[lld] r296072 - Update the main document of LLD for those who are not familiar with the project.

Rui Ueyama via llvm-commits llvm-commits at lists.llvm.org
Thu Feb 23 17:55:51 PST 2017


Author: ruiu
Date: Thu Feb 23 19:55:50 2017
New Revision: 296072

URL: http://llvm.org/viewvc/llvm-project?rev=296072&view=rev
Log:
Update the main document of LLD for those who are not familiar with the project.

Modified:
    lld/trunk/docs/index.rst

Modified: lld/trunk/docs/index.rst
URL: http://llvm.org/viewvc/llvm-project/lld/trunk/docs/index.rst?rev=296072&r1=296071&r2=296072&view=diff
==============================================================================
--- lld/trunk/docs/index.rst (original)
+++ lld/trunk/docs/index.rst Thu Feb 23 19:55:50 2017
@@ -1,25 +1,137 @@
-.. _index:
-
-lld - The LLVM Linker
+LLD - The LLVM Linker
 =====================
 
-lld contains two linkers whose architectures are different from each other.
-
-.. toctree::
-   :maxdepth: 1
-
-   NewLLD
-   AtomLLD
-
-Source
-------
-
-lld is available in the LLVM SVN repository::
-
-  svn co http://llvm.org/svn/llvm-project/lld/trunk lld
-
-lld is also available via the read-only git mirror::
-
-  git clone http://llvm.org/git/lld.git
-
-Put it in llvm's tools/ directory, rerun cmake, then build target lld.
+LLD is a linker from the LLVM project. That is a drop-in replacement
+for system linkers and runs much faster than them. It also provides
+features that are useful for toolchain developers.
+
+The linker supports ELF (Unix), PE/COFF (Windows) and Mach-O (macOS)
+in descending order of completeness. Internally, LLD consists of three
+different linkers. The ELF port is the one that will be described in
+this document. The PE/COFF port is almost complete except the lack of
+the Windows debug info (PDB) support. The Mach-O port is built based
+on a different architecture than the ELF or COFF ports. For the
+details about Mach-O, please read AtomLLD_.
+
+Features
+--------
+
+- LLD is a drop-in replacement for the GNU linkers. That accepts the
+  same command line arguments and linker scripts as GNU. Although our
+  linker is relatively new and still in active development, that is
+  already able to link the entire FreeBSD/amd64 base system including
+  the kernel. We are currently working closely with the FreeBSD
+  project to make LLD default system linker in future versions of the
+  operating system, so we are serious about addressing compatibility
+  issues.
+
+- LLD is very fast. When you link a large program on a multicore
+  machine, you can expect that LLD runs more than twice as fast as GNU
+  gold linker. Your milage may vary, though.
+
+- It supports various CPUs/ABIs including x86-64, x86, x32, AArch64,
+  ARM, MIPS 32/64 big/little-endian, PowerPC, PowerPC 64 and AMDGPU.
+  Among these, x86-64 is the most well-supported target and have
+  reached production quality. AArch64 and MIPS seem decent too. x86
+  should be OK but not well tested yet. ARM support is being developed
+  actively.
+
+- It is always a cross-linker, meaning that it always supports all the
+  above targets however it was built. In fact, we don't provide a
+  build-time option to enable/disable each target. This should make it
+  easy to use our linker as part of a cross-compile toolchain.
+
+- You can embed LLD to your program to eliminate dependency to
+  external linkers. All you have to do is to construct object files
+  and command line arguments just like you would do to invoke an
+  external linker and then call the linker's main function,
+  `lld::elf::link`, from your code.
+
+- It is small. We are using LLVM libObject library to read from object
+  files, so it is not completely a fair comparison, but as of February
+  2017, LLD/ELF consists only of 21k lines of C++ code while GNU gold
+  consists of 198k lines of C++ code.
+
+- Link-time optimization (LTO) is supported by default. Essentially,
+  all you have to do to do LTO is to pass the `-flto` option to clang.
+  Then clang creates object files not in the native object file format
+  but in LLVM bitcode format. LLD reads bitcode object files, compile
+  them using LLVM and emit an output file. Because in this way LLD can
+  see the entire program, it can do the whole program optimization.
+
+- Some very old features for ancient Unix systems (pre-90s or even
+  before that) have been removed. Some default settings have been
+  tuned for the 21st century. For example, the stack is marked as
+  non-executable by default to tighten security.
+
+Performance
+-----------
+
+This is a link time comparison on a 2-socket 20-core 40-thread Xeon
+E5-2680 2.80 GHz machine with an SSD drive.
+
+LLD is much faster than the GNU linkers for large programs. That's
+fast for small programs too, but because the link time is short
+anyway, the difference is not very noticeable in that case.
+
+Note that this is just a benchmark result of our environment.
+Depending on number of available cores, available amount of memory or
+disk latency/throughput, your results may vary.
+
+============  ===========  ======  ========  ======
+Program       Output size  GNU ld  GNU gold  LLD
+ffmpeg dbg    92 MiB	   1.59s   1.15s     0.78s
+mysqld dbg    158 MiB      7.09s   2.49s     1.31s
+clang dbg     1.55 GiB     86.76s  21.93s    8.38s
+chromium dbg  1.57 GiB     N/A     40.86s    12.69s
+============  ===========  ======  ========  ======
+
+Build
+-----
+
+If you have already checked out LLVM using SVN, you can check out LLD
+under `tools` directory just like you probably did for clang. For the
+details, see `Getting Started with the LLVM System
+<http://llvm.org/docs/GettingStarted.html>`_.
+
+If you haven't checkout out LLVM, the easiest way to build LLD is to
+checkout the entire LLVM projects/sub-projects from a git mirror and
+build that tree. You need `cmake` and of course a C++ compiler.
+
+.. code-block:: console
+
+  $ git clone https://github.com/llvm-project/llvm-project/
+  $ mkdir build
+  $ cd build
+  $ cmake -DCMAKE_BUILD_TYPE=Release -DLLVM_ENABLE_PROJECTS=lld -DCMAKE_INSTALL_PREFIX=/usr/local ../llvm-project/llvm
+  $ make install
+
+History
+-------
+
+Here is a brief project history of the ELF and COFF ports.
+
+- May 2015: We decided to rewrite the COFF linker and did that.
+  Noticed that the new linker is much faster than the MSVC linker.
+
+- July 2015: The new ELF port was developed based on the COFF linker
+  architecture.
+
+- September 2015: The first patches to support MIPS and AArch64 landed.
+
+- October 2015: Succeeded to self-host the ELF port. We have noticed
+  that the linker was faster than the GNU linkers, but we weren't sure
+  at the time if we would be able to keep the gap as we would add more
+  features to the linker.
+
+- July 2016: Started working on improving the linker script support.
+
+- December 2016: Succeeded to build the entire FreeBSD base system
+  including the kernel. We had widen the gap against the GNU linkers.
+
+Internals
+---------
+
+For the internals of the linker, please read NewLLD_. It is a bit
+outdated but the fundamental concepts remain valid. We'll update the
+document soon.




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