[PATCH] D23688: AMDGPU/SI: Implement a custom MachineSchedStrategy

Marek Olšák via llvm-commits llvm-commits at lists.llvm.org
Thu Aug 25 12:05:58 PDT 2016


mareko added a comment.

In https://reviews.llvm.org/D23688#525486, @arsenm wrote:

> In https://reviews.llvm.org/D23688#525484, @mareko wrote:
>
> > For shader type = VS, please don't take the LDS size into account. The LDS size is unknown at compile time and it's almost always much less than what's declared.
>
>
> This is only accounting for the known static LDS, there's no reason to special case this


What is the "known static LDS"?


https://reviews.llvm.org/D23688





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