[PATCH] D27146: Merge strings using a probabilistic algorithm to reduce latency.

David Blaikie via llvm-commits llvm-commits at lists.llvm.org
Mon Nov 28 09:33:33 PST 2016


(not much to add except that I kind of love this - really neat
idea/direction to pursue/play with possibilities)

As for making this stable though probabilistic: any chance of seeding the
RNG with a known value to get stability? (possibly using some of the input
contents as the seed, if that's helpful) - still risks pathological cases,
I suppose, but should be OK?

On Sat, Nov 26, 2016 at 9:11 PM Rui Ueyama via Phabricator via llvm-commits
<llvm-commits at lists.llvm.org> wrote:

> ruiu created this revision.
> ruiu added reviewers: rafael, silvas.
> ruiu added a subscriber: llvm-commits.
>
> I'm sending this patch to get fedback. I haven't convince even myself
> that this is the right thing to do. But this should be interesting
> to those who want to see what we can do to improve linker's latency.
>
> String merging is one of the slowest passes in LLD because of the
> sheer number of mergeable strings. For example, Clang with debug info
> contains 30 millions of mergeable strings (average length is about 50
> bytes). They need to be uniquified, and uniquified strings need to
> get consecutive offsets in the resulting string table.
>
> Currently, we are using a (single-threaded, regular) dense map for
> string unification. Merging the 30 million strings takes about 2
> seconds on my machine.
>
> This patch implements one of my ideas about how to reduce latency by
> parallelizing it. This algorithm is probabilistic, meaining that
> even though duplicated strings are likely to be merged, that's not
> guaranteed. As a result, it produces larger string table quickly.
> (If you need to optimize in size, you could still pass -O2 which
> does tail-merging.)
>
> Here's how it works.
>
> In the first step, we take 10% of input string set to create a small
> string table. The resulting string table is very unlikely to contain
> all strings of the entire set, but it is likely to contain most of
> duplicated strings, because duplicated strings are repeated many times.
>
> The second step processes the remaining 90% in parallel. In this step,
> we do not merge strings. So, if a string is not in the small string
> table we created in the first step, that will just be appended to end
> of the string table. This step completes the string table.
>
> Here are some numbers of resulting clang executables:
>
>   Size of .debug_str section:
>   Current            108,049,822   (+0%)
>   Probabilistic      154,089,550   (+42.6%)
>   No string merging  1,591,388,940 (+1472.8%)
>
>   Size of resulting file:
>   Current            1,440,453,528 (+0%)
>   Probabilistic      1,490,597,448 (+3.5%)
>   No string merging  2,945,020,808 (+204.5%)
>
> The probabilistic algorithm produces larger string table, but that's
> much smaller than that without string merging. Compared to the entire
> executable size, the loss is only 3.5%.
>
> Here is a speedup in latency:
>
>   Before:
>
>      36098.025468 task-clock (msec)         #    5.256 CPUs utilized
>       ( +-  0.95% )
>           190,770 context-switches          #    0.005 M/sec
>       ( +-  0.25% )
>             7,609 cpu-migrations            #    0.211 K/sec
>       ( +- 11.40% )
>         2,378,416 page-faults               #    0.066 M/sec
>       ( +-  0.07% )
>    99,645,202,279 cycles                    #    2.760 GHz
>       ( +-  0.94% )
>    81,128,226,367 stalled-cycles-frontend   #   81.42% frontend cycles
> idle     ( +-  1.10% )
>   <not supported> stalled-cycles-backend
>    45,662,681,567 instructions              #    0.46  insns per cycle
>                                             #    1.78  stalled cycles per
> insn  ( +-  0.14% )
>     8,864,616,311 branches                  #  245.571 M/sec
>       ( +-  0.22% )
>       146,360,227 branch-misses             #    1.65% of all branches
>       ( +-  0.06% )
>
>       6.868559257 seconds time elapsed
>       ( +-  0.50% )
>
>   After:
>
>      36905.733802 task-clock (msec)         #    7.061 CPUs utilized
>       ( +-  0.84% )
>           159,813 context-switches          #    0.004 M/sec
>       ( +-  0.24% )
>             8,079 cpu-migrations            #    0.219 K/sec
>       ( +- 12.67% )
>         2,296,298 page-faults               #    0.062 M/sec
>       ( +-  0.21% )
>   102,178,380,224 cycles                    #    2.769 GHz
>       ( +-  0.83% )
>    83,846,653,367 stalled-cycles-frontend   #   82.06% frontend cycles
> idle     ( +-  0.96% )
>   <not supported> stalled-cycles-backend
>    46,138,345,206 instructions              #    0.45  insns per cycle
>                                             #    1.82  stalled cycles per
> insn  ( +-  0.15% )
>     8,824,763,690 branches                  #  239.116 M/sec
>       ( +-  0.24% )
>       142,482,338 branch-misses             #    1.61% of all branches
>       ( +-  0.05% )
>
>       5.227024403 seconds time elapsed
>       ( +-  0.43% )
>
> In terms of latency, this algorithm is a clear win.
>
> With these results, I have a feeling that this algorithm could be
> a reasonable addition to LLD. Only for a few percent of loss in size,
> it reduces latency by about 25%, so it might be a good option for
> daily edit-build-test cycles (on the other hand, disabling string
> merging with -O0 creates 2x larger executables, which is sometimes
> inconvenient even for daily development cycle.) You can still pass
> -O2 to produce production binaries.
>
> I have another idea to reduce string merging latency, so I'll
> implement that later for comparison.
>
>
> https://reviews.llvm.org/D27146
>
> Files:
>   ELF/InputSection.h
>   ELF/OutputSections.cpp
>   ELF/OutputSections.h
>
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