[llvm] r345276 - [ARM] Regenerate vdup tests

Simon Pilgrim via llvm-commits llvm-commits at lists.llvm.org
Thu Oct 25 08:33:47 PDT 2018


Author: rksimon
Date: Thu Oct 25 08:33:47 2018
New Revision: 345276

URL: http://llvm.org/viewvc/llvm-project?rev=345276&view=rev
Log:
[ARM] Regenerate vdup tests

Modified:
    llvm/trunk/test/CodeGen/ARM/vdup.ll

Modified: llvm/trunk/test/CodeGen/ARM/vdup.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/ARM/vdup.ll?rev=345276&r1=345275&r2=345276&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/ARM/vdup.ll (original)
+++ llvm/trunk/test/CodeGen/ARM/vdup.ll Thu Oct 25 08:33:47 2018
@@ -1,9 +1,12 @@
-; RUN: llc -mtriple=arm-eabi -float-abi=soft -mattr=+neon -verify-machineinstrs %s -o - \
-; RUN:	| FileCheck %s
+; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
+; RUN: llc < %s -mtriple=arm-eabi -float-abi=soft -mattr=+neon -verify-machineinstrs | FileCheck %s
 
 define <8 x i8> @v_dup8(i8 %A) nounwind {
-;CHECK-LABEL: v_dup8:
-;CHECK: vdup.8
+; CHECK-LABEL: v_dup8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.8 d16, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <8 x i8> zeroinitializer, i8 %A, i32 0
 	%tmp2 = insertelement <8 x i8> %tmp1, i8 %A, i32 1
 	%tmp3 = insertelement <8 x i8> %tmp2, i8 %A, i32 2
@@ -16,8 +19,11 @@ define <8 x i8> @v_dup8(i8 %A) nounwind
 }
 
 define <4 x i16> @v_dup16(i16 %A) nounwind {
-;CHECK-LABEL: v_dup16:
-;CHECK: vdup.16
+; CHECK-LABEL: v_dup16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.16 d16, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <4 x i16> zeroinitializer, i16 %A, i32 0
 	%tmp2 = insertelement <4 x i16> %tmp1, i16 %A, i32 1
 	%tmp3 = insertelement <4 x i16> %tmp2, i16 %A, i32 2
@@ -26,24 +32,34 @@ define <4 x i16> @v_dup16(i16 %A) nounwi
 }
 
 define <2 x i32> @v_dup32(i32 %A) nounwind {
-;CHECK-LABEL: v_dup32:
-;CHECK: vdup.32
+; CHECK-LABEL: v_dup32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 d16, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <2 x i32> zeroinitializer, i32 %A, i32 0
 	%tmp2 = insertelement <2 x i32> %tmp1, i32 %A, i32 1
 	ret <2 x i32> %tmp2
 }
 
 define <2 x float> @v_dupfloat(float %A) nounwind {
-;CHECK-LABEL: v_dupfloat:
-;CHECK: vdup.32
+; CHECK-LABEL: v_dupfloat:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 d16, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <2 x float> zeroinitializer, float %A, i32 0
 	%tmp2 = insertelement <2 x float> %tmp1, float %A, i32 1
 	ret <2 x float> %tmp2
 }
 
 define <16 x i8> @v_dupQ8(i8 %A) nounwind {
-;CHECK-LABEL: v_dupQ8:
-;CHECK: vdup.8
+; CHECK-LABEL: v_dupQ8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.8 q8, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <16 x i8> zeroinitializer, i8 %A, i32 0
 	%tmp2 = insertelement <16 x i8> %tmp1, i8 %A, i32 1
 	%tmp3 = insertelement <16 x i8> %tmp2, i8 %A, i32 2
@@ -64,8 +80,12 @@ define <16 x i8> @v_dupQ8(i8 %A) nounwin
 }
 
 define <8 x i16> @v_dupQ16(i16 %A) nounwind {
-;CHECK-LABEL: v_dupQ16:
-;CHECK: vdup.16
+; CHECK-LABEL: v_dupQ16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.16 q8, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <8 x i16> zeroinitializer, i16 %A, i32 0
 	%tmp2 = insertelement <8 x i16> %tmp1, i16 %A, i32 1
 	%tmp3 = insertelement <8 x i16> %tmp2, i16 %A, i32 2
@@ -78,8 +98,12 @@ define <8 x i16> @v_dupQ16(i16 %A) nounw
 }
 
 define <4 x i32> @v_dupQ32(i32 %A) nounwind {
-;CHECK-LABEL: v_dupQ32:
-;CHECK: vdup.32
+; CHECK-LABEL: v_dupQ32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 q8, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <4 x i32> zeroinitializer, i32 %A, i32 0
 	%tmp2 = insertelement <4 x i32> %tmp1, i32 %A, i32 1
 	%tmp3 = insertelement <4 x i32> %tmp2, i32 %A, i32 2
@@ -88,8 +112,12 @@ define <4 x i32> @v_dupQ32(i32 %A) nounw
 }
 
 define <4 x float> @v_dupQfloat(float %A) nounwind {
-;CHECK-LABEL: v_dupQfloat:
-;CHECK: vdup.32
+; CHECK-LABEL: v_dupQfloat:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 q8, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <4 x float> zeroinitializer, float %A, i32 0
 	%tmp2 = insertelement <4 x float> %tmp1, float %A, i32 1
 	%tmp3 = insertelement <4 x float> %tmp2, float %A, i32 2
@@ -100,163 +128,248 @@ define <4 x float> @v_dupQfloat(float %A
 ; Check to make sure it works with shuffles, too.
 
 define <8 x i8> @v_shuffledup8(i8 %A) nounwind {
-;CHECK-LABEL: v_shuffledup8:
-;CHECK: vdup.8
+; CHECK-LABEL: v_shuffledup8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.8 d16, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <8 x i8> undef, i8 %A, i32 0
 	%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> zeroinitializer
 	ret <8 x i8> %tmp2
 }
 
 define <4 x i16> @v_shuffledup16(i16 %A) nounwind {
-;CHECK-LABEL: v_shuffledup16:
-;CHECK: vdup.16
+; CHECK-LABEL: v_shuffledup16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.16 d16, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <4 x i16> undef, i16 %A, i32 0
 	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> zeroinitializer
 	ret <4 x i16> %tmp2
 }
 
 define <2 x i32> @v_shuffledup32(i32 %A) nounwind {
-;CHECK-LABEL: v_shuffledup32:
-;CHECK: vdup.32
+; CHECK-LABEL: v_shuffledup32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 d16, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <2 x i32> undef, i32 %A, i32 0
 	%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> zeroinitializer
 	ret <2 x i32> %tmp2
 }
 
 define <2 x float> @v_shuffledupfloat(float %A) nounwind {
-;CHECK-LABEL: v_shuffledupfloat:
-;CHECK: vdup.32
+; CHECK-LABEL: v_shuffledupfloat:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 d16, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <2 x float> undef, float %A, i32 0
 	%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> zeroinitializer
 	ret <2 x float> %tmp2
 }
 
 define <16 x i8> @v_shuffledupQ8(i8 %A) nounwind {
-;CHECK-LABEL: v_shuffledupQ8:
-;CHECK: vdup.8
+; CHECK-LABEL: v_shuffledupQ8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.8 q8, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <16 x i8> undef, i8 %A, i32 0
 	%tmp2 = shufflevector <16 x i8> %tmp1, <16 x i8> undef, <16 x i32> zeroinitializer
 	ret <16 x i8> %tmp2
 }
 
 define <8 x i16> @v_shuffledupQ16(i16 %A) nounwind {
-;CHECK-LABEL: v_shuffledupQ16:
-;CHECK: vdup.16
+; CHECK-LABEL: v_shuffledupQ16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.16 q8, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <8 x i16> undef, i16 %A, i32 0
 	%tmp2 = shufflevector <8 x i16> %tmp1, <8 x i16> undef, <8 x i32> zeroinitializer
 	ret <8 x i16> %tmp2
 }
 
 define <4 x i32> @v_shuffledupQ32(i32 %A) nounwind {
-;CHECK-LABEL: v_shuffledupQ32:
-;CHECK: vdup.32
+; CHECK-LABEL: v_shuffledupQ32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 q8, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <4 x i32> undef, i32 %A, i32 0
 	%tmp2 = shufflevector <4 x i32> %tmp1, <4 x i32> undef, <4 x i32> zeroinitializer
 	ret <4 x i32> %tmp2
 }
 
 define <4 x float> @v_shuffledupQfloat(float %A) nounwind {
-;CHECK-LABEL: v_shuffledupQfloat:
-;CHECK: vdup.32
+; CHECK-LABEL: v_shuffledupQfloat:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 q8, r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = insertelement <4 x float> undef, float %A, i32 0
 	%tmp2 = shufflevector <4 x float> %tmp1, <4 x float> undef, <4 x i32> zeroinitializer
 	ret <4 x float> %tmp2
 }
 
 define <8 x i8> @vduplane8(<8 x i8>* %A) nounwind {
-;CHECK-LABEL: vduplane8:
-;CHECK: vdup.8
+; CHECK-LABEL: vduplane8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r0]
+; CHECK-NEXT:    vdup.8 d16, d16[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = load <8 x i8>, <8 x i8>* %A
 	%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <8 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 >
 	ret <8 x i8> %tmp2
 }
 
 define <4 x i16> @vduplane16(<4 x i16>* %A) nounwind {
-;CHECK-LABEL: vduplane16:
-;CHECK: vdup.16
+; CHECK-LABEL: vduplane16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r0]
+; CHECK-NEXT:    vdup.16 d16, d16[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = load <4 x i16>, <4 x i16>* %A
 	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 >
 	ret <4 x i16> %tmp2
 }
 
 define <2 x i32> @vduplane32(<2 x i32>* %A) nounwind {
-;CHECK-LABEL: vduplane32:
-;CHECK: vdup.32
+; CHECK-LABEL: vduplane32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r0]
+; CHECK-NEXT:    vdup.32 d16, d16[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = load <2 x i32>, <2 x i32>* %A
 	%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <2 x i32> < i32 1, i32 1 >
 	ret <2 x i32> %tmp2
 }
 
 define <2 x float> @vduplanefloat(<2 x float>* %A) nounwind {
-;CHECK-LABEL: vduplanefloat:
-;CHECK: vdup.32
+; CHECK-LABEL: vduplanefloat:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r0]
+; CHECK-NEXT:    vdup.32 d16, d16[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = load <2 x float>, <2 x float>* %A
 	%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <2 x i32> < i32 1, i32 1 >
 	ret <2 x float> %tmp2
 }
 
 define <16 x i8> @vduplaneQ8(<8 x i8>* %A) nounwind {
-;CHECK-LABEL: vduplaneQ8:
-;CHECK: vdup.8
+; CHECK-LABEL: vduplaneQ8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r0]
+; CHECK-NEXT:    vdup.8 q8, d16[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = load <8 x i8>, <8 x i8>* %A
 	%tmp2 = shufflevector <8 x i8> %tmp1, <8 x i8> undef, <16 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 >
 	ret <16 x i8> %tmp2
 }
 
 define <8 x i16> @vduplaneQ16(<4 x i16>* %A) nounwind {
-;CHECK-LABEL: vduplaneQ16:
-;CHECK: vdup.16
+; CHECK-LABEL: vduplaneQ16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r0]
+; CHECK-NEXT:    vdup.16 q8, d16[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = load <4 x i16>, <4 x i16>* %A
 	%tmp2 = shufflevector <4 x i16> %tmp1, <4 x i16> undef, <8 x i32> < i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1, i32 1 >
 	ret <8 x i16> %tmp2
 }
 
 define <4 x i32> @vduplaneQ32(<2 x i32>* %A) nounwind {
-;CHECK-LABEL: vduplaneQ32:
-;CHECK: vdup.32
+; CHECK-LABEL: vduplaneQ32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r0]
+; CHECK-NEXT:    vdup.32 q8, d16[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = load <2 x i32>, <2 x i32>* %A
 	%tmp2 = shufflevector <2 x i32> %tmp1, <2 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 >
 	ret <4 x i32> %tmp2
 }
 
 define <4 x float> @vduplaneQfloat(<2 x float>* %A) nounwind {
-;CHECK-LABEL: vduplaneQfloat:
-;CHECK: vdup.32
+; CHECK-LABEL: vduplaneQfloat:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vldr d16, [r0]
+; CHECK-NEXT:    vdup.32 q8, d16[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
 	%tmp1 = load <2 x float>, <2 x float>* %A
 	%tmp2 = shufflevector <2 x float> %tmp1, <2 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 >
 	ret <4 x float> %tmp2
 }
 
 define <2 x i64> @foo(<2 x i64> %arg0_int64x1_t) nounwind readnone {
+; CHECK-LABEL: foo:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    mov r0, r2
+; CHECK-NEXT:    mov r1, r3
+; CHECK-NEXT:    mov pc, lr
 entry:
   %0 = shufflevector <2 x i64> %arg0_int64x1_t, <2 x i64> undef, <2 x i32> <i32 1, i32 1>
   ret <2 x i64> %0
 }
 
 define <2 x i64> @bar(<2 x i64> %arg0_int64x1_t) nounwind readnone {
+; CHECK-LABEL: bar:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    mov r2, r0
+; CHECK-NEXT:    mov r3, r1
+; CHECK-NEXT:    mov pc, lr
 entry:
   %0 = shufflevector <2 x i64> %arg0_int64x1_t, <2 x i64> undef, <2 x i32> <i32 0, i32 0>
   ret <2 x i64> %0
 }
 
 define <2 x double> @baz(<2 x double> %arg0_int64x1_t) nounwind readnone {
+; CHECK-LABEL: baz:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    mov r0, r2
+; CHECK-NEXT:    mov r1, r3
+; CHECK-NEXT:    mov pc, lr
 entry:
   %0 = shufflevector <2 x double> %arg0_int64x1_t, <2 x double> undef, <2 x i32> <i32 1, i32 1>
   ret <2 x double> %0
 }
 
 define <2 x double> @qux(<2 x double> %arg0_int64x1_t) nounwind readnone {
+; CHECK-LABEL: qux:
+; CHECK:       @ %bb.0: @ %entry
+; CHECK-NEXT:    mov r2, r0
+; CHECK-NEXT:    mov r3, r1
+; CHECK-NEXT:    mov pc, lr
 entry:
   %0 = shufflevector <2 x double> %arg0_int64x1_t, <2 x double> undef, <2 x i32> <i32 0, i32 0>
   ret <2 x double> %0
 }
 
 ; Radar 7373643
-;CHECK-LABEL: redundantVdup:
-;CHECK: vmov.i8
-;CHECK-NOT: vdup.8
-;CHECK: vstr
 define void @redundantVdup(<8 x i8>* %ptr) nounwind {
+; CHECK-LABEL: redundantVdup:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vmov.i8 d16, #0x80
+; CHECK-NEXT:    vstr d16, [r0]
+; CHECK-NEXT:    mov pc, lr
   %1 = insertelement <8 x i8> undef, i8 -128, i32 0
   %2 = shufflevector <8 x i8> %1, <8 x i8> undef, <8 x i32> zeroinitializer
   store <8 x i8> %2, <8 x i8>* %ptr, align 8
@@ -264,8 +377,13 @@ define void @redundantVdup(<8 x i8>* %pt
 }
 
 define <4 x i32> @tdupi(i32 %x, i32 %y) {
-;CHECK-LABEL: tdupi:
-;CHECK: vdup.32
+; CHECK-LABEL: tdupi:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 q8, r0
+; CHECK-NEXT:    vmov.32 d17[1], r1
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
   %1 = insertelement <4 x i32> undef, i32 %x, i32 0
   %2 = insertelement <4 x i32> %1, i32 %x, i32 1
   %3 = insertelement <4 x i32> %2, i32 %x, i32 2
@@ -274,8 +392,13 @@ define <4 x i32> @tdupi(i32 %x, i32 %y)
 }
 
 define <4 x float> @tdupf(float %x, float %y) {
-;CHECK-LABEL: tdupf:
-;CHECK: vdup.32
+; CHECK-LABEL: tdupf:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vdup.32 q0, r0
+; CHECK-NEXT:    vmov s3, r1
+; CHECK-NEXT:    vmov r0, r1, d0
+; CHECK-NEXT:    vmov r2, r3, d1
+; CHECK-NEXT:    mov pc, lr
   %1 = insertelement <4 x float> undef, float %x, i32 0
   %2 = insertelement <4 x float> %1, float %x, i32 1
   %3 = insertelement <4 x float> %2, float %x, i32 2
@@ -286,9 +409,15 @@ define <4 x float> @tdupf(float %x, floa
 ; This test checks that when splatting an element from a vector into another,
 ; the value isn't moved out to GPRs first.
 define <4 x i32> @tduplane(<4 x i32> %invec) {
-;CHECK-LABEL: tduplane:
-;CHECK-NOT: vmov {{.*}}, d16[1]
-;CHECK: vdup.32 {{.*}}, d16[1]
+; CHECK-LABEL: tduplane:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vmov d16, r0, r1
+; CHECK-NEXT:    mov r0, #255
+; CHECK-NEXT:    vdup.32 q8, d16[1]
+; CHECK-NEXT:    vmov.32 d17[1], r0
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
   %in = extractelement <4 x i32> %invec, i32 1
   %1 = insertelement <4 x i32> undef, i32 %in, i32 0
   %2 = insertelement <4 x i32> %1, i32 %in, i32 1
@@ -298,8 +427,13 @@ define <4 x i32> @tduplane(<4 x i32> %in
 }
 
 define <2 x float> @check_f32(<4 x float> %v) nounwind {
-;CHECK-LABEL: check_f32:
-;CHECK: vdup.32 {{.*}}, d{{..}}[1]
+; CHECK-LABEL: check_f32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vmov d17, r2, r3
+; CHECK-NEXT:    vmov d16, r0, r1
+; CHECK-NEXT:    vdup.32 d16, d17[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
   %x = extractelement <4 x float> %v, i32 3
   %1 = insertelement  <2 x float> undef, float %x, i32 0
   %2 = insertelement  <2 x float> %1, float %x, i32 1
@@ -307,8 +441,13 @@ define <2 x float> @check_f32(<4 x float
 }
 
 define <2 x i32> @check_i32(<4 x i32> %v) nounwind {
-;CHECK-LABEL: check_i32:
-;CHECK: vdup.32 {{.*}}, d{{..}}[1]
+; CHECK-LABEL: check_i32:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vmov d17, r2, r3
+; CHECK-NEXT:    vmov d16, r0, r1
+; CHECK-NEXT:    vdup.32 d16, d17[1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
   %x = extractelement <4 x i32> %v, i32 3
   %1 = insertelement  <2 x i32> undef, i32 %x, i32 0
   %2 = insertelement  <2 x i32> %1, i32 %x, i32 1
@@ -316,8 +455,13 @@ define <2 x i32> @check_i32(<4 x i32> %v
 }
 
 define <4 x i16> @check_i16(<8 x i16> %v) nounwind {
-;CHECK-LABEL: check_i16:
-;CHECK: vdup.16 {{.*}}, d{{..}}[3]
+; CHECK-LABEL: check_i16:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vmov d17, r2, r3
+; CHECK-NEXT:    vmov d16, r0, r1
+; CHECK-NEXT:    vdup.16 d16, d16[3]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
   %x = extractelement <8 x i16> %v, i32 3
   %1 = insertelement  <4 x i16> undef, i16 %x, i32 0
   %2 = insertelement  <4 x i16> %1, i16 %x, i32 1
@@ -325,8 +469,13 @@ define <4 x i16> @check_i16(<8 x i16> %v
 }
 
 define <8 x i8> @check_i8(<16 x i8> %v) nounwind {
-;CHECK-LABEL: check_i8:
-;CHECK: vdup.8 {{.*}}, d{{..}}[3]
+; CHECK-LABEL: check_i8:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    vmov d17, r2, r3
+; CHECK-NEXT:    vmov d16, r0, r1
+; CHECK-NEXT:    vdup.8 d16, d16[3]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
   %x = extractelement <16 x i8> %v, i32 3
   %1 = insertelement  <8  x i8> undef, i8 %x, i32 0
   %2 = insertelement  <8  x i8> %1, i8 %x, i32 1
@@ -336,8 +485,16 @@ define <8 x i8> @check_i8(<16 x i8> %v)
 ; Check that an SPR splat produces a vdup.
 
 define <2 x float> @check_spr_splat2(<2 x float> %p, i16 %q) {
-;CHECK-LABEL: check_spr_splat2:
-;CHECK: vdup.32 d
+; CHECK-LABEL: check_spr_splat2:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    lsl r2, r2, #16
+; CHECK-NEXT:    vmov d17, r0, r1
+; CHECK-NEXT:    asr r2, r2, #16
+; CHECK-NEXT:    vdup.32 d16, r2
+; CHECK-NEXT:    vcvt.f32.s32 d16, d16
+; CHECK-NEXT:    vsub.f32 d16, d16, d17
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov pc, lr
   %conv = sitofp i16 %q to float
   %splat.splatinsert = insertelement <2 x float> undef, float %conv, i32 0
   %splat.splat = shufflevector <2 x float> %splat.splatinsert, <2 x float> undef, <2 x i32> zeroinitializer
@@ -346,8 +503,18 @@ define <2 x float> @check_spr_splat2(<2
 }
 
 define <4 x float> @check_spr_splat4(<4 x float> %p, i16 %q) {
-;CHECK-LABEL: check_spr_splat4:
-;CHECK: vld1.16
+; CHECK-LABEL: check_spr_splat4:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    mov r12, sp
+; CHECK-NEXT:    vmov d19, r2, r3
+; CHECK-NEXT:    vld1.16 {d16[]}, [r12:16]
+; CHECK-NEXT:    vmov d18, r0, r1
+; CHECK-NEXT:    vmovl.s16 q8, d16
+; CHECK-NEXT:    vcvt.f32.s32 q8, q8
+; CHECK-NEXT:    vsub.f32 q8, q8, q9
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
   %conv = sitofp i16 %q to float
   %splat.splatinsert = insertelement <4 x float> undef, float %conv, i32 0
   %splat.splat = shufflevector <4 x float> %splat.splatinsert, <4 x float> undef, <4 x i32> zeroinitializer
@@ -356,8 +523,18 @@ define <4 x float> @check_spr_splat4(<4
 }
 ; Same codegen as above test; scalar is splatted using vld1, so shuffle index is irrelevant.
 define <4 x float> @check_spr_splat4_lane1(<4 x float> %p, i16 %q) {
-;CHECK-LABEL: check_spr_splat4_lane1:
-;CHECK: vld1.16
+; CHECK-LABEL: check_spr_splat4_lane1:
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    mov r12, sp
+; CHECK-NEXT:    vmov d19, r2, r3
+; CHECK-NEXT:    vld1.16 {d16[]}, [r12:16]
+; CHECK-NEXT:    vmov d18, r0, r1
+; CHECK-NEXT:    vmovl.s16 q8, d16
+; CHECK-NEXT:    vcvt.f32.s32 q8, q8
+; CHECK-NEXT:    vsub.f32 q8, q8, q9
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    vmov r2, r3, d17
+; CHECK-NEXT:    mov pc, lr
   %conv = sitofp i16 %q to float
   %splat.splatinsert = insertelement <4 x float> undef, float %conv, i32 1
   %splat.splat = shufflevector <4 x float> %splat.splatinsert, <4 x float> undef, <4 x i32> <i32 1, i32 1, i32 1, i32 1>
@@ -370,12 +547,25 @@ define <4 x float> @check_spr_splat4_lan
 
 define <8 x i8> @check_i8_varidx(<16 x i8> %v, i32 %idx) {
 ; CHECK-LABEL: check_i8_varidx:
-; CHECK: mov r[[FP:[0-9]+]], sp
-; CHECK: ldr r[[IDX:[0-9]+]], [r[[FP]], #4]
-; CHECK: mov r[[SPCOPY:[0-9]+]], sp
-; CHECK: and r[[MASKED_IDX:[0-9]+]], r[[IDX]], #15
-; CHECK: vst1.64 {d{{.*}}, d{{.*}}}, [r[[SPCOPY]]:128], r[[MASKED_IDX]]
-; CHECK: vld1.8 {d{{.*}}[]}, [r[[SPCOPY]]]
+; CHECK:       @ %bb.0:
+; CHECK-NEXT:    .save {r11}
+; CHECK-NEXT:    push {r11}
+; CHECK-NEXT:    .setfp r11, sp
+; CHECK-NEXT:    mov r11, sp
+; CHECK-NEXT:    .pad #28
+; CHECK-NEXT:    sub sp, sp, #28
+; CHECK-NEXT:    bic sp, sp, #15
+; CHECK-NEXT:    ldr r12, [r11, #4]
+; CHECK-NEXT:    vmov d17, r2, r3
+; CHECK-NEXT:    vmov d16, r0, r1
+; CHECK-NEXT:    mov r1, sp
+; CHECK-NEXT:    and r0, r12, #15
+; CHECK-NEXT:    vst1.64 {d16, d17}, [r1:128], r0
+; CHECK-NEXT:    vld1.8 {d16[]}, [r1]
+; CHECK-NEXT:    vmov r0, r1, d16
+; CHECK-NEXT:    mov sp, r11
+; CHECK-NEXT:    pop {r11}
+; CHECK-NEXT:    mov pc, lr
   %x = extractelement <16 x i8> %v, i32 %idx
   %1 = insertelement  <8 x i8> undef, i8 %x, i32 0
   %2 = insertelement  <8 x i8> %1, i8 %x, i32 1




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