[llvm] r339251 - [ARM][NFC] Replaced tab-characters in test file vtrn.ll

Sjoerd Meijer via llvm-commits llvm-commits at lists.llvm.org
Wed Aug 8 07:42:12 PDT 2018


Author: sjoerdmeijer
Date: Wed Aug  8 07:42:11 2018
New Revision: 339251

URL: http://llvm.org/viewvc/llvm-project?rev=339251&view=rev
Log:
[ARM][NFC] Replaced tab-characters in test file vtrn.ll

Modified:
    llvm/trunk/test/CodeGen/ARM/vtrn.ll

Modified: llvm/trunk/test/CodeGen/ARM/vtrn.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/ARM/vtrn.ll?rev=339251&r1=339250&r2=339251&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/ARM/vtrn.ll (original)
+++ llvm/trunk/test/CodeGen/ARM/vtrn.ll Wed Aug  8 07:42:11 2018
@@ -9,12 +9,12 @@ define <8 x i8> @vtrni8(<8 x i8>* %A, <8
 ; CHECK-NEXT:    vadd.i8 d16, d17, d16
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <8 x i8>, <8 x i8>* %A
-	%tmp2 = load <8 x i8>, <8 x i8>* %B
-	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
-	%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
-        %tmp5 = add <8 x i8> %tmp3, %tmp4
-	ret <8 x i8> %tmp5
+  %tmp1 = load <8 x i8>, <8 x i8>* %A
+  %tmp2 = load <8 x i8>, <8 x i8>* %B
+  %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
+  %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
+  %tmp5 = add <8 x i8> %tmp3, %tmp4
+  ret <8 x i8> %tmp5
 }
 
 define <16 x i8> @vtrni8_Qres(<8 x i8>* %A, <8 x i8>* %B) nounwind {
@@ -26,10 +26,10 @@ define <16 x i8> @vtrni8_Qres(<8 x i8>*
 ; CHECK-NEXT:    vmov r0, r1, [[LDR0]]
 ; CHECK-NEXT:    vmov r2, r3, [[LDR1]]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <8 x i8>, <8 x i8>* %A
-	%tmp2 = load <8 x i8>, <8 x i8>* %B
-	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14, i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
-	ret <16 x i8> %tmp3
+  %tmp1 = load <8 x i8>, <8 x i8>* %A
+  %tmp2 = load <8 x i8>, <8 x i8>* %B
+  %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14, i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
+  ret <16 x i8> %tmp3
 }
 
 define <4 x i16> @vtrni16(<4 x i16>* %A, <4 x i16>* %B) nounwind {
@@ -41,12 +41,12 @@ define <4 x i16> @vtrni16(<4 x i16>* %A,
 ; CHECK-NEXT:    vadd.i16 d16, d17, d16
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <4 x i16>, <4 x i16>* %A
-	%tmp2 = load <4 x i16>, <4 x i16>* %B
-	%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
-	%tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
-        %tmp5 = add <4 x i16> %tmp3, %tmp4
-	ret <4 x i16> %tmp5
+  %tmp1 = load <4 x i16>, <4 x i16>* %A
+  %tmp2 = load <4 x i16>, <4 x i16>* %B
+  %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
+  %tmp4 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
+  %tmp5 = add <4 x i16> %tmp3, %tmp4
+  ret <4 x i16> %tmp5
 }
 
 define <8 x i16> @vtrni16_Qres(<4 x i16>* %A, <4 x i16>* %B) nounwind {
@@ -58,10 +58,10 @@ define <8 x i16> @vtrni16_Qres(<4 x i16>
 ; CHECK-NEXT:    vmov r0, r1, [[LDR0]]
 ; CHECK-NEXT:    vmov r2, r3, [[LDR1]]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <4 x i16>, <4 x i16>* %A
-	%tmp2 = load <4 x i16>, <4 x i16>* %B
-	%tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 0, i32 4, i32 2, i32 6, i32 1, i32 5, i32 3, i32 7>
-	ret <8 x i16> %tmp3
+  %tmp1 = load <4 x i16>, <4 x i16>* %A
+  %tmp2 = load <4 x i16>, <4 x i16>* %B
+  %tmp3 = shufflevector <4 x i16> %tmp1, <4 x i16> %tmp2, <8 x i32> <i32 0, i32 4, i32 2, i32 6, i32 1, i32 5, i32 3, i32 7>
+  ret <8 x i16> %tmp3
 }
 
 define <2 x i32> @vtrni32(<2 x i32>* %A, <2 x i32>* %B) nounwind {
@@ -73,12 +73,12 @@ define <2 x i32> @vtrni32(<2 x i32>* %A,
 ; CHECK-NEXT:    vmul.i32 d16, d17, d16
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <2 x i32>, <2 x i32>* %A
-	%tmp2 = load <2 x i32>, <2 x i32>* %B
-	%tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 0, i32 2>
-	%tmp4 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 1, i32 3>
-        %tmp5 = mul <2 x i32> %tmp3, %tmp4
-	ret <2 x i32> %tmp5
+  %tmp1 = load <2 x i32>, <2 x i32>* %A
+  %tmp2 = load <2 x i32>, <2 x i32>* %B
+  %tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 0, i32 2>
+  %tmp4 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <2 x i32> <i32 1, i32 3>
+  %tmp5 = mul <2 x i32> %tmp3, %tmp4
+  ret <2 x i32> %tmp5
 }
 
 define <4 x i32> @vtrni32_Qres(<2 x i32>* %A, <2 x i32>* %B) nounwind {
@@ -90,10 +90,10 @@ define <4 x i32> @vtrni32_Qres(<2 x i32>
 ; CHECK-NEXT:    vmov r0, r1, [[LDR0]]
 ; CHECK-NEXT:    vmov r2, r3, [[LDR1]]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <2 x i32>, <2 x i32>* %A
-	%tmp2 = load <2 x i32>, <2 x i32>* %B
-	%tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
-	ret <4 x i32> %tmp3
+  %tmp1 = load <2 x i32>, <2 x i32>* %A
+  %tmp2 = load <2 x i32>, <2 x i32>* %B
+  %tmp3 = shufflevector <2 x i32> %tmp1, <2 x i32> %tmp2, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+  ret <4 x i32> %tmp3
 }
 
 define <2 x float> @vtrnf(<2 x float>* %A, <2 x float>* %B) nounwind {
@@ -105,12 +105,12 @@ define <2 x float> @vtrnf(<2 x float>* %
 ; CHECK-NEXT:    vadd.f32 d16, d17, d16
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <2 x float>, <2 x float>* %A
-	%tmp2 = load <2 x float>, <2 x float>* %B
-	%tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 0, i32 2>
-	%tmp4 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 1, i32 3>
-        %tmp5 = fadd <2 x float> %tmp3, %tmp4
-	ret <2 x float> %tmp5
+  %tmp1 = load <2 x float>, <2 x float>* %A
+  %tmp2 = load <2 x float>, <2 x float>* %B
+  %tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 0, i32 2>
+  %tmp4 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <2 x i32> <i32 1, i32 3>
+  %tmp5 = fadd <2 x float> %tmp3, %tmp4
+  ret <2 x float> %tmp5
 }
 
 define <4 x float> @vtrnf_Qres(<2 x float>* %A, <2 x float>* %B) nounwind {
@@ -122,10 +122,10 @@ define <4 x float> @vtrnf_Qres(<2 x floa
 ; CHECK-NEXT:    vmov r0, r1, [[LDR0]]
 ; CHECK-NEXT:    vmov r2, r3, [[LDR1]]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <2 x float>, <2 x float>* %A
-	%tmp2 = load <2 x float>, <2 x float>* %B
-	%tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
-	ret <4 x float> %tmp3
+  %tmp1 = load <2 x float>, <2 x float>* %A
+  %tmp2 = load <2 x float>, <2 x float>* %B
+  %tmp3 = shufflevector <2 x float> %tmp1, <2 x float> %tmp2, <4 x i32> <i32 0, i32 2, i32 1, i32 3>
+  ret <4 x float> %tmp3
 }
 
 define <16 x i8> @vtrnQi8(<16 x i8>* %A, <16 x i8>* %B) nounwind {
@@ -138,12 +138,12 @@ define <16 x i8> @vtrnQi8(<16 x i8>* %A,
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    vmov r2, r3, d17
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <16 x i8>, <16 x i8>* %A
-	%tmp2 = load <16 x i8>, <16 x i8>* %B
-	%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30>
-	%tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31>
-        %tmp5 = add <16 x i8> %tmp3, %tmp4
-	ret <16 x i8> %tmp5
+  %tmp1 = load <16 x i8>, <16 x i8>* %A
+  %tmp2 = load <16 x i8>, <16 x i8>* %B
+  %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30>
+  %tmp4 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <16 x i32> <i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31>
+  %tmp5 = add <16 x i8> %tmp3, %tmp4
+  ret <16 x i8> %tmp5
 }
 
 define <32 x i8> @vtrnQi8_QQres(<16 x i8>* %A, <16 x i8>* %B) nounwind {
@@ -155,10 +155,10 @@ define <32 x i8> @vtrnQi8_QQres(<16 x i8
 ; CHECK-NEXT:    vst1.8 {d18, d19}, [r0:128]!
 ; CHECK-NEXT:    vst1.64 {d16, d17}, [r0:128]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <16 x i8>, <16 x i8>* %A
-	%tmp2 = load <16 x i8>, <16 x i8>* %B
-	%tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <32 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30, i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31>
-	ret <32 x i8> %tmp3
+  %tmp1 = load <16 x i8>, <16 x i8>* %A
+  %tmp2 = load <16 x i8>, <16 x i8>* %B
+  %tmp3 = shufflevector <16 x i8> %tmp1, <16 x i8> %tmp2, <32 x i32> <i32 0, i32 16, i32 2, i32 18, i32 4, i32 20, i32 6, i32 22, i32 8, i32 24, i32 10, i32 26, i32 12, i32 28, i32 14, i32 30, i32 1, i32 17, i32 3, i32 19, i32 5, i32 21, i32 7, i32 23, i32 9, i32 25, i32 11, i32 27, i32 13, i32 29, i32 15, i32 31>
+  ret <32 x i8> %tmp3
 }
 
 define <8 x i16> @vtrnQi16(<8 x i16>* %A, <8 x i16>* %B) nounwind {
@@ -171,12 +171,12 @@ define <8 x i16> @vtrnQi16(<8 x i16>* %A
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    vmov r2, r3, d17
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <8 x i16>, <8 x i16>* %A
-	%tmp2 = load <8 x i16>, <8 x i16>* %B
-	%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
-	%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
-        %tmp5 = add <8 x i16> %tmp3, %tmp4
-	ret <8 x i16> %tmp5
+  %tmp1 = load <8 x i16>, <8 x i16>* %A
+  %tmp2 = load <8 x i16>, <8 x i16>* %B
+  %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14>
+  %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
+  %tmp5 = add <8 x i16> %tmp3, %tmp4
+  ret <8 x i16> %tmp5
 }
 
 define <16 x i16> @vtrnQi16_QQres(<8 x i16>* %A, <8 x i16>* %B) nounwind {
@@ -188,10 +188,10 @@ define <16 x i16> @vtrnQi16_QQres(<8 x i
 ; CHECK-NEXT:    vst1.16 {d18, d19}, [r0:128]!
 ; CHECK-NEXT:    vst1.64 {d16, d17}, [r0:128]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <8 x i16>, <8 x i16>* %A
-	%tmp2 = load <8 x i16>, <8 x i16>* %B
-	%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14, i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
-	ret <16 x i16> %tmp3
+  %tmp1 = load <8 x i16>, <8 x i16>* %A
+  %tmp2 = load <8 x i16>, <8 x i16>* %B
+  %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> <i32 0, i32 8, i32 2, i32 10, i32 4, i32 12, i32 6, i32 14, i32 1, i32 9, i32 3, i32 11, i32 5, i32 13, i32 7, i32 15>
+  ret <16 x i16> %tmp3
 }
 
 define <4 x i32> @vtrnQi32(<4 x i32>* %A, <4 x i32>* %B) nounwind {
@@ -204,12 +204,12 @@ define <4 x i32> @vtrnQi32(<4 x i32>* %A
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    vmov r2, r3, d17
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <4 x i32>, <4 x i32>* %A
-	%tmp2 = load <4 x i32>, <4 x i32>* %B
-	%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
-	%tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
-        %tmp5 = add <4 x i32> %tmp3, %tmp4
-	ret <4 x i32> %tmp5
+  %tmp1 = load <4 x i32>, <4 x i32>* %A
+  %tmp2 = load <4 x i32>, <4 x i32>* %B
+  %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
+  %tmp4 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
+  %tmp5 = add <4 x i32> %tmp3, %tmp4
+  ret <4 x i32> %tmp5
 }
 
 define <8 x i32> @vtrnQi32_QQres(<4 x i32>* %A, <4 x i32>* %B) nounwind {
@@ -221,10 +221,10 @@ define <8 x i32> @vtrnQi32_QQres(<4 x i3
 ; CHECK-NEXT:    vst1.32 {d18, d19}, [r0:128]!
 ; CHECK-NEXT:    vst1.64 {d16, d17}, [r0:128]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <4 x i32>, <4 x i32>* %A
-	%tmp2 = load <4 x i32>, <4 x i32>* %B
-	%tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <8 x i32> <i32 0, i32 4, i32 2, i32 6, i32 1, i32 5, i32 3, i32 7>
-	ret <8 x i32> %tmp3
+  %tmp1 = load <4 x i32>, <4 x i32>* %A
+  %tmp2 = load <4 x i32>, <4 x i32>* %B
+  %tmp3 = shufflevector <4 x i32> %tmp1, <4 x i32> %tmp2, <8 x i32> <i32 0, i32 4, i32 2, i32 6, i32 1, i32 5, i32 3, i32 7>
+  ret <8 x i32> %tmp3
 }
 
 define <4 x float> @vtrnQf(<4 x float>* %A, <4 x float>* %B) nounwind {
@@ -237,12 +237,12 @@ define <4 x float> @vtrnQf(<4 x float>*
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    vmov r2, r3, d17
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <4 x float>, <4 x float>* %A
-	%tmp2 = load <4 x float>, <4 x float>* %B
-	%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
-	%tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
-        %tmp5 = fadd <4 x float> %tmp3, %tmp4
-	ret <4 x float> %tmp5
+  %tmp1 = load <4 x float>, <4 x float>* %A
+  %tmp2 = load <4 x float>, <4 x float>* %B
+  %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 0, i32 4, i32 2, i32 6>
+  %tmp4 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <4 x i32> <i32 1, i32 5, i32 3, i32 7>
+  %tmp5 = fadd <4 x float> %tmp3, %tmp4
+  ret <4 x float> %tmp5
 }
 
 define <8 x float> @vtrnQf_QQres(<4 x float>* %A, <4 x float>* %B) nounwind {
@@ -254,10 +254,10 @@ define <8 x float> @vtrnQf_QQres(<4 x fl
 ; CHECK-NEXT:    vst1.32 {d18, d19}, [r0:128]!
 ; CHECK-NEXT:    vst1.64 {d16, d17}, [r0:128]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <4 x float>, <4 x float>* %A
-	%tmp2 = load <4 x float>, <4 x float>* %B
-	%tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <8 x i32> <i32 0, i32 4, i32 2, i32 6, i32 1, i32 5, i32 3, i32 7>
-	ret <8 x float> %tmp3
+  %tmp1 = load <4 x float>, <4 x float>* %A
+  %tmp2 = load <4 x float>, <4 x float>* %B
+  %tmp3 = shufflevector <4 x float> %tmp1, <4 x float> %tmp2, <8 x i32> <i32 0, i32 4, i32 2, i32 6, i32 1, i32 5, i32 3, i32 7>
+  ret <8 x float> %tmp3
 }
 
 
@@ -270,12 +270,12 @@ define <8 x i8> @vtrni8_undef(<8 x i8>*
 ; CHECK-NEXT:    vadd.i8 d16, d17, d16
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <8 x i8>, <8 x i8>* %A
-	%tmp2 = load <8 x i8>, <8 x i8>* %B
-	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 undef, i32 2, i32 10, i32 undef, i32 12, i32 6, i32 14>
-	%tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 undef, i32 undef, i32 15>
-        %tmp5 = add <8 x i8> %tmp3, %tmp4
-	ret <8 x i8> %tmp5
+  %tmp1 = load <8 x i8>, <8 x i8>* %A
+  %tmp2 = load <8 x i8>, <8 x i8>* %B
+  %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 0, i32 undef, i32 2, i32 10, i32 undef, i32 12, i32 6, i32 14>
+  %tmp4 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <8 x i32> <i32 1, i32 9, i32 3, i32 11, i32 5, i32 undef, i32 undef, i32 15>
+  %tmp5 = add <8 x i8> %tmp3, %tmp4
+  ret <8 x i8> %tmp5
 }
 
 define <16 x i8> @vtrni8_undef_Qres(<8 x i8>* %A, <8 x i8>* %B) nounwind {
@@ -287,10 +287,10 @@ define <16 x i8> @vtrni8_undef_Qres(<8 x
 ; CHECK-NEXT:    vmov r0, r1, [[LDR0]]
 ; CHECK-NEXT:    vmov r2, r3, [[LDR1]]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <8 x i8>, <8 x i8>* %A
-	%tmp2 = load <8 x i8>, <8 x i8>* %B
-	%tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 undef, i32 2, i32 10, i32 undef, i32 12, i32 6, i32 14, i32 1, i32 9, i32 3, i32 11, i32 5, i32 undef, i32 undef, i32 15>
-	ret <16 x i8> %tmp3
+  %tmp1 = load <8 x i8>, <8 x i8>* %A
+  %tmp2 = load <8 x i8>, <8 x i8>* %B
+  %tmp3 = shufflevector <8 x i8> %tmp1, <8 x i8> %tmp2, <16 x i32> <i32 0, i32 undef, i32 2, i32 10, i32 undef, i32 12, i32 6, i32 14, i32 1, i32 9, i32 3, i32 11, i32 5, i32 undef, i32 undef, i32 15>
+  ret <16 x i8> %tmp3
 }
 
 define <8 x i16> @vtrnQi16_undef(<8 x i16>* %A, <8 x i16>* %B) nounwind {
@@ -303,12 +303,12 @@ define <8 x i16> @vtrnQi16_undef(<8 x i1
 ; CHECK-NEXT:    vmov r0, r1, d16
 ; CHECK-NEXT:    vmov r2, r3, d17
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <8 x i16>, <8 x i16>* %A
-	%tmp2 = load <8 x i16>, <8 x i16>* %B
-	%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 undef, i32 undef, i32 4, i32 12, i32 6, i32 14>
-	%tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 undef, i32 3, i32 11, i32 5, i32 13, i32 undef, i32 undef>
-        %tmp5 = add <8 x i16> %tmp3, %tmp4
-	ret <8 x i16> %tmp5
+  %tmp1 = load <8 x i16>, <8 x i16>* %A
+  %tmp2 = load <8 x i16>, <8 x i16>* %B
+  %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 0, i32 8, i32 undef, i32 undef, i32 4, i32 12, i32 6, i32 14>
+  %tmp4 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <8 x i32> <i32 1, i32 undef, i32 3, i32 11, i32 5, i32 13, i32 undef, i32 undef>
+  %tmp5 = add <8 x i16> %tmp3, %tmp4
+  ret <8 x i16> %tmp5
 }
 
 define <16 x i16> @vtrnQi16_undef_QQres(<8 x i16>* %A, <8 x i16>* %B) nounwind {
@@ -320,10 +320,10 @@ define <16 x i16> @vtrnQi16_undef_QQres(
 ; CHECK-NEXT:    vst1.16 {d18, d19}, [r0:128]!
 ; CHECK-NEXT:    vst1.64 {d16, d17}, [r0:128]
 ; CHECK-NEXT:    mov pc, lr
-	%tmp1 = load <8 x i16>, <8 x i16>* %A
-	%tmp2 = load <8 x i16>, <8 x i16>* %B
-	%tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> <i32 0, i32 8, i32 undef, i32 undef, i32 4, i32 12, i32 6, i32 14, i32 1, i32 undef, i32 3, i32 11, i32 5, i32 13, i32 undef, i32 undef>
-	ret <16 x i16> %tmp3
+  %tmp1 = load <8 x i16>, <8 x i16>* %A
+  %tmp2 = load <8 x i16>, <8 x i16>* %B
+  %tmp3 = shufflevector <8 x i16> %tmp1, <8 x i16> %tmp2, <16 x i32> <i32 0, i32 8, i32 undef, i32 undef, i32 4, i32 12, i32 6, i32 14, i32 1, i32 undef, i32 3, i32 11, i32 5, i32 13, i32 undef, i32 undef>
+  ret <16 x i16> %tmp3
 }
 
 define <8 x i16> @vtrn_lower_shufflemask_undef(<4 x i16>* %A, <4 x i16>* %B) {




More information about the llvm-commits mailing list