[llvm] r281863 - Rename tests

Simon Pilgrim via llvm-commits llvm-commits at lists.llvm.org
Sun Sep 18 13:25:41 PDT 2016


Author: rksimon
Date: Sun Sep 18 15:25:41 2016
New Revision: 281863

URL: http://llvm.org/viewvc/llvm-project?rev=281863&view=rev
Log:
Rename tests

Modified:
    llvm/trunk/test/Transforms/SLPVectorizer/X86/sqrt.ll

Modified: llvm/trunk/test/Transforms/SLPVectorizer/X86/sqrt.ll
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/test/Transforms/SLPVectorizer/X86/sqrt.ll?rev=281863&r1=281862&r2=281863&view=diff
==============================================================================
--- llvm/trunk/test/Transforms/SLPVectorizer/X86/sqrt.ll (original)
+++ llvm/trunk/test/Transforms/SLPVectorizer/X86/sqrt.ll Sun Sep 18 15:25:41 2016
@@ -19,8 +19,8 @@ declare double @llvm.sqrt.f64(double)
 ; SQRT
 ;
 
-define void @fma_2f64() #0 {
-; CHECK-LABEL: @fma_2f64(
+define void @sqrt_2f64() #0 {
+; CHECK-LABEL: @sqrt_2f64(
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
 ; CHECK-NEXT:    [[TMP2:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]])
 ; CHECK-NEXT:    store <2 x double> [[TMP2]], <2 x double>* bitcast ([8 x double]* @dst64 to <2 x double>*), align 8
@@ -35,8 +35,8 @@ define void @fma_2f64() #0 {
   ret void
 }
 
-define void @fma_4f64() #0 {
-; SSE-LABEL: @fma_4f64(
+define void @sqrt_4f64() #0 {
+; SSE-LABEL: @sqrt_4f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 8
 ; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE-NEXT:    [[TMP3:%.*]] = call <2 x double> @llvm.sqrt.v2f64(<2 x double> [[TMP1]])
@@ -45,7 +45,7 @@ define void @fma_4f64() #0 {
 ; SSE-NEXT:    store <2 x double> [[TMP4]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 2) to <2 x double>*), align 8
 ; SSE-NEXT:    ret void
 ;
-; AVX-LABEL: @fma_4f64(
+; AVX-LABEL: @sqrt_4f64(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 8
 ; AVX-NEXT:    [[TMP2:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP1]])
 ; AVX-NEXT:    store <4 x double> [[TMP2]], <4 x double>* bitcast ([8 x double]* @dst64 to <4 x double>*), align 8
@@ -66,8 +66,8 @@ define void @fma_4f64() #0 {
   ret void
 }
 
-define void @fma_8f64() #0 {
-; SSE-LABEL: @fma_8f64(
+define void @sqrt_8f64() #0 {
+; SSE-LABEL: @sqrt_8f64(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <2 x double>, <2 x double>* bitcast ([8 x double]* @src64 to <2 x double>*), align 4
 ; SSE-NEXT:    [[TMP2:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 2) to <2 x double>*), align 4
 ; SSE-NEXT:    [[TMP3:%.*]] = load <2 x double>, <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <2 x double>*), align 4
@@ -82,7 +82,7 @@ define void @fma_8f64() #0 {
 ; SSE-NEXT:    store <2 x double> [[TMP8]], <2 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 6) to <2 x double>*), align 4
 ; SSE-NEXT:    ret void
 ;
-; AVX256-LABEL: @fma_8f64(
+; AVX256-LABEL: @sqrt_8f64(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <4 x double>, <4 x double>* bitcast ([8 x double]* @src64 to <4 x double>*), align 4
 ; AVX256-NEXT:    [[TMP2:%.*]] = load <4 x double>, <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @src64, i32 0, i64 4) to <4 x double>*), align 4
 ; AVX256-NEXT:    [[TMP3:%.*]] = call <4 x double> @llvm.sqrt.v4f64(<4 x double> [[TMP1]])
@@ -91,7 +91,7 @@ define void @fma_8f64() #0 {
 ; AVX256-NEXT:    store <4 x double> [[TMP4]], <4 x double>* bitcast (double* getelementptr inbounds ([8 x double], [8 x double]* @dst64, i32 0, i64 4) to <4 x double>*), align 4
 ; AVX256-NEXT:    ret void
 ;
-; AVX512-LABEL: @fma_8f64(
+; AVX512-LABEL: @sqrt_8f64(
 ; AVX512-NEXT:    [[TMP1:%.*]] = load <8 x double>, <8 x double>* bitcast ([8 x double]* @src64 to <8 x double>*), align 4
 ; AVX512-NEXT:    [[TMP2:%.*]] = call <8 x double> @llvm.sqrt.v8f64(<8 x double> [[TMP1]])
 ; AVX512-NEXT:    store <8 x double> [[TMP2]], <8 x double>* bitcast ([8 x double]* @dst64 to <8 x double>*), align 4
@@ -124,8 +124,8 @@ define void @fma_8f64() #0 {
   ret void
 }
 
-define void @fma_4f32() #0 {
-; CHECK-LABEL: @fma_4f32(
+define void @sqrt_4f32() #0 {
+; CHECK-LABEL: @sqrt_4f32(
 ; CHECK-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
 ; CHECK-NEXT:    [[TMP2:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]])
 ; CHECK-NEXT:    store <4 x float> [[TMP2]], <4 x float>* bitcast ([16 x float]* @dst32 to <4 x float>*), align 4
@@ -146,8 +146,8 @@ define void @fma_4f32() #0 {
   ret void
 }
 
-define void @fma_8f32() #0 {
-; SSE-LABEL: @fma_8f32(
+define void @sqrt_8f32() #0 {
+; SSE-LABEL: @sqrt_8f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
 ; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    [[TMP3:%.*]] = call <4 x float> @llvm.sqrt.v4f32(<4 x float> [[TMP1]])
@@ -156,7 +156,7 @@ define void @fma_8f32() #0 {
 ; SSE-NEXT:    store <4 x float> [[TMP4]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
-; AVX-LABEL: @fma_8f32(
+; AVX-LABEL: @sqrt_8f32(
 ; AVX-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
 ; AVX-NEXT:    [[TMP2:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP1]])
 ; AVX-NEXT:    store <8 x float> [[TMP2]], <8 x float>* bitcast ([16 x float]* @dst32 to <8 x float>*), align 4
@@ -189,8 +189,8 @@ define void @fma_8f32() #0 {
   ret void
 }
 
-define void @fma_16f32() #0 {
-; SSE-LABEL: @fma_16f32(
+define void @sqrt_16f32() #0 {
+; SSE-LABEL: @sqrt_16f32(
 ; SSE-NEXT:    [[TMP1:%.*]] = load <4 x float>, <4 x float>* bitcast ([16 x float]* @src32 to <4 x float>*), align 4
 ; SSE-NEXT:    [[TMP2:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 4) to <4 x float>*), align 4
 ; SSE-NEXT:    [[TMP3:%.*]] = load <4 x float>, <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <4 x float>*), align 4
@@ -205,7 +205,7 @@ define void @fma_16f32() #0 {
 ; SSE-NEXT:    store <4 x float> [[TMP8]], <4 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 12) to <4 x float>*), align 4
 ; SSE-NEXT:    ret void
 ;
-; AVX256-LABEL: @fma_16f32(
+; AVX256-LABEL: @sqrt_16f32(
 ; AVX256-NEXT:    [[TMP1:%.*]] = load <8 x float>, <8 x float>* bitcast ([16 x float]* @src32 to <8 x float>*), align 4
 ; AVX256-NEXT:    [[TMP2:%.*]] = load <8 x float>, <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @src32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX256-NEXT:    [[TMP3:%.*]] = call <8 x float> @llvm.sqrt.v8f32(<8 x float> [[TMP1]])
@@ -214,7 +214,7 @@ define void @fma_16f32() #0 {
 ; AVX256-NEXT:    store <8 x float> [[TMP4]], <8 x float>* bitcast (float* getelementptr inbounds ([16 x float], [16 x float]* @dst32, i32 0, i64 8) to <8 x float>*), align 4
 ; AVX256-NEXT:    ret void
 ;
-; AVX512-LABEL: @fma_16f32(
+; AVX512-LABEL: @sqrt_16f32(
 ; AVX512-NEXT:    [[TMP1:%.*]] = load <16 x float>, <16 x float>* bitcast ([16 x float]* @src32 to <16 x float>*), align 4
 ; AVX512-NEXT:    [[TMP2:%.*]] = call <16 x float> @llvm.sqrt.v16f32(<16 x float> [[TMP1]])
 ; AVX512-NEXT:    store <16 x float> [[TMP2]], <16 x float>* bitcast ([16 x float]* @dst32 to <16 x float>*), align 4




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