[llvm] r240751 - [InterleavedAccess] Add a pass InterleavedAccess to identify interleaved memory accesses and transform into target specific intrinsics.

Hao Liu Hao.Liu at arm.com
Thu Jun 25 19:10:27 PDT 2015


Author: haoliu
Date: Thu Jun 25 21:10:27 2015
New Revision: 240751

URL: http://llvm.org/viewvc/llvm-project?rev=240751&view=rev
Log:
[InterleavedAccess] Add a pass InterleavedAccess to identify interleaved memory accesses and transform into target specific intrinsics.

E.g. An interleaved load (Factor = 2):
        %wide.vec = load <8 x i32>, <8 x i32>* %ptr
        %v0 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <0, 2, 4, 6>
        %v1 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <1, 3, 5, 7>
It can be transformed into a ld2 intrinsic in AArch64 backend or a vld2 intrinsic in ARM backend.

E.g. An interleaved store (Factor = 3):
        %i.vec = shuffle <8 x i32> %v0, <8 x i32> %v1, <0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11>
        store <12 x i32> %i.vec, <12 x i32>* %ptr
It can be transformed into a st3 intrinsic in AArch64 backend or a vst3 intrinsic in ARM backend.

Differential Revision: http://reviews.llvm.org/D10533

Added:
    llvm/trunk/lib/CodeGen/InterleavedAccessPass.cpp
Modified:
    llvm/trunk/include/llvm/CodeGen/Passes.h
    llvm/trunk/include/llvm/Target/TargetLowering.h
    llvm/trunk/lib/CodeGen/CMakeLists.txt

Modified: llvm/trunk/include/llvm/CodeGen/Passes.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/CodeGen/Passes.h?rev=240751&r1=240750&r2=240751&view=diff
==============================================================================
--- llvm/trunk/include/llvm/CodeGen/Passes.h (original)
+++ llvm/trunk/include/llvm/CodeGen/Passes.h Thu Jun 25 21:10:27 2015
@@ -637,6 +637,11 @@ namespace llvm {
   /// createForwardControlFlowIntegrityPass - This pass adds control-flow
   /// integrity.
   ModulePass *createForwardControlFlowIntegrityPass();
+
+  /// InterleavedAccess Pass - This pass identifies and matches interleaved
+  /// memory accesses to target specific intrinsics.
+  ///
+  FunctionPass *createInterleavedAccessPass(const TargetMachine *TM);
 } // End llvm namespace
 
 /// Target machine pass initializer for passes with dependencies. Use with

Modified: llvm/trunk/include/llvm/Target/TargetLowering.h
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/include/llvm/Target/TargetLowering.h?rev=240751&r1=240750&r2=240751&view=diff
==============================================================================
--- llvm/trunk/include/llvm/Target/TargetLowering.h (original)
+++ llvm/trunk/include/llvm/Target/TargetLowering.h Thu Jun 25 21:10:27 2015
@@ -1597,6 +1597,35 @@ public:
     return false;
   }
 
+  /// \brief Get the maximum supported factor for interleaved memory accesses.
+  /// Default to be the minimum interleave factor: 2.
+  virtual unsigned getMaxSupportedInterleaveFactor() const { return 2; }
+
+  /// \brief Lower an interleaved load to target specific intrinsics. Return
+  /// true on success.
+  ///
+  /// \p LI is the vector load instruction.
+  /// \p Shuffles is the shufflevector list to DE-interleave the loaded vector.
+  /// \p Indices is the corresponding indices for each shufflevector.
+  /// \p Factor is the interleave factor.
+  virtual bool lowerInterleavedLoad(LoadInst *LI,
+                                    ArrayRef<ShuffleVectorInst *> Shuffles,
+                                    ArrayRef<unsigned> Indices,
+                                    unsigned Factor) const {
+    return false;
+  }
+
+  /// \brief Lower an interleaved store to target specific intrinsics. Return
+  /// true on success.
+  ///
+  /// \p SI is the vector store instruction.
+  /// \p SVI is the shufflevector to RE-interleave the stored vector.
+  /// \p Factor is the interleave factor.
+  virtual bool lowerInterleavedStore(StoreInst *SI, ShuffleVectorInst *SVI,
+                                     unsigned Factor) const {
+    return false;
+  }
+
   /// Return true if zero-extending the specific node Val to type VT2 is free
   /// (either because it's implicitly zero-extended such as ARM ldrb / ldrh or
   /// because it's folded such as X86 zero-extending loads).

Modified: llvm/trunk/lib/CodeGen/CMakeLists.txt
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/CMakeLists.txt?rev=240751&r1=240750&r2=240751&view=diff
==============================================================================
--- llvm/trunk/lib/CodeGen/CMakeLists.txt (original)
+++ llvm/trunk/lib/CodeGen/CMakeLists.txt Thu Jun 25 21:10:27 2015
@@ -30,6 +30,7 @@ add_llvm_library(LLVMCodeGen
   ImplicitNullChecks.cpp
   InlineSpiller.cpp
   InterferenceCache.cpp
+  InterleavedAccessPass.cpp
   IntrinsicLowering.cpp
   LLVMTargetMachine.cpp
   LatencyPriorityQueue.cpp

Added: llvm/trunk/lib/CodeGen/InterleavedAccessPass.cpp
URL: http://llvm.org/viewvc/llvm-project/llvm/trunk/lib/CodeGen/InterleavedAccessPass.cpp?rev=240751&view=auto
==============================================================================
--- llvm/trunk/lib/CodeGen/InterleavedAccessPass.cpp (added)
+++ llvm/trunk/lib/CodeGen/InterleavedAccessPass.cpp Thu Jun 25 21:10:27 2015
@@ -0,0 +1,285 @@
+//=----------------------- InterleavedAccessPass.cpp -----------------------==//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This file implements the Interleaved Access pass, which identifies
+// interleaved memory accesses and transforms into target specific intrinsics.
+//
+// An interleaved load reads data from memory into several vectors, with
+// DE-interleaving the data on a factor. An interleaved store writes several
+// vectors to memory with RE-interleaving the data on a factor.
+//
+// As interleaved accesses are hard to be identified in CodeGen (mainly because
+// the VECTOR_SHUFFLE DAG node is quite different from the shufflevector IR),
+// we identify and transform them to intrinsics in this pass. So the intrinsics
+// can be easily matched into target specific instructions later in CodeGen.
+//
+// E.g. An interleaved load (Factor = 2):
+//        %wide.vec = load <8 x i32>, <8 x i32>* %ptr
+//        %v0 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <0, 2, 4, 6>
+//        %v1 = shuffle <8 x i32> %wide.vec, <8 x i32> undef, <1, 3, 5, 7>
+//
+// It could be transformed into a ld2 intrinsic in AArch64 backend or a vld2
+// intrinsic in ARM backend.
+//
+// E.g. An interleaved store (Factor = 3):
+//        %i.vec = shuffle <8 x i32> %v0, <8 x i32> %v1,
+//                                    <0, 4, 8, 1, 5, 9, 2, 6, 10, 3, 7, 11>
+//        store <12 x i32> %i.vec, <12 x i32>* %ptr
+//
+// It could be transformed into a st3 intrinsic in AArch64 backend or a vst3
+// intrinsic in ARM backend.
+//
+//===----------------------------------------------------------------------===//
+
+#include "llvm/CodeGen/Passes.h"
+#include "llvm/IR/InstIterator.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/MathExtras.h"
+#include "llvm/Target/TargetLowering.h"
+#include "llvm/Target/TargetSubtargetInfo.h"
+
+using namespace llvm;
+
+#define DEBUG_TYPE "interleaved-access"
+
+static cl::opt<bool> LowerInterleavedAccesses(
+    "lower-interleaved-accesses",
+    cl::desc("Enable lowering interleaved accesses to intrinsics"),
+    cl::init(false), cl::Hidden);
+
+static unsigned MaxFactor; // The maximum supported interleave factor.
+
+namespace llvm {
+static void initializeInterleavedAccessPass(PassRegistry &);
+}
+
+namespace {
+
+class InterleavedAccess : public FunctionPass {
+
+public:
+  static char ID;
+  InterleavedAccess(const TargetMachine *TM = nullptr)
+      : FunctionPass(ID), TM(TM), TLI(nullptr) {
+    initializeInterleavedAccessPass(*PassRegistry::getPassRegistry());
+  }
+
+  const char *getPassName() const override { return "Interleaved Access Pass"; }
+
+  bool runOnFunction(Function &F) override;
+
+private:
+  const TargetMachine *TM;
+  const TargetLowering *TLI;
+
+  /// \brief Transform an interleaved load into target specific intrinsics.
+  bool lowerInterleavedLoad(LoadInst *LI,
+                            SmallVector<Instruction *, 32> &DeadInsts);
+
+  /// \brief Transform an interleaved store into target specific intrinsics.
+  bool lowerInterleavedStore(StoreInst *SI,
+                             SmallVector<Instruction *, 32> &DeadInsts);
+};
+} // end anonymous namespace.
+
+char InterleavedAccess::ID = 0;
+INITIALIZE_TM_PASS(InterleavedAccess, "interleaved-access",
+    "Lower interleaved memory accesses to target specific intrinsics",
+    false, false)
+
+FunctionPass *llvm::createInterleavedAccessPass(const TargetMachine *TM) {
+  return new InterleavedAccess(TM);
+}
+
+/// \brief Check if the mask is a DE-interleave mask of the given factor
+/// \p Factor like:
+///     <Index, Index+Factor, ..., Index+(NumElts-1)*Factor>
+static bool isDeInterleaveMaskOfFactor(ArrayRef<int> Mask, unsigned Factor,
+                                       unsigned &Index) {
+  // Check all potential start indices from 0 to (Factor - 1).
+  for (Index = 0; Index < Factor; Index++) {
+    unsigned i = 0;
+
+    // Check that elements are in ascending order by Factor. Ignore undef
+    // elements.
+    for (; i < Mask.size(); i++)
+      if (Mask[i] >= 0 && static_cast<unsigned>(Mask[i]) != Index + i * Factor)
+        break;
+
+    if (i == Mask.size())
+      return true;
+  }
+
+  return false;
+}
+
+/// \brief Check if the mask is a DE-interleave mask for an interleaved load.
+///
+/// E.g. DE-interleave masks (Factor = 2) could be:
+///     <0, 2, 4, 6>    (mask of index 0 to extract even elements)
+///     <1, 3, 5, 7>    (mask of index 1 to extract odd elements)
+static bool isDeInterleaveMask(ArrayRef<int> Mask, unsigned &Factor,
+                               unsigned &Index) {
+  if (Mask.size() < 2)
+    return false;
+
+  // Check potential Factors.
+  for (Factor = 2; Factor <= MaxFactor; Factor++)
+    if (isDeInterleaveMaskOfFactor(Mask, Factor, Index))
+      return true;
+
+  return false;
+}
+
+/// \brief Check if the mask is RE-interleave mask for an interleaved store.
+///
+/// I.e. <0, NumSubElts, ... , NumSubElts*(Factor - 1), 1, NumSubElts + 1, ...>
+///
+/// E.g. The RE-interleave mask (Factor = 2) could be:
+///     <0, 4, 1, 5, 2, 6, 3, 7>
+static bool isReInterleaveMask(ArrayRef<int> Mask, unsigned &Factor) {
+  unsigned NumElts = Mask.size();
+  if (NumElts < 4)
+    return false;
+
+  // Check potential Factors.
+  for (Factor = 2; Factor <= MaxFactor; Factor++) {
+    if (NumElts % Factor)
+      continue;
+
+    unsigned NumSubElts = NumElts / Factor;
+    if (!isPowerOf2_32(NumSubElts))
+      continue;
+
+    // Check whether each element matchs the RE-interleaved rule. Ignore undef
+    // elements.
+    unsigned i = 0;
+    for (; i < NumElts; i++)
+      if (Mask[i] >= 0 &&
+          static_cast<unsigned>(Mask[i]) !=
+              (i % Factor) * NumSubElts + i / Factor)
+        break;
+
+    // Find a RE-interleaved mask of current factor.
+    if (i == NumElts)
+      return true;
+  }
+
+  return false;
+}
+
+bool InterleavedAccess::lowerInterleavedLoad(
+    LoadInst *LI, SmallVector<Instruction *, 32> &DeadInsts) {
+  if (!LI->isSimple())
+    return false;
+
+  SmallVector<ShuffleVectorInst *, 4> Shuffles;
+
+  // Check if all users of this load are shufflevectors.
+  for (auto UI = LI->user_begin(), E = LI->user_end(); UI != E; UI++) {
+    ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(*UI);
+    if (!SVI || !isa<UndefValue>(SVI->getOperand(1)))
+      return false;
+
+    Shuffles.push_back(SVI);
+  }
+
+  if (Shuffles.empty())
+    return false;
+
+  unsigned Factor, Index;
+
+  // Check if the first shufflevector is DE-interleave shuffle.
+  if (!isDeInterleaveMask(Shuffles[0]->getShuffleMask(), Factor, Index))
+    return false;
+
+  // Holds the corresponding index for each DE-interleave shuffle.
+  SmallVector<unsigned, 4> Indices;
+  Indices.push_back(Index);
+
+  Type *VecTy = Shuffles[0]->getType();
+
+  // Check if other shufflevectors are also DE-interleaved of the same type
+  // and factor as the first shufflevector.
+  for (unsigned i = 1; i < Shuffles.size(); i++) {
+    if (Shuffles[i]->getType() != VecTy)
+      return false;
+
+    if (!isDeInterleaveMaskOfFactor(Shuffles[i]->getShuffleMask(), Factor,
+                                    Index))
+      return false;
+
+    Indices.push_back(Index);
+  }
+
+  DEBUG(dbgs() << "IA: Found an interleaved load: " << *LI << "\n");
+
+  // Try to create target specific intrinsics to replace the load and shuffles.
+  if (!TLI->lowerInterleavedLoad(LI, Shuffles, Indices, Factor))
+    return false;
+
+  for (auto SVI : Shuffles)
+    DeadInsts.push_back(SVI);
+
+  DeadInsts.push_back(LI);
+  return true;
+}
+
+bool InterleavedAccess::lowerInterleavedStore(
+    StoreInst *SI, SmallVector<Instruction *, 32> &DeadInsts) {
+  if (!SI->isSimple())
+    return false;
+
+  ShuffleVectorInst *SVI = dyn_cast<ShuffleVectorInst>(SI->getValueOperand());
+  if (!SVI || !SVI->hasOneUse())
+    return false;
+
+  // Check if the shufflevector is RE-interleave shuffle.
+  unsigned Factor;
+  if (!isReInterleaveMask(SVI->getShuffleMask(), Factor))
+    return false;
+
+  DEBUG(dbgs() << "IA: Found an interleaved store: " << *SI << "\n");
+
+  // Try to create target specific intrinsics to replace the store and shuffle.
+  if (!TLI->lowerInterleavedStore(SI, SVI, Factor))
+    return false;
+
+  // Already have a new target specific interleaved store. Erase the old store.
+  DeadInsts.push_back(SI);
+  DeadInsts.push_back(SVI);
+  return true;
+}
+
+bool InterleavedAccess::runOnFunction(Function &F) {
+  if (!TM || !LowerInterleavedAccesses)
+    return false;
+
+  DEBUG(dbgs() << "*** " << getPassName() << ": " << F.getName() << "\n");
+
+  TLI = TM->getSubtargetImpl(F)->getTargetLowering();
+  MaxFactor = TLI->getMaxSupportedInterleaveFactor();
+
+  // Holds dead instructions that will be erased later.
+  SmallVector<Instruction *, 32> DeadInsts;
+  bool Changed = false;
+
+  for (auto &I : inst_range(F)) {
+    if (LoadInst *LI = dyn_cast<LoadInst>(&I))
+      Changed |= lowerInterleavedLoad(LI, DeadInsts);
+
+    if (StoreInst *SI = dyn_cast<StoreInst>(&I))
+      Changed |= lowerInterleavedStore(SI, DeadInsts);
+  }
+
+  for (auto I : DeadInsts)
+    I->eraseFromParent();
+
+  return Changed;
+}





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