[llvm] r283046 - [SLPVectorizer][X86] Added fcopysign tests

Simon Pilgrim via llvm-commits llvm-commits at lists.llvm.org
Sat Oct 1 10:00:27 PDT 2016


Author: rksimon
Date: Sat Oct  1 12:00:26 2016
New Revision: 283046

URL: http://llvm.org/viewvc/llvm-project?rev=283046&view=rev
Log:
[SLPVectorizer][X86] Added fcopysign tests

Added:
    llvm/trunk/test/Transforms/SLPVectorizer/X86/fcopysign.ll

Added: llvm/trunk/test/Transforms/SLPVectorizer/X86/fcopysign.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/Transforms/SLPVectorizer/X86/fcopysign.ll?rev=283046&view=auto
==============================================================================
--- llvm/trunk/test/Transforms/SLPVectorizer/X86/fcopysign.ll (added)
+++ llvm/trunk/test/Transforms/SLPVectorizer/X86/fcopysign.ll Sat Oct  1 12:00:26 2016
@@ -0,0 +1,404 @@
+; NOTE: Assertions have been autogenerated by utils/update_test_checks.py
+; RUN: opt < %s -mtriple=x86_64-unknown -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE
+; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256
+; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver1 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256
+; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX256
+; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=skylake-avx512 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX512
+
+target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128"
+
+ at srcA64 = common global [8 x double] zeroinitializer, align 64
+ at srcB64 = common global [8 x double] zeroinitializer, align 64
+ at srcC64 = common global [8 x double] zeroinitializer, align 64
+ at srcA32 = common global [16 x float] zeroinitializer, align 64
+ at srcB32 = common global [16 x float] zeroinitializer, align 64
+ at srcC32 = common global [16 x float] zeroinitializer, align 64
+ at dst64 = common global [8 x double] zeroinitializer, align 64
+ at dst32 = common global [16 x float] zeroinitializer, align 64
+
+declare float @llvm.copysign.f32(float, float)
+declare double @llvm.copysign.f64(double, double)
+
+;
+; CHECK
+;
+
+define void @fcopysign_2f64() #0 {
+; CHECK-LABEL: @fcopysign_2f64(
+; CHECK-NEXT:    [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
+; CHECK-NEXT:    [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
+; CHECK-NEXT:    [[B0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8
+; CHECK-NEXT:    [[B1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8
+; CHECK-NEXT:    [[FCOPYSIGN0:%.*]] = call double @llvm.copysign.f64(double [[A0]], double [[B0]])
+; CHECK-NEXT:    [[FCOPYSIGN1:%.*]] = call double @llvm.copysign.f64(double [[A1]], double [[B1]])
+; CHECK-NEXT:    store double [[FCOPYSIGN0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8
+; CHECK-NEXT:    store double [[FCOPYSIGN1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
+; CHECK-NEXT:    ret void
+;
+  %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
+  %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
+  %b0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8
+  %b1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8
+  %fcopysign0 = call double @llvm.copysign.f64(double %a0, double %b0)
+  %fcopysign1 = call double @llvm.copysign.f64(double %a1, double %b1)
+  store double %fcopysign0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8
+  store double %fcopysign1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
+  ret void
+}
+
+define void @fcopysign_4f64() #0 {
+; CHECK-LABEL: @fcopysign_4f64(
+; CHECK-NEXT:    [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
+; CHECK-NEXT:    [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
+; CHECK-NEXT:    [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 8
+; CHECK-NEXT:    [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 8
+; CHECK-NEXT:    [[B0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8
+; CHECK-NEXT:    [[B1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8
+; CHECK-NEXT:    [[B2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 8
+; CHECK-NEXT:    [[B3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 8
+; CHECK-NEXT:    [[FCOPYSIGN0:%.*]] = call double @llvm.copysign.f64(double [[A0]], double [[B0]])
+; CHECK-NEXT:    [[FCOPYSIGN1:%.*]] = call double @llvm.copysign.f64(double [[A1]], double [[B1]])
+; CHECK-NEXT:    [[FCOPYSIGN2:%.*]] = call double @llvm.copysign.f64(double [[A2]], double [[B2]])
+; CHECK-NEXT:    [[FCOPYSIGN3:%.*]] = call double @llvm.copysign.f64(double [[A3]], double [[B3]])
+; CHECK-NEXT:    store double [[FCOPYSIGN0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8
+; CHECK-NEXT:    store double [[FCOPYSIGN1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
+; CHECK-NEXT:    store double [[FCOPYSIGN2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 8
+; CHECK-NEXT:    store double [[FCOPYSIGN3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
+; CHECK-NEXT:    ret void
+;
+  %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 8
+  %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 8
+  %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 8
+  %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 8
+  %b0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 8
+  %b1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 8
+  %b2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 8
+  %b3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 8
+  %fcopysign0 = call double @llvm.copysign.f64(double %a0, double %b0)
+  %fcopysign1 = call double @llvm.copysign.f64(double %a1, double %b1)
+  %fcopysign2 = call double @llvm.copysign.f64(double %a2, double %b2)
+  %fcopysign3 = call double @llvm.copysign.f64(double %a3, double %b3)
+  store double %fcopysign0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 8
+  store double %fcopysign1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 8
+  store double %fcopysign2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 8
+  store double %fcopysign3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 8
+  ret void
+}
+
+define void @fcopysign_8f64() #0 {
+; CHECK-LABEL: @fcopysign_8f64(
+; CHECK-NEXT:    [[A0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 4
+; CHECK-NEXT:    [[A1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 4
+; CHECK-NEXT:    [[A2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 4
+; CHECK-NEXT:    [[A3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[A4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4), align 4
+; CHECK-NEXT:    [[A5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 5), align 4
+; CHECK-NEXT:    [[A6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6), align 4
+; CHECK-NEXT:    [[A7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 7), align 4
+; CHECK-NEXT:    [[B0:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 4
+; CHECK-NEXT:    [[B1:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 4
+; CHECK-NEXT:    [[B2:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 4
+; CHECK-NEXT:    [[B3:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[B4:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4), align 4
+; CHECK-NEXT:    [[B5:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 5), align 4
+; CHECK-NEXT:    [[B6:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6), align 4
+; CHECK-NEXT:    [[B7:%.*]] = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 7), align 4
+; CHECK-NEXT:    [[FCOPYSIGN0:%.*]] = call double @llvm.copysign.f64(double [[A0]], double [[B0]])
+; CHECK-NEXT:    [[FCOPYSIGN1:%.*]] = call double @llvm.copysign.f64(double [[A1]], double [[B1]])
+; CHECK-NEXT:    [[FCOPYSIGN2:%.*]] = call double @llvm.copysign.f64(double [[A2]], double [[B2]])
+; CHECK-NEXT:    [[FCOPYSIGN3:%.*]] = call double @llvm.copysign.f64(double [[A3]], double [[B3]])
+; CHECK-NEXT:    [[FCOPYSIGN4:%.*]] = call double @llvm.copysign.f64(double [[A4]], double [[B4]])
+; CHECK-NEXT:    [[FCOPYSIGN5:%.*]] = call double @llvm.copysign.f64(double [[A5]], double [[B5]])
+; CHECK-NEXT:    [[FCOPYSIGN6:%.*]] = call double @llvm.copysign.f64(double [[A6]], double [[B6]])
+; CHECK-NEXT:    [[FCOPYSIGN7:%.*]] = call double @llvm.copysign.f64(double [[A7]], double [[B7]])
+; CHECK-NEXT:    store double [[FCOPYSIGN0]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 4
+; CHECK-NEXT:    store double [[FCOPYSIGN1]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 4
+; CHECK-NEXT:    store double [[FCOPYSIGN2]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 4
+; CHECK-NEXT:    store double [[FCOPYSIGN3]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 4
+; CHECK-NEXT:    store double [[FCOPYSIGN4]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 4
+; CHECK-NEXT:    store double [[FCOPYSIGN5]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 4
+; CHECK-NEXT:    store double [[FCOPYSIGN6]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 4
+; CHECK-NEXT:    store double [[FCOPYSIGN7]], double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 4
+; CHECK-NEXT:    ret void
+;
+  %a0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 0), align 4
+  %a1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 1), align 4
+  %a2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 2), align 4
+  %a3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 3), align 4
+  %a4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 4), align 4
+  %a5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 5), align 4
+  %a6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 6), align 4
+  %a7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcA64, i32 0, i64 7), align 4
+  %b0 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 0), align 4
+  %b1 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 1), align 4
+  %b2 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 2), align 4
+  %b3 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 3), align 4
+  %b4 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 4), align 4
+  %b5 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 5), align 4
+  %b6 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 6), align 4
+  %b7 = load double, double* getelementptr inbounds ([8 x double], [8 x double]* @srcB64, i32 0, i64 7), align 4
+  %fcopysign0 = call double @llvm.copysign.f64(double %a0, double %b0)
+  %fcopysign1 = call double @llvm.copysign.f64(double %a1, double %b1)
+  %fcopysign2 = call double @llvm.copysign.f64(double %a2, double %b2)
+  %fcopysign3 = call double @llvm.copysign.f64(double %a3, double %b3)
+  %fcopysign4 = call double @llvm.copysign.f64(double %a4, double %b4)
+  %fcopysign5 = call double @llvm.copysign.f64(double %a5, double %b5)
+  %fcopysign6 = call double @llvm.copysign.f64(double %a6, double %b6)
+  %fcopysign7 = call double @llvm.copysign.f64(double %a7, double %b7)
+  store double %fcopysign0, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 0), align 4
+  store double %fcopysign1, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 1), align 4
+  store double %fcopysign2, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2), align 4
+  store double %fcopysign3, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 3), align 4
+  store double %fcopysign4, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4), align 4
+  store double %fcopysign5, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 5), align 4
+  store double %fcopysign6, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6), align 4
+  store double %fcopysign7, double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 7), align 4
+  ret void
+}
+
+define void @fcopysign_4f32() #0 {
+; CHECK-LABEL: @fcopysign_4f32(
+; CHECK-NEXT:    [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
+; CHECK-NEXT:    [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
+; CHECK-NEXT:    [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
+; CHECK-NEXT:    [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[B0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
+; CHECK-NEXT:    [[B1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
+; CHECK-NEXT:    [[B2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
+; CHECK-NEXT:    [[B3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[FCOPYSIGN0:%.*]] = call float @llvm.copysign.f32(float [[A0]], float [[B0]])
+; CHECK-NEXT:    [[FCOPYSIGN1:%.*]] = call float @llvm.copysign.f32(float [[A1]], float [[B1]])
+; CHECK-NEXT:    [[FCOPYSIGN2:%.*]] = call float @llvm.copysign.f32(float [[A2]], float [[B2]])
+; CHECK-NEXT:    [[FCOPYSIGN3:%.*]] = call float @llvm.copysign.f32(float [[A3]], float [[B3]])
+; CHECK-NEXT:    store float [[FCOPYSIGN0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
+; CHECK-NEXT:    ret void
+;
+  %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
+  %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
+  %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
+  %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
+  %b0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
+  %b1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
+  %b2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
+  %b3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
+  %fcopysign0 = call float @llvm.copysign.f32(float %a0, float %b0)
+  %fcopysign1 = call float @llvm.copysign.f32(float %a1, float %b1)
+  %fcopysign2 = call float @llvm.copysign.f32(float %a2, float %b2)
+  %fcopysign3 = call float @llvm.copysign.f32(float %a3, float %b3)
+  store float %fcopysign0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
+  store float %fcopysign1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
+  store float %fcopysign2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
+  store float %fcopysign3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
+  ret void
+}
+
+define void @fcopysign_8f32() #0 {
+; CHECK-LABEL: @fcopysign_8f32(
+; CHECK-NEXT:    [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
+; CHECK-NEXT:    [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
+; CHECK-NEXT:    [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
+; CHECK-NEXT:    [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4), align 4
+; CHECK-NEXT:    [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 5), align 4
+; CHECK-NEXT:    [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 6), align 4
+; CHECK-NEXT:    [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 7), align 4
+; CHECK-NEXT:    [[B0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
+; CHECK-NEXT:    [[B1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
+; CHECK-NEXT:    [[B2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
+; CHECK-NEXT:    [[B3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[B4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4), align 4
+; CHECK-NEXT:    [[B5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 5), align 4
+; CHECK-NEXT:    [[B6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 6), align 4
+; CHECK-NEXT:    [[B7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 7), align 4
+; CHECK-NEXT:    [[FCOPYSIGN0:%.*]] = call float @llvm.copysign.f32(float [[A0]], float [[B0]])
+; CHECK-NEXT:    [[FCOPYSIGN1:%.*]] = call float @llvm.copysign.f32(float [[A1]], float [[B1]])
+; CHECK-NEXT:    [[FCOPYSIGN2:%.*]] = call float @llvm.copysign.f32(float [[A2]], float [[B2]])
+; CHECK-NEXT:    [[FCOPYSIGN3:%.*]] = call float @llvm.copysign.f32(float [[A3]], float [[B3]])
+; CHECK-NEXT:    [[FCOPYSIGN4:%.*]] = call float @llvm.copysign.f32(float [[A4]], float [[B4]])
+; CHECK-NEXT:    [[FCOPYSIGN5:%.*]] = call float @llvm.copysign.f32(float [[A5]], float [[B5]])
+; CHECK-NEXT:    [[FCOPYSIGN6:%.*]] = call float @llvm.copysign.f32(float [[A6]], float [[B6]])
+; CHECK-NEXT:    [[FCOPYSIGN7:%.*]] = call float @llvm.copysign.f32(float [[A7]], float [[B7]])
+; CHECK-NEXT:    store float [[FCOPYSIGN0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN4]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN5]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN6]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN7]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
+; CHECK-NEXT:    ret void
+;
+  %a0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
+  %a1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
+  %a2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
+  %a3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
+  %a4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4), align 4
+  %a5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 5), align 4
+  %a6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 6), align 4
+  %a7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 7), align 4
+  %b0 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
+  %b1 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
+  %b2 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
+  %b3 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
+  %b4 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4), align 4
+  %b5 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 5), align 4
+  %b6 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 6), align 4
+  %b7 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 7), align 4
+  %fcopysign0 = call float @llvm.copysign.f32(float %a0, float %b0)
+  %fcopysign1 = call float @llvm.copysign.f32(float %a1, float %b1)
+  %fcopysign2 = call float @llvm.copysign.f32(float %a2, float %b2)
+  %fcopysign3 = call float @llvm.copysign.f32(float %a3, float %b3)
+  %fcopysign4 = call float @llvm.copysign.f32(float %a4, float %b4)
+  %fcopysign5 = call float @llvm.copysign.f32(float %a5, float %b5)
+  %fcopysign6 = call float @llvm.copysign.f32(float %a6, float %b6)
+  %fcopysign7 = call float @llvm.copysign.f32(float %a7, float %b7)
+  store float %fcopysign0, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
+  store float %fcopysign1, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
+  store float %fcopysign2, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
+  store float %fcopysign3, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
+  store float %fcopysign4, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4
+  store float %fcopysign5, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
+  store float %fcopysign6, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4
+  store float %fcopysign7, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
+  ret void
+}
+
+define void @fcopysign_16f32() #0 {
+; CHECK-LABEL: @fcopysign_16f32(
+; CHECK-NEXT:    [[A0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 0), align 4
+; CHECK-NEXT:    [[A1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 1), align 4
+; CHECK-NEXT:    [[A2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 2), align 4
+; CHECK-NEXT:    [[A3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[A4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 4), align 4
+; CHECK-NEXT:    [[A5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 5), align 4
+; CHECK-NEXT:    [[A6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 6), align 4
+; CHECK-NEXT:    [[A7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 7), align 4
+; CHECK-NEXT:    [[A8:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 8), align 4
+; CHECK-NEXT:    [[A9:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 9), align 4
+; CHECK-NEXT:    [[A10:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 10), align 4
+; CHECK-NEXT:    [[A11:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 11), align 4
+; CHECK-NEXT:    [[A12:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12), align 4
+; CHECK-NEXT:    [[A13:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 13), align 4
+; CHECK-NEXT:    [[A14:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 14), align 4
+; CHECK-NEXT:    [[A15:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 15), align 4
+; CHECK-NEXT:    [[B0:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 0), align 4
+; CHECK-NEXT:    [[B1:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 1), align 4
+; CHECK-NEXT:    [[B2:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 2), align 4
+; CHECK-NEXT:    [[B3:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 3), align 4
+; CHECK-NEXT:    [[B4:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 4), align 4
+; CHECK-NEXT:    [[B5:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 5), align 4
+; CHECK-NEXT:    [[B6:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 6), align 4
+; CHECK-NEXT:    [[B7:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 7), align 4
+; CHECK-NEXT:    [[B8:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 8), align 4
+; CHECK-NEXT:    [[B9:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 9), align 4
+; CHECK-NEXT:    [[B10:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 10), align 4
+; CHECK-NEXT:    [[B11:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 11), align 4
+; CHECK-NEXT:    [[B12:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12), align 4
+; CHECK-NEXT:    [[B13:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 13), align 4
+; CHECK-NEXT:    [[B14:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 14), align 4
+; CHECK-NEXT:    [[B15:%.*]] = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 15), align 4
+; CHECK-NEXT:    [[FCOPYSIGN0:%.*]] = call float @llvm.copysign.f32(float [[A0]], float [[B0]])
+; CHECK-NEXT:    [[FCOPYSIGN1:%.*]] = call float @llvm.copysign.f32(float [[A1]], float [[B1]])
+; CHECK-NEXT:    [[FCOPYSIGN2:%.*]] = call float @llvm.copysign.f32(float [[A2]], float [[B2]])
+; CHECK-NEXT:    [[FCOPYSIGN3:%.*]] = call float @llvm.copysign.f32(float [[A3]], float [[B3]])
+; CHECK-NEXT:    [[FCOPYSIGN4:%.*]] = call float @llvm.copysign.f32(float [[A4]], float [[B4]])
+; CHECK-NEXT:    [[FCOPYSIGN5:%.*]] = call float @llvm.copysign.f32(float [[A5]], float [[B5]])
+; CHECK-NEXT:    [[FCOPYSIGN6:%.*]] = call float @llvm.copysign.f32(float [[A6]], float [[B6]])
+; CHECK-NEXT:    [[FCOPYSIGN7:%.*]] = call float @llvm.copysign.f32(float [[A7]], float [[B7]])
+; CHECK-NEXT:    [[FCOPYSIGN8:%.*]] = call float @llvm.copysign.f32(float [[A8]], float [[B8]])
+; CHECK-NEXT:    [[FCOPYSIGN9:%.*]] = call float @llvm.copysign.f32(float [[A9]], float [[B9]])
+; CHECK-NEXT:    [[FCOPYSIGN10:%.*]] = call float @llvm.copysign.f32(float [[A10]], float [[B10]])
+; CHECK-NEXT:    [[FCOPYSIGN11:%.*]] = call float @llvm.copysign.f32(float [[A11]], float [[B11]])
+; CHECK-NEXT:    [[FCOPYSIGN12:%.*]] = call float @llvm.copysign.f32(float [[A12]], float [[B12]])
+; CHECK-NEXT:    [[FCOPYSIGN13:%.*]] = call float @llvm.copysign.f32(float [[A13]], float [[B13]])
+; CHECK-NEXT:    [[FCOPYSIGN14:%.*]] = call float @llvm.copysign.f32(float [[A14]], float [[B14]])
+; CHECK-NEXT:    [[FCOPYSIGN15:%.*]] = call float @llvm.copysign.f32(float [[A15]], float [[B15]])
+; CHECK-NEXT:    store float [[FCOPYSIGN0]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 0), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN1]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 1), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN2]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 2), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN3]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 3), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN4]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN5]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 5), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN6]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 6), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN7]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 7), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN8]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN9]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 9), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN10]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 10), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN11]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 11), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN12]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN13]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 13), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN14]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 14), align 4
+; CHECK-NEXT:    store float [[FCOPYSIGN15]], float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 15), align 4
+; CHECK-NEXT:    ret void
+;
+  %a0  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  0), align 4
+  %a1  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  1), align 4
+  %a2  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  2), align 4
+  %a3  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  3), align 4
+  %a4  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  4), align 4
+  %a5  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  5), align 4
+  %a6  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  6), align 4
+  %a7  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  7), align 4
+  %a8  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  8), align 4
+  %a9  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64  9), align 4
+  %a10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 10), align 4
+  %a11 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 11), align 4
+  %a12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 12), align 4
+  %a13 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 13), align 4
+  %a14 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 14), align 4
+  %a15 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcA32, i32 0, i64 15), align 4
+  %b0  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  0), align 4
+  %b1  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  1), align 4
+  %b2  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  2), align 4
+  %b3  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  3), align 4
+  %b4  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  4), align 4
+  %b5  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  5), align 4
+  %b6  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  6), align 4
+  %b7  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  7), align 4
+  %b8  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  8), align 4
+  %b9  = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64  9), align 4
+  %b10 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 10), align 4
+  %b11 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 11), align 4
+  %b12 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 12), align 4
+  %b13 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 13), align 4
+  %b14 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 14), align 4
+  %b15 = load float, float* getelementptr inbounds ([16 x float], [16 x float]* @srcB32, i32 0, i64 15), align 4
+  %fcopysign0  = call float @llvm.copysign.f32(float %a0 , float %b0 )
+  %fcopysign1  = call float @llvm.copysign.f32(float %a1 , float %b1 )
+  %fcopysign2  = call float @llvm.copysign.f32(float %a2 , float %b2 )
+  %fcopysign3  = call float @llvm.copysign.f32(float %a3 , float %b3 )
+  %fcopysign4  = call float @llvm.copysign.f32(float %a4 , float %b4 )
+  %fcopysign5  = call float @llvm.copysign.f32(float %a5 , float %b5 )
+  %fcopysign6  = call float @llvm.copysign.f32(float %a6 , float %b6 )
+  %fcopysign7  = call float @llvm.copysign.f32(float %a7 , float %b7 )
+  %fcopysign8  = call float @llvm.copysign.f32(float %a8 , float %b8 )
+  %fcopysign9  = call float @llvm.copysign.f32(float %a9 , float %b9 )
+  %fcopysign10 = call float @llvm.copysign.f32(float %a10, float %b10)
+  %fcopysign11 = call float @llvm.copysign.f32(float %a11, float %b11)
+  %fcopysign12 = call float @llvm.copysign.f32(float %a12, float %b12)
+  %fcopysign13 = call float @llvm.copysign.f32(float %a13, float %b13)
+  %fcopysign14 = call float @llvm.copysign.f32(float %a14, float %b14)
+  %fcopysign15 = call float @llvm.copysign.f32(float %a15, float %b15)
+  store float %fcopysign0 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  0), align 4
+  store float %fcopysign1 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  1), align 4
+  store float %fcopysign2 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  2), align 4
+  store float %fcopysign3 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  3), align 4
+  store float %fcopysign4 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  4), align 4
+  store float %fcopysign5 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  5), align 4
+  store float %fcopysign6 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  6), align 4
+  store float %fcopysign7 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  7), align 4
+  store float %fcopysign8 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  8), align 4
+  store float %fcopysign9 , float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64  9), align 4
+  store float %fcopysign10, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 10), align 4
+  store float %fcopysign11, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 11), align 4
+  store float %fcopysign12, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12), align 4
+  store float %fcopysign13, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 13), align 4
+  store float %fcopysign14, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 14), align 4
+  store float %fcopysign15, float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 15), align 4
+  ret void
+}
+
+attributes #0 = { nounwind }




More information about the llvm-commits mailing list