[llvm] r276713 - GVN-hoist: limit hoisting depth (PR28670)

Sebastian Pop via llvm-commits llvm-commits at lists.llvm.org
Mon Jul 25 17:15:09 PDT 2016


Author: spop
Date: Mon Jul 25 19:15:08 2016
New Revision: 276713

URL: http://llvm.org/viewvc/llvm-project?rev=276713&view=rev
Log:
GVN-hoist: limit hoisting depth (PR28670)

This patch adds an option to specify the maximum depth in a BB at which to
consider hoisting instructions.  Hoisting instructions from a deeper level is
not profitable as it increases register pressure and compilation time.

Differential Revision: https://reviews.llvm.org/D22772

Modified:
    llvm/trunk/lib/Transforms/Scalar/GVNHoist.cpp

Modified: llvm/trunk/lib/Transforms/Scalar/GVNHoist.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/Transforms/Scalar/GVNHoist.cpp?rev=276713&r1=276712&r2=276713&view=diff
==============================================================================
--- llvm/trunk/lib/Transforms/Scalar/GVNHoist.cpp (original)
+++ llvm/trunk/lib/Transforms/Scalar/GVNHoist.cpp Mon Jul 25 19:15:08 2016
@@ -48,6 +48,11 @@ static cl::opt<int> MaxNumberOfBBSInPath
     cl::desc("Max number of basic blocks on the path between "
              "hoisting locations (default = 4, unlimited = -1)"));
 
+static cl::opt<int> MaxDepthInBB(
+    "gvn-hoist-max-depth", cl::Hidden, cl::init(100),
+    cl::desc("Hoist instructions from the beginning of the BB up to the "
+             "maximum specified depth (default = 100, unlimited = -1)"));
+
 namespace {
 
 // Provides a sorting function based on the execution order of two instructions.
@@ -765,7 +770,13 @@ private:
     StoreInfo SI;
     CallInfo CI;
     for (BasicBlock *BB : depth_first(&F.getEntryBlock())) {
+      int InstructionNb = 0;
       for (Instruction &I1 : *BB) {
+        // Only hoist the first instructions in BB up to MaxDepthInBB. Hoisting
+        // deeper may increase the register pressure and compilation time.
+        if (MaxDepthInBB != -1 && InstructionNb++ >= MaxDepthInBB)
+          break;
+
         if (auto *Load = dyn_cast<LoadInst>(&I1))
           LI.insert(Load, VN);
         else if (auto *Store = dyn_cast<StoreInst>(&I1))




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