[PATCH] D13781: [sanitizer] Use same shadow offset for aarch64

Adhemerval Zanella via llvm-commits llvm-commits at lists.llvm.org
Thu Oct 15 12:52:28 PDT 2015


zatrazz created this revision.
zatrazz added reviewers: t.p.northover, rengolin, aemerson, pcc.
zatrazz added a subscriber: llvm-commits.
Herald added subscribers: rengolin, aemerson.

This patch makes ASAN for aarch64 use the same shadow offset for all
currently supported VMAs (39 and 42 bits).  The shadow offset is the
same for 39-bit (36).  Similar to ppc64 port, aarch64 transformation
also requires to use an add instead of 'or' for 42-bit VMA.

No regressions found in 39 and 42-bit VMA. I have not checked on 48-bit
due lack of a working system.

http://reviews.llvm.org/D13781

Files:
  lib/Transforms/Instrumentation/AddressSanitizer.cpp

Index: lib/Transforms/Instrumentation/AddressSanitizer.cpp
===================================================================
--- lib/Transforms/Instrumentation/AddressSanitizer.cpp
+++ lib/Transforms/Instrumentation/AddressSanitizer.cpp
@@ -63,16 +63,6 @@
 
 #define DEBUG_TYPE "asan"
 
-// VMA size definition for architecture that support multiple sizes.
-// AArch64 has 3 VMA sizes: 39, 42 and 48.
-#ifndef SANITIZER_AARCH64_VMA
-# define SANITIZER_AARCH64_VMA 39
-#else
-# if SANITIZER_AARCH64_VMA != 39 && SANITIZER_AARCH64_VMA != 42
-#  error "invalid SANITIZER_AARCH64_VMA size"
-# endif
-#endif
-
 static const uint64_t kDefaultShadowScale = 3;
 static const uint64_t kDefaultShadowOffset32 = 1ULL << 29;
 static const uint64_t kIOSShadowOffset32 = 1ULL << 30;
@@ -82,11 +72,7 @@
 static const uint64_t kPPC64_ShadowOffset64 = 1ULL << 41;
 static const uint64_t kMIPS32_ShadowOffset32 = 0x0aaa0000;
 static const uint64_t kMIPS64_ShadowOffset64 = 1ULL << 37;
-#if SANITIZER_AARCH64_VMA == 39
 static const uint64_t kAArch64_ShadowOffset64 = 1ULL << 36;
-#elif SANITIZER_AARCH64_VMA == 42
-static const uint64_t kAArch64_ShadowOffset64 = 1ULL << 39;
-#endif
 static const uint64_t kFreeBSD_ShadowOffset32 = 1ULL << 30;
 static const uint64_t kFreeBSD_ShadowOffset64 = 1ULL << 46;
 static const uint64_t kWindowsShadowOffset32 = 3ULL << 28;
@@ -395,7 +381,8 @@
   // OR-ing shadow offset if more efficient (at least on x86) if the offset
   // is a power of two, but on ppc64 we have to use add since the shadow
   // offset is not necessary 1/8-th of the address space.
-  Mapping.OrShadowOffset = !IsPPC64 && !(Mapping.Offset & (Mapping.Offset - 1));
+  Mapping.OrShadowOffset = !IsAArch64 && !IsPPC64
+                           && !(Mapping.Offset & (Mapping.Offset - 1));
 
   return Mapping;
 }


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