[llvm] r320050 - [DAGCombiner] eliminate shuffle of insert element

Sanjay Patel via llvm-commits llvm-commits at lists.llvm.org
Thu Dec 7 07:17:58 PST 2017


Author: spatel
Date: Thu Dec  7 07:17:58 2017
New Revision: 320050

URL: http://llvm.org/viewvc/llvm-project?rev=320050&view=rev
Log:
[DAGCombiner] eliminate shuffle of insert element

I noticed this pattern in D38316 / D38388. We failed to combine a shuffle that is either 
repeating a scalar insertion at the same position in a vector or translated to a different 
element index.

Like the earlier patch, this could be an instcombine too, but since we opted to make this 
a DAG transform earlier, I've made this one a DAG patch too.

We do not need any legality checking because the new insert is identical to the existing 
insert except that it may have a different constant insertion operand.

The constant insertion test in test/CodeGen/X86/vector-shuffle-combining.ll was the 
motivation for D38756.

Differential Revision: https://reviews.llvm.org/D40209

Modified:
    llvm/trunk/lib/CodeGen/SelectionDAG/DAGCombiner.cpp
    llvm/trunk/test/CodeGen/X86/shuffle-of-insert.ll
    llvm/trunk/test/CodeGen/X86/sse41.ll
    llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v2.ll
    llvm/trunk/test/CodeGen/X86/vector-shuffle-combining.ll

Modified: llvm/trunk/lib/CodeGen/SelectionDAG/DAGCombiner.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/SelectionDAG/DAGCombiner.cpp?rev=320050&r1=320049&r2=320050&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/SelectionDAG/DAGCombiner.cpp (original)
+++ llvm/trunk/lib/CodeGen/SelectionDAG/DAGCombiner.cpp Thu Dec  7 07:17:58 2017
@@ -15728,6 +15728,84 @@ static SDValue combineShuffleOfSplat(Arr
                               NewMask);
 }
 
+/// If the shuffle mask is taking exactly one element from the first vector
+/// operand and passing through all other elements from the second vector
+/// operand, return the index of the mask element that is choosing an element
+/// from the first operand. Otherwise, return -1.
+static int getShuffleMaskIndexOfOneElementFromOp0IntoOp1(ArrayRef<int> Mask) {
+  int MaskSize = Mask.size();
+  int EltFromOp0 = -1;
+  // TODO: This does not match if there are undef elements in the shuffle mask.
+  // Should we ignore undefs in the shuffle mask instead? The trade-off is
+  // removing an instruction (a shuffle), but losing the knowledge that some
+  // vector lanes are not needed.
+  for (int i = 0; i != MaskSize; ++i) {
+    if (Mask[i] >= 0 && Mask[i] < MaskSize) {
+      // We're looking for a shuffle of exactly one element from operand 0.
+      if (EltFromOp0 != -1)
+        return -1;
+      EltFromOp0 = i;
+    } else if (Mask[i] != i + MaskSize) {
+      // Nothing from operand 1 can change lanes.
+      return -1;
+    }
+  }
+  return EltFromOp0;
+}
+
+/// If a shuffle inserts exactly one element from a source vector operand into
+/// another vector operand and we can access the specified element as a scalar,
+/// then we can eliminate the shuffle.
+static SDValue replaceShuffleOfInsert(ShuffleVectorSDNode *Shuf,
+                                      SelectionDAG &DAG) {
+  // First, check if we are taking one element of a vector and shuffling that
+  // element into another vector.
+  ArrayRef<int> Mask = Shuf->getMask();
+  SmallVector<int, 16> CommutedMask(Mask.begin(), Mask.end());
+  SDValue Op0 = Shuf->getOperand(0);
+  SDValue Op1 = Shuf->getOperand(1);
+  int ShufOp0Index = getShuffleMaskIndexOfOneElementFromOp0IntoOp1(Mask);
+  if (ShufOp0Index == -1) {
+    // Commute mask and check again.
+    ShuffleVectorSDNode::commuteMask(CommutedMask);
+    ShufOp0Index = getShuffleMaskIndexOfOneElementFromOp0IntoOp1(CommutedMask);
+    if (ShufOp0Index == -1)
+      return SDValue();
+    // Commute operands to match the commuted shuffle mask.
+    std::swap(Op0, Op1);
+    Mask = CommutedMask;
+  }
+
+  // The shuffle inserts exactly one element from operand 0 into operand 1.
+  // Now see if we can access that element as a scalar via a real insert element
+  // instruction.
+  // TODO: We can try harder to locate the element as a scalar. Examples: it
+  // could be an operand of SCALAR_TO_VECTOR, BUILD_VECTOR, or a constant.
+  assert(Mask[ShufOp0Index] >= 0 && Mask[ShufOp0Index] < (int)Mask.size() &&
+         "Shuffle mask value must be from operand 0");
+  if (Op0.getOpcode() != ISD::INSERT_VECTOR_ELT)
+    return SDValue();
+
+  auto *InsIndexC = dyn_cast<ConstantSDNode>(Op0.getOperand(2));
+  if (!InsIndexC || InsIndexC->getSExtValue() != Mask[ShufOp0Index])
+    return SDValue();
+
+  // There's an existing insertelement with constant insertion index, so we
+  // don't need to check the legality/profitability of a replacement operation
+  // that differs at most in the constant value. The target should be able to
+  // lower any of those in a similar way. If not, legalization will expand this
+  // to a scalar-to-vector plus shuffle.
+  //
+  // Note that the shuffle may move the scalar from the position that the insert
+  // element used. Therefore, our new insert element occurs at the shuffle's
+  // mask index value, not the insert's index value.
+  // shuffle (insertelt v1, x, C), v2, mask --> insertelt v2, x, C'
+  SDValue NewInsIndex = DAG.getConstant(ShufOp0Index, SDLoc(Shuf),
+                                        Op0.getOperand(2).getValueType());
+  return DAG.getNode(ISD::INSERT_VECTOR_ELT, SDLoc(Shuf), Op0.getValueType(),
+                     Op1, Op0.getOperand(1), NewInsIndex);
+}
+
 SDValue DAGCombiner::visitVECTOR_SHUFFLE(SDNode *N) {
   EVT VT = N->getValueType(0);
   unsigned NumElts = VT.getVectorNumElements();
@@ -15778,6 +15856,9 @@ SDValue DAGCombiner::visitVECTOR_SHUFFLE
   if (SDValue V = simplifyShuffleMask(SVN, N0, N1, DAG))
     return V;
 
+  if (SDValue InsElt = replaceShuffleOfInsert(SVN, DAG))
+    return InsElt;
+
   // A shuffle of a single vector that is a splat can always be folded.
   if (auto *N0Shuf = dyn_cast<ShuffleVectorSDNode>(N0))
     if (N1->isUndef() && N0Shuf->isSplat())

Modified: llvm/trunk/test/CodeGen/X86/shuffle-of-insert.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/shuffle-of-insert.ll?rev=320050&r1=320049&r2=320050&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/shuffle-of-insert.ll (original)
+++ llvm/trunk/test/CodeGen/X86/shuffle-of-insert.ll Thu Dec  7 07:17:58 2017
@@ -13,14 +13,13 @@ define <4 x i32> @ins_elt_0(i32 %x, <4 x
 ;
 ; SSE4-LABEL: ins_elt_0:
 ; SSE4:       # %bb.0:
-; SSE4-NEXT:    pinsrd $0, %edi, %xmm0
-; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7]
+; SSE4-NEXT:    pinsrd $0, %edi, %xmm1
+; SSE4-NEXT:    movdqa %xmm1, %xmm0
 ; SSE4-NEXT:    retq
 ;
 ; AVX-LABEL: ins_elt_0:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vpinsrd $0, %edi, %xmm0, %xmm0
-; AVX-NEXT:    vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7]
+; AVX-NEXT:    vpinsrd $0, %edi, %xmm1, %xmm0
 ; AVX-NEXT:    retq
   %ins = insertelement <4 x i32> %v1, i32 %x, i32 0
   %shuf = shufflevector <4 x i32> %ins, <4 x i32> %v2, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
@@ -30,23 +29,20 @@ define <4 x i32> @ins_elt_0(i32 %x, <4 x
 define <4 x i32> @ins_elt_1(i32 %x, <4 x i32> %v1, <4 x i32> %v2) {
 ; SSE2-LABEL: ins_elt_1:
 ; SSE2:       # %bb.0:
-; SSE2-NEXT:    movd %edi, %xmm2
-; SSE2-NEXT:    shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[0,0]
-; SSE2-NEXT:    shufps {{.*#+}} xmm2 = xmm2[0,2],xmm1[0,0]
-; SSE2-NEXT:    shufps {{.*#+}} xmm2 = xmm2[2,0],xmm1[2,3]
-; SSE2-NEXT:    movaps %xmm2, %xmm0
+; SSE2-NEXT:    movd %edi, %xmm0
+; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0]
+; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3]
 ; SSE2-NEXT:    retq
 ;
 ; SSE4-LABEL: ins_elt_1:
 ; SSE4:       # %bb.0:
-; SSE4-NEXT:    pinsrd $1, %edi, %xmm0
-; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7]
+; SSE4-NEXT:    pinsrd $1, %edi, %xmm1
+; SSE4-NEXT:    movdqa %xmm1, %xmm0
 ; SSE4-NEXT:    retq
 ;
 ; AVX-LABEL: ins_elt_1:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vpinsrd $1, %edi, %xmm0, %xmm0
-; AVX-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7]
+; AVX-NEXT:    vpinsrd $1, %edi, %xmm1, %xmm0
 ; AVX-NEXT:    retq
   %ins = insertelement <4 x i32> %v1, i32 %x, i32 1
   %shuf = shufflevector <4 x i32> %ins, <4 x i32> %v2, <4 x i32> <i32 4, i32 1, i32 6, i32 7>
@@ -58,24 +54,21 @@ define <4 x i32> @ins_elt_1(i32 %x, <4 x
 define <4 x i32> @ins_elt_2_commute(i32 %x, <4 x i32> %v1, <4 x i32> %v2) {
 ; SSE2-LABEL: ins_elt_2_commute:
 ; SSE2:       # %bb.0:
-; SSE2-NEXT:    movd %edi, %xmm2
-; SSE2-NEXT:    shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[3,0]
-; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,1],xmm2[0,2]
-; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[3,0]
+; SSE2-NEXT:    movd %edi, %xmm0
+; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[3,0]
 ; SSE2-NEXT:    shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[0,2]
 ; SSE2-NEXT:    movaps %xmm1, %xmm0
 ; SSE2-NEXT:    retq
 ;
 ; SSE4-LABEL: ins_elt_2_commute:
 ; SSE4:       # %bb.0:
-; SSE4-NEXT:    pinsrd $2, %edi, %xmm0
-; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5],xmm1[6,7]
+; SSE4-NEXT:    pinsrd $2, %edi, %xmm1
+; SSE4-NEXT:    movdqa %xmm1, %xmm0
 ; SSE4-NEXT:    retq
 ;
 ; AVX-LABEL: ins_elt_2_commute:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vpinsrd $2, %edi, %xmm0, %xmm0
-; AVX-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5],xmm1[6,7]
+; AVX-NEXT:    vpinsrd $2, %edi, %xmm1, %xmm0
 ; AVX-NEXT:    retq
   %ins = insertelement <4 x i32> %v1, i32 %x, i32 2
   %shuf = shufflevector <4 x i32> %v2, <4 x i32> %ins, <4 x i32> <i32 0, i32 1, i32 6, i32 3>
@@ -85,24 +78,21 @@ define <4 x i32> @ins_elt_2_commute(i32
 define <4 x i32> @ins_elt_3_commute(i32 %x, <4 x i32> %v1, <4 x i32> %v2) {
 ; SSE2-LABEL: ins_elt_3_commute:
 ; SSE2:       # %bb.0:
-; SSE2-NEXT:    movd %edi, %xmm2
-; SSE2-NEXT:    shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[2,0]
-; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,0]
-; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[2,0]
+; SSE2-NEXT:    movd %edi, %xmm0
+; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,0]
 ; SSE2-NEXT:    shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0]
 ; SSE2-NEXT:    movaps %xmm1, %xmm0
 ; SSE2-NEXT:    retq
 ;
 ; SSE4-LABEL: ins_elt_3_commute:
 ; SSE4:       # %bb.0:
-; SSE4-NEXT:    pinsrd $3, %edi, %xmm0
-; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7]
+; SSE4-NEXT:    pinsrd $3, %edi, %xmm1
+; SSE4-NEXT:    movdqa %xmm1, %xmm0
 ; SSE4-NEXT:    retq
 ;
 ; AVX-LABEL: ins_elt_3_commute:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vpinsrd $3, %edi, %xmm0, %xmm0
-; AVX-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7]
+; AVX-NEXT:    vpinsrd $3, %edi, %xmm1, %xmm0
 ; AVX-NEXT:    retq
   %ins = insertelement <4 x i32> %v1, i32 %x, i32 3
   %shuf = shufflevector <4 x i32> %v2, <4 x i32> %ins, <4 x i32> <i32 0, i32 1, i32 2, i32 7>
@@ -122,16 +112,13 @@ define <4 x i32> @ins_elt_0_to_2(i32 %x,
 ;
 ; SSE4-LABEL: ins_elt_0_to_2:
 ; SSE4:       # %bb.0:
-; SSE4-NEXT:    pinsrd $0, %edi, %xmm0
-; SSE4-NEXT:    pshufd {{.*#+}} xmm0 = xmm0[0,1,0,1]
-; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5],xmm1[6,7]
+; SSE4-NEXT:    pinsrd $2, %edi, %xmm1
+; SSE4-NEXT:    movdqa %xmm1, %xmm0
 ; SSE4-NEXT:    retq
 ;
 ; AVX-LABEL: ins_elt_0_to_2:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vpinsrd $0, %edi, %xmm0, %xmm0
-; AVX-NEXT:    vpshufd {{.*#+}} xmm0 = xmm0[0,1,0,1]
-; AVX-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5],xmm1[6,7]
+; AVX-NEXT:    vpinsrd $2, %edi, %xmm1, %xmm0
 ; AVX-NEXT:    retq
   %ins = insertelement <4 x i32> %v1, i32 %x, i32 0
   %shuf = shufflevector <4 x i32> %ins, <4 x i32> %v2, <4 x i32> <i32 4, i32 5, i32 0, i32 7>
@@ -148,16 +135,13 @@ define <4 x i32> @ins_elt_1_to_0(i32 %x,
 ;
 ; SSE4-LABEL: ins_elt_1_to_0:
 ; SSE4:       # %bb.0:
-; SSE4-NEXT:    pinsrd $1, %edi, %xmm0
-; SSE4-NEXT:    pshufd {{.*#+}} xmm0 = xmm0[1,1,2,3]
-; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7]
+; SSE4-NEXT:    pinsrd $0, %edi, %xmm1
+; SSE4-NEXT:    movdqa %xmm1, %xmm0
 ; SSE4-NEXT:    retq
 ;
 ; AVX-LABEL: ins_elt_1_to_0:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vpinsrd $1, %edi, %xmm0, %xmm0
-; AVX-NEXT:    vpshufd {{.*#+}} xmm0 = xmm0[1,1,2,3]
-; AVX-NEXT:    vpblendw {{.*#+}} xmm0 = xmm0[0,1],xmm1[2,3,4,5,6,7]
+; AVX-NEXT:    vpinsrd $0, %edi, %xmm1, %xmm0
 ; AVX-NEXT:    retq
   %ins = insertelement <4 x i32> %v1, i32 %x, i32 1
   %shuf = shufflevector <4 x i32> %ins, <4 x i32> %v2, <4 x i32> <i32 1, i32 5, i32 6, i32 7>
@@ -167,26 +151,21 @@ define <4 x i32> @ins_elt_1_to_0(i32 %x,
 define <4 x i32> @ins_elt_2_to_3(i32 %x, <4 x i32> %v1, <4 x i32> %v2) {
 ; SSE2-LABEL: ins_elt_2_to_3:
 ; SSE2:       # %bb.0:
-; SSE2-NEXT:    movd %edi, %xmm2
-; SSE2-NEXT:    shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[3,0]
-; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,1],xmm2[0,2]
-; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,0]
+; SSE2-NEXT:    movd %edi, %xmm0
+; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[2,0]
 ; SSE2-NEXT:    shufps {{.*#+}} xmm1 = xmm1[0,1],xmm0[2,0]
 ; SSE2-NEXT:    movaps %xmm1, %xmm0
 ; SSE2-NEXT:    retq
 ;
 ; SSE4-LABEL: ins_elt_2_to_3:
 ; SSE4:       # %bb.0:
-; SSE4-NEXT:    pinsrd $2, %edi, %xmm0
-; SSE4-NEXT:    pshufd {{.*#+}} xmm0 = xmm0[0,1,2,2]
-; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7]
+; SSE4-NEXT:    pinsrd $3, %edi, %xmm1
+; SSE4-NEXT:    movdqa %xmm1, %xmm0
 ; SSE4-NEXT:    retq
 ;
 ; AVX-LABEL: ins_elt_2_to_3:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vpinsrd $2, %edi, %xmm0, %xmm0
-; AVX-NEXT:    vpshufd {{.*#+}} xmm0 = xmm0[0,1,2,2]
-; AVX-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3,4,5],xmm0[6,7]
+; AVX-NEXT:    vpinsrd $3, %edi, %xmm1, %xmm0
 ; AVX-NEXT:    retq
   %ins = insertelement <4 x i32> %v1, i32 %x, i32 2
   %shuf = shufflevector <4 x i32> %v2, <4 x i32> %ins, <4 x i32> <i32 0, i32 1, i32 2, i32 6>
@@ -196,25 +175,20 @@ define <4 x i32> @ins_elt_2_to_3(i32 %x,
 define <4 x i32> @ins_elt_3_to_1(i32 %x, <4 x i32> %v1, <4 x i32> %v2) {
 ; SSE2-LABEL: ins_elt_3_to_1:
 ; SSE2:       # %bb.0:
-; SSE2-NEXT:    movd %edi, %xmm2
-; SSE2-NEXT:    shufps {{.*#+}} xmm2 = xmm2[0,0],xmm0[2,0]
-; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,1],xmm2[2,0]
-; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[3,0],xmm1[0,0]
+; SSE2-NEXT:    movd %edi, %xmm0
+; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[0,0],xmm1[0,0]
 ; SSE2-NEXT:    shufps {{.*#+}} xmm0 = xmm0[2,0],xmm1[2,3]
 ; SSE2-NEXT:    retq
 ;
 ; SSE4-LABEL: ins_elt_3_to_1:
 ; SSE4:       # %bb.0:
-; SSE4-NEXT:    pinsrd $3, %edi, %xmm0
-; SSE4-NEXT:    pshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
-; SSE4-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7]
+; SSE4-NEXT:    pinsrd $1, %edi, %xmm1
+; SSE4-NEXT:    movdqa %xmm1, %xmm0
 ; SSE4-NEXT:    retq
 ;
 ; AVX-LABEL: ins_elt_3_to_1:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vpinsrd $3, %edi, %xmm0, %xmm0
-; AVX-NEXT:    vpshufd {{.*#+}} xmm0 = xmm0[2,3,0,1]
-; AVX-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3],xmm1[4,5,6,7]
+; AVX-NEXT:    vpinsrd $1, %edi, %xmm1, %xmm0
 ; AVX-NEXT:    retq
   %ins = insertelement <4 x i32> %v1, i32 %x, i32 3
   %shuf = shufflevector <4 x i32> %v2, <4 x i32> %ins, <4 x i32> <i32 0, i32 7, i32 2, i32 3>

Modified: llvm/trunk/test/CodeGen/X86/sse41.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/sse41.ll?rev=320050&r1=320049&r2=320050&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/sse41.ll (original)
+++ llvm/trunk/test/CodeGen/X86/sse41.ll Thu Dec  7 07:17:58 2017
@@ -391,16 +391,12 @@ define <4 x i32> @insertps_from_load_ins
 ; X32-LABEL: insertps_from_load_ins_elt_undef_i32:
 ; X32:       ## %bb.0:
 ; X32-NEXT:    movl {{[0-9]+}}(%esp), %eax
-; X32-NEXT:    movd {{.*#+}} xmm1 = mem[0],zero,zero,zero
-; X32-NEXT:    pshufd {{.*#+}} xmm1 = xmm1[0,1,0,1]
-; X32-NEXT:    pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7]
+; X32-NEXT:    pinsrd $2, (%eax), %xmm0
 ; X32-NEXT:    retl
 ;
 ; X64-LABEL: insertps_from_load_ins_elt_undef_i32:
 ; X64:       ## %bb.0:
-; X64-NEXT:    movd {{.*#+}} xmm1 = mem[0],zero,zero,zero
-; X64-NEXT:    pshufd {{.*#+}} xmm1 = xmm1[0,1,0,1]
-; X64-NEXT:    pblendw {{.*#+}} xmm0 = xmm0[0,1,2,3],xmm1[4,5],xmm0[6,7]
+; X64-NEXT:    pinsrd $2, (%rdi), %xmm0
 ; X64-NEXT:    retq
   %1 = load i32, i32* %b, align 4
   %2 = insertelement <4 x i32> undef, i32 %1, i32 0

Modified: llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v2.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v2.ll?rev=320050&r1=320049&r2=320050&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v2.ll (original)
+++ llvm/trunk/test/CodeGen/X86/vector-shuffle-128-v2.ll Thu Dec  7 07:17:58 2017
@@ -1063,27 +1063,13 @@ define <2 x i64> @insert_reg_lo_v2i64(i6
 ;
 ; SSE41-LABEL: insert_reg_lo_v2i64:
 ; SSE41:       # %bb.0:
-; SSE41-NEXT:    movq %rdi, %xmm1
-; SSE41-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; SSE41-NEXT:    pinsrq $0, %rdi, %xmm0
 ; SSE41-NEXT:    retq
 ;
-; AVX1-LABEL: insert_reg_lo_v2i64:
-; AVX1:       # %bb.0:
-; AVX1-NEXT:    vmovq %rdi, %xmm1
-; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
-; AVX1-NEXT:    retq
-;
-; AVX2-LABEL: insert_reg_lo_v2i64:
-; AVX2:       # %bb.0:
-; AVX2-NEXT:    vmovq %rdi, %xmm1
-; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
-; AVX2-NEXT:    retq
-;
-; AVX512VL-LABEL: insert_reg_lo_v2i64:
-; AVX512VL:       # %bb.0:
-; AVX512VL-NEXT:    vmovq %rdi, %xmm1
-; AVX512VL-NEXT:    vpblendd {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
-; AVX512VL-NEXT:    retq
+; AVX-LABEL: insert_reg_lo_v2i64:
+; AVX:       # %bb.0:
+; AVX-NEXT:    vpinsrq $0, %rdi, %xmm0, %xmm0
+; AVX-NEXT:    retq
   %v = insertelement <2 x i64> undef, i64 %a, i32 0
   %shuffle = shufflevector <2 x i64> %v, <2 x i64> %b, <2 x i32> <i32 0, i32 3>
   ret <2 x i64> %shuffle
@@ -1107,27 +1093,13 @@ define <2 x i64> @insert_mem_lo_v2i64(i6
 ;
 ; SSE41-LABEL: insert_mem_lo_v2i64:
 ; SSE41:       # %bb.0:
-; SSE41-NEXT:    movq {{.*#+}} xmm1 = mem[0],zero
-; SSE41-NEXT:    pblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
+; SSE41-NEXT:    pinsrq $0, (%rdi), %xmm0
 ; SSE41-NEXT:    retq
 ;
-; AVX1-LABEL: insert_mem_lo_v2i64:
-; AVX1:       # %bb.0:
-; AVX1-NEXT:    vmovq {{.*#+}} xmm1 = mem[0],zero
-; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm1[0,1,2,3],xmm0[4,5,6,7]
-; AVX1-NEXT:    retq
-;
-; AVX2-LABEL: insert_mem_lo_v2i64:
-; AVX2:       # %bb.0:
-; AVX2-NEXT:    vmovsd {{.*#+}} xmm1 = mem[0],zero
-; AVX2-NEXT:    vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
-; AVX2-NEXT:    retq
-;
-; AVX512VL-LABEL: insert_mem_lo_v2i64:
-; AVX512VL:       # %bb.0:
-; AVX512VL-NEXT:    vmovsd {{.*#+}} xmm1 = mem[0],zero
-; AVX512VL-NEXT:    vblendps {{.*#+}} xmm0 = xmm1[0,1],xmm0[2,3]
-; AVX512VL-NEXT:    retq
+; AVX-LABEL: insert_mem_lo_v2i64:
+; AVX:       # %bb.0:
+; AVX-NEXT:    vpinsrq $0, (%rdi), %xmm0, %xmm0
+; AVX-NEXT:    retq
   %a = load i64, i64* %ptr
   %v = insertelement <2 x i64> undef, i64 %a, i32 0
   %shuffle = shufflevector <2 x i64> %v, <2 x i64> %b, <2 x i32> <i32 0, i32 3>
@@ -1135,16 +1107,32 @@ define <2 x i64> @insert_mem_lo_v2i64(i6
 }
 
 define <2 x i64> @insert_reg_hi_v2i64(i64 %a, <2 x i64> %b) {
-; SSE-LABEL: insert_reg_hi_v2i64:
-; SSE:       # %bb.0:
-; SSE-NEXT:    movq %rdi, %xmm1
-; SSE-NEXT:    punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
-; SSE-NEXT:    retq
+; SSE2-LABEL: insert_reg_hi_v2i64:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movq %rdi, %xmm1
+; SSE2-NEXT:    punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
+; SSE2-NEXT:    retq
+;
+; SSE3-LABEL: insert_reg_hi_v2i64:
+; SSE3:       # %bb.0:
+; SSE3-NEXT:    movq %rdi, %xmm1
+; SSE3-NEXT:    punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
+; SSE3-NEXT:    retq
+;
+; SSSE3-LABEL: insert_reg_hi_v2i64:
+; SSSE3:       # %bb.0:
+; SSSE3-NEXT:    movq %rdi, %xmm1
+; SSSE3-NEXT:    punpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
+; SSSE3-NEXT:    retq
+;
+; SSE41-LABEL: insert_reg_hi_v2i64:
+; SSE41:       # %bb.0:
+; SSE41-NEXT:    pinsrq $1, %rdi, %xmm0
+; SSE41-NEXT:    retq
 ;
 ; AVX-LABEL: insert_reg_hi_v2i64:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vmovq %rdi, %xmm1
-; AVX-NEXT:    vpunpcklqdq {{.*#+}} xmm0 = xmm0[0],xmm1[0]
+; AVX-NEXT:    vpinsrq $1, %rdi, %xmm0, %xmm0
 ; AVX-NEXT:    retq
   %v = insertelement <2 x i64> undef, i64 %a, i32 0
   %shuffle = shufflevector <2 x i64> %v, <2 x i64> %b, <2 x i32> <i32 2, i32 0>
@@ -1152,16 +1140,32 @@ define <2 x i64> @insert_reg_hi_v2i64(i6
 }
 
 define <2 x i64> @insert_mem_hi_v2i64(i64* %ptr, <2 x i64> %b) {
-; SSE-LABEL: insert_mem_hi_v2i64:
-; SSE:       # %bb.0:
-; SSE-NEXT:    movsd {{.*#+}} xmm1 = mem[0],zero
-; SSE-NEXT:    movlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0]
-; SSE-NEXT:    retq
+; SSE2-LABEL: insert_mem_hi_v2i64:
+; SSE2:       # %bb.0:
+; SSE2-NEXT:    movsd {{.*#+}} xmm1 = mem[0],zero
+; SSE2-NEXT:    movlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0]
+; SSE2-NEXT:    retq
+;
+; SSE3-LABEL: insert_mem_hi_v2i64:
+; SSE3:       # %bb.0:
+; SSE3-NEXT:    movsd {{.*#+}} xmm1 = mem[0],zero
+; SSE3-NEXT:    movlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0]
+; SSE3-NEXT:    retq
+;
+; SSSE3-LABEL: insert_mem_hi_v2i64:
+; SSSE3:       # %bb.0:
+; SSSE3-NEXT:    movsd {{.*#+}} xmm1 = mem[0],zero
+; SSSE3-NEXT:    movlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0]
+; SSSE3-NEXT:    retq
+;
+; SSE41-LABEL: insert_mem_hi_v2i64:
+; SSE41:       # %bb.0:
+; SSE41-NEXT:    pinsrq $1, (%rdi), %xmm0
+; SSE41-NEXT:    retq
 ;
 ; AVX-LABEL: insert_mem_hi_v2i64:
 ; AVX:       # %bb.0:
-; AVX-NEXT:    vmovsd {{.*#+}} xmm1 = mem[0],zero
-; AVX-NEXT:    vmovlhps {{.*#+}} xmm0 = xmm0[0],xmm1[0]
+; AVX-NEXT:    vpinsrq $1, (%rdi), %xmm0, %xmm0
 ; AVX-NEXT:    retq
   %a = load i64, i64* %ptr
   %v = insertelement <2 x i64> undef, i64 %a, i32 0

Modified: llvm/trunk/test/CodeGen/X86/vector-shuffle-combining.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/CodeGen/X86/vector-shuffle-combining.ll?rev=320050&r1=320049&r2=320050&view=diff
==============================================================================
--- llvm/trunk/test/CodeGen/X86/vector-shuffle-combining.ll (original)
+++ llvm/trunk/test/CodeGen/X86/vector-shuffle-combining.ll Thu Dec  7 07:17:58 2017
@@ -2759,21 +2759,15 @@ define <4 x i32> @combine_constant_inser
 ;
 ; SSE41-LABEL: combine_constant_insertion_v4i32:
 ; SSE41:       # %bb.0:
-; SSE41-NEXT:    movd %edi, %xmm0
-; SSE41-NEXT:    pblendw {{.*#+}} xmm0 = xmm0[0,1],mem[2,3,4,5,6,7]
+; SSE41-NEXT:    movdqa {{.*#+}} xmm0 = <u,4,5,30>
+; SSE41-NEXT:    pinsrd $0, %edi, %xmm0
 ; SSE41-NEXT:    retq
 ;
-; AVX1-LABEL: combine_constant_insertion_v4i32:
-; AVX1:       # %bb.0:
-; AVX1-NEXT:    vmovd %edi, %xmm0
-; AVX1-NEXT:    vpblendw {{.*#+}} xmm0 = xmm0[0,1],mem[2,3,4,5,6,7]
-; AVX1-NEXT:    retq
-;
-; AVX2-LABEL: combine_constant_insertion_v4i32:
-; AVX2:       # %bb.0:
-; AVX2-NEXT:    vmovd %edi, %xmm0
-; AVX2-NEXT:    vpblendd {{.*#+}} xmm0 = xmm0[0],mem[1,2,3]
-; AVX2-NEXT:    retq
+; AVX-LABEL: combine_constant_insertion_v4i32:
+; AVX:       # %bb.0:
+; AVX-NEXT:    vmovdqa {{.*#+}} xmm0 = <u,4,5,30>
+; AVX-NEXT:    vpinsrd $0, %edi, %xmm0, %xmm0
+; AVX-NEXT:    retq
   %a0 = insertelement <4 x i32> undef, i32 %f, i32 0
   %ret = shufflevector <4 x i32> %a0, <4 x i32> <i32 undef, i32 4, i32 5, i32 30>, <4 x i32> <i32 0, i32 5, i32 6, i32 7>
   ret <4 x i32> %ret




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