((uint64_t)reciprocal * q31b >> 32);
     reciprocal = (uint64_t)reciprocal * correction >> 31;
-    
+
     // Exhaustive testing shows that the error in reciprocal after three steps
     // is in the interval [-0x1.f58108p-31, 0x1.d0e48cp-29], in line with our
     // expectations.  We bump the reciprocal by a tiny value to force the error
@@ -103,7 +103,7 @@ __divsf3(fp_t a, fp_t b) {
     // be specific).  This also causes 1/1 to give a sensible approximation
     // instead of zero (due to overflow).
     reciprocal -= 2;
-    
+
     // The numerical reciprocal is accurate to within 2^-28, lies in the
     // interval [0x1.000000eep-1, 0x1.fffffffcp-1], and is strictly smaller
     // than the true reciprocal of b.  Multiplying a by this reciprocal thus
@@ -115,9 +115,9 @@ __divsf3(fp_t a, fp_t b) {
     //       from the fact that we truncate the product, and the 2^27 term
     //       is the error in the reciprocal of b scaled by the maximum
     //       possible value of a.  As a consequence of this error bound,
-    //       either q or nextafter(q) is the correctly rounded 
+    //       either q or nextafter(q) is the correctly rounded
     rep_t quotient = (uint64_t)reciprocal*(aSignificand << 1) >> 32;
-    
+
     // Two cases: quotient is in [0.5, 1.0) or quotient is in [1.0, 2.0).
     // In either case, we are going to compute a residual of the form
     //
@@ -126,7 +126,7 @@ __divsf3(fp_t a, fp_t b) {
     // We know from the construction of q that r satisfies:
     //
     //     0 <= r < ulp(q)*b
-    // 
+    //
     // if r is greater than 1/2 ulp(q)*b, then q rounds up.  Otherwise, we
     // already have the correct result.  The exact halfway case cannot occur.
     // We also take this time to right shift quotient if it falls in the [1,2)
@@ -141,18 +141,18 @@ __divsf3(fp_t a, fp_t b) {
     }
 
     const int writtenExponent = quotientExponent + exponentBias;
-    
+
     if (writtenExponent >= maxExponent) {
         // If we have overflowed the exponent, return infinity.
         return fromRep(infRep | quotientSign);
     }
-    
+
     else if (writtenExponent < 1) {
         // Flush denormals to zero.  In the future, it would be nice to add
         // code to round them correctly.
         return fromRep(quotientSign);
     }
-    
+
     else {
         const bool round = (residual << 1) > bSignificand;
         // Clear the implicit bit




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