[llvm] r343975 - [x86] add hadd test with no undefs, remove duplicate tests; NFC

Sanjay Patel via llvm-commits llvm-commits at lists.llvm.org
Mon Oct 8 09:24:43 PDT 2018


Author: spatel
Date: Mon Oct  8 09:24:43 2018
New Revision: 343975

URL: http://llvm.org/viewvc/llvm-project?rev=343975&view=rev
Log:
[x86] add hadd test with no undefs, remove duplicate tests; NFC

Modified:
    llvm/trunk/test/CodeGen/X86/haddsub-undef.ll

Modified: llvm/trunk/test/CodeGen/X86/haddsub-undef.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/haddsub-undef.ll?rev=343975&r1=343974&r2=343975&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/haddsub-undef.ll (original)
+++ llvm/trunk/test/CodeGen/X86/haddsub-undef.ll Mon Oct  8 09:24:43 2018
@@ -467,19 +467,23 @@ define <2 x double> @add_pd_003(<2 x dou
   ret <2 x double> %add
 }
 
-define <2 x double> @add_pd_005(<2 x double> %x) {
-; SSE-LABEL: add_pd_005:
+; Change shuffle mask - no undefs.
+
+define <2 x double> @add_pd_003_2(<2 x double> %x) {
+; SSE-LABEL: add_pd_003_2:
 ; SSE:       # %bb.0:
-; SSE-NEXT:    movddup {{.*#+}} xmm1 = xmm0[0,0]
-; SSE-NEXT:    addpd %xmm1, %xmm0
+; SSE-NEXT:    movapd %xmm0, %xmm1
+; SSE-NEXT:    shufpd {{.*#+}} xmm1 = xmm1[1],xmm0[0]
+; SSE-NEXT:    addpd %xmm0, %xmm1
+; SSE-NEXT:    movapd %xmm1, %xmm0
 ; SSE-NEXT:    retq
 ;
-; AVX-LABEL: add_pd_005:
+; AVX-LABEL: add_pd_003_2:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vmovddup {{.*#+}} xmm1 = xmm0[0,0]
+; AVX-NEXT:    vpermilpd {{.*#+}} xmm1 = xmm0[1,0]
 ; AVX-NEXT:    vaddpd %xmm0, %xmm1, %xmm0
 ; AVX-NEXT:    retq
-  %l = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 undef, i32 0>
+  %l = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 1, i32 0>
   %add = fadd <2 x double> %l, %x
   ret <2 x double> %add
 }
@@ -505,27 +509,6 @@ define <2 x double> @add_pd_010(<2 x dou
   ret <2 x double> %shuffle2
 }
 
-define <2 x double> @add_pd_012(<2 x double> %x) {
-; SSE-LABEL: add_pd_012:
-; SSE:       # %bb.0:
-; SSE-NEXT:    movddup {{.*#+}} xmm1 = xmm0[0,0]
-; SSE-NEXT:    addpd %xmm0, %xmm1
-; SSE-NEXT:    unpckhpd {{.*#+}} xmm1 = xmm1[1,1]
-; SSE-NEXT:    movapd %xmm1, %xmm0
-; SSE-NEXT:    retq
-;
-; AVX-LABEL: add_pd_012:
-; AVX:       # %bb.0:
-; AVX-NEXT:    vmovddup {{.*#+}} xmm1 = xmm0[0,0]
-; AVX-NEXT:    vaddpd %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    vpermilpd {{.*#+}} xmm0 = xmm0[1,0]
-; AVX-NEXT:    retq
-  %l = shufflevector <2 x double> %x, <2 x double> undef, <2 x i32> <i32 undef, i32 0>
-  %add = fadd <2 x double> %l, %x
-  %shuffle = shufflevector <2 x double> %add, <2 x double> undef, <2 x i32> <i32 1, i32 undef>
-  ret <2 x double> %shuffle
-}
-
 define <4 x float> @add_ps_007(<4 x float> %x) {
 ; SSE-LABEL: add_ps_007:
 ; SSE:       # %bb.0:
@@ -547,27 +530,6 @@ define <4 x float> @add_ps_007(<4 x floa
   ret <4 x float> %add
 }
 
-define <4 x float> @add_ps_013(<4 x float> %x) {
-; SSE-LABEL: add_ps_013:
-; SSE:       # %bb.0:
-; SSE-NEXT:    movaps %xmm0, %xmm1
-; SSE-NEXT:    shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2]
-; SSE-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,1,1,3]
-; SSE-NEXT:    addps %xmm1, %xmm0
-; SSE-NEXT:    retq
-;
-; AVX-LABEL: add_ps_013:
-; AVX:       # %bb.0:
-; AVX-NEXT:    vpermilps {{.*#+}} xmm1 = xmm0[0,1,0,2]
-; AVX-NEXT:    vpermilps {{.*#+}} xmm0 = xmm0[0,1,1,3]
-; AVX-NEXT:    vaddps %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    retq
-  %l = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 2>
-  %r = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 1, i32 3>
-  %add = fadd <4 x float> %l, %r
-  ret <4 x float> %add
-}
-
 define <4 x float> @add_ps_030(<4 x float> %x) {
 ; SSE-LABEL: add_ps_030:
 ; SSE:       # %bb.0:
@@ -592,30 +554,6 @@ define <4 x float> @add_ps_030(<4 x floa
   ret <4 x float> %shuffle2
 }
 
-define <4 x float> @add_ps_036(<4 x float> %x) {
-; SSE-LABEL: add_ps_036:
-; SSE:       # %bb.0:
-; SSE-NEXT:    movaps %xmm0, %xmm1
-; SSE-NEXT:    shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2]
-; SSE-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,1,1,3]
-; SSE-NEXT:    addps %xmm1, %xmm0
-; SSE-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,2,2,3]
-; SSE-NEXT:    retq
-;
-; AVX-LABEL: add_ps_036:
-; AVX:       # %bb.0:
-; AVX-NEXT:    vpermilps {{.*#+}} xmm1 = xmm0[0,1,0,2]
-; AVX-NEXT:    vpermilps {{.*#+}} xmm0 = xmm0[0,1,1,3]
-; AVX-NEXT:    vaddps %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    vpermilps {{.*#+}} xmm0 = xmm0[3,2,2,3]
-; AVX-NEXT:    retq
-  %l = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 2>
-  %r = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 1, i32 3>
-  %add = fadd <4 x float> %l, %r
-  %shuffle = shufflevector <4 x float> %add, <4 x float> undef, <4 x i32> <i32 3, i32 2, i32 undef, i32 undef>
-  ret <4 x float> %shuffle
-}
-
 define <4 x float> @add_ps_007_2(<4 x float> %x) {
 ; SSE-LABEL: add_ps_007_2:
 ; SSE:       # %bb.0:
@@ -653,43 +591,6 @@ define <4 x float> @add_ps_008(<4 x floa
   ret <4 x float> %add
 }
 
-define <4 x float> @add_ps_011(<4 x float> %x) {
-; SSE-LABEL: add_ps_011:
-; SSE:       # %bb.0:
-; SSE-NEXT:    movddup {{.*#+}} xmm1 = xmm0[0,0]
-; SSE-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,1,1,3]
-; SSE-NEXT:    addps %xmm1, %xmm0
-; SSE-NEXT:    retq
-;
-; AVX-LABEL: add_ps_011:
-; AVX:       # %bb.0:
-; AVX-NEXT:    vmovddup {{.*#+}} xmm1 = xmm0[0,0]
-; AVX-NEXT:    vpermilps {{.*#+}} xmm0 = xmm0[0,1,1,3]
-; AVX-NEXT:    vaddps %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    retq
-  %l = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 undef>
-  %r = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 1, i32 undef>
-  %add = fadd <4 x float> %l, %r
-  ret <4 x float> %add
-}
-
-define <4 x float> @add_ps_012(<4 x float> %x) {
-; SSE-LABEL: add_ps_012:
-; SSE:       # %bb.0:
-; SSE-NEXT:    movsldup {{.*#+}} xmm1 = xmm0[0,0,2,2]
-; SSE-NEXT:    addps %xmm1, %xmm0
-; SSE-NEXT:    retq
-;
-; AVX-LABEL: add_ps_012:
-; AVX:       # %bb.0:
-; AVX-NEXT:    vmovsldup {{.*#+}} xmm1 = xmm0[0,0,2,2]
-; AVX-NEXT:    vaddps %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    retq
-  %l = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 undef, i32 2>
-  %add = fadd <4 x float> %l, %x
-  ret <4 x float> %add
-}
-
 define <4 x float> @add_ps_017(<4 x float> %x) {
 ; SSE-LABEL: add_ps_017:
 ; SSE:       # %bb.0:
@@ -734,47 +635,3 @@ define <4 x float> @add_ps_018(<4 x floa
   ret <4 x float> %shuffle2
 }
 
-define <4 x float> @add_ps_021(<4 x float> %x) {
-; SSE-LABEL: add_ps_021:
-; SSE:       # %bb.0:
-; SSE-NEXT:    movsldup {{.*#+}} xmm1 = xmm0[0,0,2,2]
-; SSE-NEXT:    addps %xmm0, %xmm1
-; SSE-NEXT:    shufps {{.*#+}} xmm1 = xmm1[3,1,2,3]
-; SSE-NEXT:    movaps %xmm1, %xmm0
-; SSE-NEXT:    retq
-;
-; AVX-LABEL: add_ps_021:
-; AVX:       # %bb.0:
-; AVX-NEXT:    vmovsldup {{.*#+}} xmm1 = xmm0[0,0,2,2]
-; AVX-NEXT:    vaddps %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    vpermilps {{.*#+}} xmm0 = xmm0[3,1,2,3]
-; AVX-NEXT:    retq
-  %l = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 undef, i32 2>
-  %add = fadd <4 x float> %l, %x
-  %shuffle = shufflevector <4 x float> %add, <4 x float> undef, <4 x i32> <i32 3, i32 undef, i32 undef, i32 undef>
-  ret <4 x float> %shuffle
-}
-
-define <4 x float> @add_ps_022(<4 x float> %x) {
-; SSE-LABEL: add_ps_022:
-; SSE:       # %bb.0:
-; SSE-NEXT:    movddup {{.*#+}} xmm1 = xmm0[0,0]
-; SSE-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,1,1,3]
-; SSE-NEXT:    addps %xmm1, %xmm0
-; SSE-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,2,2,3]
-; SSE-NEXT:    retq
-;
-; AVX-LABEL: add_ps_022:
-; AVX:       # %bb.0:
-; AVX-NEXT:    vmovddup {{.*#+}} xmm1 = xmm0[0,0]
-; AVX-NEXT:    vpermilps {{.*#+}} xmm0 = xmm0[0,1,1,3]
-; AVX-NEXT:    vaddps %xmm0, %xmm1, %xmm0
-; AVX-NEXT:    vpermilps {{.*#+}} xmm0 = xmm0[0,2,2,3]
-; AVX-NEXT:    retq
-  %l = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 0, i32 undef>
-  %r = shufflevector <4 x float> %x, <4 x float> undef, <4 x i32> <i32 undef, i32 undef, i32 1, i32 undef>
-  %add = fadd <4 x float> %l, %r
-  %shuffle = shufflevector <4 x float> %add, <4 x float> undef, <4 x i32> <i32 undef, i32 2, i32 undef, i32 undef>
-  ret <4 x float> %shuffle
-}
-




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